Battle: Los Angeles Game Can Only Kill An Hour Or So

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Battle: Los Angeles Game Can Only Kill An Hour Or So

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If you don't want to go out to the theater to see Battle: Los Angeles, you can spend even more money to stay at home and have an even shorter experience.

Battle: Los Angeles was released on Friday to some pretty dreadful reviews this past weekend. The tie-in game has also been released to a less-than-stellar reception, though the most-damning accusation is that the shooter isn't even half as long as the movie it's based on.

Kotaku's Mike Fahey recently bought the game on Xbox Live, expecting nothing more than some mindless FPS action. Apparently the game's not even good enough to be enjoyably mindless, as Fahey described it; it's not the worst shooter ever, but it's not good enough to really recommend as a purchase.

However, the biggest disappointment was the game's length:

The game immediately drops you in the boots of a marine fighting against the alien hordes that have invaded Los Angeles. You'll fight your way to a police station, pick up some survivors, escort them out of danger, stumble upon some sort of mother ship, destroy it, and the credits roll.

Now, no one's going to sit there and complain about the fact that this game is bad; after all, bad games are an accepted part of this industry. What's appalling, though, is the fact that this game costs $9.99 on Steam and PSN, or 800 MS Points on Xbox Live. Essentially, gamers are being charged more than a movie ticket costs for an experience that takes less time than watching the film does. Neither Konami nor Saber Interactive should be proud of their involvement with this, and they should know that folks who get ripped off are far less likely to buy their products in the future.

Source: Kotaku

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Wow, that's terrible.
I mean, REALLY bad

So it's like a demo that you buy, except that the demo's all we're ever getting. At least we don't have to hear too much horrible dialogue then.

Thats worse than Rogue Warrior. I saw that movie today, not the worse movie ever. In a nutshell the plot is exactly how that guy said it. Still better than Skyline.

Wait, there are still some people who buy movie tie-in games? Well, if they're stupid enough to buy this in the first place...

mattttherman3:
Thats worse than Rogue Warrior. I saw that movie today, not the worse movie ever. In a nutshell the plot is exactly how that guy said it. Still better than Skyline.

Dude, anything was better than Skyline.

Woah! I mean Magicka costs $10 and I've put in hours into the single player alone, and still not finished it (I blame the lack of save points). Such a short game in inexcusable.

Well, on the positive side, it's being sold on XBLA and Steam, I doubt someone would buy this piece of crap if it's soon buried with fancier and artsy games and map packs.

Did I read that right? The game only costs $10 and people are upset?

You bought a movie-based game.

You should expect mediocrity, even in $60 games in that category. Feel lucky that you only spent $10.

Wait a minute, where do the Escapist contributors go to for their movies that a ticket costs less than $9.99? Around here, a standard ticket runs right around that price, with a 3D ticket being $11 or $12. That's USD, by the way, not Canadian or Australian.

OT: It's a ripoff, but what do you expect for a movie tie in game that was $9.99 at launch? If anything, we should be applauding these guys for cutting the price along with the length. For the length at hand, $9.99 is a bit much, but I think it would be great if we saw more AAA quality games with lengths comparable to a movie being sold at rates comparable to a movie ticket or a discount DVD.

So let me get this straight, we pay 10 dollars for a FUCKING ESCORT MISSION!??!?!?!

Owyn_Merrilin:
Wait a minute, where do the Escapist contributors go to for their movies that a ticket costs less than $9.99? Around here, a standard ticket runs right around that price, with a 3D ticket being $11 or $12. That's USD, by the way, not Canadian or Australian.

OT: It's a ripoff, but what do you expect for a movie tie in game that was $9.99 at launch? If anything, we should be applauding these guys for cutting the price along with the length. For the length at hand, $9.99 is a bit much, but I think it would be great if we saw more AAA quality games with lengths comparable to a movie being sold at rates comparable to a movie ticket or a discount DVD.

Here in Australia, ticket prices tend to be over $20AUD. :(

But yeah, I can't say I'm suprised that the game sucked, even with it's promising trailer.

I played the trail on XBLA and the gameplay is horrible, absolutely horrible. Just playing the game made me realize that skipping on my homework, that I don't even have to hand in or get checked, is not worth playing this. >_>

vansau:

mattttherman3:
Thats worse than Rogue Warrior. I saw that movie today, not the worse movie ever. In a nutshell the plot is exactly how that guy said it. Still better than Skyline.

