The Portal 2 E3 Demo Will Give You a Headache

 Pages PREV 1 2 3 4 5 6 7 NEXT
 

I loved Portal, but I am pretty dimwitted so it took me about 12 hours to complete the original. I know, that is a lot longer than it took 99% of people.
Portal 2, really is scaring me shitless. I won't be able to do half of that stuff, ever.

Ah...umm...what? How can...What the...Nickelodeon goop...laser beam...huh?

I gotta go sit down, okay?

igissx:
Wow....as if GLaDoS couldnt get any cooler...she goes and makes a hair-raising return

No seriously, when GLaDoS starts speaking...i got goosebumps

You and me both mate. With the first video "It's been a long long time..."
I swear my hair went Super Saiyan.

OT: I want this game. NOW!

GLaDOS' last words in this demo were... beautiful :D
I'm so grateful her amazing wit is back. Also, Wheatley's line are quite fitting XD
cannot wait :D

HG131:
Valve, PLEASE STOP IT!!! The game comes out next year and it's already hard enough to wait!

Yeah, because Valve is so caring about it's fans and would never want them to wait an unnecessarily long time for a sequel. *rolls eyes*

Cliff_m85:

HG131:
Valve, PLEASE STOP IT!!! The game comes out next year and it's already hard enough to wait!

Yeah, because Valve is so caring about it's fans and would never want them to wait an unnecessarily long time for a sequel. *rolls eyes*

But they haven't hyped that game much, if any. Its not their fault that that game hypes itself way before its ever made.

Portal 2 is looking better every time I see it.

Fellows, we might have ourselves an excellent sequel for once.

And with that...my heart stops.

Get_A_Grip_:
I loved Portal, but I am pretty dimwitted so it took me about 12 hours to complete the original. I know, that is a lot longer than it took 99% of people.
Portal 2, really is scaring me shitless. I won't be able to do half of that stuff, ever.

Before Portal came out, the gameplay videos that were being released also made the game look fucking impossible. What made it possible was the brilliant pacing, which eased you in to certain concepts before making you use them on your own. Hopefully, Portal 2 will do the same kind of thing with all of it's tubes and gels and whatnot. As long as it doesn't turn in to a monotonous Here's this, try this, use this, repeat, kind of game, all of these new tools should be fantastic for the game

Ahhhh, commence with the brain-breaking, Valve. I await this wonderfully gooey, utterly intriguing, hideously complex game with absolutely no patience whatsoever.

I can't wait to see what's going to happen to the productivity of the industrialized world if this thing gets released on anything except a Friday.

This game looks amazing! Ugh my head is hurting just looking at some of those puzzles.

Cliff_m85:

HG131:
Valve, PLEASE STOP IT!!! The game comes out next year and it's already hard enough to wait!

Yeah, because Valve is so caring about it's fans and would never want them to wait an unnecessarily long time for a sequel. *rolls eyes*

It's just so hard!

I have a strange feeling Valve is going to put some very well hidden secrets around the game using these new mechanics.

Like using the blue gel and jumping to places you aren't told to.

Or riding in one of those Diversity Vents to see where it takes you.

Oh dear, Valve is going to toy with us ever so much.

Sooooo any word on Cave Johnson???

That is just awesome. I wasn't really hyped about this game but now I'm gonna be all over it when it's released.

prepare for giant influx of Portal memes in 3..2..1...

OT: I love the way Wheatly looks and sounds. And I also love how emotive those pods are without any limbs.

Quiet Stranger:
Sooooo any word on Cave Johnson???

My bet is he's gonna be some computer you meet later in the game, or maybe him in person.

OR MAYBE HE WAS CONVERTED INTO A PERSONALITY CORE.

HG131:
Valve, PLEASE STOP IT!!! The game comes out next year and it's already hard enough to wait!

Well, at least they're giving us some information about the game...

as opposed to being like Episode 3 which they won't even acknowledge.

Can't wait to play this. The new AI seems pretty cool as well. I can tell there's going to be lots of fun with all these new toys :)

similar.squirrel:

No reason why it shouldn't happen again. I presume the team is the same, anyway..

Actually, the design team has grown in size. The original game was made by a grand total of 8 people. This one has 28 fully dedicated designers. Plus, via the Cabal system Valve uses in developing their titles, anyone from another project can help out or lend some content.

