Team Fortress 2 Adds Microtransactions

 Pages 1 2 3 4 5 6 7 NEXT
 

Team Fortress 2 Adds Microtransactions

image

Did that one item that you always wanted in Valve's Team Fortress 2 just never drop? Now you can buy it.

Valve's popular FPS has been getting steadily more MMO-like since its inception, with characters getting a persistent inventory, loot drops, and even crafted items. Now, Valve is adding another of the free-to-play MMO mainstays: microtransactions.

The "Mann-Conomy Update," as outlined on the official TF2 site, will use the recently-introduced Steam Wallet system to purchase in-game items from the special Valve store. While the only items initially available for purchase will be the new goodies found in the "Polycount Pack," Valve seems to be intending on adding every almost single item to the store - eventually. It's still Valve Time over there, after all.

The TF2 team would like to assure players that they will not be selling maps - in the interests of not splintering the community - and that every single item that is purchasable will still be a drop in the game, so nobody will be able to buy an advantage, only convenience. The developer will still be rolling out free updates to the game as it always has, reads the blog page.

And yet, none of that will stop the almost-certainly-impending deafening outcry from the community that Valve has "ruined TF2!"

In other news, I am apparently a psychic.

Permalink

Oh dear... This will make the proverbial shit hit the fan.

As long as they don't provide paying players with an advantage, I guess I'm ok with it.

I don't want to sound like a defeatist or nothin'...But this will ruin Team Fortress 2 beyond all measure, and i don't feel like elaborating why.

*waits for the inevitable complaining*

I can't really see any downside to this though, it doesn't affect you if you don't want to purchase items, and it gives people that submit community content a chance to earn money from it.

Plus really with all the free stuff Valve have given us over the years I don't exactly grudge them making a bit of money from TF2, if only companies like Activision would look at a business model like this as a way to be successful AND nice/liked.

**EDIT**

^ Ninja'd by the complaining.

then I was actually going to play TF2.

Counter Strike hasn't got Micro-transactions yet?

So what is wrong here? People paying their own money to get items while people who rather they like random chance/spend hours getting them complain about it?

Welcome to the 21st Century man.

so.. just reduce the drop rate something astronomicaly low, or increase the drop rate for useless items.. it will "favor" their microtransaction system.

Not like i will bother using it anyway, since i only use a single "special" drop; the sandvich.

"We added grind, but for a small fee, we can take it away."

Yup. Sounds like several MMOs I know. At least these items are absolutely non-essential.

Twad:
so.. just reduce the drop rate something astronomicaly low, or increase the drop rate for useless items.. it will "favor" their microtransaction system.

Not like i will bother using it anyway, since i only use a single "special" drop; the sandvich.

Why did I get a feeling people would complain before reading all the information on it?

Q: Did you adjust the drop rates for existing items?
A: No. We haven't made it any harder to obtain existing items through gameplay.

Coming from a lot of companies I would call horse-shit, but it's not Valve's style to lie about something like that.

Also @ the post above me since I'm too lazy to quote it in an edit, they didn't "add grind", the item dropping system has always been there...

The internet has gone crazy without doing its research properly, the Team Fortress 2 facebook page is going mad.

OMG VALVE ARE THE NEW ACTIVISION.

Firstly, updates have been free for 3 years.

Secondly, items still drop.

The internet is full of ungrateful swines. And idiots.

As long as they aren't essential items I'm fine. Besides I've been playing for months and all i got was a lousy chocolate bar.

I'm ok with this. I won't use it, seeing as I'm broke, but I can see it being useful for people who NEVER GET F*CKING HATS.

Ok maybe I will use it...

This seems perfectly fair to me. Valve are providing extra stuff with no real extra benefit, making vintage items even rarer and allowing people who don't have large amounts of time to get the same things as others.

In fact, if this was any other game, people would be calling this a success.

Which means that we're still not actually paying any extra money for this. In fact, not only is this free, but the stuff we do have is now actually worth money...

So...where's the problem?

WelshDanny:

The internet is full of ungrateful swines. And idiots.

And cute kittens.

Arachon:
Oh dear... This will make the proverbial shit hit the fan.

Quoted for the truth, my man.

