Rumor: Leaked 3DS Hardware Specs Prove Its Power

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My old N95 8G was far more powerful, this is just worthless. Maybe it's enough for the games, but it wouldn't surprise me if it would lag like hell when browsing, for example.

gabe12301:
Wow...still not as powerful as an iPhone?The 3DS a gaming system and the iphone is a phone that has thousands of retardedly fun mini games.A gaming system should be more powerful than a phone!

The iPhone has a paltry six-hour battery life - at best. It's ridiculously hard on the batteries, and Nintendo have a policy of simplifying their technical specifications to get the most out of the battery. Anyway, a dual-core ARM11 isn't exactly slow when you don't have to power an absurdly bloated operating system in the background.

Ayjona:
No, I didn't care about the dual core processor. My point was that a comparison to a 2007 device is peculiar, and puts the 3DS in a bad light. The dual processor does not factor into that conveyance. (Although I must say that an ideal case of 500 MHz still sounds rather lacking to me, since both iPhones, WM7 and Android devices come with processors close to or at 1 GHz these days.)

With an operating system - usually a bloated one - running in the background. You sort of need 1GHz processors when you're steering something as baroque as iOS around. If you look at the phones with battery life approximately equivalent to what the 3DS is supposed to be aiming for - and there aren't many! - you end up with platforms with 369MHz (Nokia E71) and 600MHz (Nokia E72) ARM11 processors.

Ayjona:
As for battery life, I'd take power over longevity any day, since opportunities abound to charge whatever handheld device I choose to bring with me.

You're the exception rather than the rule; nearly all people with handheld consoles want lots of battery life because they actually use them as portable gaming systems.

hmmm, hardly the story of the year, the 3DS is better than the DS, somehow i think i already knew that

mad825:
*sigh*

I'm still waiting for those battery specs.......

That is in my opinion what holds any hand held device back these days.
Look at the Iphone (which was mentioned in the article), it has a crappy battery life.

And no turning off things like 3G, WiFi and edge isn't really and option, for a "smart phone" is it?

So yeah battery life = priority One for most tech these days I say.

Nintendo's like MacGyver, it can make a nuke out of a paper clip and a belt buckle.

Apple know how to make things shiny and expensive, but not much else. If Nintendo can do SF4 on a handheld and it looks as good as it does on the consoles, then who cares how "dated" the specs appear to be.

These tech specs go right over my head. Hopefully they'll do a side-by-side comparison.

-Seraph-:
Judging by the tech, I'm guessing the thing will be priced at 200 bucks, 250 max on launch. This tech is pretty old so it's cheap to produce, and 200 dollars is a reasonable selling price for a portable gaming device like this.

Not G. Ivingname:
Anybody have any idea what all this means?

It means that all those devs claiming this thing could pump out current gen graphics were either full of shit or they have some impressive game development skills. These specs make it roughly the same power as a PSP.

I'm thinking it's the latter. Remember the GameCube specs wise wasn't supposed to be amazing, but for it's time it could pump out games comparable to an Xbox title (Rogue Leader, Resident Evil 4). Let's wait and see what they say, we've got under a week.

mjc0961:
The only thing the iPhone puts to shame is itself.

Proof that you should never eat or drink while reading posts, that nearly made me choke.

ChromeAlchemist:

-Seraph-:
Judging by the tech, I'm guessing the thing will be priced at 200 bucks, 250 max on launch. This tech is pretty old so it's cheap to produce, and 200 dollars is a reasonable selling price for a portable gaming device like this.

Not G. Ivingname:
Anybody have any idea what all this means?

It means that all those devs claiming this thing could pump out current gen graphics were either full of shit or they have some impressive game development skills. These specs make it roughly the same power as a PSP.

I'm thinking it's the latter. Remember the GameCube specs wise wasn't supposed to be amazing, but for it's time it could pump out games comparable to an Xbox title (Rogue Leader, Resident Evil 4). Let's wait and see what they say, we've got under a week.

mjc0961:
The only thing the iPhone puts to shame is itself.

Proof that you should never eat or drink while reading posts, that nearly made me choke.

Oh I have no doubt that the thing can pump out some pretty games, but claiming it to be able to show off near current gen graphics sounds a little too far-fetched. And remember I'm sure the Gamecube was also the most powerful system at the time if I remember correctly (could be wrong).

I mean the hardware speaks for itself, near current gen graphics it will not pump out. But whatever, there is more to a system than horsepower.

Ayjona:

CrystalShadow:

[snip.]

