Experience the Founding of Westeros in Game of Thrones: Genesis

Experience the Founding of Westeros in Game of Thrones: Genesis

George R. R. Martin wrote the story for the strategy game tracing 1000 years of history.

As in any fantasy story, Martin's A Song of Ice and Fire series has a lot of events that lead up to the conflicts dramatized in the books. Some are recent, like Robert's Rebellion, while some stretch back hundreds of years like Aegon Targaryen's conquest of the Seven Kingdoms. Then there is the First Men and the Children of the Forest and their fight against the Others beyond the Wall. Rather than let players assume the roles of characters and Houses in the present, Cyanide Games (Blood Bowl) and Martin have chosen to bring all of that wonderful history to life with Game of Thrones: Genesis.

When I first heard about this game, I was skeptical that Cyanide would be able to pull off creating a strategy game that really felt like it was pulled from Martin's pages. There is so much more to the series than a unit of horsemen running down some archers, or even a dragon laying waste to a castle. The Game of Thrones is political wrangling, backstabbing, incest, vengeance and lust. How well would a "dudes on a map" strategy game represent all that?

It seems that the developers were just as worried that the game wouldn't recreate such intrigue. Cyanide promises that the player will be able to win the game without ever fielding an army by using spies, assassins and kidnappers to ransom lords. Harassing caravans and staging secret alliances will be possible as well, but I'm not convinced that such tactics will be just as powerful as a thousand heavy horse thundering down the field.

Setting the game in the past is a brilliant way to circumvent preconceived notions of the characters he all know and love like Tyrion or Daenerys. All we as readers and fans of the HBO adaptation know about the events in the game is when they happened, like memorized dates in a history book. Genesis has a mostly blank canvas on which to paint the emotions and pathos of characters like Nymeria as she lands in Dorne or the passions of the Targaryens as they rode their dragons over Westeros.

Given all the new information and the new screenshots, I'm now cautiously optimistic to play Game of Thrones: Genesis when it releases on PC on September 29th.

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Wow September 29th? It seems like only a couple of weeks ago that this got announced.

I'm wondering how the stories that take place in A Song of Ice and Fire can take place in-game, if say, the Lannister family has been trampled into dust by another family, or Roberts rebellion fails and the T-family still rule.

It'll be interesting to see how that all works out.

Visual aesthetics look very unimpressive. And I don't see how novels known for their story and characters will translate into an RTS of all things.

I don't see this working. I really hope it does though. I'll wait until I watch a number of reviews before buying it.

Well, I'm hoping it'll be good, but you never know.
I'll be keeping an eye on this. Sometimes even two !
Hah, I'm not funny...

karoliso:
Visual aesthetics look very unimpressive. And I don't see how novels known for their story and characters will translate into an RTS of all things.

Considering all the history that GRRM put into his books, a lot of it concerning wars and thing of the sort, I think that an RTS is perfect for it.

I too am cautiously optimistic about this, the people at Cyanide are big fans of the books and as we saw with the HBO series, that can lead to great things.

this looks very interesting, i will be keeping an eye on it. now if only skyrim would come out!

Gah. Had the theme tune to the show playing in my head as I read that, and now it'll be stuck there for days...

karoliso:
Visual aesthetics look very unimpressive. And I don't see how novels known for their story and characters will translate into an RTS of all things.

Hey, just wondering why you think it would be an RTS? I figure something more like the Total War series would work (try the fan Middle Earth mod for Rome Total War - the elves are unbalanced as hell but overall a pretty good job). And the report does say that it won't rely on the books characters as it is set in the past, so that might help.

I'm hoping it will be good, but I don't know the developers, so I admit it could turn out to be a steaming pile of cash in...

I'm kinda worried that it won't work as planned, but then I hated the idea of a TV series, yet that turned out great.
Especially the part about being able to win through subterfuge, betrayal and espionage sounds great. If it makes you feel like Littlefinger, count me IN.

I forgot about this game. Thanks for reminding me. I will give it a solid look when it comes out.

The_Decoy:

karoliso:
Visual aesthetics look very unimpressive. And I don't see how novels known for their story and characters will translate into an RTS of all things.

Hey, just wondering why you think it would be an RTS? I figure something more like the Total War series would work (try the fan Middle Earth mod for Rome Total War - the elves are unbalanced as hell but overall a pretty good job). And the report does say that it won't rely on the books characters as it is set in the past, so that might help.

I'm hoping it will be good, but I don't know the developers, so I admit it could turn out to be a steaming pile of cash in...

I love the total war series. I love the Middle Earth mod (for Medieval 2 kingdoms that is, haven't played the Rome one).

