Kinect Takes Aim at Halo: Anniversary

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Kinect Takes Aim at Halo: Anniversary

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Microsoft's revamp of the original Halo will add a control feature Bungie never dreamed of at launch.

Players of Halo: Combat Evolved Anniversary, 343 Industries' revamp of Bungie's first Halo game, might not all be tethered to their chairs. In abnormal fashion for the typical FPS gamer, some might be bopping about the room too. Microsoft has revealed that in addition to a total visual overhaul, Halo: Anniversary will also be getting Kinect support.

While talking about Kinect, Microsoft Game Studios' Phil Spencer told GameSpot: "Even games like Halo Anniversary have Kinect integration." Pretty cut and dry right there.

He didn't elaborate, so there aren't any details about what we'll be able to do in Halo: Anniversary with the help of Kinect. Development on the feature may still be early. It'll be interesting to see if a game like Halo can be fully controlled, accurately, simply with Kinect, or if it'll just be used as a way to throw grenades and jump.

343 responded to the announcement with a post on Halo Waypoint forums, assuring players that Kinect support would be fully optional. "Just to let everybody know, the Kinect features we're exploring with Halo: Anniversary are optional and won't affect your core gameplay experience," the post says.

Kinect's ability to deliver in a hardcore experience like Halo remains questionable, but come late 2011 we may know what it can do. Halo: Combat Evolved Anniversary will be released on November 15.

Source: GameSpot, via 1up

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No, just no.

I've already used the Kinect, good idea, terrible excecution.

I wish people would lay of kinect a little, it's an awesome idea still in its infancy, and as long as, as they say, its an optional extra I have no problem with more kinect integration in my core games.

Anything that gives them more time to practice and experiment with the device is a good idea in my book. The more time they have with it the sooner kinect can get into it's stride I think.

I'm not sure how this will work but I'm interested. Hey, it's going to be optional so worst case scenario is you just don't use something that you wouldn't have had anyway.

I'm not sure whether I should feel sorry for Halo fans or just laugh at them.

With any luck it will be optional or completely unnecessary, like that business with ME3.

Kinect integration: Now you too, can buy a 100 dollar microphone for the purpose of yelling awkward, mishandled voice commands!

The Kinect has proven that it becomes a neat piece of technology the less it has to do with video games. I can't think of a way that this could be of any benefit to the game. (The good news is, I don't own a Kinect and I cant imagine a situation that results in me buying any new halo content).

I dont see how kinect could do anything that was useful at all in halo

Bah, the Kinect is not that bad. There is zero chance this game will be kinect required. So why not let the devs play with the controls a little bit, experiment, trial and error on incidental things like this so that some day in the future we might actually see a good gaming justification for Kinect.

Its not like its hurting anyone.

This will give a whole new dimension to teabagging, or should I say: Spartan Victory Salute?

Need a Fps on kinect, jumping around to kinect sports is getting old hehe

+1 for the "Let's give the developers some leeway on the Kinect experience."

Things will never get better if we continue to dismiss Kinect games as shite from the very get go. And let's face it, if we let the technology stagnate, then we'll never get to full-immersion motion control suites. And then there'll be no holographic video-game opuses for anyone!

Zhukov:
I'm not sure whether I should feel sorry for Halo fans or just laugh at them.

With any luck it will be optional or completely unnecessary, like that business with ME3.

Why not both? "You silly Halo fans and your creative, optional new ways of playing games! Hahaha! Boy, do I pity you and your ability to choose how to play!"

Sorry, my sarcasm unit is in overdrive today. I see nothing laughable about optional control schemes, and though I doubt Halo's integration will be AS awesome as ME3's, it has cool potential.

Tom Goldman:
"Just to let everybody know, the Kinect features we're exploring with Halo: Anniversary are optional and won't affect your core gameplay experience,"

The one redeeming feature of this news. Stupid idea, but you don't have to use it.

SO MUCH FOR COMPLETELY UNCHANGED GAMPEPLAY, HUH?
Fuckers.

DON'T RUIN IT.

I really hope it doesn't, I want this more than 4.

Please be good.

Can't people read? THIS IS COMPLETELY OPTIONAL!

If you want to play with a controller...YOU CAN. If you want to play with the Kinect sensor...YOU CAN!

Sheesh!

I still i can't wait for it, this has not affected my decision at all.

Oh joy, what a great way to prove your commitment to standing fans. I shouldn't be suprised, 343 is a branch of microsoft so future titles will surely include support for every other gimmick that microsoft creates.

