U.S. Military Using CryEngine 3 to Make New Training Simulator

U.S. Military Using CryEngine 3 to Make New Training Simulator

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The United States military licensed the engine behind Crysis 2 to make the most realistic simulation possible.

The ability for a videogame to simulate a world is unrivaled in modern technology, and the United States military is using that ability to accurately train soldiers in situations not easily reproduced. The Orlando Division of Intelligent Decisions is developing the Dismounted Soldier Training System (DSTS) in which soldiers wear a computer and a "head-mounted displays on their helmets." The computer runs the CryEngine 3 and displays landscapes and positions while the trainee moves around a 10 foot by 10 foot square area. Floyd West, director of the project, said he decided to use videogame tech because it displays the closest thing to real life. The project has a budget of $57 million.

"What we're trying to do with infantry squad-level training is suspension of disbelief, and the CryEngine 3 is the best video game technology on the market today," West said. "With CryEngine 3 being used for Crysis 2 and the capabilities that game engine provides, it allows us to make the most realistic simulation possible. We're able to transport soldiers to accurately recreated locales like Afghanistan and Iraq, where we can simulate everything from visuals to 360-degree sound."

While it may seem weird to restrict movement to such a small area while the solider wears a screen on his helmet, the adaptability of the system is the key. "The goal is to complete common operating environments, so the things the Army is doing today would be Afghanistan, the mountainous, cavernous regions, and the Iraqi desert-like regions, as well as wooded areas.

"We have some geotypical and common operating environments built-in for training, but the system will come with an editor that allows real missions to be created in the field," West said.

I could see it being really useful for a soldier to practice operations with the specific parameters of the mission on his display. Which of course begs the question: who will be modeling these environments in the field? Will the U.S. now need game level designers on the frontlines?

I shudder at the thought.

The U.S. military has used videogames before to recruit and educate potential soldiers. America's Army debuted in 2002 and used the Unreal Engine from Epic Games to provide a close approximation to real combat practices in order to reach out to people who may not have considered a military career otherwise. More than 9 million people downloaded the game for free, and the Army continues using the platform to aid with training and recruitment.

Will CryEngine 3 now take its place? West said he chose the engine from Crysis 2 because it was the best at displaying "ground vehicles, aircraft, dismounted infantry, and guided weapons, footprints, disturbed soil and grass, rolling terrain, and dense vegetation."

Wait, I thought Crysis 2 was set in NYC. There's no vegetation there ...

Source: VG247

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What happened to good ole'fashin boot camp? Why are we spending so much to train soldiers for wars we don't need to fight?

RT-Medic-with-shotgun:
What happened to good ole'fashin boot camp? Why are we spending so much to train soldiers for wars we don't need to fight?

because going to war isn't like not paying your gas bill, you don't get a warning, the bad shit just happens.

Well, while mast people will be downloading America's Army 2 running on CryEngine3 (given that they release it to the public), the smart ones would be playing flight sims to later commandeer the next generation of Predators.

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[post redacted]

Won't they be disappointed when they find their military supercomputers aren't powerful enough to run it.

That sounds fun.I am full support for it!Just hope they are using some sophisticated controllers.

Fox News: "This just in, video games are being used to train our soldiers to be killing machines. It just goes to show how evil they are."

It wouldn't surprise me if they actually said something like that, it seems like something they might do.

RT-Medic-with-shotgun:
What happened to good ole'fashin boot camp? Why are we spending so much to train soldiers for wars we don't need to fight?

You'd prefer a conscripted army and human wave attacks?

bleachigo10:
Fox News: "This just in, video games are being used to train our soldiers to be killing machines. It just goes to show how evil they are."

It wouldn't surprise me if they actually said something like that, it seems like something they might do.

"In other news, the evil communist FOX news blasts the military for training its soldiers. Fox has since been nationalized and its anchors sent to Guantanamo Bay to await trial for treason."

Too bad we don't live in that world.

bleachigo10:
Fox News: "This just in, video games are being used to train our soldiers to be killing machines. It just goes to show how evil they are."

It wouldn't surprise me if they actually said something like that, it seems like something they might do.

Does it really matter though?

Isn't the typical gamer like 20 something years old now? Video game hate doesn't carry the same support as it did in the old days.

Greg Tito:

West said he chose the engine from Crysis 2 because it was the best at displaying "ground vehicles, aircraft, dismounted infantry, and guided weapons, footprints, disturbed soil and grass, rolling terrain, and dense vegetation."

Wait, I thought Crysis 2 was set in NYC. There's no vegetation there ...

This bod probably signed this deal, off the back of Cryengine 2 and the first Crysis, before Crytek sold out their technical prowess for console money. They should have instead got in DICE who have more experience with building realistic multi player battlefield games ( not about soldiers with super suits)and are spending more time trying to make their engine as realistic as possible by using the latest graphical advances. While Crytek have been busy cutting down their engine to work on 5 year old hardware.

But again this is the same government who thought it would be great to get their IT services from Apple and then were surprised to pay through the nose for something that did not work as well as promised....

This story is more about how gullible the US army is rather than about Crytek been great.

RT-Medic-with-shotgun:
What happened to good ole'fashin boot camp? Why are we spending so much to train soldiers for wars we don't need to fight?