Game of Thrones would not work as a total war game.
Why? Because total war is about having lots of dudes on a battlefield killing each other.
Every other aspect of total war - diplomacy, intrigue, etc - are completely laughable when compared with other games from people like Paradox Interactive.

Their campaign map AI is completely retarded. They do not know that declaring war to you, their most loyal ally from day one, is a bad idea especially because they have 2 provinces and you have 25.
They haven't got the slightest idea about how to conduct trade. They don't know intrigue, except sending large amounts of assassins to kill every character on sight.

I love Total War. They're amazingly fun games. I would not want them to make a Game of Thrones game.

That said, I am curious about what Cyanide will do. As far as I know, their most successful game is BloodBowl, a fantasy sport from the Warhammer world.
It's nothing ground-breaking, but I am sort of positive because they actually were faithful to the warhammer world.

I'll judge on the 29th :D

I don't know why they couldn't just use the Total War engine, or why it couldn't be a creative assembly game but that's just me.

Looks... Interesting, but not exactly stunning.
Any gameplay trailers around?

I'm intrigued, and I want to play it, but I just feel slightly uneasy about weather it will live up to the expectations set by the books. My bet it can't, but i need a new strategy game anyway, and this could just be it

Very important question that may make or break my purchase of this game...

Will there be nudity?

Is it me or does the wall look 500ft to short and missing a couple thousand miles?

jurnag12:
I'm kinda worried that it won't work as planned, but then I hated the idea of a TV series, yet that turned out great.
Especially the part about being able to win through subterfuge, betrayal and espionage sounds great. If it makes you feel like Littlefinger, count me IN.

Amazing how that ponce seems like less of a ponce the more the story goes on.

OT: Interesting premise in the least, but I'm wondering how they'll differentiate between the abilities, tendencies, and assets of each house.

Starks should have superior infantry and suffer no penalties in cold or snow, winter is always coming after all. On the other hand, they would suck balls when it comes to forming secret alliances and doing underhanded things like sabotage and assassinations.

Lannisters should have much better income from the mines and have an increase to negotiating ability and subterfuge.

Baretheons have the best ships in the east and better assault units, if Robert is even remotely representative of his predecessors.

Tyrells would probably have better farms and knight cavalry.

Tullys are the one group I can't think of an advantage they would have aside from strategic positioning. Maybe an increase to negotiations because everyone will want to be your friend in order to invade other areas of the map.

Greyjoys would have the best ships, hands down, excellent light infantry, but generally crappy cavalry.

Dornishmen would have good light infantry, superior spear men, increased heat resistance, and cavalry with great stamina and speed though lacking in armor.

Arryns should be the biggest pain in the balls to invade just due to geographic isolation and the hill tribes who will be a constant drain on men until you are in a more civilized area.

WouldYouKindly:
Arryns should be the biggest pain in the balls to invade just due to geographic isolation and the hill tribes who will be a constant drain on men until you are in a more civilized area.

This makes mu curious if it would be possible to just burn some of their fields and then blockade the valley. Ya know, starve them out?

jurnag12:

WouldYouKindly:
Arryns should be the biggest pain in the balls to invade just due to geographic isolation and the hill tribes who will be a constant drain on men until you are in a more civilized area.

This makes mu curious if it would be possible to just burn some of their fields and then blockade the valley. Ya know, starve them out?

Only if the passes are unguarded, which would be my first order of business. I'd be fighting you all the way.

I think the best route would be to attack by sea. The fingers would be the easiest way of entry because there is nothing at all important there except maybe a fishery or two. Gulltown would be bolder and more direct with greater immediate rewards.

EDIT: As an aside, I don't think they get much of their food out of the hills because of the tribes there.

Hm....I haven't seen any gameplay, so I'm not particularly impressed yet...The premise certainly has me somewhat excited though, however, the only thing this developer is known for is Blood Bowl...So I guess We'll have to wait and see.

EDIT: Wait...No, I just saw the teaser trailer, and to be quite frank, it looks like a piece of shite.
http://www.youtube.com/watch?v=MPs2wdbkHlQ&feature=player_embedded

Looking at some more of the gameplay images as well, -sigh-. This looks to be pretty mediocre so far.. http://www.agot-genesis.com/index.php?rub=images

Darth_Dude:
Hm....I haven't seen any gameplay, so I'm not particularly impressed yet...The premise certainly has me somewhat excited though, however, the only thing this developer is known for is Blood Bowl...So I guess We'll have to wait and see.

EDIT: Wait...No, I just saw the teaser trailer, and to be quite frank, it looks like a piece of shite.
http://www.youtube.com/watch?v=MPs2wdbkHlQ&feature=player_embedded

Looking at some more of the gameplay images as well, -sigh-. This looks to be pretty mediocre so far.. http://www.agot-genesis.com/index.php?rub=images

Are you one of those people who judge games solely on their graphics?

