SOCOM 4 Holds Features Back from Pre-Owned Purchasers

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SOCOM 4 Holds Features Back from Pre-Owned Purchasers

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If you want the full SOCOM 4 experience, you're going to have to pay for it, one way or another.

Zipper Interactive, the developer behind the SOCOM series, has revealed a incentive scheme to encourage people to buy a new copy of the latest game in the series, SOCOM 4: US Navy SEALs, rather than pre-owned one. This schemed is called "SOCOM Pro," and bears a rather striking resemblance to EA's project ten dollar and online pass initiatives.

SOCOM Pro allows access to a number of custom online game queues, including several that were part of the game's beta. The games are ranked, and will be regularly updated over the course of the game's lifespan. The pass also grants access to two new weapons: the M-16 for Navy SEALs players and the AK-47 for Insurgent players. According to Zipper, these are weapons that fans have been clamoring for, and SOCOM Pro users can expect to have them within 30 days of the game's release. The studio said that the Pro members would also receive new content further down the line, like exclusive multiplayer maps, co-op options and dedicated leaderboards.

Anyone who buys a new copy of the game gets all the Pro content as part of their purchase, while anyone who picks up a pre-owned copy will be able to purchase a Pro membership through PSN for $15. Unfortunately for the pre-owned players, these memberships won't be available until April 26th, a full week after the game comes out. It's hard to know if the Pro membership is worth the money, however, as so much of the content associated with it is yet to come. As it stands, a few custom game queues and a pair of new guns doesn't really sound like a must-have purchase, especially as it doesn't seem that pre-owned purchasers are actually barred from playing online.

SOCOM 4: US Navy Seals - or Special Forces if you're in the PAL territories - comes out for PS3 on April 19th in North America, April 20th in Europe, and April 21st in Australia, New Zealand and the UK.

Source: US PlayStation Blog

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They pulled this crap with FTB3 so I'm somehow not surprised. Keeps the online features locked until you pay a premium for the content.

Well whatever, I'll pick this game up eventually.

Good thing nobody does want the SOCOM4 experience.

Frankydee:
They pulled this crap with FTB3 so I'm somehow not surprised. Keeps the online features locked until you pay a premium for the content.

But you don't pay for any premium content if you buy the game new.That's the point.You only pay the $15 if you buy the game used,which is pretty fair,to be honest.
Hosting server costs money,and piggybacking on their servers after buying a used game can be costly.

I thought that said 'pre ordered' for a second and I was like: this is the stupidest fucking idea I've ever heard of.

but...yeah.

wait, why would you want to have the m16 and ak 47 of all things in a game?
those guns are literally in every shooter set after ww2 and before the advent of pew pew laserguns(and in the case of fallout even laserguns did not stop the ak from appearing)

The studio said that the Pro members would also receive new content further down the line, like exclusive multiplayer maps, co-op options and dedicated leaderboards

Knowing todays video game market, we'll still have to pay for them

It says the pro items won't be available until a week after the release of the game. To me that is not that big of a deal since how many used copies are you going to get a week from release.

Still it doesn't sound as crazy as EA's new purchase ideas. But I can see this becoming the wave of the future

MattRooney06:
The studio said that the Pro members would also receive new content further down the line, like exclusive multiplayer maps, co-op options and dedicated leaderboards

Knowing todays video game market, we'll still have to pay for them

And let's face it, if anyone's going to play multiplayer on an FPS, they are going to play Black Ops.

Modern Warfare 3: Buy it new and get instant access to primary weapons. Preowned will only get handguns and spitballs.

kman123:
I thought that said 'pre ordered' for a second and I was like: this is the stupidest fucking idea I've ever heard of.

but...yeah.

Good I wasn't alone

OT: Everyone's trying to be EA aren't they? Pretty soon Activision is going to be doing this stuff

Well thats one company I'm going to refuse to be games from now. Doesn't hurt me much because I've always hated the SOCOM series.

Platform: PS3. Deal breaker right there.

