Shigeru Miyamoto Finds Super Mario Bros. 3 Embarrassing

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Shigeru Miyamoto Finds Super Mario Bros. 3 Embarrassing

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Many gamers recognize Super Mario Bros. 3 as a seminal classic and an old-school icon. Mario creator Shigeru Miyamoto just thinks it's embarrassing.

If you ask a Mario fan for a list of his or her favorite games of all time, it's probably a safe bet that the beloved 1988 Super Mario Bros. 3 will be somewhere on there. In an interview looking back on 25 years of Mario, however, Nintendo mastermind Shigeru Miyamoto admitted it's hard for him to see things the same way.

"I look back and play some of these games and there are a lot of places where, to be honest, I'm a little embarrassed," Miyamoto told Techland. "I look at Super Mario 3, and was like, '"This was it?! This is what we thought was good enough?'"

It's often said that we are our own harshest critics, and this seems to be no exception. Over 25 years with the character, Shigeru Miyamoto (and those who have followed in his footsteps) has taken the portly plumber into the third dimension and even into space - it's no wonder that he looks back on the relatively simplistic SMB3 and sees flaws where others see streamlined old-school perfection.

That said, Miyamoto does recognize that for the time, the game was pretty ace. "I do have new understandings of that work. The balance in that game is what it needed to be at that time. It really was. And so, even seeing all the limitations, I'm very happy with what we created and I wouldn't change it."

I wouldn't change Super Mario Bros. 3 either, Mr. Miyamoto. You may see flaws in it, but millions of gamers grew up with Mario and Luigi, the Koopa Kids, and the Tanooki Suit, and we wouldn't have it any other way.

As always, an interview with Shigeru Miyamoto is a fascinating look at the design philosophy of one of the most legendary videogame creators of all time, and this one is well worth a read. You can catch the full thing over at Techland.

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Super Mario World was the better Mario game. SMB3 was good. Not World good...but good.

Who can argue with that smile?

Loved Super Mario 3 myself, but definitely enjoyed World more, that's for sure.

Yeah... Personally I see this as representative of just how out of touch this is. Perhaps im wrong, just seems that way to me.

atleast he left it alone unlike some other master at something that keeps recuting his work *ahem* *looks at Spielberg* spielberg flaming aside. Well he IS the father of the current gaming era and I,m glad he is critical about his work and isnt some kind of corporate asshole

Loved SMB3, certainly more than just about any other game of that type from that console. It was sort of the Swiss army knife of platforming games, and was a huge leap forward in terms of pioneering new ideas. If I had just one gripe it would be that it was just too easy for the most part.

I have a hard time with this guy's opinions. On one hand, he's an accomplished game designer recognized the world over for his masterful skill in electronics entertainment and design. On the other hand he's the guy that thought we were too dumb for SMB2 (the real one), that western gamers will buy anything that looks nice, regardless of how well it's made or plays (talking about DK Country), and that we're (paraphrasing) too dysfunctional/lazy for Wii fit to have ever been a success in America.

I've been playing his games since I was a child, and I've got nothing but love for his work. Everything else he does, or more to the point says, beyond the realm of gaming either infuriates or depresses me.

Super Mario Bros. 3 isn't good enough, but Super Mario Bros. Wii is?

If he wants to be embarrassed about something he can go ahead a apologize for the shitastic American version of Mario 2. That he has a right to be embarrassed about.

....Yeah in amongst Miyamoto's only talent being able to rehash the same stuff over and over and over again...how can he even make that statement?

NES+SMB3=not many NES games surpass it...how can you be embarrassed by SMB3 on the NES? what other plat-formers existed that surpassed it on the nes? *shakes head*

henritje:
atleast he left it alone unlike some other master at something that keeps recuting his work *ahem* *looks at Spielberg* spielberg flaming aside. Well he IS the father of the current gaming era and I,m glad he is critical about his work and isnt some kind of corporate asshole

I think you mean Lucas.

Anyway, it is still a fun game. I occasionally go back and replay it. It was a vast improvement over Mario 1.

Super Mario Bros. 3 is a product of it's time. People have to understand that he's a game designer. Game designers do not look at a game the same way the player does. You need only go watch the new episode of Extra Credits to see why.

Even from an artistic point of view, it's normal to criticize your past work, I do all the time. Your audience love everything (almost) that you throw at them because they do not share your perspective of your own skills. Like every creative mind, he seeks to always outdo himself regardless of the notoriety of his portfolio up to now.

Personally, I like Mario 3 the most amongst the first one through "World." The sheer size of the game, all those worlds with all those stages was epic in scale if you chose to actually play them all without warping. Not to discount Mario World though, it's the reason I got a SNES, Mario 3 just always seemed more special to me.

He should be embarrassed about his comments in this current story.

So someone thinks he could have done better but he did pretty well regardless. Sounds like an everyday occurrence for people who create, certainly nothing to cause people to go nuts that they've lost it. Can we all honestly look back and see nowhere to improve?

Fraught:
Who can argue with that smile?

I'm sure someone tried, but their head popped like a balloon. The man just has that kinda power.

I have a Super Nintendo hooked up to a flat screen television in my bedroom with a single dusty Super Mario All Stars locked in.

Most played game on the cartridge? Super Mario Bros. 3.

I play it every night before I go to bed.

(EDIT)
Accidental double post.

Apologies.

RoBi3.0:
If he wants to be embarrassed about something he can go ahead a apologize for the shitastic American version of Mario 2. That he has a right to be embarrassed about.

