Capcom Denies Anti-Used-Games Stance in New Resident Evil 3DS Game

 Pages 1 2 NEXT
 

Capcom Denies Anti-Used-Games Stance in New Resident Evil 3DS Game

image

Capcom says used game sales "were not a factor" in deciding to make the save data in Resident Evil: The Mercenaries 3D permanent, but it was a little less than forthcoming about what actually drove the decision.

We found out yesterday that save-game data on the new Nintendo 3DS game Resident Evil: The Mercenaries 3D, according to a note included with the game, is permanent and cannot be reset. The immediate and obvious assumption was that this is an attempt to thwart pre-owned game sales by sticking anyone who buys a used copy with the saves, achievements and other content already unlocked by the original owner. But Capcom says that's not the case at all.

"Secondhand game sales were not a factor in this development decision, so we hope that all our consumers will be able to enjoy the entirety of the survival-action experiences that the game does offer," the company said in a statement. So what were the factors? That part isn't entirely clear.

"In Resident Evil: The Mercenaries 3D, all mission progress is saved directly to the Nintendo 3DS cartridge, where it cannot be reset," the statement continued, essentially repeating what we already knew. "The nature of the game invites high levels of replayability in order to improve mission scores. In addition, this feature does not remove any content available for users."

Clear as mud, eh? I suppose there could be another valid reason for making the game this way, I just can't imagine what it could be, and I think that Capcom's refusal to spell it out speaks volumes. And regardless of the intent, the new Resident Evil title may already be making an anti-pre-owned splash, although not necessarily to Capcom's benefit: Vooks.net claims that EB Games in Australia is refusing to sell the game because its resale value is so low and it would be impossible to return it within the store's seven-day "as new" refund policy.

Source: Giant Bomb

Permalink

edit: Throwing in quote

Vooks.net claims that EB Games in Australia is refusing to sell the game because its resale value is so low and it would be impossible to return it within the store's seven-day "as new" refund policy.

Personally I say good, this shouldn't be some retail game in all honesty, its the same game mode we have played through time after time, again and again, since it first sprouted up in Resident Evil. It would of done just fine as a Downloadable title with DLC additions released every so often.

Then again, that means they'd probably sell it for $15, cut out every character but the minor ones, then sell all the big names like Wesker and Krauser and Jill for $5 each...

My Incredible senses are tingling. I think someone here is lying.

So either they're lying through their teeth or they weren't smart enough to include an erase data function. Neither way paints the company in a particularly positive way.

Either Capcom deliberately included an anti-used-sales feature in the game in which case fuck them or they were so stupid and careless they accidentally let what amounts to an anti-used sales feature into the game in which case fuck them.

Well either they're lying or the real reason is something equally as bad or worse.

But safe to say it's just a lie and they're trying to hurt used-sales for their half-game-at-full-price title here.

I'll just buy a copy, wait twenty years, then sell it.

Profit.

I don't buy it, they don't even try and give an explanations that would explain why you can't delete your savefile. It's a dick move and they know it, and they don't even have a bad lie to explain it away

cursedseishi:
Personally I say good, this shouldn't be some retail game in all honesty, its the same game mode we have played through time after time, again and again, since it first sprouted up in Resident Evil. It would of done just fine as a Downloadable title with DLC additions released every so often.

Then again, that means they'd probably sell it for $15, cut out every character but the minor ones, then sell all the big names like Wesker and Krauser and Jill for $5 each...

wai.. what? I.. maybe I'm missing something, but I don't follow your argument. I don't even follow what you are arguing. What is good? What does this have to do with savefiles? Not trying to be rude, I'm just totally lost on what you are actually saying

Varya:
I don't buy it, they don't even try and give an explanations that would explain why you can't delete your savefile. It's a dick move and they know it, and they don't even have a bad lie to explain it away

cursedseishi:
Personally I say good, this shouldn't be some retail game in all honesty, its the same game mode we have played through time after time, again and again, since it first sprouted up in Resident Evil. It would of done just fine as a Downloadable title with DLC additions released every so often.

