Prototype 2 Dev Video Explores the New Role of Alex Mercer

 Pages 1 2 NEXT
 

Prototype 2 Dev Video Explores the New Role of Alex Mercer

The Radical Entertainment team has released a video going in-depth on Alex Mercer, his role in Prototype 2, and his relationship with the new protagonist.

The kindly developers of the upcoming Prototype 2 have finally bent under the collective curiosity of the fanbase and given us all a brief summary of what in hell Alex Mercer, the protagonist from the first game, will be doing this second time around. Apparently, he'll be filling the role of black-hearted, evil antagonist.

The hero of the new game will be James Heller (who seems to share Mercer's penchant for wearing hoodies beneath leather jackets), a man whose family was killed by the Blacklight virus that terrorized New York in the first game. This immediately puts him at odds with Mercer, who unleashed the virus. As if that weren't enough, Mercer goes out of his way to infect Heller with the same virus, which proceeds to give Heller similar powers to Mercer. Heller then sets off to "destroy his maker", as the devs put it, comparing the face off between maker and make-ee to the struggle between Luke Skywalker and Darth Vader, or the showdown between David and Goliath (which actually makes no sense, but Radical makes good games, so I'll forgive them that).

Part of their reasoning behind switching protagonists, the devs say, was that you had just spent the first game building Mercer up into a god-mode killing machine, so there's not much ground left to cover with him. What if instead you had to build someone else up to be powerful enough to take down the ultra-powerful Mercer? That sounds like a worthy sequel.

What's interesting is that even though Mercer is the antagonist in the game, that doesn't necessarily mean he's a bad guy. Mercer's motivations aside, Heller has more than enough reason to want to pummel Mercer into a smear on the wall to avenge the death of his family, so we could be looking at a battle between two super-powered shades of grey then a clear cut black-and-white battle between good and evil. Of course, Mercer certainly could have become a rainbow-hating, baby-scaring baddy since the last game, but we'll have to wait for the game to come out to find out whether-or-not that's the case.

Permalink

"What's interesting is that even though Mercer is the antagonist in the game, that doesn't necessarily mean he's a bad guy."

Well he was - to put it gently - a fucking arse hole in the first one, so now that he's actually fulfilling the antagonistic role I don't see why they can't just make him an official baddie.

I fucking loved Prototype. I have never had more fun with a sandbox game. The gameplay was really solid. The story, while not told the best way, was alright, and Mercer was a fun homicidal maniac to just go berserk with.

I don't like the idea of having to kill him though. I just don't think its possible. Regardless, I'll buy and play the hell out of this game.

So, Mercer becomes the villain, the first thing he decides to do with his god-like powers is give the 'baby' form of the exact same powers to someone who I'm guessing clearly hates him...

And then Heller will inevitably proceed to upgrade these powers to have a show down with Mercer all while more than likely being chased down by the military whilst mowing down civilians with his giant blade hands...

Right... No sorry, Prototype one was a good game and all, but this sequel will more than likely only make strained sense at best.

I feel odd like in golden sun


I grew to like Alex Sign well I'll give it a chance but I'll miss my boy I just hope they tie up lose end. Like that stuff with his sister.

Prototype's story is one of the best cases of applied moral ambiguity in my opinion, with the desire for self-preservation being integral to Alex's actions later in the game, which everyone else understandably perceives as horribly evil. As for the sequel... it makes sense to turn Alex into the antagonist, but I'm not sure that a protagonist with nothing but revenge as his motivation is as good a decision. I want to have faith in the developers making sense of it like in the previous game, but we'll just have to see how it turns out.

I don't want to kill Mercer. He isn't going to run off and start another outbreak, so I'll need something more before killing god becomes a good idea.

I liked Alex Mercer - sure, he wasn't the nicest protagonist in the drawer, but he never pretended to be either.

Also, as some have said, the plot for Prototype 2 doesn't make sense - why the hell would Mercer infect another person(unwilling at that)?

So yeah... I really enjoyed the first Prototype, so I'll probably get this one too, but right now I don't have very high hopes.
But who knows, maybe there will be a team-up or something? Let's hope so.

For some reason, the developers on the video didn't feel *genuine* to me. That "spark" developers have when they talk about their newest game.. I didn't see it. I'm not really sold on the second installment based on what and how they presented it.

Woodsey:
"What's interesting is that even though Mercer is the antagonist in the game, that doesn't necessarily mean he's a bad guy."

Well he was - to put it gently - a fucking arse hole in the first one, so now that he's actually fulfilling the antagonistic role I don't see why they can't just make him an official baddie.

Probably trying to go for depth.

Whether they'll make it work or not, remains to be seen. But I can't see how it could work, considering...