Dude, anything was better than Skyline.

this guy put it best

Owyn_Merrilin:
Wait a minute, where do the Escapist contributors go to for their movies that a ticket costs less than $9.99? Around here, a standard ticket runs right around that price, with a 3D ticket being $11 or $12. That's USD, by the way, not Canadian or Australian.

OT: It's a ripoff, but what do you expect for a movie tie in game that was $9.99 at launch? If anything, we should be applauding these guys for cutting the price along with the length. For the length at hand, $9.99 is a bit much, but I think it would be great if we saw more AAA quality games with lengths comparable to a movie being sold at rates comparable to a movie ticket or a discount DVD.

I paid 4.50 canadian, which is on par with USD or close to it, but that was matinee, Regular is 9 and 3D is around 12.

Vanilla Vanish:

Owyn_Merrilin:
Wait a minute, where do the Escapist contributors go to for their movies that a ticket costs less than $9.99? Around here, a standard ticket runs right around that price, with a 3D ticket being $11 or $12. That's USD, by the way, not Canadian or Australian.

OT: It's a ripoff, but what do you expect for a movie tie in game that was $9.99 at launch? If anything, we should be applauding these guys for cutting the price along with the length. For the length at hand, $9.99 is a bit much, but I think it would be great if we saw more AAA quality games with lengths comparable to a movie being sold at rates comparable to a movie ticket or a discount DVD.

Here in Australia, ticket prices tend to be over $20AUD. :(

But yeah, I can't say I'm suprised that the game sucked, even with it's promising trailer.

Ouch. I figured it would be more than in the US, but I didn't realize it would be that much; matter of fact, I only specified that the prices I listed were in US dollars because everything is more expensive in Canada and Australia, and I wanted to be clear that the ticket prices I was listing were from the country that tends to get things cheaper.

Man, this is such a disasterous break from tie-in games rushed through to be released at the time of the movie. The makers of ET for the Atari 2600 must be spinning in their graves.

Oh wait.

Well, having a look at the gameplay: http://www.youtube.com/watch?v=fEwkf4QNk0Y

it appears to be a run of the mill CoD clone with some aliens. Ones who apparently give no indication whatsoever of having been hit with a sniper's bullet.

We like to whinge about five hours games, but to be shorter than the film is a breathtaking achievement. Having digital distribution only and a cheaper price is no excuse.

Movie tickets cost ten bucks where I live, add on a few extra dollars if you want to see a 3d movie. Ridiculous prices

I'm pick it up on a PSN/XBL sale for $5/400 points.

Then it'll be worth the money, at least.

Well, $9.99 is about the price of a movie-ticker here.... So.... but i'm not interested anyway.

Pffft, this site was hyping up the game.
But surprised at the shocking length.

I actually bought the game. Mainly because, I'm a closet achievement whore. [Somewhat. As in, if I need something to do, I'll purposely purchase an arcade title that i know will get me some easy achievement. That's about the extent of it though, I do enjoy the occasional extra challenge- sorry off topic]
Here's the general run down of the game.
My first play through, about 45-50 minutes. I was going rather slow.
Second play through, not too bad, about the same length.
Last play through (on hard) was actually the quickest and I only died once although I predicted death due to having slight issues even on easy. So after three plays of the game on each difficulty, I only died once on the hardest of them. That handles the difficulty explanation.

Next we move onto the cutscene's. The cutscenes are cell shaded (?) pieces of what might as well be concept art. They just occasionally had a mouth move, or did some things to make it ...well..fancier? They bothered me so much I just started skipping them by the second chapter.

The games voice acting was sub par and rather dry. From what I can figure they most likely had each actor read all of their lines, then bring in the next guy and have them do their lines etc. Speaking of voices, when the characters talk they do a preset mouth movement. Their mouth will open and close a couple times, stop, then do it again. Now I'm not asking for perfection, but at least have the mouth open when words are being spoken and when they're still talking would be great. I also learned that if I ever hear someone say "Take your defensive spots!" instead of "defensive positions" (and they did use the latter a few times) again in any game, I will stop playing it and assuming it's on a disk, take it back. Can't explain why that annoyed me so much.