Then again, that means they'd probably sell it for $15, cut out every character but the minor ones, then sell all the big names like Wesker and Krauser and Jill for $5 each...

wai.. what? I.. maybe I'm missing something, but I don't follow your argument. I don't even follow what you are arguing. What is good? What does this have to do with savefiles? Not trying to be rude, I'm just totally lost on what you are actually saying

Sorry, meant to quote the portion of the article mentioning that an Australian store decided to not sell the game because of said odd save feature.

I don't know about you, but if I do buy any game from Capcom now, I am going to make sure it is used. If this is the way you run your business, I don't really want to buy new from you.

I don't think this is an attempt to combat used game sells. How many people would by a game new instead of used so they could unlock the extras themselves? Absolute worst-case scenario, the weapons are upgradable. That's it. Overpowered weapons is the worst thing that can happen in a used copy. It may be a stupid design choice--I can't really think of how this will benefit players at all, but it's not an attempt to combat used game sells. It's just an auto save system on a game with a single save file.

It doesn't even work as an attempt to stop siblings/roommates from sharing the game. As a handheld, it already requires one game per player (well...it could stream it to nearby 3DSs, I guess, but I've only ever seen that in Mario Party DS, and it would be pretty unreasonable to expect every game to be that nice). The only reason to make an issue out of this is if a developer tries it with a campaign-based game.

cursedseishi:

Varya:
I don't buy it, they don't even try and give an explanations that would explain why you can't delete your savefile. It's a dick move and they know it, and they don't even have a bad lie to explain it away

cursedseishi:
Personally I say good, this shouldn't be some retail game in all honesty, its the same game mode we have played through time after time, again and again, since it first sprouted up in Resident Evil. It would of done just fine as a Downloadable title with DLC additions released every so often.

Then again, that means they'd probably sell it for $15, cut out every character but the minor ones, then sell all the big names like Wesker and Krauser and Jill for $5 each...

wai.. what? I.. maybe I'm missing something, but I don't follow your argument. I don't even follow what you are arguing. What is good? What does this have to do with savefiles? Not trying to be rude, I'm just totally lost on what you are actually saying

Sorry, meant to quote the portion of the article mentioning that an Australian store decided to not sell the game because of said odd save feature.

Ah, ok, that totally makes sense now.

Doesn't seem like a brilliant game anyway. To quote the IGN review....

There are also only eight characters to choose from (and no, Leon S. Kennedy is not one of them, despite the presence of RE 4 locations)

Im confused about capcoms justification

I call bullshit on this. Every other cartridge system has allowed you to overwrite previous information, and I'm fairly sure that you don't need to encourage players to beat high scores by blocking rewriting memory. They were trying to cut back on used sales, and are now trying to play Mr. Innocent for good PR.

The official answer is "We didn't program the game, so we have no idea why they did that. If you would just shut up and buy it, that would be great." Seems like an obnoxious design choice. Sometimes I like to replay games, or at least know the option is there. Why be jerks about it?

Does this mean that if your save gets corrupted the game is bricked?

Dick move.

Ha, good one Capcom.

Oh wait, they were trying to be serious?

I don't know whether to laugh or cry and burn down Capcom's secret underground headquarters with a matchbook.

Now I have even less respect for them. At least the used games sale reason was smart. They just seem completely retarded now.

Ahahaha!! funny!

still not gonna buy the game.

I could see a reason for a no data delete function if online play is a heavy feature in the game, so people wont reset stats and what not but do to Capcom's secretive behavior I believe they are just trying to cover up a bad business move.

What a crock of bullshit, not even an effective PR spin on this. You can't simply erase the save game data and start over? WTF? I'm pretty sure the first Legend of Zelda game on the original NES was the first console game that allowed you to save to the cartridge and you could erase the fucking data and start over or start a new game and save over the existing save data or save in a new slot. Capcom couldn't put this feature in the Resident Evil Mercenaries? They couldn't add a feature to start a new game, you can't erase the old data...what a bunch of shit. If they couldn't add these features they are just incompetent. Most likely they chose not to implement any of these feature and thus are lying assholes.

Pathetic attempt Capcom, pathetic attempt.

Sounds a little suss to me too. This isn't the sort of thing you do without a reason. Seems to me it's a used game sale strategy, but even if it's not I probably won't be buying it, at least for a long time until the retail price drops.
If the EB games thing is true, well, massive backfire, and it's gonna be quite difficult for me to buy it anyway.

