Star Wars: The Old Republic is EA's Most Expensive Project in History

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Rainboq:
No, I mean the Escapist's!

I think I'll pass. Hahaha

Dr. wonderful:
So?

Allow him to type the way he wants, the internet is not like a novel.

Besides, there already a thread for that nerd rage.

http://www.escapistmagazine.com/forums/read/18.197615-U-instead-of-You

I just made the correction. I never told him how to type. It is an OCD type thing for me. Sorry that I was just trying to correct someone's mistake and possibly improve their grammar.

Well here is hoping dosnt go all belly up for them!

Feriluce:
And yet the graphics looks like something from 2005? What the hell are they pouring all those money into?

Rainboq:
Is there jet packs?

I won't leave Global Agenda unless it has jet packs...

The bounty hunter has jet packs I believe.

An mmo is quite a huge game. Rendering all of it in high end graphics would tear your computer to shreds.

Shame it's going to fail miserably...If my intuition is anything to go by. And it's usually right.

Well, it won't fail financially. But it won't be a good game.

If it's that big it must be awesome!
Because game developers have never let us down! EVER!!

OT: I do hope this is good, though... I won't be playing it, I just hope it's good for those who are paying for it.

Huh. So what was EA's former 'most expensive project in history?' Is it being expensive a cause for hope, or is it just something interesting to know?

Tom Goldman:

It'll be done "when it's done?" Where have I heard that before?

Two answers:

A. Duke Nukem Forever, a massive and embarassing debacle.

B. Valve and Blizzard, who always put out very high quality products (they just take longer).

zenoaugustus:

Rainboq:
No, I mean the Escapist's!

I think I'll pass. Hahaha

Dr. wonderful:
So?

Allow him to type the way he wants, the internet is not like a novel.

Besides, there already a thread for that nerd rage.

http://www.escapistmagazine.com/forums/read/18.197615-U-instead-of-You

I just made the correction. I never told him how to type. It is an OCD type thing for me. Sorry that I was just trying to correct someone's mistake and possibly improve their grammar.

No...you didn't do anything wrong, in fact you actually a great big help.

It's just, some people nitpick over very small things in writing like my english teacher who is a classic type of grammar Nazi, so much that he is refer as 'The Nazi.'

Again you didn't do anything wrong.

zenoaugustus:

Rainboq:

zenoaugustus:

Rainboq:
Is there jet packs?

The improper grammar is killing me. "Are there jet packs?" would have been the proper way to phrase that question.

*Claps hands*

Bravo! Your initiation to the hall of Grammar Nazis is beginning!

No dude, it happened long ago. I'm sorry, but it just gets to me. My mom is an english major, so I was honed to write as perfect as I can.

And I'm assuming there are jet packs, because the trailer portrayed a bounty hunter with one.

Perfectly as I can? ;) I quote Muphrys law!

EA have set themselves quite a challenge it seems, they couldn't have picked a harder market to crack. I wonder if the subscription fees are going to be anything like WoW?
I don't think you could have much of a chance with a smaller budget. WAR was a valiant effort, and I think its a shame that it kinda failed, becuase I believe the Warhammer universe is far more interesting than the Warcraft one.

Well, let's be honest about things. Very few Sci-Fi MMORPGs have been successful up to this point. The few still going are either very old ones that found a marginally lucrative market such as Anarchy Online, or are like EVE Online which offers a unique, if complicated, gaming universe. Neither is based on a prior license.

Established licenses such as Star Wars and Star Trek haven't done well because so many people go into them with preconceived notions of how the universe is 'supposed to work', and end up being disappointed. I know I was in Star Wars Galaxies when it first started and I wanted to be a Han Solo type smuggler and found out there were no player-owned ships at the time, and 'smuggling' was done by taking quests to take 'special cargo' to different planets by shuttle.

I remember thinking, 'Gee, I wanted to be a death-defying rebel, not a drug mule' and stopped playing pretty soon afterward.