I wouldn't buy a game that would remove features for being used. The principal of the matter is they want more money. I frown on greed on matters like this. Like with paying for DLC minor changes to characters appearances.

Exocet:

Hosting server costs money,and piggybacking on their servers after buying a used game can be costly.

Except there's the exact same number of people playing the game online because the person who sold it can't play it anymore.

Buy pre-owned games = The developers that work their asses off get nothing
£10 for full content is fair.

TwitchyGamer101:
Platform: PS3. Deal breaker right there.

I wouldn't buy a game that would remove features for being used. The principal of the matter is they want more money. I frown on greed on matters like this. Like with paying for DLC minor changes to characters appearances.

Lol? more money? They get none from you so don't expect to be able to use their maintained servers for free.

if I buy a game new and there are codes in it I dont want I usually get online and give them away (to buyers of the used game) so the used game market can live.

recently I gave away my bulletstorm code someone out there who bought it used still gets the gears of war beta.

on that note I know most people got it but does anyone need the limited edition bonus content code for crysis 2?. (am I allowed to offer stuff like that on this site? when I say offer I mean free no money)(dunno if its platform specific but this is the xbox 360 version).

ThisIsSnake:
Buy pre-owned games = The developers that work their asses off get nothing
£10 for full content is fair.

They already got the money from the guy who bought it originally.

If they want to sell more new stock they need to reduce the cost to a price people are willing to pay.

Nerf Ninja:

ThisIsSnake:
Buy pre-owned games = The developers that work their asses off get nothing
£10 for full content is fair.

They already got the money from the guy who bought it originally.

If they want to sell more new stock they need to reduce the cost to a price people are willing to pay.

Last time I checked game prices go down over time. Your choice is wait, buy new or pay for additional content. It's as simple as that.

Nerf Ninja:

ThisIsSnake:
Buy pre-owned games = The developers that work their asses off get nothing
£10 for full content is fair.

They already got the money from the guy who bought it originally.

If they want to sell more new stock they need to reduce the cost to a price people are willing to pay.

Not a bad point, but at the same time the reality is we're not talking huge savings here. We're talking losing sales to companies selling used copies for $5 or, at most, $10 less than a new copy. I may be wrong, and I know everyone likes a deal, but I would imagine most people willing and able to spend $55 on a game would be able to spend $60 on it too.

Why punish the end user like this? When poeple buy games they expect to have some kind of ownership over those games, preowned games are a symptom of £40-£50 being a BIG investment for many people.

Nerf Ninja:
If they want to sell more new stock they need to reduce the cost to a price people are willing to pay.

Extactly. If you look at Blu-rays you hardly ever see used sales of those at retail outlets (and never hear big companies bitching about them). Why? Becuase a bluray is only around £10-£20. I can walk into GAME and see as much floor-space dedicated to used as new and yet HMV and other movie/music retailers don't really stock used of any other media. £45 is too much for many games which have become generic in nature and stunted in length, for a 5-7 hour experience and inconsistant multiplayer made for padding who can blame customers for being turned off by modern gaming pricing.

people wouldnt buy games pre owned if they werent so damn expensive!!! did u know that publishers???

kman123:
I thought that said 'pre ordered' for a second and I was like: this is the stupidest fucking idea I've ever heard of.

but...yeah.

yeah i though that too.

....

Why is it so wrong to buy preowned (Flameshield: Yeah so COMPANY doesnt get the full $60)
some of this shit isnt worth the $60 you pay for it (Bulletstorm IMO).

So say you buy it used...(IE Gamestop) you would drop $55 used and then have to drop $15 to pay the "subscription" too?

Scrumpmonkey:
Why punish the end user like this? When poeple buy games they expect to have some kind of ownership over those games, preowned games are a symptom of £40-£50 being a BIG investment for many people.

Nerf Ninja:
If they want to sell more new stock they need to reduce the cost to a price people are willing to pay.