Art Axiv:
For some reason, the developers on the video didn't feel *genuine* to me. That "spark" developers have when they talk about their newest game.. I didn't see it. I'm not really sold on the second installment based on what and how they presented it.

I'm completely with you.

I wouldn't be surprised to see an ulterior motive to Mercer infecting Heller, similar to Kain and Raziel from the Legacy of Kain, that OTHER series with a second game played as a character hunting down the previous iteration's hero who appears to have arbitrarily ruined your life by making you a monster.

Or not.

Maybe they could follow the Souk Reaver series lead and have a third game where you play as both characters. It worked in Defiance.

From the looks of it my guess is that Mercer gave Heller Blacklight but also what he could of his family or at least memories. That's just my guess but I think it would be a good way of explaining it.

I thought the first game was great so I'll definitely be buying this game. =)

Irridium:

Woodsey:
"What's interesting is that even though Mercer is the antagonist in the game, that doesn't necessarily mean he's a bad guy."

Well he was - to put it gently - a fucking arse hole in the first one, so now that he's actually fulfilling the antagonistic role I don't see why they can't just make him an official baddie.

Probably trying to go for depth.

Should be interesting if they're still using the same terrible writers and actors from the last game.

Irridium:

I guess I could give it a look, but it might take some time to get used to having Alex as the bad guy...

Also, why would he infect the new protagonist in the first place? I can't really wrap my head around it. Unless of course, he had some ulterior motive...

Not convinced at all with this direction

Didnt Alex get blown to bits with a nuke and come back? how is this guy going to beat that?

It's absolutely a reasonable plotline. Crazy shit is going on, and i'm sure that infecting a random person could be exactly what Mercer needs to do through some complex, convoluted plan that is the trademark of countless stories. Theres no reason to assume that this setting can't work...but there is something more important to mention.

It doesn't matter what the story is. Yes, we all love a well told story, good characters, all that stuff. In Prototype, you body-slam helicopters. That's your story. It matters almost nothing if the plot is good, or even if it makes sense. The purpose in Prototype is to do crazy, unbelievable shit. Everything else is expendable.

Dusk17:
Didnt Alex get blown to bits with a nuke and come back? how is this guy going to beat that?

The same way you beat bosses as Alex; beat him into a pulp and eat him.

You know, there are a bunch of ways you could run Prototype's concept into the ground with a sequel, but for what it's worth it seems it's at least not going to be any of the obvious ones.

Prototype was already pretty polished for a new IP, the sequel is looking good.

So, who wants to try to figure out where that map behind that guy is for?

Woodsey:
"What's interesting is that even though Mercer is the antagonist in the game, that doesn't necessarily mean he's a bad guy."

Well he was - to put it gently - a fucking arse hole in the first one, so now that he's actually fulfilling the antagonistic role I don't see why they can't just make him an official baddie.

Well, he's only the villain if you play him as a mass-murdering sociopath.

I heard that Heller attemped suicide before Zeus found him, maybe him infecting him was his way of trying to save him? Makes sense if they go that route, if not then whatever they had for Prototype 1 will be washed away with boos and heckling, plus angry emails.

Also, they better tweak this one in terms of AI. FOr a game that was selling itself as "you are a one man army" I never felt that way since as soon as you show up, everything tries to school. Completely forgetting that whatever it is you're fighting, was fighting the opposing side a few seconds ago. I mean, when a marine and a rancor thing team up and kill you, something is seriously wrong with the AI.

Hmm...Prototype was good...but had a LOT of flaws. This is looking decent.

And David v Goliath? I'm thinking Goliath v Goliath. Fucking awesome.

I like how they say "It's a whole David vs. Goliath thing. You're building up to where you have to take on this guy, but you think 'do I really have what it takes?'"

And then they proceed to show the new protagonist shooting helicopters, ripping off a tank's barrel, tearing off a monster's arm, and then throwing a monster to the ground.

Yeah, David vs. Goliath my ass. More like Goliath vs. Golia-

kman123:
Hmm...Prototype was good...but had a LOT of flaws. This is looking decent.

And David v Goliath? I'm thinking Goliath v Goliath. Fucking awesome.

Ninja'd

The story in the first Prototype was atrocious at best. Alex Mercer was a completely schizophrenic, he jumped sides from trying to spread the virus to trying to prevent the virus from spreading. Then he starts taking orders from some random military guy on a phone he randomly finds under a telephone booth of which he had no reason to look there in the first place, and starts killing some more things. Mercer was a stupid character who could never choose what to do for himself, completely inconsistent with every other cutscene, and a general unlikable douchebag who slaughters innocent civilians just because that for some reason we were supposed to root for.

Though I guess the action was okay. Got a bit tedious and repetitive, though, and the over-the-top-violence was really unnecessary.

