Deus Ex: Human Revolution Dev Says Running and Gunning Won't Work

Deus Ex: Human Revolution Dev Says Running and Gunning Won't Work

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You can shoot your way through the new Deus Ex game, but you've got to be smart about it.

If you try to play Deus Ex: Human Revolution like it was Call of Duty, you're going to find yourself very quickly riddled with bullets. That's the message from developer Eidos Montreal, who says that the game is more about tactics than mindless shooting.

Game director Jean-Francois Dugas said that shooting your way through the game was an entirely valid way to play the game, although he noted that it was only the tip of the iceberg in terms of what the game had to offer. But it would still be important for players to think about how they approached fights, he explained, which in turn would hopefully encourage them to try tactics other than just filling the air with lead.

"If you run and shoot like a headless chicken, you're going to get your ass kicked and you'll have a tough time," Dugas said. "If you plan accordingly and examine your enemies you'll start to go beyond the direct path and look at alternate things in the game. As you do that, you may stumble across something that alludes to the richness the game has to offer."

While Dugas seems happy with it now, he admitted that getting the balance and difficulty right had taken a lot of work. Early versions of the game, he said, had been too easy, and playtesters had been breezing through the game as if it was a regular shooter. After tweaking and retuning the game, Eidos Montreal found that people would tend to try to play the game like a shooter, get killed a few time, and then start exploring other options.

Deus Ex: Human Revolution comes out for PC, PS3, and Xbox 360 on August 23rd.

Source: Gameshark

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I've known some pretty bad ass headless chickens....

Holy shit! A week and a half away!!!!!

I hope for a lot here.... my expectations may be too high.

ah, this makes me very happy to hear even if im doing a No-kill run off the bat.

Got it pre-ordered.. Just not that excited :(.. Still will probably be a massively good game. Though the only way i see you can play this game is stealth, dunno why.. Shooting just feels bad in that kinda game.. Like MGS4..

Wasn't the same thing possible in the first one?
In fact I did it the first time and found it very easy.

Sweet having to use actual tactics will be nice. I have it preordered and a new pc to play it on :D

Well I think that's being a little unfair to CoD. Any difficulty above recruit and your going to get your ass kicked if all you do is spray and pray.

Music to mine ears.

Okay, okay, so it might be bullshit, but hey, at least he's making the right noises.

NinjaDeathSlap:
Well I think that's being a little unfair to CoD. Any difficulty above recruit and your going to get your ass kicked if all you do is spray and pray.

Except the ridiculously tedious higher difficulty modes, CoD is a popamole where you use your gun to extinguish enemies instead of a hammer.

From what I've heard it seems Jensen dies REALLY fast if you get in a fire fight(Like 2 shots). So it looks like if you're going to do the shooting route you have to really utilize cover and use the best path of attack. I'll probably being going a mix of stealth/social options for my first playthrough.

hue

I'm gonna hack and sneak my way through the game in my first playthrough. And I will do it non-lethal.

Why did I read that and suddenly think "hide behind chest high walls"? Looks like its will be another one of those.

Love this news. I honestly got bored of shooters after Black Ops and Crysis 2 failed to impress me after the shiny graphics wore off. Deus Ex HR sounds like a step in the right direction.

Zhukov:
Music to mine ears.

Okay, okay, so it might be bullshit, but hey, at least he's making the right noises.

It's definitely not bullshit. If you get shot by roughly ten bullets in a row, you're dead. You can imagine how fast those bullets might come from an SMG.

Logan Westbrook:

If you try to play Deus Ex: Human Revolution like it was Call of Duty, you're going to find yourself very quickly riddled with bullets. That's the message from developer Eidos Montreal, who says that the game is more about tactics than mindless shooting.

Why do I have the feeling that post release, there's going to ba a lot of whining to the tune of "Wah! Game is too hard! I can't run and gun! it suck!"

.....Please prove me wrong, internet. Pleaaaaase prove me wrong...

Taaake it....take it...please...

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I wonder if it'll keep track of whether you're a lethal or non-lethal type of person like the first one did.

Tactical shooting will probably amount to the same as the first one, drawing enemies into areas where you can hit em all with a grenade or pop out from behind cover and spray em down real quick.

I really hope non-lethals get more than a stun stick and a tranq crossbow, and if that's still all they give us I hope they at least make the ammo more common than 4 leaf clovers in central africa.