I wish Microsoft would stop pushing the Kinect so damn hard, the people that want it already have it. I want my hardcore games, give me my Mass Effect, Call Of Duty, Halo, Battlefield, Assassin's Creed etc and leave Kinect for the casual / party games. 19 years a normal controller has worked fine for me, I see no reason why I should change now. Besides, all the talk about immersion is bulls*it, the guy playing Ghost Recon punched into the air to zoom in, how on earth is that immersive?

KedynCrow:
+1 for the "Let's give the developers some leeway on the Kinect experience."

Things will never get better if we continue to dismiss Kinect games as shite from the very get go. And let's face it, if we let the technology stagnate, then we'll never get to full-immersion motion control suites. And then there'll be no holographic video-game opuses for anyone!

^This, 100% this.

Everyone really calm down.

I'm aware it's optional, but I'll ask the same question that I asked when Minecraft was announced with Kinect support: [b]HOW DO YOU MOVE AROUND?![/B]

Guilty Spark industries (343 guilty spark, let us start a punomenon) is probably going to do a great job with this game and the kinect support will be completely optional. Do you realize how many people they are preventing from buying their game if they make it kinect only? A lot.

I'm laughing at how many people are Speculating about whether the Kinect support will be optional...

Especially since the article itself reads: 343 responded to the announcement with a post on Halo Waypoint forums, assuring players that Kinect support would be fully optional.

Unfortunately I can't say that I'm laughing at the staggering amount of people who've outright said the game is doomed because of Kinect integration...

Didn't read the article then fellows?

If they want to put it in, then fair play to them.

That's all I have to say on the actual matter...

Well besides maybe.

GOD I HOPE IT'LL BE OPTIONAL LIKE THEY JUST SAID!!! D:

It can't possibly be more ridiculous than the Ghost Recon's demo at this year's E3... does it?.

Kinect: Ready! Aiiim! Fi-*blam*
Announcer: Infected. New zombie.

Yeah, I won't be using this - I don't have Kinect anyway, not got the spare money or interest to throw around. I just can't wait for the game itself.

Whyyy must it be several months away...

The only thing I can think of in Halo that would be improved with kinect is forge.

Good god that would be amazing.

Am I the only one SICK and F*CKIN TIRED of hearing people bitch and moan about the Kinect?
I mean really, they only put it in to try (vainly) at getting the hardcore crowd to embrace the damn thing.

And I'm pretty sure it will be optional; but if not i will eat my keyboard gladly (and mail my bloody, plastic filled shit to 343 industries with a card saying "this is your fault".)

Oh, and I'm not a big fan of Halo for the record. I enjoyed the first but quickly got tired of it. As such this dosent really phase me, and was no surprise at all.

EDIT: I am in complete agreement with KedynCrow on this topic.

If you consider that the original halo files could probably fit on the internal memory of a digital camera then the devs have a load of free space to add optional features. they've already said they won't change the core game so an experiment in controls is what's left to try.

Killzone 3 was a hardcore game that made use of motion controls. It makes sense that microsoft would try something similar with their biggest exclusive.

I love how people are worried about this. As far as I can tell, it's just another way to keep the Kinect out of its box. If you don't have one though, it should still be the same old Halo experience.

Archemetis:
I'm laughing at how many people are Speculating about whether the Kinect support will be optional...

Especially since the article itself reads: 343 responded to the announcement with a post on Halo Waypoint forums, assuring players that Kinect support would be fully optional.

Unfortunately I can't say that I'm laughing at the staggering amount of people who've outright said the game is doomed because of Kinect integration...

Didn't read the article then fellows?

If they want to put it in, then fair play to them.

That's all I have to say on the actual matter...

Well besides maybe.

GOD I HOPE IT'LL BE OPTIONAL LIKE THEY JUST SAID!!! D:

Now I get why Obama said gamers need to read more.

Seriously people, it's optional. Calm the fuck down.

Yes, it's just what the fans always wanted... or is it :D

Oh joy. That game I played about a decade ago is now improved with extra arm-flailing. Truly it was well worth riding this franchise into the ground like George Lucas was running it.

So you can teabag people for real now?

Ah, what wonders the future holds.

I don't really see how it could add anything to Halo. But maybe they had some sort of brilliant idea and that's why they are throwing it in there as an option.

Zhukov:
I'm not sure whether I should feel sorry for Halo fans or just laugh at them.

With any luck it will be optional or completely unnecessary, like that business with ME3.

It'll probably just be voice-integration, yeah. Why we can't do that with Headphones w/mics, (I.E. Something EVERYONE ALREADY HAS) is beyond my tiny, "slave-to-the-consumerism-mistress" mind.

It'd be kinda fun to throw plasma grenades using it. Other than that...no.

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