Extactly. If you look at Blu-rays you hardly ever see used sales of those at retail outlets (and never hear big companies bitching about them). Why? Becuase a bluray is only around £10-£20. I can walk into GAME and see as much floor-space dedicated to used as new and yet HMV and other movie/music retailers don't really stock used of any other media. £45 is too much for many games which have become generic in nature and stunted in length, for a 5-7 hour experience and inconsistant multiplayer made for padding who can blame customers for being turned off by modern gaming pricing.

The main problem would be of course, that if the price of new is reduced so will the price of used. Until the price is reduced to so low that it is equal to buying a DVD or Bluray that it's not worth trading in any more, people will still be able to get them used.

Most people trade in games simply because they can't afford to buy the next one they want, so have to sacrifice the older one. Imagine having to do that with DVDs/Blurays? I can't believe the film industry would survive in such a market.

I personally think the games market is overdue for a new crash and things like this are small attempts to hold it off, don't really think it's going to work though.

I love the bit where it tells you the the membership won't be available till a week after release... If your game is showing up used in less than a week, then you have a real piece of shit on your hands.

OT: This was inevitable. And as soon as the Gamestop gets a used copy in, they will be selling it for $55, so it won't even be worth going pro from a used copy for a while. If Gamestop were smart though, they would sell it for cheap enough that it's only $55 with Pro membership, so we can get the game even cheaper if we don't give a crap about pro. Meh, it's been like this on the PC for a long long time, it's impossible to buy used games unless they are really old.

PS. This only enforces the $60 game model though, it forces you to stay within that model, and if games keep selling then it's like saying you're ok with them charging that much for them.

Nerf Ninja:

Scrumpmonkey:
Why punish the end user like this? When poeple buy games they expect to have some kind of ownership over those games, preowned games are a symptom of £40-£50 being a BIG investment for many people.

Nerf Ninja:
If they want to sell more new stock they need to reduce the cost to a price people are willing to pay.

Extactly. If you look at Blu-rays you hardly ever see used sales of those at retail outlets (and never hear big companies bitching about them). Why? Becuase a bluray is only around £10-£20. I can walk into GAME and see as much floor-space dedicated to used as new and yet HMV and other movie/music retailers don't really stock used of any other media. £45 is too much for many games which have become generic in nature and stunted in length, for a 5-7 hour experience and inconsistant multiplayer made for padding who can blame customers for being turned off by modern gaming pricing.

The main problem would be of course, that if the price of new is reduced so will the price of used. Until the price is reduced to so low that it is equal to buying a DVD or Bluray that it's not worth trading in any more, people will still be able to get them used.

Most people trade in games simply because they can't afford to buy the next one they want, so have to sacrifice the older one. Imagine having to do that with DVDs/Blurays? I can't believe the film industry would survive in such a market.

I personally think the games market is overdue for a new crash and things like this are small attempts to hold it off, don't really think it's going to work though.

I don't think we are due for a 'crash' ala 1983 but the AAA portion of the industry is stagnating, both in terms of ideas and sales, becuase of its massive price entry point. Let us take a look at the growing areas of gaming;

Indie games; lower priced experimental titles that offer the player a wide range of experiences at a wide range of prices.

Social games; Mainly 'free' games with no barrier to initial entry. At worst they attempt to extort the player to continue gameplay but many are simply made with ad-revenue in mind.

Smartphone games; As cheap as £1, these games tend to be short, simple but can be wildly effective. The fact that almost anyone can make and submit them (with the expection of what control-freak Apple's App store decides it dosen't like) on no budget at all means pricing is
incredibly low.

What do they all have in common? Lower price, higher consumer choice and power. The AAA industry is dominated by a few big 'safe' releases largely becuase many consumers feel that the financial risk of experimenting with new games is too great. Games like CoD are a main choking off point, paying £55 for a Cod game leaves you little appetite to buy any more games that month and many feel they HAVE to buy something like Madden or FIFA to not get left out. If games like Homefront ,Ensalved, Heavenly sword etc had lower priciing then it might entice consumers to buy more of them and help open up the industry. Activision/EA helps no-one by making its products too expensive for many to buy new, they could sell more titles are a wider range of titles simply by cutting prices.

