Disney Closes Propaganda Games

Disney Closes Propaganda Games

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Propaganda Games, the studio behind Turok and Tron: Evolution, has been closed down by parent company Disney Interactive.

Founded in 2005 by veterans of EA Canada, the Vancouver-based Propaganda had only two games to its credit, the 2008 Turok reboot and Tron: Evolution, the tie-in to the 2010 Disney flick Tron: Legacy. A third project, Pirates of the Caribbean: Armada of the Damned, was canceled in October 2010, a move which Disney said at the time "completed a restructuring of Propaganda Games, its Vancouver, B.C. internal studio."

With Tron: Evolution and its launch-day DLC out of the way, Propaganda appears to have fallen victim to more, and more serious, restructuring. "Disney Interactive Studios confirms the closure of its Vancouver-based internal game development studio, Propaganda Games," the company said in a statement to Joystiq. "The studio has completed all work associated with its most recent project."

It's not exactly a fond and tearful farewell, but unfortunately for Propaganda it's not entirely surprising either. Movie-based videogames are pretty much a commodity these days; it might be important that Irrational makes BioShock Infinite but which studio churns out the latest quick-and-dirty tie-in to a blockbuster film is almost entirely irrelevant. That makes them a natural target for cuts; that's not an indictment of Propaganda, it's just the nature of the business.

We here at The Escapist extend our best wishes to everyone at Propaganda who's been affected by the closure.

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Only liked the knife turok because stab raptors in the head

Great idea, Disney.
Cancel what looked to be turning into a wonderful game for a movie tie-in and then close the developer altogether. Smooth. >>

And nothing of value was lost.

Good freaking work Disney...

Cancel the studios best looking project then close them down.

Great business sense there.

THEY TOOOK THEIR JOBS!!!!!

OT: Wasn't it something about Turok being absolutely horrible? If so, not a big deal for the gaming community, but an utter tragedy for the employees...

Shame, even though I don't like pirates of the caribbean, that armada of the dead game looked real interesting.

C'est la vie.
Bon chance mes amis.

xDHxD148L0:
Shame, even though I don't like pirates of the caribbean, that armada of the dead game looked real interesting.

It looked real interesting at the moment... just like Epic Mickey...

Hopefully the devs can get something good done if they can get a new IP of their own.

movie games & reboots unprofitable???? who'd have known????? Theres no way anyone could have seen this coming!!!

GamesB2:
Good freaking work Disney...

Cancel the studios best looking project then close them down.

Great business sense there.

You're kidding, right? There's no way it would have been any better than their Tron game. Their most promising project was the Turok reboot because it wasn't based on a movie, and even that ended up terrible.

I think I speak for a lot of gamers when I say that this is one of the least impactful studio closings we've seen over the years. Hopefully everyone affected by it can find new jobs...just not as designers.

Xzi:
You're kidding, right? There's no way it would have been any better than their Tron game. Their most promising project was the Turok reboot because it wasn't based on a movie, and even that ended up terrible.

I think I speak for a lot of gamers when I say that this is one of the least impactful studio closings we've seen over the years. Hopefully everyone affected by it can find new jobs...just not as designers.

I disagree. Armada of the Damned started looking really good and shaping up.

Reminded me of Legend of Black Kat but with some licensing slapped on it.

There wasn't too much information out but from what they were promising it sounded hopeful.

A full pirate sandbox game where your actions influence the world around you and how the AI interacts with the world.

Still, opinions and whatnot. I found Turok okay but it was only really carried by the premise of there being dinosaurs around.

heard Turok was pretty awful, but Tron Evo...mixed all around (Russ loved it?)

manythings:

xDHxD148L0:
Shame, even though I don't like pirates of the caribbean, that armada of the dead game looked real interesting.

It looked real interesting at the moment... just like Epic Mickey...

ooooh yowch. but I gotta agree with that one

...No more Turok? I feel so cold...

murphy7801:
Only liked the knife turok because stab raptors in the head

And Turok 2 because of the cerebral bore, and the sound it made was fucking disgusting.

I actually remember that game scaring the crap out of me when I was a kid.

The Turok reboot actually wasn't awful. Its just cool to jump on the hate train for it. I personally loved it. Its sad that we probably won't see another one ever again. Oh well =/

I read this wrong the first time through...It came across to me as though Disney was making propaganda games...

that was made by a different studio thats why didnt mention it

WHAT!!!? I was going to get that Pirates game!

Shame. Tron: Evolution wasn't too bad actually. It had some good ideas, and only had terrible character models, and some gravity physics.

Awesome!
Now if only they would shut down Sonic Team...

ExplosionProofTaco:
Awesome!
Now if only they would shut down Sonic Team...

Why? They made Sonic 4 and Colors.

Blitzwing:

ExplosionProofTaco:
Awesome!
Now if only they would shut down Sonic Team...

Why? They made Sonic 4 and Colors.

I still have no faith in them no matter what they just turned out. They're still going to find a way to screw up.

OT: Never thought a company like Disney would have a studio by the name of Propaganda Games

I think this was a bad move on Disney's part. While I did not play Turok, I did just finish Tron: Evolution and thought it was a pretty solid title for what it was. I thought the game looked great overall. Sound design was done well. It actually tied into the movies storyline without being the game version of the movie. While the multi-player wasn't the greatest, it was quite fun to play.

My biggest gripe was control glitches, where sometimes the game would have me run up a wall when I wanted to run across it.

Propaganda Games seemed like a studio that had a TON of potential, it's a shame that they won't get that chance to really show off what they could do.

 

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