BioWare: Mass Effect MMO "Makes Sense"

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"but obviously multiplayer is something we want to do more of in the future as a company."

hmmmmm Not sure I like sound of this...then again it is bioware

I don`t see a mass effect mmo happening anytime soon or ever. They havent even released that star wars thing yet, which i think is just another grindfest MMO with a different skin.

I'd prefer a tabletop RPG campaign setting and rulebook. The lore is there, the classes are there, all we really need are some mechanics!

...I'd probably play it.

I just can't help myself sometimes. Granted, I'd wait to hear how it does, but if it were to be even moderately well done I'd most likely end up trying it for a while.

I'm weeeeaaaaaakkk...

Catalyst6:
I played Mass Effect as Commander Shepard, a man that went against all odds and brought together a small team of elite soldiers, each more interesting than the last.

Except the taurian. He was the best, and you got him close to the beginning. But I digress.

I played as this stalwart captain, the man that fought against death itself, defeated the Geth, and tried to overcome his crippling disability of only being able to control two companions at a time. The single man that would take the fight to the enemies, and would not only be victorious, but will do it with style.

In other words, I played as a hero.

I do not want to play as a random person in the universe. I want to be the warrior. I don't want to have to group up with a tank and healer to be competent. I want to be the savior. I don't want to collect fifty people to take down a boss. If my comrades go down, I want to take them on myself.

In other words, I want to be the hero.

And that's why single player is really the only way to go, eh?

Agreed. besides, MMO's have a habit of being subscription based, and in addition to being a misanthrope i am also miserly...

There's a Mass Effect I will never, ever play.

mindlesspuppet:
Yes because an open universe with a myriad of alien species, only two of which having females, makes perfect sense.

Though, I suppose ME already has the aesthetic of a generic Sci-fi MMO, so why the hell not.

Wait a minute? only 2 species have females?

Last time I check

Asari were female
Krogan have females
Quarians have females
Drell have females
Salarians have females
Turians have females

and we have no reason to suspect that there are no females of some of the other races simply because they aren't featured in the game or mentioned in the Codex.

My Two Cents: BioWare should focus on making sure TOR doesn't wind up in the MMO graveyard along with all the other games that've been brutally murdered by WoW. The only way i'll even consider paying a monthly fee to play a game is if Old Republic turns out to be absolutely stellar, or Star Trek Online improves significantly. (seriously guys, loose the cartoon ships already)

i am not really familiar with MMO's, but i am with anything mass effect. so if my idea of what an MMO does to people is accurate, a mass effect MMO will be the end of my life.

CounterAttack:
I would play a Mako-racing game. I love driving around in the Mako, even if mountain planets are intensely difficult to navigate. Plus it can jump; that's awesome.

I don't get it. Why do a Mako racing game if we could have a Hammerhead racing game? It could even be a Mass Effect Kart game.

An MMO?...maybe, would wait to see more details, and certainly waiting till a little after release.

CoD-like MP based Mass Effect? Maybe, but I would prefer to hear of a Battlefront-like MP based Mass Effect. The possibilities....

Slow down, Bioware. Keep entirely focused on making sure ME3 is a damn good game then once the dust settles in 2012, we can talk new directions for the ME universe.

I would have much preferred to see a Mass Effect MMO than The Old Republic. The Mass Effect universe is simply much more interesting than the Star Wars one, and it makes less use of Handwavium too. However, I don't think Bioware could do two MMOs at the same time and keep up any kind of quality. We've already seen what happens when Bioware are rushed and spread too thin, we get crap like Dragon Age 2. With this in mind I think they should just concentrate on single-player games in the ME universe.

Just please, Bioware,

DragonLord Seth:
But for fuck's sake Bioware, put less fucking dialouge! Yes I know an immersive RPG should be heavily story-based, but when I'm sucking up to the chick in my party 80% of the time I play, with the rest evenly divided between walking and fighting, the game needs mroe combat!

don't do this! ME2 went a bit too combat-heavy, which is why it became known as Gears of Mass Effect. Dialogue and character have always been Bioware's strengths, and that's what they should concentrate on with just enough combat to keep everything moving along. There are plenty of combat-heavy games being released all the time, don't do that to Mass Effect too.

The only way I see this happening is if Knights does somewhat well, otherwise I dont see Bioware hopping into another expensive MMO project so soon if the current one (expensively) flops.

i wouldn't mind it but i am utterly sick to death of these "pay per month" deals that every mmo is based on (and being australian, i usually get the "pay 2 months for 1 month"). i would be far happier with a "one time payment" (guild wars style) or "micro transaction", otherwise i will not be playing as i have done with so many mmo's in the past.