StriderShinryu:

Nerf Ninja:

ThisIsSnake:
Buy pre-owned games = The developers that work their asses off get nothing
£10 for full content is fair.

They already got the money from the guy who bought it originally.

If they want to sell more new stock they need to reduce the cost to a price people are willing to pay.

Not a bad point, but at the same time the reality is we're not talking huge savings here. We're talking losing sales to companies selling used copies for $5 or, at most, $10 less than a new copy. I may be wrong, and I know everyone likes a deal, but I would imagine most people willing and able to spend $55 on a game would be able to spend $60 on it too.

Wow I wish I lived in America. New games cost around $100-110 new over here, and yet pre-owned can drop $30-50 off the price. Here the discount is worth it. It seems like a good idea as the person who sends back the game has already paid the full price for it and I fail to see why the game needs to be purchased twice. Am I missing something? No new product is being created and the user base is staying the same size...so why the added cost for pre-owned?

teebeeohh:
wait, why would you want to have the m16 and ak 47 of all things in a game?
those guns are literally in every shooter set after ww2 and before the advent of pew pew laserguns(and in the case of fallout even laserguns did not stop the ak from appearing)

Thats what I was thinking...

Not much to say here but whatever, probably wasnt going to buy SOCOM 4 anyways. Though I can never fully be against a practice like this, as it is aimed for making money off of used game sales.

oh another shooter exits thread

Starting to get a little tired of being treated like a thief by game companies.

With my experience with ranked matches in SOCOM, not getting Pro would be a good thing.

I mean, I have to pay an extra $15 just so I can play matches with pistols or shotguns only?

no thanks.

but, on the other hand, something tells me that ranked matches are how you increase your level, so you might see a bunch of rank 1's running around in matches............

I can understand the idea behind this. I mean, used game sales essentially hurt company profits, however little. Not long ago, there was little to no incentive to buying a game new, especially with used newer games where disc damage was unlikely and the price is 5-10 dollars cheaper. It can be interpreted as greed, but they have to get their profits back somehow.

However, the 15 dollar price tag is just far too steep, especially for lackluster DLC. For Dragon Age, as much as I loved her character, I sure as hell would not have paid 15 bucks just to get Shale on my party. This game's content at least seems to be worth the investment, though I wouldn't hold my breath until I know the game is actually decent.

this is bullshit because they've left it so late to tell us. I bet they'll make a lot more off of this game by doing this than they would if everyone bought new. this game isn't going to sell as it is so people will be picking up preowned copies left right and center.

"The pass also grants access to two new weapons: the M-16 for Navy SEALs players and the AK-47 for Insurgent[s]..."

You know, I can't wait for Duke Nukem forever. A none-too-subtle return to games that let you use new and innovative ways to blast alien pigmen apart. It's so much better than military games, where standard weapons soldiers are outfitted with on their first day of training AREN'T CONSIDERED #%@&ING "UNLOCKABLES"! $&%#ing hell.

And "two new weapons"? Why do game developers feel any weapon made nearly half a century ago needs to be 'unlocked' and considered 'new' in order for its divine brilliance to illuminate the digital battlefield. Who in the world is their 'military information adviser' or whatever they call that position, AND WHY AREN'T THE DEVELOPERS LISTENING TO THEM.

Got to work an hour early, so I'm spending my time *%@#ing on the boards right now. Fun fun.

Boyninja616:

MattRooney06:
The studio said that the Pro members would also receive new content further down the line, like exclusive multiplayer maps, co-op options and dedicated leaderboards

Knowing todays video game market, we'll still have to pay for them

And let's face it, if anyone's going to play multiplayer on an FPS, they are going to play Black Ops.

agreed, regardless of your views on the game black ops is king of the FPS market....followed closely by Halo

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