I like that Mario 2. If anything, it's fun in it's own right without comparing it to the more typical Mario games. Sure it was really a Japanese game called "Yume Kojo: Doki Doki Panic" but elements of it eventually became canon nonetheless for the Mario universe. Also, Miyamoto wasn't involved in the conversion of it to American Mario 2 but he was part of the team that made the source game (Doki Doki Panic).

The real Super Mario 2... was effin' HARD and I speak from experience. Never in my life, until then, that I suspect to be purposely conspiring against me and my sanity.

Besides... American Mario 2 is still better than "Mario is Missing" and "Mario's Time Machine."

SMB3 is still my favourite game in the series, though i haven't played Galaxy

robinkom:

The real Super Mario 2... was effin' HARD and I speak from experience. Never in my life, until then, that I suspect to be purposely conspiring against me and my sanity.

I hear that. Back in the day a group of us played it, and nick-named it "Acid Mario" because it was like Mario Bros. on acid.
When we finally beat the last level only to have it carry on with world A-1, a litany of swearing and cries of pain burst forth, and I'm sure it sounded like an insane asylum.

The Bandit:
Super Mario Bros. 3 isn't good enough, but Super Mario Bros. Wii is?

You beat me to that one.

Easily a top-ten all time console game...and Miyamoto-san thinks it wasn't good enough?

I guess it's true what they say about the greatest creative minds being their own worst critics. Be wary of those who say they've created a masterpiece.

Diligent:

The Bandit:
Super Mario Bros. 3 isn't good enough, but Super Mario Bros. Wii is?

You beat me to that one.

Yeah I feel the same about Super Mario Wii. At this stage, playing that was an exercise in how much reflex and timing I've lost since I was a kid. Doesn't help to play it with my 6 year old nephew who insists on trying to kill me than finish the stages. I couldn't even get any of my friends to touch that game so there's been no mutual co-op play on it for me. G ave up. Only 2 games that get played on my Wii anymore are Smash Bros. Brawl and Dokapon Kingdom once in a blue moon when my friends are in town... and we use Gamecube controllers for both. We're officially sick of Motion Controls.

Diligent:

The Bandit:
Super Mario Bros. 3 isn't good enough, but Super Mario Bros. Wii is?

You beat me to that one.

Yeah I feel the same about Super Mario Wii. At this stage, playing that was an exercise in how much reflex and timing I've lost since I was a kid. Doesn't help to play it with my 6 year old nephew who insists on trying to kill me than finish the stages. I couldn't even get any of my friends to touch that game so there's been no mutual co-op play on it for me. G ave up. Only 2 games that get played on my Wii anymore are Smash Bros. Brawl and Dokapon Kingdom once in a blue moon when my friends are in town... and we use Gamecube controllers for both. We're officially sick of Motion Controls.

Double post, sorry.

But the 1 million crappy sports games and everything else with mario shoved into it are all good representations of the IP? Ok.

Aura Guardian:
Super Mario World was the better Mario game. SMB3 was good. Not World good...but good.

I agree with you 100%

....Why the hell is he always so young looking?!

"It was sooooo embarrassing that I'm re-releasing it again in the Super Mario 25th anniversary game. But I'm not going to include Super Mario World because I'm so proud of it."

Clearly the developer has the ability to avoid those Nostalgia goggles what with not being a kid when the game came out. Therefor he can see and address issues and judge the game from a different viewpoint. Its nice to see something other then a usual viewpoint.

How to make Mario Bros. 3 Better:
1. More Kuribo's Shoe
2. That's all I got

So the clone of Doki Doki Panic with just some spriteswaps and was the only story in the form of Mario's dream was okay.

But a solid Mario title with flying Racoon powers and shoes? That's just embarrassing!

Why does Miyamoto San think Mario 3 is bad? I wish they returned a bit more to the old ways. I want Mario in fantastic worlds build within a castle! Not just some cheap planets...

Sure, New Super Mario Brothers Wii has the same difficulty and map design. But not really the same creativity. (I wonder if there are any maps with Giant critters...)

While I consider Super Mario World better, 3 is nothing to sneeze at. It introduced many of the mechanics that were polished in World, and was light years beyond the original SMB. It was a very solid game, and I've never once considered it simplistic.

He feels they could have done more with the game? The thing is, they DID do more with the game. Everything that might've been lacking in 3 was made up for in World. I don't see how that in any way can be an embarrassment.

What he should consider an embarrassment is the original sequel to SMB. Essentially the same game, with the same graphics, just harder. Having to replace the sprites in an entirely different game just to sell SMB 2 to the US should have told him something. But no, SMB 3 should be looked upon as a game that improved upon the original VASTLY, and was a good stepping stone to teach him how to make SMW perfect.

Really? He should be embarrassed about Doki Doki Panic, which sadly got turned into Super Mario Bros 2 over here in the states because Nintendo of America thought the real SMB2 was "too hard".

I don't really think that much of Mario, especially recently... but Super Mario Bros. 3? Some of the best memories of my life, definitely of my gaming life. Me, my dad and my sister gathered around that little screen, doubting our ability to get to the next Koopa Kid, let alone beat them... having to restart every time the power went out... but eventually, together, making it all the way and finishing the game. You know what the best part was? No c**k-slap ending, or bad gameplay, like SMB2.

Then again, this was his baby, and at least he's critical of his own past work in a constructive way.

Out of all Mario games he choose that one?

I think the Mario game Myamoto should have criticized was Sunshine. I mean, it was fun to play and the concept was creative, but environmental messages? A game where Mario uses a Squirt gun instead of things like fire flowers, Mushrooms, or Hats? And the game after Mario 64? Yeah, not the greatest game ever.

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