Cool story, bro.

TheBelgianGuy:

Are you one of those people who judge games solely on their graphics?

Cool story, bro.

No, no of course not! What I am saying is, the animation standard in the trailer is terrible! And from what I'm getting from the screenshots, the gameplay is gonna be pretty shallow.

So it took Martin nearly six years to release the last novel in the series, but he's got plenty of time to write for a video game...

Curious if its going to be like Total war, with a not to scale overworld. Because the whole world looks so small in them screenshots :(

i do wonder if it will be a mix of paradox's crusader kings and total war...

Boba Frag:
I don't know why they couldn't just use the Total War engine, or why it couldn't be a creative assembly game but that's just me.

Looks... Interesting, but not exactly stunning.
Any gameplay trailers around?

Mainly because any game centered on battles (and the newer TW games have essentially made their campaigns only a way to tie the battle-centrepieces together) won't do ASoIaF justice, at all. I remember people complaining about the battles not being shown in the TV series, which I found to be exactly in the spirit of the books. These are not about huge armies duking it out on the battlefield, but about the personal decisions and consequences that result in and out of these battles and other events surrounding them.

Crusader Kings 2, now that's an engine made for a Westeros-Scenario.

As for the Cyanide-game. I still don't like the title. "Genesis" is one of those generic titles you use when you can't think of anything else (it works with pretty much anything: Thing "Mass Effect: Genesis", "Star Wars: Genesis", "Neon Genesis Evangelion: Genesis" Uh.. well. Almost everything). Even I can make up something better on the fly: "Rise of Kings", "A Burden of Honor", "A Battle of Wits", "A Game of Computers".

Quick cash in or deep strategy with a quite engaging story? It remains to be seen.

Thats really all you can say at this point. Although one thought did cross my mind; if they are looking for a quick cash in, they could have done a damn shot better than making it an RTS.

Darth_Dude:

TheBelgianGuy:

Are you one of those people who judge games solely on their graphics?

Cool story, bro.

No, no of course not! What I am saying is, the animation standard in the trailer is terrible! And from what I'm getting from the screenshots, the gameplay is gonna be pretty shallow.

I'm sorry my post sounded more aggressive than I meant it to be, btw :p

Cyanide isn't exactly a large or wealthy company, and frankly, I couldn't care less about that kind of trailers that really say nothing about the game (Starcraft 2 did that too, it's just that Blizzard can spend millions on that crap).

The screenshots remind me of Hegemony war of ancient greece, which was anything but shallow I think.

Monsterfurby:

Boba Frag:
I don't know why they couldn't just use the Total War engine, or why it couldn't be a creative assembly game but that's just me.

Looks... Interesting, but not exactly stunning.
Any gameplay trailers around?

Mainly because any game centered on battles (and the newer TW games have essentially made their campaigns only a way to tie the battle-centrepieces together) won't do ASoIaF justice, at all. I remember people complaining about the battles not being shown in the TV series, which I found to be exactly in the spirit of the books. These are not about huge armies duking it out on the battlefield, but about the personal decisions and consequences that result in and out of these battles and other events surrounding them.

Crusader Kings 2, now that's an engine made for a Westeros-Scenario.

As for the Cyanide-game. I still don't like the title. "Genesis" is one of those generic titles you use when you can't think of anything else (it works with pretty much anything: Thing "Mass Effect: Genesis", "Star Wars: Genesis", "Neon Genesis Evangelion: Genesis" Uh.. well. Almost everything). Even I can make up something better on the fly: "Rise of Kings", "A Burden of Honor", "A Battle of Wits", "A Game of Computers".

I agree on that Total War is a bad way to represent Westeros - it's not about huge battles at all, for me! (And neither is it for HBO, it seems)

However, the use of "Genesis", which means nothing more than "Origins" or "Beginning", is correct if this game is about how the world of Westeros came to be - which if I understand correctly, it is.

I had no idea this was even coming out. Feels a bit Total War-ish to me, but hey, nothing wrong with that. Hope it's a good game.

Westeros total war was a very good rts mod for med II, set in this setting. I think it won't be so great, but I will still check it out.

TheBelgianGuy:

However, the use of "Genesis", which means nothing more than "Origins" or "Beginning", is correct if this game is about how the world of Westeros came to be - which if I understand correctly, it is.

That is right, but its connotations are very Christian or Greek, depending on where you stand. It just doesn't "fit" the setting specifically, at least for me. As I said, it's just a very generic title.