However, the reality is, clock speeds and battery life are closely related...
Raise the clock speed, and you drastically increase the power requirements.
Tell me, how long does a current generation Iphone's battery last when doing demanding 3D graphics?

This has often been a fatal weakness of Nintendo's handheld competitors, so I suspect they're keen to avoid copying their competitor's mistakes...

[snip.]

As for battery life, I'd take power over longevity any day, since opportunities abound to charge whatever handheld device I choose to bring with me.

[snip]

Ah. Now here I may be in the minority, but I find it a major nuisance.
Having a digital video camera with a battery life of about 1 hour, a laptop, which when running at full power lasts only 1.5 hours, and several other devices,
I can't agree with the idea that easy access to charging opertunities is a given.

Then again, I have made 8-14 hour journeys on average 4-6 times a year, and ones twice that long, all with little or no prospect of recharging a device along the way.

(and even with my camera, there's rarely a chance to recharge it when it's actually being use., so I've resorted to buying lots of spare batteries for it.)

From that experience, I know that anything less than 8 hours of use between recharges is a serious headache.
4 is about the minimum if you can easily get to a recharging location. (This is about what my laptop did when new, if I turned everything down to minimum performance. - And it was about sufficient to make a short trip somewhere and watch a dvd, or do a little bit of work.
But it soon led to a useless and heavy object in my bag.)

For longer trips, it's really annoying to have your battery run out. And doubly so if the device has a 'built-in' battery...

Back in the days when AA batteries in devices were common, you could just replace them.
It'd take about 1 minute.

Now, a lot of devices have batteries that cannot easily be removed, and are specialised (and thus, expensive, and difficult to find) just for that device.

As a result, having a flat battery now means finding a charging socket and being tied to that location for several hours.

I can give a simple comparison of the ocnsequences for me even with moving from my Game Boy Color, to the Game Boy Advance SP I replaced it with.

The Game boy color used 2 AA batteries. I used rechargable ones, but AA batteries are easy to get just about anywhere. - And a pair of AA alkalines lasted 29 hours in 1 test.
So, if the batteries ran out, I could get a new pair easily, and replace them within about 1 minute, then keep going. Even if I was in the middle of a journey.

You could argue about the cost of constant replacement batteries, but that's what rechargable AA's were made for. (I saw the Sony 'move' controller's website recently, and it boasted about it's built-in rechargable battery, compared to the Wii's AA's, and how this was somehow better - Well, a motion-sensitive controller cannot effectively be used with a cord attached.
And an in-shop demonstration made it blatantly clear that the 'move' controller could not be used while charging. I use rechargable AA's for my Wii remotes, and while it takes upwards of 18 hours to charge a pair, I can charge them will using a completely different pair for my remote... Thus, the supposed 'benefit', is actually an impediment.)

The game boy advance SP has a built-in rechargable lithium Ion battery. It's technically removable, but replacing it requires a screwdriver, and, an actual replacement battery, which is very hard to get hold of.
The battery life, in an ideal case is 14 hours, but drops to 8 if you have the backlight turned on.
Once the battery is flat, you need 3 hours to recharge it.
And since the device itself is the recharger, while you can use the device while it's recharging, you cannot move more than 2 meters from a power socket while you do so.

And on most journeys you'll have a hard time finding a socket. Let alone one you can afford to be in the vicinity of for several hours...

But, hey. What do I know right? Surely nobody else needs their 'portable' devices to actually, you know, be portable?

I would much prefer to get away from all these annoying modern devices with proprietary lithium Ion batteries.
Doubly so where the batteries aren't really removable without a big hassle involved.

But, since standardised rechargeable batteries that actually deliver decent battery life are pretty hard to make.
Not to mention that all these specialised batteries in devices these days are tailored to deliver voltages and currents that are quite specific to the device.

even so, it drives me nuts sometimes.

Anyway, sorry for the rant. But I just felt the need to point out that different people need different things.

I love how people keep comparing the 3DS to smartphones. Let me make something clear. A phone has to do a lot more than just play games, and often has an OS running on it. the 3DS is not hampered by such things and thus it is stupid to compare it to a phone, just like it's stupid to say the iPhone is the second best-selling handheld of this generation because that assumes everyone that owns one bought ONE game for it.

Then again I'm not surprised really, people are going "hurr hurr low specs" completely forgetting it's a fucking handheld. It's not like it's competing with the PS3 or anything. The Escapist: Where Logic Goes to Kill Itself.

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