Bethesda Working on Glitch Fixes For New Vegas DLC

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Bethesda Working on Glitch Fixes For New Vegas DLC

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Troublesome robots may keep you from your meeting with the Burned Man in Honest Hearts.

Fallout: New Vegas publisher Bethesda reports that a fix is in the works for the technical issues that are preventing some people from playing the Honest Hearts DLC. This fix will be integrated into the game's next patch, although Bethesda has yet to reveal when the patch is due.

The problem with the DLC seems to revolve around ED-E, a robotic companion that players can pick up in the game. There are dozens of bugs attached to him, and some of them are preventing people from starting the new content. A commenter on the official Bethesda Blog raised the issue, to which community manger Nick Breckon replied that Bethesda was aware of the issue, and was working on it. Unfortunately for players already suffering the bug's effects, he said that the fix would not do anything for games that were already broken, and players would have to revert to an earlier, unaffected save.

This new issue is just the latest entry in the catalogue of technical issues that have plagued New Vegas since its release. This isn't even the worst problem that players have had to put up with; the last patch actually broke the game for some Xbox 360 players. Obsidian has admitted that its games ship with a lot of bugs, but that confession isn't worth a great deal if it doesn't do a better job of fixing them.

Source: via CVG

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Not one problem have I seen since they fixed up Dead money. Maybe I'm just a lucky one.

I'm just sad I couldn't take ED-E (or Rex for that matter) along with me :3

This is what has put me off of buying the new DLC. The game is just bug-riddled and it really has clouded my opinion of the game to the extent that I just can't pick it up and play it any more.

People said Fallout 3 was buggy but I experienced nothing that wasn't aesthetic, New Vegas on the other hand has just been insane.

It's frustrating really, because I really enjoyed it at first.

Ouch. That's just not on. Why was this allowed out to the public? Surely testing would pick that up... Sheesh.

Every day these guys are in the headlines for a some glitch... they seriously need to sort out their workforce.

You know for once I wish they'd test the DLC and fix the glitches BEFORE they release it. Has there ever been a release of theirs that HASN'T had issues?

Y'know it's gotten bad when it becomes frontpage news that they're fixing glitches in the new DLC.

Well is the patch also going to fix the fact that HH's companions can't swim and do a weird buggy dance over the water? Or how about you can't take on the FOTA doc as a companion after the DLC? Unless you have Rex with you that is then he uses a unique line and follows you. Seriously I felt this DLC did not live up to what was expected. The story was meh if not lacking and after I completed the DLC with both endings I felt like I was confused.

Also it felt much shorter than Dead Money and wasn't as engaging or interesting as it should've been. All I can say is that HH wasn't worth my 800MSP and that the next DLC had better be well better or I'm ignoring it completely.

Really makes me long for the days of Bethesda's "ruining" the Fallout franchise with Fallout 3.

Don't get me wrong, Fallout New Vegas is--bugs aside--a great game, in many ways better than Fallout 3. The problem being the bugs are hard to put aside and a direct sequel (game mechanics wise) SHOULD be better, that's the base assumption when you're working with tools already provided. You use the experiences and feedback of the first time to make the next game better, more robust.

Obsidian failed to do that. I know fans have all the excuses in the world for why Obsidian is "off the hook" on making a terribly buggy game, such as: "They were using another designers game engine!" "Their publisher didn't give them the time/funds necessary to do it!" etc.. But these all fall short when you realize that Obsidian has had the same exact issues with every different publisher, while other design teams haven't.

At some point you have to stop pointing the finger of blame elsewhere.

I was keen to buy the new DLC but this news has obviously put me off. I would have thought that after the previous complaints about the glitches with New Vegas that they would have put a bit more effort in with the DLC. Guess not.

Really Bethesda/Obsidian... again? Don't you guys ever learn?

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Still?! Seriously?

Thedek:
Really Bethesda/Obsidian... again? Don't you guys ever learn?

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For once i agree with the ponies...wait...

...MADNESS!


Look at what you've done Bethesda and Obsidian!!!