If The Old Republic has the same level of immediate immersion in the Star Wars universe that the KoTOR games had and can follow it up with some unique game play, I think it'll be pretty darn successful.

WoW's age is showing, and people stop playing it everyday for various reasons.

People don't just leave stuff behind, they keep talking to their old friends, and tell them how awesome the new MMO is. Then there are ones who were on the fence and turn, sending more people to the new MMO. Later the last group of people join their friends in the new game, leaving a few die-hards behind.

A lot of MMO's will steal WoW's thunder for a little while, then can't keep up the momentum. That's what it will take to bring WoW off it's throne, another MMO to bleed them and keep the ones it steals.

Last time Bioware and Star Wars met it was amazing.

I have high hopes for this game. Since they stated they won't force group quests (FUCK YEAH!).

This is the only MMO to ever excite me. And I wait impatiently for it.

The more the merrier. I think there are lot of market for new mmos. Many people still plays wow but many others got bored and quited, also there even more people that never played a mmo and maybe they will start with this one. Anyways i think is an error to try to relate a SW with WoW. Beside that they have nothing in common (besides swords/light sables and knights...well palidins are kind of knightly...). I guess they were trying to say that they pretendo to make a game as succeful as wow, but trying to take WoW player to SW or making it as WoW for the same end will only harm SW potential.

Matt_LRR:
Well, at least they have the right attitude and philosophy regarding the development of this game.

-m

Yes, go Bioware! Can't way to play, gunna be da shiz
-S
I can sign posts too yay

No rush, give it whatever it needs in terms of cash?

Thank GOD! Whatever it takes to make this game the best MMO ever!

seydaman:

Matt_LRR:
Well, at least they have the right attitude and philosophy regarding the development of this game.

-m

Yes, go Bioware! Can't way to play, gunna be da shiz
-S
I can sign posts too yay

Da shiz? DAMN STRAIGHT!

-D

Onyx Oblivion:
Shame it's going to fail miserably...If my intuition is anything to go by. And it's usually right.

Well, it won't fail financially. But it won't be a good game.

Are you saying this because you don't like the genre? (By which I mean MMO's)

Or that you don't think this will be a good MMO?

Simalacrum:

Dr. wonderful:
Snippeties

Haha, thats possibly true, actually :P

I think that (yeah, thats right, I have even more rant in my guns XD) a lot of analysts who predict "WoW killers" on the basis of their superior tech, gameplay, etc, are ignoring the social aspect of the whole thing, which is arguably the biggest aspect of an MMO...

The reason why WoW is so popular is because it got ahead of the pack - sure, other MMO's were around before WoW but Blizzard's game was the first to solidify the genre. WoW has time on its side - the player base is loyal to the point of addiction because they've established friends and connections on the game.

And, lets be honest, friends will ALWAYS pwn superior technology.

Right, and what's more fun than being with a group of friends and beating down that high level dragon?

Nothing
Absolutely Nothing.
.

I wonder if the Old!Republic would have a feature like this...

Here's hoping it tanks, just to kill the sentiment in the gaming industry that successful gaming artistry comes from throwing money at something.

IamQ:

Feriluce:
And yet the graphics looks like something from 2005? What the hell are they pouring all those money into?

Rainboq:
Is there jet packs?

I won't leave Global Agenda unless it has jet packs...

The bounty hunter has jet packs I believe.

An mmo is quite a huge game. Rendering all of it in high end graphics would tear your computer to shreds.

Take a look at these 2 videos:
TOR:
http://www.youtube.com/watch?v=jKN4pZ0DaUc

GW2:
http://www.youtube.com/watch?v=YEdr8HHJ-zU

They're both MMO's, and is both scheduled to release at roughly the same time, yet GW2 looks a LOT better than TOR.
The textures in TOR especially seems very low res and bland.

