The Rumors of Batman: Arkham City's Multiplayer Are Greatly Exaggerated

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The Rumors of Batman: Arkham City's Multiplayer Are Greatly Exaggerated

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Rocksteady Games confirmed that there will be no multiplayer component, coop or otherwise, in Batman: Arkham City.

The first Batman game from Rocksteady, Arkham Asylum was The Escapist's 2009 Game of the Year for how well it blended atmosphere and setting into a frightfully accurate portrayal of the Dark Knight. For the sequel, Batman has a much larger area to explore in Arkham City, but in order to preserve the single player experience, the game will not offer any multiplayer. That means no competitive deathmatches, no persistent world, and no cooperative play. Sefton Hill from Rocksteady, acknowledges multiplayer is the direction that many AAA games veer nowadays but that it just didn't make sense for the game he was trying to make. Despite what the rumors have been saying, Hill dispelled all myths of a multiplayer experience in Arkham City.

"There have been a number of rumors circulating about a multiplayer mode in Batman: Arkham City so let me start by saying, once and for all, that Batman: Arkham City is a 'single-player only' experience," Hill said.

Why abandon what could give the game significant replay value? "Our thought process behind this was fairly simple: when we investigated adding multiplayer we asked, 'If we use all of the energy that is required to create multiplayer and instead focus this on the single player, would that deliver a better overall game?'" As Hill and Rocksteady are now entering the final push of development, he knows that he would not have been able to make a great game with both a single player and a multiplayer portion.

"It might not be the fashionable choice, it might not get us an extra tick on the box, but we are convinced, and we hope that gamers will agree when they get to play the finished game, that we have made the right decision," Hill said.

To be honest, I don't really get a lot out of multiplayer in games, so to hear a developer focus on delivering a solid single player experience is pretty damn refreshing. Kudos to Hill for making a bold choice against what his publisher probably wanted and sticking to his guns. Kind of reminds me of another caped crusader...

Source: IGN

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Damn. I was at least hoping for co-op! Oh well, maybe the 3rd instalment...

"Why abandon what could give the game significant replay value?"

Sometimes, I really do feel like I'm the only one who finds replay value in single-player games that are just really good.

""It might not be the fashionable choice, it might not get us an extra tick on the box, but we are convinced, and we hope that gamers will agree when they get to play the finished game, that we have made the right decision," Hill said."

Very good to hear.

As much as I enjoy co-op modes in games, this makes me happy.

I wasn't a fan of the Catwoman rumor. I didn't want Robin (as a playable character) in the game. I'm getting this Batman game for Batman.

Good. Better to have a great single player then diluting it in favour of a meh multiplayer.

Not much else to say, but multiplayer is just an extraneous thing for most games, and doesn't add that much to the game (there's only so much of people shouting "noob" or various racial slurs one can take before it becomes tiresome). That Rocksteady is focused on just making a good game is a relief.

EDIT: P.S.: It would be cool, though, if there was a Batman and Robin\-style game where co-op could a central aspect (for the record, I mean Batman and Robin like the Grant Morrison comic or the Timm/Dini animated series, not the Schumacher movie). I would definitely try that out, especially if it takes a lot of what worked in Arkham Asylum and was made with co-op in mind, rather than just tacked on.

Well that is exactly what I always want to hear forever. Yay! Seriously, I've never given two shits about multiplayer so learning that a company chose to spend more time and effort polishing the singleplayer content rather than tack on a multiplayer mode I was never going to even touch anyways is news with absolutely no downside if you are me (and if you aren't, well then your opinion is irrelevant to me anyways).

I really am starting to miss 2 player adventure games. Even if they didn't add it for the perfect reasons this is a sad day. Some of us like to be social. Some of us want to enjoy a genuinely good game while sitting next to a friend...

... Truth is some of us have girlfriends who wont let us play games on the ONE damn TV in the house, and 2 player split screen/shared screen is the ONLY way to get game time in!!! @[email protected]

No co-op? Boo!

No multiplayer? Wooohooo!

Finally, a game where they put more attention into making the single-player great instead of losing potential and game time by focusing on multiplayer.

Multiplayer isn't bad at all, but there are games where it doesn't belong, and there is a lack of games that are single player only. Because while playing with a friend is fun, sometimes you need to say fuck you to your friends, lock your doors, stock up on Mountain Dew and Doritos and spend as many hours as you can stay awake playing a really good game that's built for 1 person and 1 person only

*sigh of relief* Thank god. As much as I love co-op games, keep MP out of my Batman.

Good! This is not the kind of game that demands multiplayer. Yeah, some kind of co-op would be neat, but not at the expense of single player. This isn't Medal of Duty Calls with Honor: Modern Allied Warfare Assault 2011.

