Red Faction Armageddon PC Demo is OnLive Exclusive

Red Faction Armageddon PC Demo is OnLive Exclusive

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The Red Faction Armageddon PC demo is available today, but only if you subscribe to OnLive.

If you want to lay eyeballs on the upcoming PC version of Red Faction Armageddon, you've only got one choice. It's not Steam, it's not Direct2Drive, it's not even THQ. It's OnLive, the cloud gaming service that offers instant, high-end gaming on just about any broadband-equipped PC or Mac, laptops and netbooks included.

"While OnLive has been releasing new major game titles on the same day and date as PCs and consoles, Red Faction Armageddon marks the beginning of a new era in videogame distribution, where OnLive's ability to provide an instant, frictionless demo on almost any PC, Mac or HDTV (and soon mobile) makes OnLive the universal demo platform of choice," the company said.

The full version of the game will be available from OnLive for $49.95 and will come with a free copy of Red Faction Guerrilla as well as a free OnLive set-top box. It also offers the side bonus of instant playability the moment the game goes live at 9:01 pm PST on June 6, with no downloads or trips to the mall required.

But OnLive is also taking the opportunity to promote itself as the platform of choice for PC demos, regardless of where the full game will actually be purchased. OnLive offers demos as part of its free basic service but noted with a certain languid indifference that gamers can ultimately purchase the full version of the game wherever they want.

"Today marks a milestone for the videogame industry," said OnLive Founder and CEO Steve Perlman. "Not only is this the first time a major game pre-release PC demo is available exclusively from OnLive, but it's the first time a game platform is encouraging gamers to buy a game on their preferred platform, whether or not that is OnLive."

"While we have a rapidly growing base of OnLive-only members, many members game on other platforms in addition to OnLive," added OnLive Vice President John Spinale. "Hassle-free demos, particularly combined with massive spectating, are a great way to check out games before buying them, and OnLive demos are just a click away, be it on PCs, Macs, TVs or mobile devices."

Promoting OnLive as a sort of instant and universally-accessible demo platform is a fantastic idea but this kind of exclusivity is a real kick in the junk for those of us who happen to reside outside the OnLive service area. Console exclusives are irritating enough but telling people who have the right kind of hardware and could otherwise acquire the demo with relative ease that they can't have it because they live in the wrong neighborhood feels dismissive to the point of insult. You won't let me play your demo? I'll remember that when I see your game sitting on the shelf at the mall.

Red Faction Armageddon comes out on June 7 for the PC, Xbox 360 and PlayStation 3.

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Volition Inc. really does want to express its hate for PC Gamers huh?

That's bullcrap. Why release a PC demo that you can't even test your hardware on?

Colour me unhappy...I HATE it when there are stings attached, I don't want to sign up for a service I may never use just to play a demo I should have had access to in the first place!

I feel old saying this was already going out of style when I was a kid but I miss getting a bunch of demos on an actual physical disc...

Oh. this would be great if Onlive was available OUTSIDE the USA. Also if i gave a damn about Onlive.

On a separate note, is Onlive even doing that well? Could it be possible that this is an attempt to get more users?

I hope that they release it for everyone later on, but this is kind of good because a lot of people still dont know what Onlive actually is about.

WaaghPowa:
Oh. this would be great if Onlive was available OUTSIDE the USA. Also if i gave a damn about Onlive.

On a separate note, is Onlive even doing that well? Could it be possible that this is an attempt to get more users?

I live in Portugal (Europe) and I can play Onlive, I still get some latency but not enough to ruin the game. For the purposes of the demo is more then enough.

Camaranth:
Colour me unhappy...I HATE it when there are stings attached, I don't want to sign up for a service I may never use just to play a demo I should have had access to in the first place!

I feel old saying this was already going out of style when I was a kid but I miss getting a bunch of demos on an actual physical disc...

You miss paying the cd that came with demos?

Remember that sometimes nostalgia is a bitch.

You mean that service that 99.9% of the world cant even remotely use because internet speed and disc transfer rates are still not good enough in this day n age for that kind of service?

no thanks.

josemlopes:
I hope that they release it for everyone later on, but this is kind of good because a lot of people still dont know what Onlive actually is about.

WaaghPowa:
Oh. this would be great if Onlive was available OUTSIDE the USA. Also if i gave a damn about Onlive.

On a separate note, is Onlive even doing that well? Could it be possible that this is an attempt to get more users?

I live in Portugal (Europe) and I can play Onlive, I still get some latency but not enough to ruin the game. For the purposes of the demo is more then enough.

Last time I tried to apply it said USA only. I'll check again but there's very little appeal for cloud gaming for me.

Well screw you too. Last game you released was a laggy pile of trash engine-wise, you probably didn't even bother doing any work this time either.

Okay crazy thought here, most PC players put decent money into their computers. Why are we going to put money into someone elses service where they run the game for us?

And holding demos is only the biggest dick move on the planet. Not interested in their shitty service.

Oh, Volition.... I still remember when they worked on Freespace, and now they just hate us. Serious dick move.

Last time (about half a year ago) onlive told me to get bent, I doubt that has changed.

