Psychonauts Dev to Regain Sole Publishing Rights

Psychonauts Dev to Regain Sole Publishing Rights

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Soon, the only people making money on the cult classic will be the people who made it.

Double Fine's publishing deal with Majesco for the much loved Psychonauts will soon come to an end, meaning that the studio, which also created games like Brutal Legend and Costume Quest, will hold the sole publishing rights to the game, and thus all the revenue it generates.

Anna Kipnis, a senior programmer at Double Fine, revealed the news on her Twitter feed. She later expressed surprise at the response the tweet had received, and said that people shouldn't take it as an official announcement. Later still, she said that she had jumped the gun a little, and said that if people wanted to make sure that Double Fine got as much money as possible from Psychonauts purchases, they should wait until the developer made its official announcement.

Psychonauts was originally going to be published by Microsoft and be exclusive to the Xbox. However, Microsoft pulled out of the deal in March 2004, meaning that Double Fine had to find a new publisher. The developer signed with Majesco in August 2004, and released the game on PC, PS2 and Xbox just under than a year later. Unfortunately, the game did not sell very well, and was one of the reasons that Majesco stopped publishing big games.

Creator Tim Schafer has expressed a desire to revisit the world of Psychonauts, saying that the game's long tail on services like Steam and Xbox Live meant that it had much more brand recognition that its original retail sales suggested. However, the sequel would need a publisher, and while THQ might seem the likely choice - Stacking and Costume Quest are published by THQ - the publisher insists on owning the IPs of the games it publishes, which might make reaching a deal rather difficult. After the kerfuffle surrounding Brutal Legend, Activision would probably be out as well. Maybe EA - which published Brutal Legend after Activision dropped it - would want to work with the developer again?

Source: via 1up

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Careful Careful Double Fine, it was a good game but don't ruin it, other wise you will ruin it and piss off a large amount of cult fans

Logan Westbrook:
which also created games like Brutal Legend and Comedy Quest

That's COSTUME Quest, Logan.

Sorry to be a stickler.

EA might work with them again.

I mean, EA just published Alice: Madness Returns, after all.

A sequel to Psychonauts.. Hell yes I would buy that..

Dear Tim Schafer. If you get my hopes up without actually releasing Psychonauts 2 I will hate you. A little at least. Hugs and kisses. Signed, everybody.

One of my all time favourite games. Still in my personal top 10. I would love to see a sequel.

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Not long now. Not long and they will know. Know about him, what he does, what he can bring. Do they already know? Not long now.

Onyx Oblivion:

Logan Westbrook:
which also created games like Brutal Legend and Comedy Quest

That's COSTUME Quest, Logan.

Sorry to be a stickler.

Huh, what a weird mistake. Thanks for pointing it out.

Valve is a publisher/dev aren't they? Why not go talk to them.

Not too many left. Take Two MIGHT pick it up if you're pretty much done. Bethesda might take it if you're willing to talk with them some. Valve is also a choice.

I just hope we get Psychonauts 2. The first one was great, and anyone that hasn't already, buy it when the publishing rights are given back to Double Fine!!

Logan Westbrook:

Onyx Oblivion:

Logan Westbrook:
which also created games like Brutal Legend and Comedy Quest

That's COSTUME Quest, Logan.

Sorry to be a stickler.

Huh, what a weird mistake. Thanks for pointing it out.

Eh. It's not THAT bad of a mistake.

It was a funny game, from a genuinely funny developer. The name still WORKED at least.

Crap, bought the game on the XBOX marketplace recently

All my dreams have come true, Psychonauts 1 was one of the best games I've ever played and ended on a horrible cliffhanger. I can't wait for a second one.

A possible sequel to Psychonauts?


Please do it, Double Fine! Don't let an opportunity like this slide!

Uuummm, anybody knows what about Psychonauts copies from GOG.com which people bought? Does this mean I should install and play the game as soon as possible because they will remove it from my collection at some point?

Another Psychonauts game? Do it Schaffer, I'm in. I've tried to help the game as much as I can, bought it when it first his the Xbox, again when it came out on XBL Classics, and I own a copy on Steam too. All I'd ask is they don't make the same mistake twice of the Meat Circus level, and maybe work in some Grim Fandango nods. :p

Ah, yes. The hardships of a great game. As it should be.

yes please!

Hopefully not EA. EA should just stay away from every good developer, because they'll likely shut them down. I'm actually surprised that Bioware isn't dead yet, to be quite honest.

But...Raz is dead. He never made it out of Wonderland.

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Well that's great news because everybody bought Psychonauts... a sum total of eleven people.

I'm rebuying this once they have the rights.

This may be a stupid question, but why do you need a "publisher" in the first place if you're just going to release the game on Steam, XBLA, PSN, and other online distribution networks? Indies and small developers publish games through these services all the freaking time. What role does a publisher have in this process?

 

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