Good for them. It's nice to see a developer actively say no in favour of what they believe will be a better game, instead of opting for the money spinner.

Good news!

Nothing beats a good campaign in my book.

Joshimodo:
No co-op? Boo!

No multiplayer? Wooohooo!

Basically this. I was really hoping to play as the dynamic duo.

sweet. nothing wrong with multiplayer where it belongs, but i've returned games that had 1/3 or more of the achievements/trophies requiring me to play a multiplayer/co-op mode that i could care less about. Batman should definitely be a single-player, story driven game.

Woodsey:
"Why abandon what could give the game significant replay value?"

Sometimes, I really do feel like I'm the only one who finds replay value in single-player games that are just really good.

""It might not be the fashionable choice, it might not get us an extra tick on the box, but we are convinced, and we hope that gamers will agree when they get to play the finished game, that we have made the right decision," Hill said."

Very good to hear.

Hear, hear. Ten hour games with multiplayer tacked on be damned.

< Pretty much this face (hoppip ftew)
you dont buy a batman game to run around with someone, you are a lone hero.
I know playing with a friend or my brother would ruin the game's atmosphere.
good to see they have their priorties right

Thank you, though I'm curious as to why it took them over a year to shoot this rumor down

YES!
Just focus on the Singleplayer. Arkham Asylum was fantastic, and doing this as multiplayer would have to cause some sacrifices I'll bet, so seeing this as a single only makes me a happy person.

Okey, I am sort of mixed concerning this.

No Coop? Damn. It would have been awesome to have some unlockable Coop with an asskicking and equally dark and gritty hero (no Robin, thank you). As long as it stayed true to the Dark-knight feel of the game - and let's admit it, Robin was always a bit too campy to fit into modern Batman - it would have felt great.

No Multiplayer? Seriously, could anyone imagine a multiplayer game with these fighting-controls, or how the characters would be? You would have 16 Batman (Batmen?) on one map, even if they actually managed to work in ten other playable heroes, which they wouldn't.

For if you could kick ass playing in a dark Gotham DC-universe as a crusader of the night, who in their right mind wouldn't pick Batman?

Yahtzee strikes a other blow to the corporate machine! I can so imagine him with a gun to Hills face while the statement was being made :)

I really enjoy good singleplayer, and you can really feel when games are made entirely with that in mind.

Yes! This game should be just a single-player experience.

This probably means no Robin.
Damnit.

I really wanted him in here ;/

I wont be satisfied until full story-mode co-op experiences are the norm and my partner and I can enjoy them all together as we should.

How would a deathmatch even work? We would all stand around in a circle waiting to parry each other.

Anyway, I HIGHLY respect Rocksteady for holding back the urge to not put in a hastily thrown together multiplayer mode to try to increase sales. Too many developers seem to think that a multiplayer mode makes up for large single player deficiencies.

Jumwa:
I wont be satisfied until full story-mode co-op experiences are the norm and my partner and I can enjoy them all together as we should.

Co-op is nice, but do you really think Bioshock or the good Silent Hill games would have been improved with a tacked on co-op mode?

I'm very happy that they decided to focus on the quality of the single-player story rather than putting resources toward multiplayer and winding up with a game that's only good instead of truly great. Now all they have to do is show that the effort was actually worth it by delivering a better game than the first one. :)

If only the people who made BioShock 2 had the same mentality =(

Jumwa:
I wont be satisfied until full story-mode co-op experiences are the norm and my partner and I can enjoy them all together as we should.

Only then you're having to build entire should-be-single-player campaigns around that idea and playing into a smaller audience.

Yahtzee would be proud. A strong focus on single player, and no multiplayer.

Woodsey:
Only then you're having to build entire should-be-single-player campaigns around that idea and playing into a smaller audience.

The notion that gaming SHOULD be a primary solitary activity seems foreign to me, and though it's the norm for "core" gamers, I'd wager most of the potential market for games are social rather than solitary players.

I find that an admirable quality in a development studio.
A group of people who're more interested in bulking out and making the actual game experience the best it can be.

For the Multiplayer, I can't say I'm overly cut-up about it...
Sure, me and the missus enjoy playing Co-op but forcing a scenario where Batman and Joker team up is just silly.

And as the above mentioned missus has just pointed out:

'Whoever would've played Robin would have just been the Tails of Arkham City...'

So, yeah...

That last paragraph sums up a lot of things, more than just my feelings.

Still, if done RIGHT, I think a game like with with co-op (and only co-op) would be awesome. Combo links and everything.

Good on him, when you have a solid single player game, why would you want to make a watered down CO OP version?
*Cough*Resident Evil 5*cough

Nooooooooooooo!!!!

I wanted to play as Robin :(

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