ImprovizoR:
I'm gonna hack and sneak my way through the game in my first playthrough. And I will do it non-lethal.

Yeah, same here. Probably gonna be a walking munition depot by the end of the game if I play it right.

I probably WILL take down drones that I was unable to hack....if I can't avoid them and they get annoying.

EDIT: I wonder how fast Jensen dies in a gunfight on the highest difficulty setting.

bjj hero:
Why did I read that and suddenly think "hide behind chest high walls"? Looks like its will be another one of those.

Because you haven't played the leaked demo.

Got my preorder locked in. Replaying the original Deus Ex in the meantime. This is going to be a good month for gaming.

NinjaDeathSlap:
Well I think that's being a little unfair to CoD. Any difficulty above recruit and your going to get your ass kicked if all you do is spray and pray.

Well, to be honest, if you play it above recruit, your going to die multiple times through any level of any game post COD4 (from my experience with W2W and on), no matter how careful and tacticle you try to play. The higher the difficulty, the quicker you die, as in the enemies dont even need to shoot at you, they point their guns at you and you have red jam in your face.

The tooltip read "Deus Ex: Human Revolution Dev Says Running and Gunning Won", had me worried there for a second.

Wieke:
The tooltip read "Deus Ex: Human Revolution Dev Says Running and Gunning Won", had me worried there for a second.

Huh. Same here. There was a moment of dismay there, all right.

Woohoo! Finally a REAL man's tactical combat-infiltration game to play and not some dumbed down POS :D

Good, 'cause I plan to use the minimal amount of combat (not a no-kill run, but avoid combat when I can).

Still need to play through the old Deus Ex games, and with the game barely 2 weeks away, I've got to get past that first level ASAP

ImprovizoR:

bjj hero:
Why did I read that and suddenly think "hide behind chest high walls"? Looks like its will be another one of those.

Because you haven't played the leaked demo.

Bang on the money, I have not.

I'm trying very hard not to spend much right now because I'm strapped for cash but... dammit I want to play this game! I need something to tide me over until Mass Effect 3 comes out.

Well, I'm a little disappointed. I really wanted to play a powerful juggernaut who could pull people through walls and punch them several feet, but if I have to play it tactically and slip around and isolate I will. As long as I get to pull someone through a freaking wall this game can do no wrong with me.

CHORTLE. Anything can be solved with running and gunning. With the right biomods you should, in theory, be able to tackle any situation you wish however you wish. In the original Deus Ex, you could've pumped points into sneaky security and water breathing to swim around opposition and hack turrets, or you could pump those points into mastery of assault rifles and big guns, effectively making yourself a walking tank in conjunction with biomods like healing. While it didn't encourage direct combat in this way, it was still a possibility. Deus Ex was never about upfront confrontation and i dearly hope that's what the developer is trying to get across, rather than "Instead of building the character and dealing with situations the way you want we're forcing the player to behave like a juiced-up Sam Fisher".

Sounds like Crysis gameplay to me.

The first Crysis that is. the second is IMMORTAL MAN BEAT ALEINS

If you played the torrent demo this would be "DUH!"

HerbertTheHamster:
Sounds like Crysis gameplay to me.

The first one that is. the second is IMMORTAL MAN BEAT ALEINS

Can you take cover in the original crisis?

HerbertTheHamster:
Sounds like Crysis gameplay to me.

The first Crysis that is. the second is IMMORTAL MAN BEAT ALEINS

That or ninja shivs alien/ humans. I went for the latter mostly. Twas a fun game though.
Also, the in the leak sneaking everywhere was a ball. The police station will probably smell like death a couple days later though, if you catch my drift. Or not since I think I knocked them out.

Littlee300:
If you played the torrent demo this would be "DUH!"

HerbertTheHamster:
Sounds like Crysis gameplay to me.

The first one that is. the second is IMMORTAL MAN BEAT ALEINS

Can you take cover in the original crisis?

Not in the "I am made of glue and will stick to walls" sense. You can hide behind objects, but it's never really all that necessary if you play your cards right.

Considering that the most fun could be had out of the original games by finding the most contrived and ridiculous way to solve the situation (even situations in which running and gunning was probably the more practical and shorter way to success), this game better live up to those expectations...

let's just say that in time, such flights of fancy led to pure art

http://www.it-he.org/deus.htm

Wow, I don't even own a next generation console that's not Atlus-related and I still feel like I should be excited for it.

 

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