To anyone who brings up graphical issues, that is, that it doesn't look as good as a game should when it has had millions of dollars ploughed into it: WoW was designed specifically with the average Joe in mind, the normal gamer, the casual AND hardcore, so that it could successfully entice as many people into it's control as possible; it did this by designing a game engine that can be played on poor pcs, yet offer more hardcore gamers (what I consider to be) in-game max settings that STILL look very pleasing to the eye.

Star Wars may look a little bit average from the screen shots (again, screen shots are just snapshots in time, not taking into account what the game looks like live) but it will undoubtedly offer gamers a range of settings to fully cater to the average, casual masses, which, if it's going head-to-head with WoW, it will most certainly target.

I for one am looking forward to this, being a Star Wars fan and a WoW fan. It's always good, in my opinion, to have a change in gaming style; though, how different SW:OR turns out mechanics-wise is yet to be seen.

Rhbk.

It looks interesting... But the cartoony art style is really throwing me off. I mean, it's Star Wars. It's serious and at least semi-realistic. It looks like they're trying to go for the cartoonish art style of WoW, but the thing is, WoW is set in a silly cartoon world. You're not supposed to take WoW's world seriously. Star Wars, on the other hand... Ugh.

I wonder how it'll turn out. It's still going to take another year. My chances of buying it depend if I'm still playing LOTRO. Also, I have a bad feeling about the RP... I'm guessing it's going to boil down to 4 or 5 different characters copy pasted into everyones bios: Han Solo, Boba Fett, Obi-Wan Kenobi, and Darth Maul.

Still, it does have the story going for it... But LOTRO has that, too, and that didn't manage to pull in a giant crowd.

And stop saying that an MMORPG is a failure if it doesn't "dethrone" WoW. There are dozens of MMORPGs right now that have an active player-base and are bringing in money. That's definitely successful.

They think that it is a fiction that does very well and also spans the decades? Of course it does, it's Star Wars. It has done very well, just ask George Lucas and he can tell you.

I am glad EA is putting a lot of money into the game. Knowing Bioware they will most likely take that money and put it to very good use.

EagleShard:

Perfectly as I can? ;) I quote Muphrys law!

Believe it or not, I actually noticed myself typing the improper way in. And I figured, I'd let it slide and see if anyone noticed.

One of my friends was a hardcore WOW player (had three level 80's and played almost non stop for quite awhile) but he was talking to me about how he just got bored with it. He realised all he was doing was getting new equipment via grinding, then Blizzard would release some more and he would start the grind again.

He even said he proberly wouldn't even buy Cataclysm but was thinking about getting TOR (depending on reviews)

Feriluce:
And yet the graphics looks like something from 2005? What the hell are they pouring all those money into?

Rainboq:
Is there jet packs?

I won't leave Global Agenda unless it has jet packs...

The bounty hunter has jet packs I believe.

as if WOW's graphics are better...

Simalacrum:
Oooooooh boy, just imagine EA's disappointment when (sorry, "if") it tanks like every other MMORPG that tries to cross WoW's path...

edit: I'm going to be frank, I don't think SW:TOR stands a single chance against the Blizzard monolith... and I think I have a reason to believe so, too:

Think about it this way - EA is trying to directly compete with Blizzard, and that means that they're gona have to try and detract some of the WoW gamers to SW:TOR instead. Yes, some players will also be attracted by the Star Wars universe and all, but EA are still gona have to take a chunk of Blizzard's cake if they stand any chance of competing.

Now, lets think about this for a minute: since WoW has recently stopped growing at 11.5 million subscribers or whatever, we can assume that they're not having a large number of players leaving/joining at any one time, i.e. the consumer base is fairly consistent. This means that a relatively significant portion of those WoW players have already established themselves in the community, joined guilds, levelled up, etc.

Aaaaaand they will leave all of that history, experience, etc, with WoW, and start all over again with SW:TOR, at the beginning level, with no contacts, no experience, and a new control scheme? Bear in mind also that its unlikely that players will subscribe to both at the same time, due to the monthly payment nature of MMO's.

