Gran Turismo 5 Sells 5.5 Million

Gran Turismo 5 Sells 5.5 Million

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Despite the release date slipping many times, Sony announced today that Gran Turismo 5 sold 5.5 million copies in just 12 days.

We were all worried that it might end up as vaporware. Gran Turismo 5 was originally hinted at in 2005 before the PlayStation 3 was even released. That console launched without a premiere racing title, and Sony kept releasing information that a Gran Turismo game was being developed. Then we got word of a release date for March 2010 in Japan, which was missed. Later, Sony said it would come out on November 2nd, but that date was also wrong. The game eventually made it to stores on November 24th, and the numbers that Sony released today proved that all that hullabaloo didn't hurt sales. As of December 6th, Gran Turismo 5 has sold 5.5 million copies, bringing the total sales of the entire series to more than 61 million worldwide.

The ninth installment of the series comes only 12 years after the first game was released in 1998. To put the total nmumbers sold in perspective, the Call of Duty series has sold around that many copies once you add in sales of Black Ops, but all of those sales are spread over all platforms while Gran Turismo has always been a PlayStation exclusive.

To sell all of those copies to only Sony PlayStation owners is quite an achievement. Perhaps the sequel that Polyphony Digital has already said they are working on will drive those sales up even more.

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So many 5's in this story. It's making me crave an Arby's beef & cheddar deal...

Damn, thats a lot of sales

So much for all the naysayers who thought that GT5's "poor" reviews (averaging at around 84%, which isn't exactly shite) would turn it into a failure...

Is that figure they given an official games sold or just those they shipped to stores? But normally Sony gives the sales shipped figure.

Some of the sales numbers for the Gran Turismo franchise as a whole are a bit deceptive because of the massive amounts of 3 that were bundled with consoles. It is the same reason why many other bundled games show up way high on sales lists(I'm looking at you Wii Sports).

Hmmm... I guess there's really no surprise in this statement.

People will continue buying a well known franchise, and having to wait a while to receive it won't deter them.

Wait, it was released?
Huh. learn something new every day.

Why isnt the title of this thread, GT5 outsells CODMW2!

Proving further a name can sell anything.

the game it's self is crap, its seriously like a ps2 game modded with HDR.

Alot of sales because of the name and the hype around it.

The game itself is crapped, yes I played it and God that menu system is horrible.

I have only played the first GT on PS1. I loved it a lot. Glad that the series is still running strong, though I won't be able to play it for sure...

Greg Tito:
Gran Turismo 5 Sells 5.5 Million

That console launched without a premiere racing title
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Motorstorm?

We could perhaps change the title of this article to: "Sony Provides Meaningless Marketing Numbers, Gaming Site Parrots Them."

It's not like Sony not providing sell-through numbers is a new thing.

I don't know how many people really bought it, but I hope a sloppy game like that doesn't sell too much. I can't blame the fans who had been waiting for it, though, I did buy the shoddy F1 game after all.

Greg Tito:

The ninth installment of the series comes only 12 years after the first game was released in 1998. To put the total nmumbers sold in perspective,

umm.. >.< typo??
>.>
FIX IT! :]

Is anyone really surprised by this?

I guess you really do need 1,031 cars in a game.

Back to you Graham.

This being Sony, do they mean 'sold' or 'shipped'?

Haven't got round to buying it yet as Forza is still sitting on my shelf uncomplete.

I always preferred Need for Speed to Gran Turismo.

Archangel357:
So much for all the naysayers who thought that GT5's "poor" reviews (averaging at around 84%, which isn't exactly shite) would turn it into a failure...

Well, considering we waited about 5 years for that game to come out, the prestige of the Gran Turismo name and all the hype because of those things, I'd say the naysayers aren't completely wrong. It's not the success many people thought it would be or that it maybe promised to be.

While the numbers might be slightly inflated, that's still a very impressive effort. Especially considering that Mass Effect 2, a game that is already starting to get GOTY awards, only sold 2.5 million.
Would that make it the highest selling PS3 exclusive?

Cowabungaa:

Archangel357:
So much for all the naysayers who thought that GT5's "poor" reviews (averaging at around 84%, which isn't exactly shite) would turn it into a failure...

Well, considering we waited about 5 years for that game to come out, the prestige of the Gran Turismo name and all the hype because of those things, I'd say the naysayers aren't completely wrong. It's not the success many people thought it would be or that it maybe promised to be.

Read my post again. My entire point is its commercial success, which at this point is pretty bleedin' obvious. Is it the revelation people expected? Probably not. Did it live up to the immense hype? I guess it didn't. Did it possibly damage the GT franchise's can't-miss image? I don't really think so, since GT5: Prologue and GT Portable weren't exactly Games of the Year - however, I will say that to regain the undisputed driving game throne, GT6 (in 2037) will indeed have to be incredibly good.

Still, none of that takes away from one simple fact. 5.5 million copies worldwide in under two weeks. For what's basically a niche genre, and a platform exclusive.

No matter how you look at it, that is a massive success. To put it in perspective, that is three and a half times the amount which God of War III managed to move in about the same period. It's easily the most successful launch in the PS3's history.

All your points are quite valid, but none of them change anything about 5.5 million copies sold. And since Sony owns Polyphony, everything minus the retailers' cut ends up in their coffers. If you calculate the usual $48 that leaves from a $60 game, that's 264 MILLION DOLLARS.

If making more than a quarter billion in less than two weeks isn't a "success" in your book, I'd like to come work for you, Mr Gates.

Now, looking at GoWIII again, its lifetime sales were about double its two weeks total. And I'm not even calculating the fact that GT5's are likely to be higher, since Christmas shopping will keep its sales up through most of December - remember that Europe, Asia etc don't have a "Black Friday" spike like the US does - whereas nobody buys shit for anybody in early April. But even by those conservative estimates, that would mean that GT5 might end up selling about 10 million copies (shifting an arseload of PS3s in the process, to boot), which would mean that one game may very well make more than half a billion big ones for Sony.

Shipped.
GT5 has shipped 5.5 million copies but sold more like 3 million.
Sony always state shipped data and not sales data but people being as they are misinterpret the two.

 

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