BioWare Lifts the Lid on Dragon Age 2 DRM

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BioWare Lifts the Lid on Dragon Age 2 DRM

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Dragon Age 2' DRM system is nowhere near "draconian," but you will need an internet connection for at least some of the time.

If you're planning to buy Dragon Age 2 for the PC, you've got two different versions you can choose from: the version with the simple DRM, or the version with the slightly confusing, but not especially troublesome DRM.

BioWare's community manager Chris Priestly outlined the two versions of Dragon Age 2's DRM on the official forums. If you're buying the game through Steam, then you've got nothing else to worry about, as BioWare is letting Valve's systems handle everything. Downloads from other providers, however, as well as the retail versions, have a slightly more involved security system.

Players will be able to install the game on as many computers as they like, but no more than five machines can be used to play the game in a 24-hour period. The only part that might prove to be problematic for people is that every installation will require an online verification, and the game will periodically perform a login check.

BioWare said that it hadn't decided how frequent those checks would be, but assured people that it will run on even the slowest connections, and that players will not be required to be online all the time. BioWare's Fernando Melo also said that there were sunset plans for the online authentication, so there would never be a case where you couldn't play a legitimate copy of the game.

As DRM goes, this is probably one of the most forgiving and light systems around. Obviously, it's not ideal - no DRM system ever is - but BioWare does seem to have gone to some effort to ensure that it's as unobtrusive as possible.

Dragon Age 2 comes out for PC, PS3, and Xbox 360 on March 8th in North America, and on March 11th in Europe.

Source: via Rock, Paper, Shotgun

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Yet another blow against piracy... now... only time will tell how they'll react.

With the announcement of this DRM setup one can acknowledge that it is just assumed at this point in time that everyone who will buy this game has access to the internet. What do you think of that?

Sounds like the retail version and non-Steam digital versions use the same kind of system as Steam. I have never had a problem with Steam games, you can even play them offline for a set amount of time before requiring you to sign in again to verify. This is security that makes sense and won't ruin the game for anyone. Though, if you don't have an internet connections it's complete bollocks. I am not a big fan of required internet connection to play a single player game. I raged against this for like 2 years when Half Life 2 came out.

On the other hand, this is nothing to software pirates, but it's best to just forget about those folks. They aren't lost sales anyway, just people who didn't pay to play the game. In the end, even the most draconian security measures doesn't stop them.

I want my connectivity with the BioWare Social Network, just like in the first game, so the occasional online verification doesn't bother me.

Christ. Way to go, damaging your customers who actually pay for the game.

Eventually it will dawn on them that people who pirate games will usually not KEEP the DRM in the game anyway, so there's not even a point to it...

Five computers in 24 hours? Who the hell installs on five systems?

I don't think my original iTunes agreement from way back in the day let me use 5 systems. That's some generosity right there.

In any case, this is way better than online all the time.

And a version with the DRM completely removed will appear on torrent sites within weeks, thus rendering the DRM completely pointless and providing pirates with an unarguably superior product. I love how we've gotten to the point where a limit of 5 installs and periodic online verification is considered "generous". And by love, I mean hate. Oh, how "generous" of Bioware to allow me to play the game I legally purchased! That's so considerate of them, you know?

To anyone bitching about not having the internet: " Downloads from other providers..."

If you download the game, it's pretty much assumed you can have an internet connection from time to time right.

EA isn't going to get a cent from me.

It's neither horrible nor ideal, but slightly puzzling.

Logan Westbrook:
If you're buying the game through Steam, then you've got nothing else to worry about, as BioWare is letting Valve's systems handle everything.

Well I guess I have nothing to worry about. I'm no fan of any DRM, but I'm usually satisfied if it's no more inconvenient than all the other games I own on Steam.

meganmeave:
Five computers in 24 hours? Who the hell installs on five systems?

Why the hell has five gaming rigs to install it to, especially?

Dorkmaster Flek:
And a version with the DRM completely removed will appear on torrent sites within weeks, thus rendering the DRM completely pointless and providing pirates with an unarguably superior product. I love how we've gotten to the point where a limit of 5 installs and periodic online verification is considered "generous". And by love, I mean hate. Oh, how "generous" of Bioware to allow me to play the game I legally purchased! That's so considerate of them, you know?

Pretty much this
Needing an internet connection to play a single player rpg, is just silly.

What, is the standard response to any article that says "This game has this DRM" that it "hurts players, feeds pirates, not gonna buy"? Haters gonna hate. This DRM system looks like the most sensible choice for an AAA developer and publisher, from what I've seen so far. And yes, it will still be pirated, so what?

Since I'm getting it on Steam, I guess I'm in the clear. And about this DRM: considering Spore, this is generous by EA's standards. Although, it would have been funny if it WAS "draconian", as they put it.

"What were you expecting? It's right in the name of the game!"

Lord Ammolds:
Yet another blow against legitimate customers that'll be worked around in a matter of hours by pirates... now... only time will tell how they'll react.

i think that's what you meant to say

It only affects the actual buyers, so Im okay with this. :)

Nutcase:
EA isn't going to get a cent from me.

Nope, because putting up measures to protect their property means they are the evulz. I love it how people blame the companies for putting up the DRM and very little blame goes to the pirates, who, if it hadn't been for them we wouldn't be in this predicament.

I guess its easier to blame the big "evilz" company with a face rather than blaming the thieves. Because you know, they are the virtual Robin Hoods that steal from the rich and give to the poor meaning that game companies have to increase security which harms the paying customer.

Christ these pirates are ruining the gaming, music and movie industries and people are cheering them on as they are doing it.

Onyx Oblivion:

meganmeave:
Five computers in 24 hours? Who the hell installs on five systems?

Why the hell has five gaming rigs to install it to, especially?