Does anyone know how the ED-E related bugs are activated? I had him for quite a while as a follower. If that means I won't be able to access the DLC I sure won't be buying it.

More over... I wonder how many of the readers are actually HAVING this problem?

Dulcinea:
Ouch. That's just not on. Why was this allowed out to the public? Surely testing would pick that up... Sheesh.

"Testing" isnt something Bethesda do. They like to give the greatest gift of all to their fans, the gift of "surprise". Others (the fans for example) would perhaps consider this gift to be more "frustration" however. :p

What about the previous DLC bugs? I've had to abandon my level 22 hardcore playthrough because I can't get dog/god to stop being my companion to get all the people for dead money to be ready for the heist. It's really quite annoying.

Glad I didn't buy this, ED-E has been AWOL for a while now but Rex Growls at his presence every time I ask him to join me. And before you ask, no, ED-E is not in Primm.

Fasckira:

Dulcinea:
Ouch. That's just not on. Why was this allowed out to the public? Surely testing would pick that up... Sheesh.

"Testing" isnt something Bethesda do. They like to give the greatest gift of all to their fans, the gift of "surprise". Others (the fans for example) would perhaps consider this gift to be more "frustration" however. :p

Bethesda isn't the problem; every game Obsedian makes has complaints of being rushed and bug riddled.

Bethesda made games are better. Not perfect. But better.

Whaaaaaaa? New Vegas has bugs in it? And Obsidian STILL hasn't fixed them since it's release?

Naw... that can't be right...

Dulcinea:

Bethesda made games are better. Not perfect. But better.

Actually both developers are equally horrible when it comes to glitches and bugs. Personally I've experienced more bugs in 3 than New vegas, especially the Pitt DLC which was just broken for me.

Oblivion also had it's fair share of bugs, you couldn't even cure vampirism in Oblivion GOTY.

ChupathingyX:

Dulcinea:

Bethesda made games are better. Not perfect. But better.

Actually both developers are equally horrible when it comes to glitches and bugs. Personally I've experienced more bugs in 3 than New vegas, especially the Pitt DLC which was just broken for me.

Oblivion also had it's fair share of bugs, you couldn't even cure vampirism in Oblivion GOTY.

I'd say on the whole Bethesda has a much better track record for the games they've made.

Obsedian's lineup consists of so many rushed sequels and unfinished experiences. A lot of their games have community made mods that finish and add back in content Obseidan couldn't.

Hey Bethesta!

You know this game you keep patching?

You know it came out 6 months ago and you're still fixing glitches and technical issues with it?

Sort it out! Once and for all!

Dulcinea:

I'd say on the whole Bethesda has a much better track record for the games they've made.

Obsedian's lineup consists of so many rushed sequels and unfinished experiences. A lot of their games have community made mods that finish and add back in content Obseidan couldn't.

1. Obsidian*

2. Every Bethesda game from Morrowind onward has had a communtiy made mod too.

ChupathingyX:

Dulcinea:

I'd say on the whole Bethesda has a much better track record for the games they've made.

Obsedian's lineup consists of so many rushed sequels and unfinished experiences. A lot of their games have community made mods that finish and add back in content Obseidan couldn't.

1. Obsidian*

2. Every Bethesda game from Morrowind onward has had a communtiy made mod too.

Thanks for the correction.

Of course. Most every game has a community mod. However, they don't involve adding in massive portions of the game that were unfinished or broken, ala Neverwinter Nights 2 and Knights of the Old Republic 2.

Everywhere there is a poorly made, rushed, unfinished, buggy and inferior to the original sequel, there is Obsidian.

Or EA. ;P

Dulcinea:

Fasckira:

Dulcinea:
Ouch. That's just not on. Why was this allowed out to the public? Surely testing would pick that up... Sheesh.

"Testing" isnt something Bethesda do. They like to give the greatest gift of all to their fans, the gift of "surprise". Others (the fans for example) would perhaps consider this gift to be more "frustration" however. :p

Bethesda isn't the problem; every game Obsedian makes has complaints of being rushed and bug riddled.

Bethesda made games are better. Not perfect. But better.

True, but when you put them both together and you get a clusterfuck of epic proportions.