Lets see...what else...
Oh! Yes the game apparently doesn't trust you to climb ladders, at least down them. You climb down a ladder twice in the game, each time you do (I didn't notice this until the second time going through) the game takes control of you climbing down. On the other hand, if you need to go up a ladder, the game will let you do it at your leisure. I'm not entirely sure what the purpose of that one was. For a very recent example, Homefront climbs the ladder for you (in single player that is, multiplayer it's all you baby!). I think that's fine, but keep it consistent.

Oh, and the game has a jump button. For no particular reason other than to take up a button spot really. The reason I mention this is due to the fact you can't jump over anything. Your jump is a baby jump. It's completely useless. You never need it anyway so harm no foul i suppose?

This post seemed to go a little longer than i originally planned, eh I'll leave it as is. Point being. The game was bad. Horribly so. At least it looked rather pretty for an arcade game.

$10 an hour? Sounds about like Call of Duty: Black Ops if you don't care about multiplayer!

Welcome to my world, me buckoes! Join the Righteous Outrage Brigade and help spread our indignation around the globe! $5 an hour maximum!

Whoever said Battle LA was bad had their head womped with a filthy stick and mistook it for Skyline. I HATED Skyline, and actually fell asleep for a half hour and missed nothing of consequence. I saw Battle LA and loved it; it's a sci-fi war movie.

It's not about the shiny tech, or devices beyond our comprehension. It's about the destructive, gritty, desperate, and heartless enviroment that is war. It's also a bitchin' Marines recruitment ad.

Also, by order of the captcha, I am to "post limon". So, limon

So I guess they won't be releasing a demo, because doing so would be like releasing half of the full game.

Well, not that I'm disappointed anyways, I hadn't even heard of this game/movie since I saw it on Steam yesterday.

Ok, not 30 seconds ago, I got an email from Onlive, advertising this mess. It says:

Step deep into the heart of the fight to save Los Angeles-and humanity-in Konami's stunning first person shooter. Relive the movie firsthand as you face off against an enemy like no other.

Yeah, stunning. Definitely the word for it...

This is going to sound rather cynical (intentionally) but this seems like some kind of marketing ploy. They make the game (which is regarded as bad by default due to it being a movie tie in) then the reviews bomb it due to lack of length and quality. The reviewers or others reporting on the game advertise the game and somewhere in the review will most likely mention how much the game costs and where they can get it. The gamer in turn then goes "That's rather cheap, I might as well buy it just to see how bad it is". Bam! money from a bad game.

CannibalRobots:
So let me get this straight, we pay 10 dollars for a FUCKING ESCORT MISSION!??!?!?!

exactly.

whiteblood:
Whoever said Battle LA was bad had their head womped with a filthy stick and mistook it for Skyline. I HATED Skyline, and actually fell asleep for a half hour and missed nothing of consequence. I saw Battle LA and loved it; it's a sci-fi war movie.

It's not about the shiny tech, or devices beyond our comprehension. It's about the destructive, gritty, desperate, and heartless enviroment that is war. It's also a bitchin' Marines recruitment ad.

Yeah I saw Battle the other night with my buddy and we both really enjoyed it. Not too sure why it's getting such bad press.

OT: Ripoff. That's all there is to say.

Keep on mind that mainstream audiences have been proven to pay $60 for a six-hour game, so paying $10 for a one-hour game makes sense in a retarded sort of way.

For the record, the movie is fine. The dialog is pretty lame, but unlike Skyline, it had the good sense to toss the talky stuff aside for most of the movie and focus on the action, which was pretty kickass. People are just getting worked up because of Ebert's review, but the guy just got hung up what the alien spaceships looked like and ended the review by insulting people. I'm amazed people still take him seriously.

I do remember thinking that the movie would've made a good video game, so it's a shame that the one they made is apparently such a missed opportunity.

Wait...

Arent movie tie ins supposed to have extra content to justify the higher cost of the game and lower reference to the actual movie?

Whoever thought this would be a good idea possibly deserves to be slapped in the face by a jellyfish.

I played the demo, and I have to say, it wasn't terrible because it's a movie game, it's just terrible because it is terrible.

Blimey, I've played flash games that are longer than that!

M'eh I played the trial of it, I didn't think it was too bad considering it was an XBLA game, adding in the fact that it was a movie tie in... Not something I could really moan about. However I didn't know that, by the end of the trail, I was half way through the full game. Wow... Yeah, not paying 800msp for that. Maybe 250 and we'll talk.

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