Prototype 2 looks to fall down the same path the story did, and the developers seem to have no idea how to formulate a coherent story. I may check it out if it's real cheap or if my friend gets it.

Maybe Mercer wants to die? Maybe he's got a guilt complex from being the reason millions of people died, and now he thinks the only way he can die is if another Blacklight being like him takes him down and absorbs him? Or maybe he just wanted a friend.

Also props for making your protagonist black and not making him a jive-talking stereotype. I think that's the first one in the last two years, if you don't count Commander Shepard (who was only sometimes black).

I still like this over inFamous. Played inFamous once through the Hero mode then 1/4 on villain and was board to death. Story was more interesting than Prototype's but when your done theres at least something to do in Prototype.

The big secret of Prototype?

Once Alex realizes this, he is free to become whoever or whatever he wants. Perhaps he decides that the only way he can be killed is if he creates someone more powerful than he.

i thought we already knew this? sure i read he infected him because he needed allies and heller was chosen because he survived in the ifection zone

Yeah Alex was a pretty clear villain in the first game. He killed indiscriminately and ate everyone and did nothing but seek revenge. Even if you say the canon doesn't involve him nomming on tons of random civilians his actions were still selfish and evil. I have the bad feeling the new guy will be just as evil due to the trademark powers really only being good for murder. Still one evil dude against another in the ultimate evil off should be nice.

Remember guys, Storyline Mercer only killed civilians when he had to. Gameplay Mercer was as violent as you wanted him to be. A bit of a divide, but whatever.

Also, what's to say Mercer hasn't gotten more powerful? Redlight certainly has judging by those monsters, what's to say Blacklight hasn't?

My checklist for Prototype 2:

1. Weaker Whipfist.
2. More power diversity, with obvious strengths and weaknesses.
3. More tough humanoid enemies.
4. More viral forms.
5. More types of supersoldiers.
6. Specialists (like Cross) as common enemies or mini-bosses.
7. Tighter controls.
8. Better characterization.
9. Better Stealth mechanic and AI.

Optional: Multiplayer
a) Freeroam Versus mode: You vs 1-3 friends vs NYC vs Blacklight vs Blackwatch.
b) Freeroam Co-Op mode: You + 1-3 friends vs whatever they can throw at you.
c) Challenge mode: You + 1-3 friends completing objectives.

If there's one game (Apart from Mirror's Edge, Assassin's Creed, Red Dead Redemption and Infamous) that could benefit from a multiplayer sandbox, it would be Prototype.

Scott Bullock:
course, Mercer certainly could have become a rainbow-hating, baby-scaring baddy since the last game, but we'll have to wait for the game to come out to find out whether-or-not that's the case.

He was pretty much already a rainbow-hating, baby-scaring baddy in the last game. I think we can safely say that, now that he has assumed the antagonist role, this will be, if not a white vs black battle, then certainly gray vs black. Hell, depending on what kinda person James Heller turn out to be, we could be looking at a black vs black battle.

Ninjat_126:

My checklist for Prototype 2:

1. Weaker Whipfist.
2. More power diversity, with obvious strengths and weaknesses.
3. More tough humanoid enemies.
4. More viral forms.
5. More types of supersoldiers.
6. Specialists (like Cross) as common enemies or mini-bosses.
7. Tighter controls.
8. Better characterization.
9. Better Stealth mechanic and AI.

Optional: Multiplayer
a) Freeroam Versus mode: You vs 1-3 friends vs NYC vs Blacklight vs Blackwatch.
b) Freeroam Co-Op mode: You + 1-3 friends vs whatever they can throw at you.
c) Challenge mode: You + 1-3 friends completing objectives.

If there's one game (Apart from Mirror's Edge, Assassin's Creed, Red Dead Redemption and Infamous) that could benefit from a multiplayer sandbox, it would be Prototype.

quoted for truth.

Also, why exactly does Mercers infect the guy who probably hates him the most in the whole world, with a virus that he knows from experience will make him into a god.killing abomination. What the hell?

I notice that it only shows Heller beating on military. Kind of ironic since, as someone who lost his family, he should be way more conscious of unnecessary civilian/military deaths when his only goal is to kill Alex. If, when I play this game, I get Hellers sob story about his family dying and how he's so mad about it. If While in proceeding mission, he ends up indiscriminately killing whomever and whatever, I think I'll probably end up being completely detached from the story. I know it's difficult, but it shows in Prototype and it probably will in the sequel. There's going to be a complete duality between cut-scenes and gameplay where the character goes from brooding about his loss to completely slaughtering everyone. Grand theft auto at least sets your characters up as sociopaths, sometimes. Prototype one at least had Alex sort of disconnected, due to his amnesia. What's this guy's excuse? Yeah, yeah. He who hunts monsters.

 Pages 1 2 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here