Is there anything that doesn't "make sense" as an MMO?

mjc0961:

mindlesspuppet:
Yes because an open universe with a myriad of alien species, only two of which having females, makes perfect sense.

Human
Turian
Quarian
Drell
Krogan
Salarian
Asari (if you count them all being female, or at least looking female)

And those are just the main races. I have to ask: have you actually played any of the Mass Effect games? If you have, you might want to give them another run and spend more time talking with your various squadmates. There are a hell of a lot more than two species that have females.

Elamdri:

mindlesspuppet:
Yes because an open universe with a myriad of alien species, only two of which having females, makes perfect sense.

Though, I suppose ME already has the aesthetic of a generic Sci-fi MMO, so why the hell not.

Wait a minute? only 2 species have females?

Last time I check

Asari were female
Krogan have females
Quarians have females
Drell have females
Salarians have females
Turians have females

and we have no reason to suspect that there are no females of some of the other races simply because they aren't featured in the game or mentioned in the Codex.

Forgot about the Quarians actually, slip of mind.

That being said have you seen a Krogan, Drell, Salarian, or Turian woman in any of the games? Have you seen any females of the lesser important races; Elcor? Batarians? Vorcha? Volus?

Of course not.

I fully realize they "have" females, but I chose to make a comment insinuating at the fact that none have actually appeared in the games -- I suppose next time I'll spell that sort of thing out.

Catalyst6:
I played Mass Effect as Commander Shepard, a man that went against all odds and brought together a small team of elite soldiers, each more interesting than the last.

Except the taurian. He was the best, and you got him close to the beginning. But I digress.

I played as this stalwart captain, the man that fought against death itself, defeated the Geth, and tried to overcome his crippling disability of only being able to control two companions at a time. The single man that would take the fight to the enemies, and would not only be victorious, but will do it with style.

In other words, I played as a hero.

I do not want to play as a random person in the universe. I want to be the warrior. I don't want to have to group up with a tank and healer to be competent. I want to be the savior. I don't want to collect fifty people to take down a boss. If my comrades go down, I want to take them on myself.

In other words, I want to be the hero.

And that's why single player is really the only way to go, eh?

Yes. Very well said.

Except I wasn't the hero. I stared in the face of death, then shot him. Then laughed. Then punched someone in the face.

And I wouldn't be able to do that in an MMO. So I'm going to have to go with, "Please don't, Bioware. Please don't."

MMO shooters need some more time to evolve, but yeah. I agree.

I'm all for it. As long as it's more like ME1 with the skills and ME2 with the combat.

Bioware: Mass Effect "Makes Money"

Eeeaaarrrgg!

"Go forth mighty spectre #8862951 and find me 40 Korgan testicles. Reward: 75 cr, 200 XP. Do you accept this quest: Yes/No"

No thanks.

But y'know what? So long as they make ME3 awesome, I don't mind what they do to the property after that. Once the story of Shepard and the gang is over, I will be free to completely ignore any travesties that follow.

I play Mass effect because it is an RPG not an MMO. I'm in it for the story bra! MMO's got lame stories last I checked.

Ya know what I would prefer more? Mass Effect the televisions NO WAIT DON'T LEAVE! I mean. it's got all the chops to go primtime what with everything they put in it. With any luck it could be like the best of next generation.

aldowyn:

So, in other words, exactly opposite of what Blizzard did with WoW. Which still annoys me sometimes. Though to be fair, Mass Effect is planned to be a trilogy - it's not going to continue forever, and an MMO seems to be a decent way to keep using the world while not continuing the main franchise. After all, anything other than the main trilogy likely won't have Shepard, and you'll never be better than Commander Shepard!

It just seems to me like they've gone through so much effort to establish this epic galaxy setting that it would be a waste to not have more games take place in it. Plus you didn't play as Master Chief in Halo Reach and that was the only game in the Halo series I actually liked (to an extent), so just because it's not Shepard doesn't mean you can't do some cool stuff.

Know what they should do? A Mass Effect game where you play as Wrex. It takes place during his days as a mercenary, before humans were even on the galactic scene. Admit it, that game would be awesome.

