Metro 2034 Will "Compete With Call of Duty"

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Moeez:
If it does have CoD shooting mechanics, then I'll waste less bullets on the fucking LIBRARIANS! But then that was what made it intense on the PC, losing bullets and fumbling around all survival horror like.

image

You could complete that level by only killing like one librarian I think. I can't remember exactly. But on my second playthrough I certainly didn't kill many of them. Also the tesler gun thing killed them in 2 shots.

OT: I hope they don't sell out. Because in my opinion, the first game is a masterpiece. It's alright to make a game more polished. But don't even think about sacrificing the things that made the first great.

Woodsey:

Scrumpmonkey:

Woodsey:

Well, as you said yourself, its not like CoD actually has particularly high production values or a satisfactory amount of polish.

Well i used too, i maintain that CoD4 is proabaly one of the tighest shooting games ever made and i admire THQs ambition in tying to make a game that is both essentially russian, still the designers vision but aiming for a level of polish that is on par with the biggest budget games. This is not a bad thing, CoD did used to be very polished... well before Activision raped IW.

On a side note i think the shooting mechanics in CoD have started to leave something to be desired for a 'realisitc' game. In terms of the weight of the weapons, the ballistics and the feel of the combat i think STALKER does a better job of giving you really visceral and grounded gun battles. People go on about STALKER's atmosphere but first and foremost the game NAILS the shooting mechanics. CoD fits more of the "Floating gun" type formula and i think it's combat lacks any real weight or sense of danger.

Not to mention the context of Metro 2033 - the guns are DIY pieces of shit for the most part. I think the only true mistake they made with them (pre-Ranger pack) was making dirty bullets do less damage. I'm sure there are other penalties they can inflict instead (worse range, more likely to jam the gun, whatever) that make more sense than having someone survive a shot to the face.

What the Ranger pack did was too simply make ammo more scarce, but then raise it's damage.

Ranger brought out the survival elemetns even more, it was a great (and free i might add) addition. And yes i do agree that damage reduction made no real sense, jamming your weapon/ misfiring/ reduction in accuracy would have been a much more logical idea and fit better with the world. But that is a minor point.

The shooting mechanics were not perfect and could stand to be tightened up some, i think that was their point. Everyone just freaks the hell out every time CoD is mentioned. Metro 2034 does not want to be CoD, it just wants to be polished as CoD was at it's height.

I don't like the idea of CoD'ing it...

this isnt my name:
I still havent got around to buying the game (im broke) but
NOOOOOOOOOOOOOOOOOOOOOOO.

It looked great why make it like CoD ?!

Polish is good for games, but CoD isnt a good FPS game. Imo.

i think they're trying to keep the atmosphere and all those elements and purely put more polish on the shooter mechanics... the main issue with metro 2033 is that the shooting didn't work as well as it should've, it didn't feel like you were overwhelmed by monsters, it felt like the game engine was being a dick and not letting you shoot enemies you had quite clearly shot, which is what i'm hoping they're working on

also, go ukraine

Woah way to aim high there THQ! Let's not bother making new and interesting games when we can make shooters that are just there to ape CoD.

Help us steam your our only hope!!

HellspawnCandy:
I like THQ, they seem to be pretty accepting but yearning for something new and awesome. I've seen videos of metro 2033 and felt that the game looked pretty fantastic. I may pre-order homefront just to get it for free.

Metro 2033 is one of the best shooters to come out in the last 3-4 years. Definitely pick it up ASAP.

dathwampeer:

Moeez:
If it does have CoD shooting mechanics, then I'll waste less bullets on the fucking LIBRARIANS! But then that was what made it intense on the PC, losing bullets and fumbling around all survival horror like.

image

You could complete that level by only killing like one librarian I think. I can't remember exactly. But on my second playthrough I certainly didn't kill many of them. Also the tesler gun thing killed them in 2 shots.

Is it okay i feel overly badass for killing each one of them with a knife?

I know a Ukrainian and I love introducing him to people as "my Russian friend" because he always gets mad, lol.

OT: I don't know why games would aspire to compete with Call of Duty. CoD is it's own style of shooter, and I don't want a dozen clones in different historical or fictional settings. For example, Battlefield might seem similar, but I view it as a totally different style of FPS, and even though BC2 did not sell as much as MW2 or Black Ops, it's still a successful game

Mechsoap:

dathwampeer:

Moeez:
If it does have CoD shooting mechanics, then I'll waste less bullets on the fucking LIBRARIANS! But then that was what made it intense on the PC, losing bullets and fumbling around all survival horror like.

image

You could complete that level by only killing like one librarian I think. I can't remember exactly. But on my second playthrough I certainly didn't kill many of them. Also the tesler gun thing killed them in 2 shots.

