Mirror's Edge Sequel May Still Be Running

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Mirror's Edge Sequel May Still Be Running

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It looks like the sequel to Mirror's Edge may not be quite as canceled as we thought.

Swedish site Press2Play.tv reported earlier this week that the planned sequel to Mirror's Edge, the innovative but flawed parkour action game EA released in 2008, had been canned. EA DICE chief Patrick Söderlund said the game was close to his heart but hadn't sold very well, so the sequel had "stalled" and the people working on it had been reassigned to other projects.

Today, however, things have taken on a bit of a different tone. An EA rep said in a statement sent to 1Up that Mirror's Edge is "an important franchise" and that the company has "nothing further to announce" regarding its future. DICE General Manager Karl Magnus Troedsson, meanwhile, made a rather caustic comment about the situation on Twitter, writing, "Fascinated how serious game media sites can stir up an article based on rumor milling, loose quotes and assumptions."

It was also noted in the original reported that Söderlund said in an interview with a different Swedish site that EA was very much interested in making a sequel and that despite the difficulties with the first game, it still felt the franchise was worth supporting.

It's not a definitive statement that we'll be seeing more of Faith in the future, but the simple fact that it's not as dead as we were led to believe is good news for fans of the franchise. Mirror's Edge was far from perfect but it was pretty damn good, and I'd love to see EA take another run at it.

via: GamesIndustry

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This is great news. Mirror's Edge premise has a lot of promise and I really want to see what they can do with a sequel.

Well here's hoping. I very much doubt that EA is hurting financially in any significant way, so they need to start taking some risks instead of sticking only to cookie-cutter FPSes and such. With their development department that is...they're doing fine as far as publishing goes for the most part.

I really hope they follow through with a sequel, this game was awesome.

Very much want

Seriously, though. "May Still Be Running" ?

...that's a bit forced, no?

Mirror's Edge 2: Now with a plot that actually relates to what you may be doing...

This game does deserve a sequel, hopefully with better level design.

I'm always down for more hopping around on rooftops like bunnies

Crisis averted i say.

Just one more day later then EA would be doing the Running.

This is good news. I'm glad to see that they're still willing to support things like this even when it isn't likely to be a huge hit.

Shaun555:
This game does deserve a sequel, hopefully with better level design.

I'm thinking more open-world hub. The idea of being able to free-run like that around an entire city, doing runner missions and freeing sections from the government's control sounds brilliant! The closed-up environments of the first game really killed the beautiful wide open spaces of the rest of the game.

More appropriate than ever.

This game was beautiful and one of my favourites of the year. I loved it with all my heart. I pray for the sequel.

Calumon: That's... so bright! >.<

If I can't get a sequel to Breakdown I'm happy to get a sequel to another great game! More First Person games that aren't strictly shooters!

Mirrors Edge made me say at one point; "Did you see that!!? I just wall ran behind that guard kicked the gun out of his hands, dropkicked his mate off the side of the building turned round and punched him unconscious!"

For this I will love it forever.

However; when you get around to making the new one do not put me in a small room and force me to fight ninja riot police!

I'm not sure how I feel about the puzzle/platforming bits, having to find the only route was sometimes very slow and frustrating, but it was satisfying when complete and it prevented me getting bored of the epic free running and guard dodging.

Hmm.
Seems like The Escapist loves this game.
The idea for Mirror's Edge was brilliant, but I felt it lacked something in execution.
Hopefully, if there will be a sequel, things will be better.

Huzzah! Please let this happen!

Does anybody else think that Mirror's Edge has like... the best graphics ever. Even though from a technical standpoint, Crysis and other games do more, I just think Mirror's Edge looks beautiful. Some scenes look completely realistic or better than real life. Like moving concept art. Just goes to show how much better prerendered lighting can look if done right.

Please lord on high! Let this game get made!

*remains hopeful*

I'd gladly see if DICE could work around the flaws of the first game to make it even better.

I want to see more combat options.

Personally I don't think you should be able to take or pick up a gun at all, but I hate how when you attack a guard you stop, you should be able to deliver some sort of attack without losing your momentum, that would be neat, like a jab at the throat as you run by that stuns him for like 5 seconds or something.

EDIT: The idea was interesting, but the story made it hard to take seriously, I love how it ends on the rooftop like "you did it!" my first thought was "awesome, good fucking luck getting all the way down to street level without being caught, while with your sister who isn't a crazy runner like you"

Xzi:
Well here's hoping. I very much doubt that EA is hurting financially in any significant way, so they need to start taking some risks instead of sticking only to cookie-cutter FPSes and such. With their development department that is...they're doing fine as far as publishing goes for the most part.

that's mean, I mean c'mon, they also shovel out remakes every year of sports games Dx

SFR:

Does anybody else think that Mirror's Edge has like... the best graphics ever. Even though from a technical standpoint, Crysis and other games do more, I just think Mirror's Edge looks beautiful. Some scenes look completely realistic or better than real life. Like moving concept art. Just goes to show how much better prerendered lighting can look if done right.

Indeed, although it may also be down to the game not being a mix of greys and browns in order to be 'realistic'.

I loved the first game so I am hoping for a sequel

Nice. If they improve on the formula, this could be really cool.

Actual:
Mirrors Edge made me say at one point; "Did you see that!!? I just wall ran behind that guard kicked the gun out of his hands, dropkicked his mate off the side of the building turned round and punched him unconscious!"

For this I will love it forever.