As for Westeros Total War: I really like that mod, even though the TW engine does not really represent the setting very well. However, some people put a lot of hard work into that mod and are still doing so to revive it, which I, as an avid modder, can appreciate. I didn't mean my comments to extend to WTW, as modders have to kind of work with the engine they are given. My favourite Westeros mods are still the CK and Mount&Blade ones, though.

Monsterfurby:

Boba Frag:
I don't know why they couldn't just use the Total War engine, or why it couldn't be a creative assembly game but that's just me.

Looks... Interesting, but not exactly stunning.
Any gameplay trailers around?

Mainly because any game centered on battles (and the newer TW games have essentially made their campaigns only a way to tie the battle-centrepieces together) won't do ASoIaF justice, at all. I remember people complaining about the battles not being shown in the TV series, which I found to be exactly in the spirit of the books. These are not about huge armies duking it out on the battlefield, but about the personal decisions and consequences that result in and out of these battles and other events surrounding them.

Crusader Kings 2, now that's an engine made for a Westeros-Scenario.

As for the Cyanide-game. I still don't like the title. "Genesis" is one of those generic titles you use when you can't think of anything else (it works with pretty much anything: Thing "Mass Effect: Genesis", "Star Wars: Genesis", "Neon Genesis Evangelion: Genesis" Uh.. well. Almost everything). Even I can make up something better on the fly: "Rise of Kings", "A Burden of Honor", "A Battle of Wits", "A Game of Computers".

This is very true, I'm a fan of the books (five years waiting for A Dance with Dragons, I'd want to be!) so the appeal was never the prospect of battles; it's story and character driven so much it'd be impossible to do a proper game about it.
Still, the game would give you the opportunity to experience what it's like to deploy the Stark banners, to unleash Targaryen armies, to in effect re-enact a Storm of Swords most dramatic moments.

Never played that game, must check it out.
I'll stay neutral towards this game in the meantime.

Boba Frag:

Monsterfurby:

Boba Frag:
I don't know why they couldn't just use the Total War engine, or why it couldn't be a creative assembly game but that's just me.

Looks... Interesting, but not exactly stunning.
Any gameplay trailers around?

Mainly because any game centered on battles (and the newer TW games have essentially made their campaigns only a way to tie the battle-centrepieces together) won't do ASoIaF justice, at all. I remember people complaining about the battles not being shown in the TV series, which I found to be exactly in the spirit of the books. These are not about huge armies duking it out on the battlefield, but about the personal decisions and consequences that result in and out of these battles and other events surrounding them.

Crusader Kings 2, now that's an engine made for a Westeros-Scenario.

As for the Cyanide-game. I still don't like the title. "Genesis" is one of those generic titles you use when you can't think of anything else (it works with pretty much anything: Thing "Mass Effect: Genesis", "Star Wars: Genesis", "Neon Genesis Evangelion: Genesis" Uh.. well. Almost everything). Even I can make up something better on the fly: "Rise of Kings", "A Burden of Honor", "A Battle of Wits", "A Game of Computers".

This is very true, I'm a fan of the books (five years waiting for A Dance with Dragons, I'd want to be!) so the appeal was never the prospect of battles; it's story and character driven so much it'd be impossible to do a proper game about it.
Still, the game would give you the opportunity to experience what it's like to deploy the Stark banners, to unleash Targaryen armies, to in effect re-enact a Storm of Swords most dramatic moments.

Never played that game, must check it out.
I'll stay neutral towards this game in the meantime.

I'm going to love leading Theon (I got over his betrayal) and the Wolves down on the Bolton citadel and tear their standard bearers limb from limb. Although I've a sneaking suspicion that it will be a slightly above average siege-based RTS and not unlike the Stronghold franchise. But at Steam price of $40, I think I can deal with it... and as long as I can send a personalized message to Mr. Martin to hurry the fuck up.

Huh I didn't really feel like game of thrones was about war, I mean sure there is a bunch of little wars going on (the wall against the wild lings, the king on the iron throne vs the king in the north, the king on the iron throne vs the Stannis, the king on the iron throne vs Danny (I assume I haven't read past her mustering her armies yet)) but really the true heart of the story that makes it so interesting to me is the characters on a bit of a smaller scale then war... And in a RTS? really, I mean nothing's special in an rts, one dragon = 10 archers which is = 800 gold takes all the special feeling out of it, all the mystique...
The characters can't be truly developed either in the rts format, I mean worse case scenario they just introduce and give you the feel of characters by making them jump out and say little quotes in game but even the best is if they give lengthy cut scenes to portray the story and that's not really all that good IMO either. The world isn't all that special and that's all they can really bring with them to an rts properly...

 

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