It's hard to say. Technically almost all Bioware games have well-enough fleshed out lore and worlds for MMOs. Bioware is also known for its' deep characters and character choices. So in my opinion this constitutes two problems for any Bioware game based MMO. The first is that they must ardently make canonical choices, something Bioware fans do not generally approve of. The second is that most MMOs, while having good overarching stories, have issues showing/providing characters (Most WoW characters are somewhat interesting but this is not shown/delivered well in-game, unlike Bioware characters) and as such they would need to set a Bioware MMO in a time frame in which their characters don't show up to do their characters honour.

With Mass Effect this means raids would be next to impossible. The game would have to be setup so that the Reapers have already been dispatched or are a non-issue. They could maybe make some Geth Raids, maybe a Batarian raid, but in general they would need to conjure random enemies from nowhere to really pull it off.

If done well though, I'd buy it.

Tom Goldman:
BioWare: Mass Effect MMO "Makes Sense"

image

BioWare's Casey Hudson says that an MMO would suit the Mass Effect universe well.

A multiplayer version of Mass Effect has been a rumored BioWare project for a while, but only just now is the studio starting to admit that something might be in the works. In the latest issue of Game Informer, Mass Effect project director Casey Hudson doesn't confirm any such project, but he says that an MMO would fit the franchise.

"We've been trying to think of a way that makes sense for people to experience Mass Effect with their friends," Hudson said. "We haven't yet come up with a way to do that, so we don't have anything to announce at this time, but obviously multiplayer is something we want to do more of in the future as a company."

Hudson also said that an MMO would "make sense" for the Mass Effect universe. "I think Mass Effect has that quality to it," he added. "If you get rid of the Reapers and win that, wouldn't it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense."

BioWare is already working on Star Wars: The Old Republic, so expecting the studio to have another MMO in development at this time seems like a stretch. However, when Old Republic calms down, perhaps the Mass Effect MMO is up next.

However, that doesn't mean BioWare is ignoring a multiplayer Mass Effect title until an MMO is in the cards. A Call of Duty-style Mass Effect multiplayer title was rumored in late 2010, and still could come to be. Whether it be MMO, shooter, or Mako racing sim, it sounds like BioWare is going to give us multiplayer Mass Effect sometime after Mass Effect 3 is released in 2011.

Source: VG247

Permalink

Drool... drool... I'd love a Mass Effect MMO. That would be awesome.

Ghengis John:
This "Game Informer" sounds like quite the magazine. As if one could read it and be informed about games. I'm sure they love people re-posting their articles before the magazine even ships.

As for the story, a mass effect MMO could certainly have it's charms, they've built up the universe as such that I'd love to take a stroll on the citadel or see things only mentioned in news articles like salarian cuisine fleshed out. Though I fear a decline in quality when you're going from creating dozens of locations to hundreds or even thousands.

Add to that I'm sick of mmo's. If you're going to do that, don't stop releasing single-player games.

DragonLord Seth:
Hm, EVE Online meets Tabula Rasa?

But for fuck's sake Bioware, put less fucking dialouge! Yes I know an immersive RPG should be heavily story-based, but when I'm sucking up to the chick in my party 80% of the time I play, with the rest evenly divided between walking and fighting, the game needs mroe combat!

I like dialogue personally seth. If I wanted a game with less talking and more shooting I'd just pick up one of the dozens of call of duty or gears of war clones.

I actually subscribe to Game Informer, you get one automatically for being a Game Stop something or other (rewards card shenanigans), and it really is a fantastic magazine. Not platform specific like OXM or Nintendo Power.

And I totally agree with you on the dialogue. I buy Bioware games for their storytelling and the conversations and text really flesh out the story in a way that actions cannot. Sure it might take a little effort but I want to be engrossed in the world of an RPG. How fun is it to role play when you have no idea what is going on in the games universe?

aashell13:
My Two Cents: BioWare should focus on making sure TOR doesn't wind up in the MMO graveyard along with all the other games that've been brutally murdered by WoW.

Although if TOR is successful this may very well preclude a Mass Effect MMO, at least for some time. It is difficult enough to keep one MMO alfoat, two or more and you start to encounter serious problems - this isn't just difficult internally but you end up competing with yourself for users, there aren't many people who want to pay multiple subscription fees. Even if they're free-to-play most people who play MMOs prefer to invest in one rather than spread their time across several.

And given that Mass Effect's space opera setting bares more than a passing resemblance to the Star Wars universe I am very skeptical Bioware could maintain concurrent MMOs for these two franchises.

Mass Effect: Mako Racing sim...

