Atmospheric Indie Creator Lighting Up NightSky

Atmospheric Indie Creator Lighting Up NightSky

Indie developer Nifflas has announced the imminent release of his next game, physics-based platformer NightSky.

Anyone with an inclination to play games that are more on the artistic side of things should keep an eye out for NightSky, the next title from independent developer Nifflas. Nifflas, also known as Nicklas Nygren, became popular for his work on exploration-based platformer Knytt, and later released open-ended puzzle-platformer Saira on Steam.

Nifflas kept the spotlight on what he already knows pretty well in the development of NightSky, as it's another platformer, but this time players take on the role of something that isn't quite human. The player in NightSky is a ball, which ties in to the game's focus on physics.

The challenges found in NightSky are not enemy based, but environment and physics-based, with no foes to be found. Players must maneuver themselves through 10 atmospheric worlds, containing 13 areas each, fiercely rolling up ramps to scale walls, balancing on planks while weights fall on one end, attempting to fly between wind turbines, and even powering miniature vehicles with rotation. Experimental jazz musician Chris Schlarb contributed the soundtrack.

NightSky is said to have at least 6 hours of gameplay, though it also has a second quest after finishing it once that changes the lay of the land and unlocks secret challenges. It'll be released for Windows on January 6, 2011, and producer Nicalis is also planning to bring it to WiiWare. Though NightSky's release is less than a week away, its price is still TBA, and there's no current word on if it'll be released on Steam like Saira or not. Nifflas's website should reveal the deal on January 6.

Source: Indie Games

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Is it just me or does this look VERY similar to iPhone game "Trundle"?

Knytt and Knytt Stories are one of the most beautiful games I've ever had the pleasure of playing. This is definitely something I'm going to try.

Knytt Stories included a very user friendly level editor. I hope he opts to include one in NightSky, since half the re-playability was just in trying out other level sets and making your own.

Can we mod what the ball looks like?

So it's basically Limbo but with a ball?

Earthbound:
Knytt Stories included a very user friendly level editor. I hope he opts to include one in NightSky, since half the re-playability was just in trying out other level sets and making your own.

User-friendly? Are you kidding me? I couldn't get the damn thing to do anything! I spent hours of my life looking up a tutorial on how to use it but I was just so lost I eventually forgot about it.

NightSky looks nice, though. Knytt and its sequel were very good games.

A black and white physics based Indy game. Doesn't seem like the most original thing in the book, not any-more at least.

Hm. This looks like it might be a decent bit of fun.

Depending on the price I might have to get this :)

Finally! :) I've been waiting for this game to be released for nearly two years now, after it was briefly shown off and picked up by some of the industry press. Hopefully it will be as much fun at it is atmospheric.

Thanks, now you've got me wasting my time on Knytt.

bad rider:
A black and white physics based Indy game. Doesn't seem like the most original thing in the book, not any-more at least.

Yea, it seems to be the easy way to make games look artsy now. Apart from that, though, I like indie games like this.

It's alright, Daddy said you can get out of ball form Samus!

bad rider:
A black and white physics based Indy game. Doesn't seem like the most original thing in the book, not any-more at least.

The art style isn't original anymore but the gameplay looks interesting :3

the problem with a lot of indy games is that they look very similar to free flash games.

Outlaw Torn:
So it's basically Limbo but with a ball?

Limbo without the bear traps, giant spiders, the ability to jump, with the ability to roll up steep slopes, rolling in the ceiling and it got a ball instead of a lost kid, yes, it's Limbo with those things added. It's a black and white physic platform, I guess there's where the similarities end.

Looks a bit cool, I might check it out.

No 3d? .. Back to Marble Madness for me ...

This game was supposed to come out about a year ago, there were quite some detailed previews about it back then. But somehow it disappeared from releaselists. I wonder what took the game so long. I mean, a year delay for a Blizzard game is nothing special, but for a WiiWare title with 6 hours of gameplay?

@Trundle comment, Dev's who made Trundle were forced to change their game to make it less similar to Nightsky after users of the Knytt forums noticed it on the app store with it being similar to the point that copyright could be involved

@Limbo comment, Well, hopefully this game will have an ending which isn't as open ended and as dire as Limbo's was.

Game looks good, but it's been in development for a ridiculess amount of time, and 6 hours of gameplay for how long some certain users have waited is just downright insulting.

 

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