Is it okay i feel overly badass for killing each one of them with a knife?

What setting did you have that on? I mean is that even possible?

The knife takes like 4 swings or more to kill a nosalis.

Moeez:
If it does have CoD shooting mechanics, then I'll waste less bullets on the fucking LIBRARIANS! But then that was what made it intense on the PC, losing bullets and fumbling around all survival horror like.

image

You were supposed to avoid those... thats why killing one is an achievement.

I didn't have any problem with the gameplay or shooting mechanics. It's the lag that got me.

Vault boy Eddie:

manythings:
Aren't they americanising it by changing the shooting mechanics to compete with CoD? I thought the whole point in Metro 2033 was you were just a survivor not Mr. Pop-a-cap McShooterson (or the Ukranian Equivalent).

I believe you were looking for Pop-a-cap McShootersky.

Nah nah too polish still. Mr. Pop-a-cap Ivanoshootervich.

Hell, I would buy this game before I'd ever buy another COD game, that series has long since died in my eyes.

I thought the first one was great so I'm glad to hear that their supporting the second one more. Although I never had any problems with the controls or shooting in Metro 2033, but they might be talking about consoles with that part.

Metro 2033 looks good, but I haven't played the first two thousand and thirty two games yet...

...Which is why I would invite THQ into my bed and have my way with it.
You can see they are publishers who let developers do their thing, and come out with really powerful games.

METRO 2033 is my favourite game of all time since last year, when i finished it. I simply loved it. The only major complaint I have with it is that the PC requirements are WAAAAAAAAAAAAAAAAAAAY to high..all I want is something more optimised for us PC gamer out there and i`ll be happy ^_^

Cuy'vul Dar:
My first thought when I read the headline was "then maybe Logan won't whine so fucking much when/if he plays 2034 as he did while playing 2033", lmao. Yeah, I will die before I forget that abomination of a review.

I get that you feel strongly about the review, but bringing it up nearly a year after it was written is bordering on the obsessive. If I were you, I'd have a think who you're actually making look bad with these kinds of comments.

dathwampeer:

Mechsoap:

dathwampeer:

You could complete that level by only killing like one librarian I think. I can't remember exactly. But on my second playthrough I certainly didn't kill many of them. Also the tesler gun thing killed them in 2 shots.

Is it okay i feel overly badass for killing each one of them with a knife?

What setting did you have that on? I mean is that even possible?

The knife takes like 4 swings or more to kill a nosalis.

I did play it on hard since it was a post-apocalypse game, and its possible, its just really hard (slash twice, run, medpack, slash, desperate tantrum), and its nerving as hell, though i dident die in that section so i did something right.

changing the gameplay sounds like a good idea, but not the story and overall feel of the game. that would just suck

Er...who said the gameplay of STALK--er...Metro 2033 was bad?

Names. Give me names! I must break their windows with bricks. :|

Seriously, Metro 2033 was a (admittedly linear) masterpiece, simply because it was atmospheric, the graphics were amazing on high-end machines, the guns handled like they probably should in the real world, and the combat was just plain fun.

Admittedly, there were a lot of problems plaguing it...like the fact it was terribly linear and there were some interesting game mechanics that weren't actually implemented much in-game: for example, the Ghosts and the Anomalies. Sure, they're in certain sequences...but largely non-existent throughout the rest of the game.

But...seriously, this game was gold, and worth every penny I spent on it. If Metro 2034 is going to be even better, then Duke Nukem Forever can kiss my ass for all I care, it'll be my vote for GOTY.

Logan Westbrook:

Cuy'vul Dar:
My first thought when I read the headline was "then maybe Logan won't whine so fucking much when/if he plays 2034 as he did while playing 2033", lmao. Yeah, I will die before I forget that abomination of a review.

I get that you feel strongly about the review, but bringing it up nearly a year after it was written is bordering on the obsessive. If I were you, I'd have a think who you're actually making look bad with these kinds of comments.

To my knowledge The Escapist hasn't brought out any other "official" reviews of the game, and I ain't seen any other review of the game that I thought was as bad. Don't take it the wrong way, I'm just an asshole who likes to rip on things I don't like until the end of time. Case of point; Bethesda. I've even been put on probation for spreading too much Fallout 3 hatred. So yeah, I'm just an angry little man who happens to like bashing bad things. Oh and I've got the memory of an elephant, I still remember the names of everyone I was in the same class with in first grade and shit, so yeah.

TL;DR I'm a psychotic motherfucker that will never go away.

First of all, yay! A sequel to Metro 2033 is great news, I'd love for more Russian (actually Ukranian) games to be picked up in the western market.