Thedek:

Dulcinea:

Fasckira:

"Testing" isnt something Bethesda do. They like to give the greatest gift of all to their fans, the gift of "surprise". Others (the fans for example) would perhaps consider this gift to be more "frustration" however. :p

Bethesda isn't the problem; every game Obsedian makes has complaints of being rushed and bug riddled.

Bethesda made games are better. Not perfect. But better.

True, but when you put them both together and you get a clusterfuck of epic proportions.

People's views vary on just how bad New Vegas' bus are. I've had none. Some people have it so bad they can't play.

So yeah, a clusterfuck, lol.

That's just pathetic. Annoying shit like this makes me wonder why anyone would consider Obsidian to be a competent studio, let alone good.

Seriously, are you just leaving the bugs in there to make headlines... because it must take alot of effort to release every single damn thing broken.

Super Toast:
That's just pathetic. Annoying shit like this makes me wonder why anyone would consider Obsidian to be a competent studio, let alone good.

I think they are too in love with their older games, which weren't quite as bad (black isle old fo1/2 bg kind of stuff) that and they give them too much credit for their ambitions.

Sure, it's nice to find people who have good, impressive ideas on paper, but they really ought to figure out how to make the things work.

They reach so much for the stars that they don't pay attention to the important details that will make their space rockets actually get them there in one piece.

I've still not played New Vegas again because every time I play I always experience a game breaking bug.
This is not helping my confidence with either New Vegas or Obsidian as a games studio

Thedek:

Super Toast:
That's just pathetic. Annoying shit like this makes me wonder why anyone would consider Obsidian to be a competent studio, let alone good.

I think they are too in love with their older games, which weren't quite as bad (black isle old fo1/2 bg kind of stuff) that and they give them too much credit for their ambitions.

Sure, it's nice to find people who have good, impressive ideas on paper, but they really ought to figure out how to make the things work.

They reach so much for the stars that they don't pay attention to the important details that will make their space rockets actually get them there in one piece.

If they were in the space travel business, 90% of the world's astronauts would be dead.

People need to start realizing that this is Obsidian working on this game, not Bethesda. Obsidian made the fallout series but grew jealous of Bethesda when they made the series memorable with Fallout 3. So then Obsidian was all like, hey, let us use your engine that we have no experience with. That is why the game is so buggy and to be frank, so mediocre. I just hope Bethesda is working on the next fallout alone.

Legion:
This is what has put me off of buying the new DLC. The game is just bug-riddled and it really has clouded my opinion of the game to the extent that I just can't pick it up and play it any more.

People said Fallout 3 was buggy but I experienced nothing that wasn't aesthetic, New Vegas on the other hand has just been insane.

It's frustrating really, because I really enjoyed it at first.

Exactly. I remember bugs in Fallout 3 but they never deterred me from playing it like they have in New Vegas.

The bright side to it was about every 2 hours I was forced to restart the console, lending to smoke breaks.

...And the Escapist was up in arms over Dragon Age 2, saying it was the worst RPG ever.

At least BioWare TESTS their games before launch! Bethesda...not so much. And yet where is the furor for their buggy RPG's? I know that Obsidian developed New Vegas, but I've seen similar bugs in Fallout 3 and Oblivion.

I'm half-expecting there to actually be Tentacle Bears in Skyrim- because of graphical bugs

Dulcinea:

Bethesda isn't the problem; every game Obsedian makes has complaints of being rushed and bug riddled.

Bethesda made games are better. Not perfect. But better.

True.

I have never heard the level of complaints about a Bethesda game as I have Obsidians, anecdotal experiences aside. Bethesda's games are truly massive, and do tend to suffer from bugs because of it, without a doubt they could do better, but the level of problems has never reached that of Obsidians.

And on an anecdotal level, myself, my partner, and two of our friends all bought Neverwinter Nights 2 by them, and all four of us found that our copies could not even be installed legitimately because they were so poorly done even the registration keys were improperly distributed. The game itself, after days of negotiating their (lack of) customer support to get it running, was a terrible, buggy mess that just stunned and amazes us to this day.

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