Because you can't exactly train someone to get shot at.

And yet they overlooked the ability to throw things?

Just make a good America's Army using the CryEngine 3.

Istvan:

RT-Medic-with-shotgun:
What happened to good ole'fashin boot camp? Why are we spending so much to train soldiers for wars we don't need to fight?

You'd prefer a conscripted army and human wave attacks?

How the fuck did you get that from my post?

RT-Medic-with-shotgun:
What happened to good ole'fashin boot camp? Why are we spending so much to train soldiers for wars we don't need to fight?

What happened is the US government needs to spend top dollar only to best themselves for all future unnecessary and illegal wars. It's funny, we have one of the best trained militaries in the world, but it can't handle all situations, none can. So they are gonna waste more tax payer money.

OT: This is not really news. The government has co-opted one of the most advanced graphic engines around. Why? They are incapable of meeting their own needs, only the free market can meet them. So we should probably choke out economy with more regulation so this doesn't happen again in the future.

Also, it's not really an honor to have them use your tech like this. This will not make a better soldier. It will only cost a lot more to make a soldier that can do the same stuff as the one in boot camp. That is military spending though, wasteful and useless.

bleachigo10:
Fox News: "This just in, video games are being used to train our soldiers to be killing machines. It just goes to show how evil they are."

It wouldn't surprise me if they actually said something like that, it seems like something they might do.

Haha, Fox news is the biggest supporter of the military industrial complex. Much bigger than any Democrat, at least in words (in actions they are the same). This would probably make Fox news actually like video games, not hate them.

And from this will be born the next generation of gaming. I'm all for it.

RT-Medic-with-shotgun:

Istvan:

RT-Medic-with-shotgun:
What happened to good ole'fashin boot camp? Why are we spending so much to train soldiers for wars we don't need to fight?

You'd prefer a conscripted army and human wave attacks?

How the fuck did you get that from my post?

I think he actually thinks he made a valid point. It's just ignorant really. The belief that a huge unsustainable army is necessary. So if we aren't somehow wasting money to train them "better" (which it won't make them better), then the only other answer is Vietnam era military policy. It's not like boot camp isn't very successful in an all volunteer army. I mean, you don't even need the military to teach you the things they are gonna teach you with that simulator. I live in New Jersey, there is a nationally recognized survival school run out of the Pine Barrens that anyone can attend for about $1000/week. Which is actually a much better price than the military gets to train men to do the same thing.

Istvan:

RT-Medic-with-shotgun:
What happened to good ole'fashin boot camp? Why are we spending so much to train soldiers for wars we don't need to fight?

You'd prefer a conscripted army and human wave attacks?

You mean like a Crysis 2 clone with health bars would teach soldiers?

Let's be honest. GAME engines do not engender realistic military sims. Everyone is either a one-hit wonder, or a bulletsponge. A system where Injuries are modeled realistically, similar to how many games model tanks with components, except taken to humans as opposed to vehicles, could be fitted to a proper system where you could easily model human anatomy for greater realism.

Wouldn't it make more sense to use Arma II or III for the basis of their training program?

Not enough blur, I suppose.

DOS4GW:
Wouldn't it make more sense to use Arma II or III for the basis of their training program?

Not enough blur, I suppose.

You would think. Or some crossbreed between arma and DF that actually requires the damn supercomputer.

Umm...I got one word for you U.S. Military: Frostbite 2. Nuff Said

Lillowh:
Umm...I got one word for you U.S. Military: Frostbite 2. Nuff Said

DICE is notorious for making games specifically designed to be vehicle based combat (don't believe me? Try taking down a jet without the stationary AA guns they shoot up as the game starts) since this is for infantry, something DICE knows virtually nothing about, the engine wouldn't work at all.

CryEngine 3 is CryEngine 2 with some additional blur and bloom effects. And i don't have to remind you that CryEngine 2 has "vegetation" written all over it.

Why does no-one ever use source >.>

BlacklightVirus:
Why does no-one ever use source >.>

Because the load times and the fact Valve don't want to ever update it?

so now the question becomes, when is the Army gonna start using achievements.

isn't the military(any military) notoriously paranoid about using stuff not made in their country (unless you are a booming third world country).
Isn't the army afraid that using tech from a German company may condition the soldier not to shoot at Germans. or something.

DOS4GW:
Wouldn't it make more sense to use Arma II or III for the basis of their training program?

Not enough blur, I suppose.

The Army (and USMC) already does.

It's called Virtual Battlespace 2.

The graphics suck balls, and that's because it's absolutely enormous and is actually useful as a training tool. Instead of bloom and physics and post-processing, it focuses on being easily editable and letting trainers review the performance of dozens of different groups all playing on one map.

And the Army will go crawling back once this project is over-budget, delayed, glitchy and turns out to only teach soldiers the twitch reflexes they already get from non-electronic training.

isn't the military(any military) notoriously paranoid about using stuff not made in their country (unless you are a booming third world country).
Isn't the army afraid that using tech from a German company may condition the soldier not to shoot at Germans. or something.

The software I just mentioned is Czech-made. And the SAW is Belgian.

Why does no-one ever use source >.>

As much as I love Valve, modern war isn't fought in a broom closet.

 

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