So, lets sum up here: EA really needs to pull some portion of WoW's audience away from the MMO, when many of them will already have levelled up characters, built friendships, etc, within that game.

My guess is a lot of them will be reluctant to leave all that behind...

Yes, EA will be able to get an audience from Star War's fan too, but lets remember that Star Trek: Online had a huge Trekkie fanbase to pool from too... did that really help it?

Yes, because BioWare and Cryptic are exactly the same.

As to your point about people in WoW starting all over again in TOR, I think you overestimate how attached people are in that game and in MMOs period. Sure, there are some that won't want to start over, but many people in WoW are CRAVING a new MMO to go to. And remember EverQuest? I remember a lot of people saying the exact same thing: that no one would want to quit EQ and leave all their friends and guildies behind to start all over again in an EQ clone.

Boy, looks like they were right, doesn't it? I mean, EQ didn't see a dip at all in their population when WoW came out. Nope. Not one bit.

Feriluce:

IamQ:

Feriluce:
And yet the graphics looks like something from 2005? What the hell are they pouring all those money into?

Rainboq:
Is there jet packs?

I won't leave Global Agenda unless it has jet packs...

The bounty hunter has jet packs I believe.

An mmo is quite a huge game. Rendering all of it in high end graphics would tear your computer to shreds.

Take a look at these 2 videos:
TOR:
http://www.youtube.com/watch?v=jKN4pZ0DaUc

GW2:
http://www.youtube.com/watch?v=YEdr8HHJ-zU

They're both MMO's, and is both scheduled to release at roughly the same time, yet GW2 looks a LOT better than TOR.
The textures in TOR especially seems very low res and bland.

It's because they are aiming TOR to be accessible to the widest possible audience. This means it needs to be able to run on low-end computers. This is something that they did in fact, take from Blizzard.

zenoaugustus:

Rainboq:

zenoaugustus:

Rainboq:
Is there jet packs?

The improper grammar is killing me. "Are there jet packs?" would have been the proper way to phrase that question.

*Claps hands*

Bravo! Your initiation to the hall of Grammar Nazis is beginning!

No dude, it happened long ago. I'm sorry, but it just gets to me. My mom is an english major, so I was honed to write as perfect as I can.

And I'm assuming there are jet packs, because the trailer portrayed a bounty hunter with one.

*perfectly.

Onyx Oblivion:
Shame it's going to fail miserably...If my intuition is anything to go by. And it's usually right.

Well, it won't fail financially. But it won't be a good game.

I think it will fail on both counts.

BioWare are known for the quality of their story-telling and the way they get the best out of their voice actors and creative artists to weave a tale which puts you in there as the central character. All of that is out the window with an MMO. We are talking about everyone being the same old same old character.

BioWare are also known for their plot twists and unexpected rabbits out of hats. In an MMO, such a thing is not possible. Quests will be group quested for a decent MMO, without anything in the quest leading back to *you* (think about the origin of Revan, or about the whole Spirit Monk thing in an MMO).

Another thing BioWare are known for is mediocre gameplay, horrible user interfaces, and shallow and unbalanced leveling systems. These are essential aspects to an MMO, and BioWare has a track record of making these things suck.

BiffyClyroEqualsSex:
One of my friends was a hardcore WOW player (had three level 80's and played almost non stop for quite awhile) but he was talking to me about how he just got bored with it. He realised all he was doing was getting new equipment via grinding, then Blizzard would release some more and he would start the grind again.

He even said he proberly wouldn't even buy Cataclysm but was thinking about getting TOR (depending on reviews)

Feriluce:
And yet the graphics looks like something from 2005? What the hell are they pouring all those money into?

Rainboq:
Is there jet packs?

I won't leave Global Agenda unless it has jet packs...