As psyched as I was at the prospect of seeing something about Episode 3 at E3 this year, and being rather disappointed in not, I can honestly say that seeing this game in development more than makes up for it. The first was absolute brilliance bordering on perfection. This sequel, based on what little we've seen, seems to indicate that Valve have figured out a way to improve on near-perfection. I'm ecstatic for this games release. Super nerdy, I know, but I don't care. ;)

Ih8pkmn:

OT: I love the way Wheatly looks and sounds. And I also love how emotive those pods are without any limbs.

I noticed this as well. I couldn't believe the amount of emotion coming out of Wheatley and Glados, based solely on their movements and mannerisms. It seems Valve have REALLY stepped up skills of their animators.

*Hands Valve a sack of cash*

Seriously these are ingenious ideas, great work Valve!

Half-Life was simple, polished and amazing and Valve has totally screwed the formula up with HL2.

Portal was simple, polished and amazing and the history repeats itself.

Also this game is going to be too difficult. No, they can't balance 10 new features, keep things interesting for much longer and at the same time not make it difficult while targeting a release date sooner than in 10 years.

Also, if they at least bother with some story, a game like this is asking for episodic content. Valve has their priorities mixed up.

Well I have to admit that was awesome. Going along with a new comic character and then ... guess who's back.

when i finally play Portal 2 it will be the best Headache followed by brain implosion i'll ever have

Natdaprat:
I like the complexity. Just when I thought console gaming was getting simpler, Portal 2 comes by and smashes our minds with a hefty reminder followed by a tumour.

Except Valve doesn't make console games; They make PC games which get ported to consoles.

Sgt. Sykes:
Half-Life was simple, polished and amazing and Valve has totally screwed the formula up with HL2.

Portal was simple, polished and amazing and the history repeats itself.

Also this game is going to be too difficult. No, they can't balance 10 new features, keep things interesting for much longer and at the same time not make it difficult while targeting a release date sooner than in 10 years.

Also, if they at least bother with some story, a game like this is asking for episodic content. Valve has their priorities mixed up.

Damn, someone's jaded. While I don't agree with your first "point", I won't argue in opinion.

However, I will argue that saying Valve's talented design team, that has time and time again proven naysayers wrong with each new, brilliant release, can't find a way to work a narrative and all of the complex new features into the game while keeping it fresh and entertaining is a bit off base. I'm not going to sit here and say that it's a guaranteed hit in the works, but to say outright they'll fuck it up already is a bit cynical. It's like saying Bioware won't release a quality game that RPG fans will gobble up or that Blizzard won't spend an inordinate amount of money trying to perfect the gameplay of any given release. It can happen, but it's never THAT bad or very likely.

Also, not sure where the whole "episodic" idea is coming from. They said they're already aiming for a 20 hour story mode. And that doesn't include the co-op campaign. Besides, the game's been in development for about 3 years already. They started work the very moment the first game released to such high praise.

and now I wish for 2011 to come even faster so I can get my hands on Portal 2 and run a muck.

Not kidding, huh? Looking...Nice. I want!

I just got a boner.

jamesworkshop:

The Austin:
I can already tell that Wheatly is going to be a fan favorite.

I hate him

I'm glad valve revealed that its only a placeholder Voice acting so they had something in time for E3

Thank fuck for that, Wheatley's voice acting was driving me up the wall with its shittyness. It's the only thing in these videos that isn't amazing.

The Austin:
I can already tell that Wheatly is going to be a fan favorite.

I think that you're correct on that. I mean, fans of the original are still talking about the Companion Cube which never spoke and the cake which was referred to throughout the first game and only had a brief appearance during the credits.

What if Cave is Wheatley? Yeah, I doubt it too. Although, I really hope you get to meet him as a personality core. The hidden pictures of that insanely complex code thing (the hidden sounds in portal 1) showed two big robots hand in hand, GlaDos and Cave maybe?

The Austin:
I can already tell that Wheatly is going to be a fan favorite.

He already is!

mekose:
What if Cave is Wheatley? Yeah, I doubt it too. Although, I really hope you get to meet him as a personality core. The hidden pictures of that insanely complex code thing (the hidden sounds in portal 1) showed two big robots hand in hand, GlaDos and Cave maybe?

Who's Cave?

Gah! Why is this not out now! Wheatly has just become one of my favorite Valve characters. Way to go. Any chance thy can get Dylan Moran to play an Asshole Personality Core? 'Cause that's the only way I can think of them making Portal 2 any better.

 Pages PREV 1 2 3 4 5 6 7 NEXT

Reply to Thread

Posting on this forum is disabled.