Exclusive demo? I take it this guys forgot what a demo is used for?
Oh well, guess that's one lost sale.

Okay I've gone and played the demo, and so far......OnLive lives up to all the terrible things I've heard, bad graphics, floaty controls, and a 30 minute limit on the demo. They want us to pay $9.99 a month and pay full price for games, that we'd lose if we didn't pay a monthly charge, for this crap?

A. this isnt a pc demo, its a crappy onlive demo and B. it really misses a big point of a pc demo which is seeing how well your setup can run a game

this is crap all around

This is marketing failure. Time for some Marketing 101 class for these guys. Epic fail.

Why would they limit themselves to such a small facton of their target audience?

Korey Von Doom:
Okay I've gone and played the demo, and so far......OnLive lives up to all the terrible things I've heard, bad graphics, floaty controls, and a 30 minute limit on the demo. They want us to pay $9.99 a month and pay full price for games, that we'd lose if we didn't pay a monthly charge, for this crap?

Which is why I keep asking if anyone knows how they're doing sales wise. I just tried onlive and I live in Canada. I realize that being so far away from their servers is going to affect the quality of games since it's a direct stream but it raises some issues.

Since we don't own these games, what's the point? As you said, you pay full price for these games while still needing to maintain a subscription for something that we'll ultimately lose if we stop paying. I fail to see how cloud gaming is going to catch on at all. Not to mention it feels totally pointless, for me at least, to use onlive when my hardware has zero affect on how well the game itself runs.

Played the Red Faction demo, I averaged 30 FPS at shitty rez, and the controls felt like I was using Vsync with mouth smoothing, except I couldn't turn it off.

This will obviously be more of a luxury thing for people in the US since you require a fast connection, but it still doesn't change the fact that you don't own these games.

Sorry guys, I should've been clearer on this but it sounds like the RFA demo will be released through conventional channels when the game comes out in June. So you should be able to give it a go eventually, just not until a couple weeks after OnLive subscribers have had a shot at it. Which is still bullshit as far as I'm concerned, but a bit of a bright spot for non-OnLivers who are interested in the game.

Andy Chalk:
Sorry guys, I should've been clearer on this but it sounds like the RFA demo will be released through conventional channels when the game comes out in June. So you should be able to give it a go eventually, just not until a couple weeks after OnLive subscribers have had a shot at it. Which is still bullshit as far as I'm concerned, but a bit of a bright spot for non-OnLivers who are interested in the game.

As I said in my above post, I signed up for Onlive(free) just to try the game after reading this article. Complaints about Onlive aside, it's actually not too bad, interesting enough for me to consider getting (Assuming Duke Nukem and Infamous 2 don't eat up all my time).

Edit: I meant the game wasn't bad, incase there was some confusion.

LoL, between Capcom and these guys... wow.

The point of a demo is to build up some demand for a game. If they took the time to make a demo, why make the majority of PC customers wait till game release? It's like sharpening that knife up really well, just to cut off your foot. Fail... just fail.

That is a bit shit, and I wasn't even interested in this game until a friend of mine pitched it to me. I can wait though, and they've got to get OnLive out there somehow.

Andy Chalk:
but a bit of a bright spot for non-OnLivers who are interested in the game.

I would've said "NonLivers" instead. ;)

But you were adding clarification to your OP, so I guess I'm the only one making bad jokes/quips this time. ;(

HankMan:
Why would they limit themselves to such a small faction of their target audience?

Hm. Guess not.

Ok there seems to be a lot of misunderstanding here.

1. There is no subscription cost! There is the PlayPack bundle which you could subscribe to. However if you ever buy a game, it is yours with no other payments required.

2. The ability to have somone play a demo of your game withough making them wait 20-60 minutes for it to download is an extremely valuable tool for a developer. It means it is in the potential customer's hands right away without loosing any attention.

3. This is a temporary excusive demo. And these happen for both the PS3 and 360 as well. The fact that they chose OnLive is no different than any other case.

4. There is no "wrong neighborhood." If you have internet access, odds are you have internet access to OnLive.

5. Bandwidth isn't an issue. If you can stream Netflix or Youtube, you can stream OnLive.

6. OnLive needs the marketing. Can you blame them for that? Are you now not going to play the demo when it's avaible in the manner you choose, because of this?

SomethingAmazing:
That's bullcrap. Why release a PC demo that you can't even test your hardware on?

That is true however the main purpose of a demo is the gameplay. Would you not agree?

Just because you dissgree, doesn't mean you should hate. Nor does it mean they hate you. They chose their actions carefully. They are doing what they think is best for the game, and it audience. Why else would they do it then?

Littleman64:
4. There is no "wrong neighborhood." If you have internet access, odds are you have internet access to OnLive.

I want to start with this, because what you're saying is simply not true. A minimum 3 meg connection is required, a minimum 5 meg is recommended, and according to the OnLive support portal, updated four days ago (May 23), "At this time, only the US data centers are enabled for the full OnLive Game Service, so if you travel too far from our US data centers, you'll eventually reach the point where you can't play games."