The bounty hunter has jet packs I believe.

as if WOW's graphics are better...

...WOW was released 6 years ago. Just saying.

cuddly_tomato:

Onyx Oblivion:
Shame it's going to fail miserably...If my intuition is anything to go by. And it's usually right.

Well, it won't fail financially. But it won't be a good game.

I think it will fail on both counts.

BioWare are known for the quality of their story-telling and the way they get the best out of their voice actors and creative artists to weave a tale which puts you in there as the central character. All of that is out the window with an MMO. We are talking about everyone being the same old same old character.

BioWare are also known for their plot twists and unexpected rabbits out of hats. In an MMO, such a thing is not possible. Quests will be group quested for a decent MMO, without anything in the quest leading back to *you* (think about the origin of Revan, or about the whole Spirit Monk thing in an MMO).

Another thing BioWare are known for is mediocre gameplay, horrible user interfaces, and shallow and unbalanced leveling systems. These are essential aspects to an MMO, and BioWare has a track record of making these things suck.

Actually, SW TOR has voice acting, a story, companions that you can get, you're character isn't just that other guy, and how the hell can you say that Bioware games have mediocre gameplay ? .. have you played KotOR, and I mean on the PC especially .. or have you whatched any of the gameplay vids ? .. the combat seems to be quite good.

On one hand , Bioware failing at something ? seems unlikely.
On the other hand, the only way they would beat WoW is if you get a free hooker for an hour for every ten quests you finish, at your doorstep.
( I could sure use someone for an hour, i have dishes that needs some cleaning.)

The reality will probably be somewhere in between, big hit of a game, but no wowkiller.

Simalacrum:

Dr. wonderful:
Snippeties

Haha, thats possibly true, actually :P

I think that (yeah, thats right, I have even more rant in my guns XD) a lot of analysts who predict "WoW killers" on the basis of their superior tech, gameplay, etc, are ignoring the social aspect of the whole thing, which is arguably the biggest aspect of an MMO...

The reason why WoW is so popular is because it got ahead of the pack - sure, other MMO's were around before WoW but Blizzard's game was the first to solidify the genre. WoW has time on its side - the player base is loyal to the point of addiction because they've established friends and connections on the game.

And, lets be honest, friends will ALWAYS pwn superior technology.

I'm not sure I agree because I think there is a bit of burn out with WoW, and Blizzard themselves say that they feel that WoW would be going down eventually.

The problem with most WoW killers was that they never lived up to their hype, "Age Of Conan" for example didn't have half of what it promised. The same can be said for most of the rest of the competition. "Old Republic" is the first game I've seen that has had the monetary investment combined with producers not rushing the product to start getting their returns, combined with a talented team, and a big liscence.

I do not think anything will "kill" WoW, just as Everquest and Ultima Online still exist and have players, but it will eventually drop out of the #1 spot. I think Old Republic has a better chance than anything else I've seen of doing it, providing of course they haven't been lying about the game and it's development (which was the case with Age Of Conan).

Entire guild can, and do, transplant to new games. A lot is going to depend on how burned out people are also, I for example know a lot of hard core people for whom WoW is losing it's magic.

There are no guarantees, but I think this is one to keep an eye on, it's going to be interesting to say the least.

My two cents...

I have never given a crap about MMOs in my life. I also think that fantasy RPG geeks make Star Wars geeks look like Tom Brady. I know that stereotypes are just that, that anecdotal evidence isn't worth much, and that the sample size is relatively limited, but all of the Star Wars fans I know IRL(4 in total) have regular sex with moderately attractive to very attractive women, whereas both of the WoW players I know are virgins at ages 23 and 27. Just saying.

That said, I am intrigued by this. Maybe TOR doesn't need to draw people away from WoW; maybe it should be marketed towards people who'd rather nail their hands to their keyboards than play WoW.

and it better be a worthwhile project.
it better be a good, fun star wars BLAST...or ELSE 0.o

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