OW! OW! Son of a bitch, they poked my eye out with their big nose! And from Japan!

If profits were a factor they should forthright about it. Appearing shady and evasive about their motives will only encourage people to find ways around unclear (and unnecessary?) restrictions. Why be confrontational with your customers? ..and if people start poking into their hardware over one dumb reason, it could establish a trend on their system.

If secondhand game sales were not a factor, they would've included a Delete Data option instead of taking a route that is clearly anti-used.

If you cannot delete your saves within the menus, that means they are trying to get people to keep the games rather than sell them. Yet another reason why I refuse to support anything Capcom is currently making.

requested it for my birthday on thursdahy and i never sell birthday gifts

Le sigh. It seems like just yesterday that I loved Capcom. Those were the days. Now it's just one inexplicably bad decision after the other.

Man, fuck Capcom up their ass if they're gonna do this. Nowadays, the companies that are trying to prevent piracy/used game sales are doing more to hurt themselves than the people they're trying to stop. It's like a cop shooting himself in the foot with the assumption that he will run faster.

cursedseishi:
edit: Throwing in quote

Vooks.net claims that EB Games in Australia is refusing to sell the game because its resale value is so low and it would be impossible to return it within the store's seven-day "as new" refund policy.

Personally I say good, this shouldn't be some retail game in all honesty, its the same game mode we have played through time after time, again and again, since it first sprouted up in Resident Evil. It would of done just fine as a Downloadable title with DLC additions released every so often.

Then again, that means they'd probably sell it for $15, cut out every character but the minor ones, then sell all the big names like Wesker and Krauser and Jill for $5 each...

SHHhhh, don't give them ideas >.>'

Although, personally, I'd be all for it, a downloadable mercenaries game with little DLC and compete for achievements and high scores.
Oh wait.

OT: Personally, I don't see it as a huge gripe, back in the days, I used to rent already finished games, mostly on the SNES and N64 (Resident Evil 2 for the N64 comes to mind), so it's not that bad. Also, the game won't force you to use the best weapons/characters right off the bat.
And beating those high scores that are already stabilished could be a nice meta game in itself.

and what happens if the save data gets corrupted?

I would like to comment on the article and the issue that it concerns. Unfortunately the giant adds which keep slapping across my screen have prevented me from reading it.

hang on... Surely there's only so much limited saving space on any one cartridge.

That being the case, you would have a limited number of slots in order to save to.

Logically, there should always be a "New Game" and "Load Game" option on the menu...

Therefore, couldn't we just start a new game and save over the old data if we want to start without all the unlocked features?

I know the whole point of the hubbub is that Capcom don't want people erasing saves and trying to sell it like its never been played. Fine, that's understandable, but it's not like Capcom would me making a loss if the place a player traded it in to sold it at slightly more than what it's worth. The trade-in company (for example, let's say EB Games) would pay a certain amount depends on how well used the game is. They're paying that money back to the original owner and then selling the game on to get more profit for the store. This money wouldn't be going back to Capcom as the original payment for selling the game has been made.

So why all the hullabaloo?

EDIT: On that note, if you want people to keep your games rather than sell them after they finish playing them or get bored, try making games that are WORTH keeping. I still have my original copies of Resident Evil 1 - 4 including Code Veronica X on the PS2 because they were so brilliant. Hell, I have Resi Evil DS, the remake of the original and Resi Evil 0 on Gamecube because they were all such awesome games. I have Dino Crisis 1 and 2 as well. All original copies, none pre-played (except by me, of course).
You want people to keep the games, make them worth keeping and not worth playing once and throwing away.

Ya know, I wonder. . . . .Hypothetically speaking, when the 3DS is ultimately cracked to hell and back does anyone think you won't be able to reset the data in the rom that ultimately gets released? It's been a long held opinion of many that in the world of PC games there are quite a few PC titles that are actually superior in their cracked and pirated form due to the annoying DRM being stripped away. It seems that this will be the start of that beginning to bleed over into consoles now. Hell I know people that will buy the game retail and then go download a pirated copy to avoid the jacked over DRM.

 Pages 1 2 NEXT

Reply to Thread

Posting on this forum is disabled.