I know! And then switches between them, for funsies.

Lord Ammolds:
Yet another blow against piracy... now... only time will tell how they'll react.

Lol, no it's not. This will be cracked so fast the pirates wont even need to break stride.

Once again video game companies continue the "Pretend we're not completely impotent and act like this will actually do something" schtick that all DRM is a part of. It's all show. They need to look like they're doing something, even if that something is about as useful as tits on a nun.

thank god for not being a pc gamer!

This is fine, but still a bit annoying, particularly since it's a single player game and...well, personally, my internet can be a bit spotty at times, so it could potentially suck.

Will it affect pirating? Nah.

While this isn't a terrible DRM scheme compared with others, it is terrible that we now accept the fact that people without internet aren't allowed to play games.

I am moving house at the time this game comes out, which means I won't be able to play it for a good long while after release, which makes me sad.

Mcoffey:

Lord Ammolds:
Yet another blow against piracy... now... only time will tell how they'll react.

Lol, no it's not. This will be cracked so fast the pirates wont even need to break stride.

Once again video game companies continue the "Pretend we're not completely impotent and act like this will actually do something" schtick that all DRM is a part of. It's all show. They need to look like they're doing something, even if that something is about as useful as tits on a nun.

Why ho why would they pretend to be doing something like to defend their property? A little counter intuitive don't you think?

No, they are trying to defend against it but sadly, as stated... Its not doing too much to help. That and every measure they take gets boo'd off and they get blamed for pretty much everything.

Even if they found a solid way to defend against piracy, you'd have threads on here and other sites screaming at them for doing it.

Popido:
It only affects the actual buyers, so Im okay with this. :)

Does that mean you won't be bothering with that game, or just pirating? >.>
Also, you avatar is sooo cuuuteee ;~;
OT: Seems like an interesting system. I suppose I'll find out what it is like, if I ever get around to buying and playing the first game >.>

Well, much better DRM compared to that of some French prick's company... But in the end, pirates are just always at the winning end with no DRM at their hands. The only privilege that legal users can have is the easy updates.

Ok so DRM is annoying... Sure there are other ways to provide incentives to legitimate customers. But at least they are trying.

The Steam version is going to use Steam's system - perfect. There system works really well, especially since since if you purchase and download the game digitally, you probably have an internet connection.

The other versions - You can install on as many computers as you want. No problem there. You can only play it on 5 different computers in 24 hours. Unless you're sharing the game or have some crazy problem with 5 of your 6 computers you should be fine.

Online verification... Verification is only really a problem for retail copies. While some people may not have an internet connection, they are a minority of the people who will purchase the PC version. Honestly this isn't that bad, and even if you, don't have an internet connection all the time... READ THE DAMN ARTICLE.

BioWare's Fernando Melo also said that there were sunset plans for the online authentication, so there would never be a case where you couldn't play a legitimate copy of the game.

Seriously. "Oh no. I can play the game whenever I want, but I need to have an internet connection when I install the game, which I clearly don't have."

Hell it's not "bad" merely so-so. And if you really hate the DRM THAT MUCH... JUST BUY IT ON A CONSOLE.

It's not hard people.

As DRM goes, this is probably one of the most forgiving and light systems around

It fills me with sadness that we have been worn down to the point that this is the essence of the reaction to a DRM system; it should be more like "HULK SMASH!!!"

Jatyu:

Hell it's not "bad" merely so-so. And if you really hate the DRM THAT MUCH... JUST BUY IT ON A CONSOLE.

DA:O had DRM on the PS3 that required you to be connected. In fact, savegames were online only... a very effective and amazingly annoying thing to do.

When will companies realize DRMs dont stop pirates? it just annoys people who buy the game.

This game WILL be pirated.
it WILL be pirated A LOT.

putting this DRM does nothing but perhaps slow the process down (fallout NV was cracked and put online 2 hours after the actual version came out)

Onyx Oblivion:

meganmeave:
Five computers in 24 hours? Who the hell installs on five systems?

Why the hell has five gaming rigs to install it to, especially?

It's a ruse. It's made to look forgiving by giving you useless freedoms.

Sovvolf:

Mcoffey:

Lord Ammolds:
Yet another blow against piracy... now... only time will tell how they'll react.

Lol, no it's not. This will be cracked so fast the pirates wont even need to break stride.

Once again video game companies continue the "Pretend we're not completely impotent and act like this will actually do something" schtick that all DRM is a part of. It's all show. They need to look like they're doing something, even if that something is about as useful as tits on a nun.

Why ho why would they pretend to be doing something like to defend their property? A little counter intuitive don't you think?

No, they are trying to defend against it but sadly, as stated... Its not doing too much to help. That and every measure they take gets boo'd off and they get blamed for pretty much everything.

Even if they found a solid way to defend against piracy, you'd have threads on here and other sites screaming at them for doing it.

They are pretending because they know that this will do nothing to hinder piracy. All they're doing is screwing paying customers in the name of looking secure.

I'd rather have the piracy that would be there anyway than pay to be screwed (Metaphorically speaking).

Mcoffey:

They are pretending because they know that this will do nothing to hinder piracy. All they're doing is screwing paying customers in the name of looking secure.

I'd rather have the piracy that would be there anyway than pay to be screwed (Metaphorically speaking).

I'd say they are more trying but failing than pretending. You don't pretend to defend something nor would you do it simply to drive away or piss of your costumers. They are going to lengths to stop it... Its just not an easy task to accomplish.

Well metaphorically, if that was the case... Then you'd be part of the problem and the very reason why this is happening in the first place.

ShadowKirby:
To anyone bitching about not having the internet: " Downloads from other providers..."

If you download the game, it's pretty much assumed you can have an internet connection from time to time right.

Might want to read the words after the comma mate.

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