So you might say there is no "wrong neighbourhood" as long as you happen to be in the right neighbourhood. If you're not, well, you're screwed. (And I am speaking as someone who lives in the wrong neighbourhood, by the way.)

As for the remark about console exclusive demos, I covered this in the post but I'll clarify here. This is not a platform exclusive, this is a distribution channel exclusive. I have the hardware to run the demo, I have the ability to download it normally, but I can't access it because THQ is making the game available exclusively to a limited audience.

I would assume that OnLive threw a couple truckloads of money at them to do it and I don't really begrudge THQ taking the money, nor do I hold it against OnLive, because as you say, they need the marketing and this is a fair play. But if THQ and Volition don't think it's important to get their demo out to as wide an audience as possible, then I'm not going to feel any particular compulsion to try it until I have absolutely nothing else to do. Given my backlog of games, that may be awhile.

I just wanted to say I'm in France, and while it's not completely fluid, it's still decent and I can play the demo.

Just to clarify, this isn't the demo, this is the full game that you play for 30 minutes. Both Xbox and PS have demos for the same game. What makes it easy for THQ to do this, is they are able to hand the whole game to OnLive and OnLive controls how long people are able to play it.

What is also nice about OnLive, is you can watch other people play it or watch their brag clips. I've done this for a few games I was on the fence with.

As for location to servers, it is true, you need to be somewhat close. The GOOD news for Europe is that several cable companies plan to bundle OnLive with their service. For instance, British Telecom is the rumored partner in the UK. This would be sweet. Imagine turning your TV to channel 33 or whatever, and being able to play a game instantly.

I have a high end PC and usually prefer to play the games on OnLive. It streams at a constant 60 FPS and looks terrific and doesn't have any DRM that will hack into my PC. If I get tired of sitting at my desk, I pick up my netbook and play via WiFi. Even supports a 360 controller.

Believe me, I can understand the need to play on your local machine. That is where I think Gaikai makes a mistake, because they are a demo only service and of course EA has fallen in love with them. Versus OnLive, if it works for you and you like it, you can play the whole game with them. And they have some killer pre-order deals.

I'm starting to wonder if you guys work for OnLive.

Andy Chalk:
I'm starting to wonder if you guys work for OnLive.

Nope. Just a Canadian that hates the hate.

And I will admit, I bullshit the wrong neighborhood thing. I am sorry for that. However it's not like they intended to screw the people over who are not in the OnLive service area.

And even though I too have the hardware to run the demo and I have the ability to download it normally, I still wouldn't. Nor do I for many other demos because I never find demos to be worth my bandwidth or time to dowload. I either need to be really interested in the game or it needs to be in my hands within a couple minutes. OnLive can do that. That may sound selfish, but if they want me to try their game they are selling to me, it better not inconvenience me.

OnLive is alright. Nothing spectacular. I'm here in Newfoundland, Canada, and I never had a problem. I played the Assassin's Creed II demo using OnLive. I never encountered and lag, that I can remember, but the graphics were pretty mediocre.

It was like they were running it a 1024x600 with no anti-aliasing and medium shadows. It was pretty underwhelming. I suppose it'd be good for plying on the netbook, but it's a real let down for those with good computers. Then there's the price tag.

Paying full retail price for bland graphic levels, and having to purchase a subscription. No thank you. At least ith steam, the games are mine, and if Steam ever goes under (which I don't think will happen without a Fallout level event), then they'll end up releasing execuables that will work without the Steam client. You'd just have to back-up your games.

The risk is just too much for OnLive for most people, and I do not really see them ever becoming a really popular service.

I think most people, like myself, still prefer a nice shiny box with fancy artwork, maps, manuals, etc. Or, getting really cheap games from sales on Steam, GOG, Direct2Drive, etc. Not having the disadvantage of retail pricing crossed with the lack of extras that having a digital download entails.

Gaderael:
Paying full retail price for bland graphic levels, and having to purchase a subscription. No thank you.

WHY does everyone think there is a subscription! There is no subscription. There is only the PlayPack for 10 bucks a month if you so wish! If you don't want it, you don't pay for it. I don't understand how that got miscommunicated through the press releases!

Littleman64:

Gaderael:
Paying full retail price for bland graphic levels, and having to purchase a subscription. No thank you.

WHY does everyone think there is a subscription! There is no subscription. There is only the PlayPack for 10 bucks a month if you so wish! If you don't want it, you don't pay for it. I don't understand how that got miscommunicated through the press releases!

My apologies. But I believe the rest of my post still stands.

just to put in my two-cents, the pc client on wifi is pretty laggy, with constant network problems (I blame my ISP, and my 5 year old router, though) and the graphics are blurry. It still needs work. That said, the console fixes those problems. I've ended up with 2 of them (they hand them out like there's no tomorrow) and they work wonderfully. the graphics are clear, and I never get any controller lag. I have a 360, but if the game is on onlive, that's where I get it, just for the sheer convenience of it. I'm gonna hit the play button for RFA at 9:01 (give or take) June 6th and will be playing it 20 seconds later...

 

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