However; when you get around to making the new one do not put me in a small room and force me to fight ninja riot police!

I'm not sure how I feel about the puzzle/platforming bits, having to find the only route was sometimes very slow and frustrating, but it was satisfying when complete and it prevented me getting bored of the epic free running and guard dodging.

That's exactly how I felt when I was playing that game, I felt like a parcel carrying badass, and I love it for that. And those ninja cop sequences were bullshit; I think I rage quit more than once because of that.

OT: This is great, I was hoping that that rumor wasn't true, but then again, EA isn't helping by not saying anything definitive about the status of that game.

Jack and Calumon:

This game was beautiful and one of my favourites of the year. I loved it with all my heart. I pray for the sequel.

Calumon: That's... so bright! >.<

I love you the game too!
<.<
>.>

I pray to the Flying Spaghetti Monster that we get a sequel, it was such a great and very different concept plus damn good looking.

Andy Chalk:
the innovative but flawed parkour action game EA released in 2008

You truly are the Offender of the Faith.
ba-dam tush!

I just loved this game! a sequel would be really nice!

The Gentleman:
Mirror's Edge 2: Now with a plot that actually relates to what you may be doing...

Yeah. Give the game a decent plot, get rid of the shitty cartoon cutscenes, and cut back on the forced combat and you've turned a good game with potential into a great one.

Well of course it's not dead, buried, salt-the-earth GONE, no Franchise is ever truly gone - even if the company dies, the rights just get passed along.

EA isn't going to say "Yep, We've totally destroyed Mirror's Edge - we hunted down every programmer that worked on the game and shipped them off to Antarctica! And then we wrote a legally binding contract that prevents us from ever working on a Mirror's Edge sequel. Ever". EA and DICE still have the rights to make another Mirror's Edge, and they will hang on to that right unless they can make a profit by selling it to someone else.

But if they aren't putting any effort into making a sequel now, chances are if they EVER do, which is unlikely, you'll be waiting a looooooooong time for it. As in, more than 2 years. Possibly even 4 or 5 years. Or maybe forever.

If they aren't developing anything for it, if they have no plans to, if they cancelled the Prototype and if they are working on other franchises (EA sports stuff, Mass Effect, Battlefield 3, Dead Space 3... a whole slew of other things), chances are they have no plans to develop a Mirror's Edge sequel. Period. It's not on their minds. At all.

I think Mirror's Edge should be given a second chance, I would be very interested in a sequel, but the odds are it's effectively dead.

EA, I know the two of us haven't always seen eye to eye, but if you make Mirror's Edge 2, I will love you guys.

I love how users on the escapist are always ready to call corporations like EA and Activision "evil" just because their CEOs are morons. A good example of this is "OMG activision wants to buy take two! They're going to release yearly bioshock and GTA and civ games, omg!". Well, there's another series they have that doesn't release yearly. Prototype. Yeah. And what about geometry wars?

Then there's ea. People call them "Evil" because they release alot of sims expansions. Well, maybe they just get a lot of requests for expansions, and remember they're still trying to innovate with things like mirror's edge. Plus, they learn from their mistakes with the NFS franchise. What the hell is so bad about giving fans what they want? They willingly pay for sims expansions and you stay away. Plus, EA has criterion and their series, burnout.

My point is that you've got to take a more in depth look at the game franchises these companies have and are still working on before calling them evil based on their retarded CEOs. There's still innovation there.

Actual:
However; when you get around to making the new one do not put me in a small room and force me to fight ninja riot police!

I know. Damn... ninjas! sorry, *sniff* I just had to wipe a tear from my eye there...

But yeah, acrobatic super cops, that taser you into fighting them. Not particularly fun repeating those bits over and over. And while they're at it they can remove all those bits where retarded SWAT agents with micro-second disarm windows, stand still indefinitely on the other side of open kill grounds or on gantries at the top of ladders and spray your defenseless 2-hit kill body with automatic weapons. I nearly threw my tv out the window when the loading screen hint told me for the 5th time that I needed to separate my enemies.

And yet for all that it's a testament to it's overall quality that I still consider Mirror's Edge one of the finest games of 2008.

Gah, the news are messing with my head!
Mirrors Edge 2 is being made! No, they've canceled it! No, wait, they may NOT be abandoning it completely! "Episode IV: A New Hope" is premiering today, at the Escapist!

AAaaaah... I just want it being made and being well made... Please? Pretty please with some heroin on top of it ? And a cherry on top?

Come OOOONNN DICE, make me a ME2. Please?

I will love you

danpascooch:
I want to see more combat options.

Personally I don't think you should be able to take or pick up a gun at all, but I hate how when you attack a guard you stop, you should be able to deliver some sort of attack without losing your momentum, that would be neat, like a jab at the throat as you run by that stuns him for like 5 seconds or something.

I like your ideas. I agree that shooting was the most unnatural-feeling part of the game. Not especially from a mechanical standpoint but... thematically I guess? I like how a game can, by the very nature of it's design philosophy, make an extremely popular play-style seem innately distasteful. I really tried to play without firing a single shot and found the game punishingly hard until I gave in about 2-thirds of the way through. The fact that I even wanted to go against the flow like that is interesting though.

GrinningManiac:
Very much want

Seriously, though. "May Still Be Running" ?

...that's a bit forced, no?

I think the word you're looking for is "awesome."

Yeeeehaaaa!!

Starts humming the song "Run" by Snow Patrol.

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