Putting maps up for sale would have been suicide on their part.
But what would really sweeten this deal is if they bitch-slapped EA into stop being bosshog tards and started treating their 360 customers with some respect. Coming from a PC player I am saying it is about time everybody got equal access to DLC and drops.

If you can buy the items and find them via drop system: FUCK YEAH!

If you can ONLY buy them: FUCK THAT!

I see absolutely no problem with this update. In fact, I'm actually kinda excited for it. Though if I do purchase items, I'd only get the ones that I could consider using, as opposed to having them sitting in my inventory and doing nothing.

icyneesan:
I'm ok with this. I won't use it, seeing as I'm broke, but I can see it being useful for people who NEVER GET F*CKING HATS.

Ok maybe I will use it...

This. I would like to actully have some hats...Damn drop system only gives me sandwiches.

New announcement going round to deal with all the complaining that's obviously erupted rofl:

http://steamcommunity.com/games/TF2/announcements/detail/866007064483224660

Oh also John, you may want to make more mention of how as well as micro-transactions they're adding the 5 new sets of items (you mentioned it but didn't exactly draw attention or elaborate on it) and adding item trading, item customization, and doubling the size of the backpack.

samsonguy920:
Putting maps up for sale would have been suicide on their part.
But what would really sweeten this deal is if they bitch-slapped EA into stop being bosshog tards and started treating their 360 customers with some respect. Coming from a PC player I am saying it is about time everybody got equal access to DLC and drops.

Problem: Microsoft says you HAVE to charge to money for DLCs. I doubt Valve would fill Microsoft's pockets while losing fans.

And the PS3, well, we'll just wait until Steam is released on it.

TheYellowCellPhone:
If you can buy the items and find them via drop system: FUCK YEAH!

If you can ONLY buy them: FUCK THAT!

They all drop as normal. Atm you can only get the Polycounts by buying, but all will now drop (though without the Vintage)

I don't see how this could possibly hurt the game. It just means that if you want to get an item sooner, you can spend your hard-earned cash to get it instead.

So lets see... I pay for a game, and then I'm asked to pay more money. So it's like a good demo. GTFO

Valve has ruined TF2!

TheYellowCellPhone:
If you can buy the items and find them via drop system: FUCK YEAH!

If you can ONLY buy them: FUCK THAT!

read. You can do both
Read the faq at the site.

The whole thing is an improvement. And I love that U can trade with friends.

I'm ok with this. This will help those who rarely get any good/new random drops.

Its been awhile since I played TF2(thank you Reach), I should get on and play it when I get the chance.

Evilsanta:

icyneesan:
I'm ok with this. I won't use it, seeing as I'm broke, but I can see it being useful for people who NEVER GET F*CKING HATS.

Ok maybe I will use it...

This. I would like to actully have some hats...Damn drop system only gives my sandwiches.

I only ever got Force of natures until I started playing something else other then pyro/eng :P

Sneaklemming:
So lets see... I pay for a game, and then I'm asked to pay more money. So it's like a good demo. GTFO

Valve has ruined TF2!

Man, I really hope some of you people are being sarcastic with this shit...

I don't see any problem with this. It's luck, not skill, that determines whether you get an item, so allowing people to save themselves the hassle by paying seems like a good thing. I suppose you could argue that Valve could be on a slippery slope to introducing subscription fees, but I doubt that will happen.

Does this mean I can finally buy those Mac Earbuds? Or Bill's Hat? :O

So they added a system for people to get items but don't have the hundreds upon hundreds of hours to play to get the random drops?

Sounds good to me.

Also, plug

Why not make all unlocks available from the beginning?

since it has no meaning on gameplay, and you can get these items for free on drop.. I see nothing wrong with this, it only means that someone that pays gets the items earlier.. No biggie!

Good for them. I'm always in favour of companies doing their best to make more money.

I'm loving how half the comments clearly show the reader didn't look at anything other than the title

THE TRANSACTION ARE FOR THINGS THAT ARE DROPPED FOR FREE ANYWAY. It's a way of making profit from rich, impatient people

Having said that, I just KNOW they'll put in some code that ensures that the buyer get a random drop of the item they brought for money for days after the purchase. Valve are hilarious like that.

 Pages 1 2 3 4 5 6 7 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here