TGS '10: EA's Create Mixes LittleBigPlanet and Scribblenauts

TGS '10: EA's Create Mixes LittleBigPlanet and Scribblenauts

The developers of EA's Create want to make a game limited only by the player's imagination.

Bright Light game designer Emily Newton Dunn promises to deliver players a "What If" adventure. Reminiscent of LittleBigPlanet, there are a host of objects to collect in the game, but rather than a multi-player platformer, Create creates a simpler game engine filled with "challenges". A simple challenge might involve directing a rocket through a hoop, but there is no pre-determined solution: it's up to your feverish imagination as well as your collected arsenal of objects ... whichever happens to be beefier.

With 140 challenges and 14 worlds in Create, there are hundreds of bizarre objects to utilize in this physics-based game. Dunn's favorite is the boot-on-a-stick and other items include balloons, rockets, ramps, among others. And while a puzzle may seem pretty straightforward, players are typically rewarded for the craziest, flashiest solution. However, the occasional challenge does limit on the number of objects you can use to reach your goal, emphasizing a certain creativity in economy.

Whole new worlds can also be designed. Budding da Vincis can release their inner artist by creating backdrops for their very own challenges--though the less artistically inclined can stick with ready-made options. Environs come to life with stickers like clouds, planets, and comets, and moving imagery like rain, mist and bubbles can be layered atop. Creatures can also be plunked into the background. The EA demo backdrop included the improbable duo of roaming unicorns and robots.

An exciting addition to Create is the Share Function. Not only can you share in-game solutions, but you can remix content and pass it along via the Xbox 360 and PS3 online communities or at create.ea.com.

Expect a November release.

TGS 2010 reporting is done jointly by Fintan Monaghan and Lisa Gay.

Permalink

So, this is just The Incredible Machine[1] but with improved graphics.

Well, that's enough to convince me to purchase it.

[1] Anyone else remember this game?

It looked goo but, it's a Wii game. As much fun some Wii games are (SSBB, Mario Kart, Mario Galaxy 1 & 2, No More Heros) in general I just don't have fun with them. BUT (an that's a big BUT) if it gets good reviews then I will likely buy it, unless it comes out for rent in which I'll do that.

Is it just me or the physics in that game just look wrong?

Unrulyhandbag:
Is it just me or the physics in that game just look wrong?

It's not just you, they looked seriously messed up to me.
I don't know what it is, it looked fake. Almost like it wasn't actual game play and someone had just messed up with the animation.

For a game touting all this "be yourself, do anything" mantra it looked painfully dull and unimaginative. Kinda ironic.

10BIT:
So, this is just The Incredible Machine[1] but with improved graphics.

Well, that's enough to convince me to purchase it.

Fuck yeah. I'll stick with TIM, thank you very much EA. That game is like, what, 20 years old? It'll probably still be better than this.

[1] Anyone else remember this game?

Alright, that's definitely NOT the Wii version of the game.

Honestly, it looks pretty meh. I'd much rather play LBP or something like that.

10BIT:
So, this is just The Incredible Machine[1] but with improved graphics.

Well, that's enough to convince me to purchase it.

I loved that game!

[1] Anyone else remember this game?

Yeah I thought of TIM as well. Which I haven't played yet. I guess I'll make a visit to GoG soon.

*sigh*
I think we officially ushered in the age OF over hyped and over priced Rube Goldberg machines.

10BIT:
So, this is just The Incredible Machine[1] but with improved graphics.

Well, that's enough to convince me to purchase it.

Precisely. Personally I preferred the Incredible Toon Machine, though.

[1] Anyone else remember this game?

Brotherofwill:
Fuck yeah. I'll stick with TIM, thank you very much EA. That game is like, what, 20 years old? It'll probably still be better than this.

You're probably right, but I'd prefer to stay optimistic. I've been unable to find TIM anywhere, and even if I do, I doubt it will work on my modern computer. Create will at least let me relive these fond childhood memories, even if the game turns out to be crap.

NickCaligo42:
Precisely. Personally I preferred the Incredible Toon Machine, though.

Hmm... haven't heard of it. To Google!

 

Reply to Thread

Posting on this forum is disabled.