ALL OF MY HATE AND RAGE!!!!!!!!!!!!!!
image

I have a great idea, why don't you concentrate on the single MMO you're working, the one that isn't out yet, before you go deciding to make another one. This is totally the beginning of the end for Bioware. DA2 suffered because they didn't stick to the game style that made the first one a hit. TOR is due, and I am looking forward to it, but Bioware is behind schedule for a bad game. No studio stays perfect forever.

But, you can slowly see them changing elements in their games and slowly but surely, they are changing things for worse, IMO. They are also starting to reuse elements in their games. The innovation is starting to bleed away. DA2 was already Dragon Age Effect. The item system got dumbed down in ME2 (other than that, it was a pretty damn great game), from the first game.

Meh, we'll always have your earlier games to work with when it goes really bad. It's kinda like cancer, it starts slow and if it's not taken care of, it spreads and become systemic, then it's terminal.

Though, part of me thinks the cancer is honestly starting at EA more than Bioware. Also, if you look back, how many original Bioware programmers are there? I don't know, but how close is it to being just a name?

Edit:

A Call of Duty-style Mass Effect multiplayer title was rumored in late 2010, and still could come to be.

What about that actually seems like a good idea exactly? The last thing I would want is a CoD clone with the ME name on it, personally.

No, no, no! This does not, in any way, fit the franchise. It's always been an RPG centered around a reasonably good third person shooter experience, and to pick up multiplayer is to drop the RPG element entirely.

If Bioware does go ahead with this, then it's just going to seem like a MASSIVE cash grab.

This absolutely screams of EA meddling. but that's ok Bioware, just keep milking your franchises that are still worth a damn until they are worth about as much as the dog shit I wiped from the bottom of my shoe this afternoon. I'm sure once you've whored away all your integrity to EA the big pile of money you will be left with will be more than enough to make you forget you were ever a respected game developer. I'm sure the rest of the gaming community will have long since forgotten by that point anyhow.

Now as for this Mass Effect MMO. Hell if their recent history is anything to judge by the development time for this will take place over the course of a a four day work week with likely a day to spare. If we are really lucky they will even use the same three maps for every single location in the game so players never have to worry about learning new areas and possibly getting lost in the process.

Also, I can only hope they take make sure every single time you press any button what-so-ever you are treated to some mind blowing awesome effects. This way you know, ya don't have to worry about putting any thought into actually playing the game. Hell ideally they will "streamline" content in this gem to the point you'd be able to read a book while rubbing the controller on the floor and still be able to walk away from most fights unscathed.

Equipment and skill trees shouldn't be too complicated either. Hopefully they will "streamline" weapons to something like "little gun", "medium gun", "big gun", and "really big gun". and armor to something like "bad armor" and "good armor". That way you won't have to waste too much of your time on worrying over a large selection of equipment. Skill trees should be "streamlined" to something like "skill sticks" with no branching. They should consist of "shootin", "fightin", and maybe in an expansion or two you can add in "magic" as a third skill stick.

Finally they are going to want this to appeal to the broadest base possible. With that said you can only hope they rip out anything that caters to that niche audience of those pesky discerning gamers. This of course means completely removing anything that might be praised as innovative game design or in depth thoughtful gameplay.

I believe that as long as they stay their current path then this game has the potential to be something we will remember for a long time to come.

I like the idea, but I suck at MMOs. Plus, we all know how stupid people get when they congregate in big groups over the internet.

That said, if it happens and Geth is a playable race, I might consider giving in...

mindlesspuppet:
Have you seen a Krogan, Drell, Salarian, or Turian woman in any of the games? Have you seen any females of the lesser important races; Elcor? Batarians? Vorcha? Volus?

Of course not.

I fully realize they "have" females, but I chose to make a comment insinuating at the fact that none have actually appeared in the games -- I suppose next time I'll spell that sort of thing out.

Krogan females we haven't seen because of how valuable fertile ones are with the genophage and all. Drell are practically an endangered species. Only 10% of the salarian population are female and are thusly very important to their society, holding high positions of power.

As for the less prominent races, how do YOU know you haven't seen females? For all we know, male and female could be indistinguishable for everyone outside of the species. (I most certainly wouldn't be surprised if this was so for elcor, volus, and batarians.)

NOoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!

...Sorry, I just couldn't think of a better way to sum that up. Really does it matter what the theme of an MMO is? Every single one is almost exactly the same, just swap out Orcs for Geth. Night Elves for Asari! I've played a lot of them and aside from one or two, its all basically the same dance.
Especially nowadays where everyone wants to copy WoW. WoW may be hugely popular but I hate it just because of the effect it has on innovation in the MMO market.

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