Secondly, when will I get a translation of Metro 2034 the book, I loved the original by Ukranian (actually Russian) author Dmitry Glukhovsky, but I haven't been able to find an english translation of the sequel.

Kiju:
Er...who said the gameplay of STALK--er...Metro 2033 was bad?

Names. Give me names! I must break their windows with bricks. :|

Seriously, Metro 2033 was a (admittedly linear) masterpiece, simply because it was atmospheric, the graphics were amazing on high-end machines, the guns handled like they probably should in the real world, and the combat was just plain fun.

Admittedly, there were a lot of problems plaguing it...like the fact it was terribly linear and there were some interesting game mechanics that weren't actually implemented much in-game: for example, the Ghosts and the Anomalies. Sure, they're in certain sequences...but largely non-existent throughout the rest of the game.

But...seriously, this game was gold, and worth every penny I spent on it. If Metro 2034 is going to be even better, then Duke Nukem Forever can kiss my ass for all I care, it'll be my vote for GOTY.

I think they left alot of things out (or rarely seen/used) just for the mystery, like the book did, though I must agree with everything you said, its properly the *thinks* second best game i have ever played.

Even if Metro 2033 isn't that polished it's still way ahead of COD in terms of overall quality.

Nope. No, no, and no. Not gonna happen. Every time something in production is proclaimed to compete with, overtake, kill, or reclaim its crown in a specific genre, it sets unique expectations and fails miserably. Medal of Honor tried that tactic, and look how that turned out.

This is absolutely fantastic news.

A big thanks to everyone helping to make the game possible!

Edit: Don't take the "compete with CoD" thing to be bad. All it means is that the amount of polish Metro 2034 receives will rival that of the CoD games. That's a very good thing.

Despite being very different from eachother... else they ruin Metro.

Logan Westbrook:

Cuy'vul Dar:
My first thought when I read the headline was "then maybe Logan won't whine so fucking much when/if he plays 2034 as he did while playing 2033", lmao. Yeah, I will die before I forget that abomination of a review.

I get that you feel strongly about the review, but bringing it up nearly a year after it was written is bordering on the obsessive. If I were you, I'd have a think who you're actually making look bad with these kinds of comments.

I wouldn't say that I still know that quite well. It stood out so much from every other review on the website that I can't NOT remember that review. What do you remember more normal work, or a weird event that is considered a freak event. Such as someone bringing a flare gun to a nerf gun fight.

dududf:
I wouldn't say that I still know that quite well. It stood out so much from every other review on the website that I can't NOT remember that review. What do you remember more normal work, or a weird event that is considered a freak event. Such as someone bringing a flare gun to a nerf gun fight.

I think you may have missed my point. Looking back over the comments, you didn't agree with the review either, but you're not tripping over yourself to insult me about it. I'm not saying that remembering the review after nearly a year is obsessive - if it is then I'm obsessive too, because I remember it very well - but saying things like "Yeah, I will die before I forget that abomination of a review," is a different matter altogether.

I'm still waiting on a English Translation of the Metro 2034 book, I played the game and found the story really good then I read the book and found the book better than the game story wise. They changed a few things but it didn't butcher the book in the process. So I hope the Metro 2034 book gets translated soon or in time for the release of the game.

*spoiler*
*spoiler*
*spoiler*
*spoiler*
*spoiler*
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*spoiler*
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The metro 2034 is based on Hunter, the guy that supposedly died in the first book.

I loved 2033 - my only gripe was the weak AI and lack of multiplayer. Actually, my biggest gripe was just how linear the game was . . . I was really hoping for a little more ability to roam and travel back and forth between the stations - but I think 4A were trying to avoid having their title compared to GSC's at all costs.

Either way, I thought it was a solid release as is. I really don't think they need to "polish" the game to make it more marketable to a larger audience . . . instead, THQ simply needed to actually market the game more (they did a horrible job of marketing with 2033 - although it sold very respectfully). Tweak the AI, add a solid form of multiplayer, and oepn up the game world a bit more for exploration - keep everything else as-is!

So people who pre-order Homefront on steam get Metro 2033 for free? FUCK YES.

I am very excited, I loved Metro 2033, apart from a few polish issues, I thought it was a true gem, although I was a little disappointed that it was not an open world game like S.T.A.L.K.E.R, I was enchanted by the story and atmosphere. Here is hoping for an even more awesome sequel (that hopefully will be open world; seriously, an open world game with Metro 2033's setting would be unbelievably awesome. Three words, Upgradeable Train cars).

Because being original is sooo overrated.

I've still gotta get around to playing the first one.

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