Steam Sales Double [Again] in 2011

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Steam Sales Double [Again] in 2011

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Steam sales in 2011 more than doubled the mark set in 2010, making it the seventh straight year of 100 percent growth.

Is the ironic "PC gaming is dying" thing still cool? I don't want to appear unhip, so maybe I'll just get right to the point: based on the 2011 "growth data" recently released by Valve, the Steam juggernaut is bigger and badder than ever.

Year-over-year unit sales for 2011 grew by more than 100 percent, the seventh consecutive year of double - not double-digit, but straight-up double - sales growth. Stop and think about that for a moment: exponential sales growth for seven uninterrupted years. That's a hell of an accomplishment.

It's also 780 Petabytes of data delivered to over 40 million accounts from across the globe, five million of whom were logged on simultaneously at one point during the 2011 Holiday Sale. More than 14.5 million copies of Steamworks games, including Skyrim, Modern Warfare 3 and Deus Ex: Human Revolution, were registered in 2011 alone, a 67 percent jump over the previous year, while in-game item trading broke the 19 million mark. Steam now has over 1800 games on offer, including 18 free-to-play releases.

2011 also saw a dramatic upgrade to Steam's service capacity as well as the deployment of a new content delivery system to improve download efficiency. For 2012, Valve head honcho Gabe Newell said users can look forward to the launch of the "Big Picture UI mode, which will allow gamers to experience Steam on large display and in more rooms of the house."

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And this is why Steam is Valves lisence to print money.

Not Half Life, not Team Fortress 2, not Left 4 Dead, not DOTA 2, but providing a reliable digital distibution service with DRM that satisfies the publishers and developers and doesnt kick users in the metaphorical balls at the same time.

Oh, and the sales. The Steam sales are some of the greatest things ever, for example right now[1] the daily deal is the X-Com complete pack at 66% off.

[1] At the time of posting

You know what else would be one hell of an accomplishment Valve?
RELEASING EPISODE 3!

So why the hell haven't you guys created Half-Life 3 yet?

Anyway, I did contribute to some of that. I now have KOTOR and Terraria, and the latter is too damn addictive. I could never get into Minecraft but Terraria appears to be a different story.

Makes me wonder why EA decided to go on their own with Origin and strip a bunch of titles from Steam. Hissy fit or not they must of seen a huge drop in their bottomline when they did that.

I've even logged on to Steam while I was overseas on a Christmas holiday to catch their sales and this year's Christmas sale actually surprised me on the number and discounts on recent releases (Deus Ex, Batman, Skyrim, etc). I managed to pick up a few AAA titles at 50% off that I was prepared to wait a year until they came down in price.

From the amount of uplayed titles in my Steam Account, I likely won't be buying anything for the better part of 2012.

so the big picture UI isnt dead after all, thats good to hear i though they just had burried that and pretended that it never existed

I only purchase from Steam during massive sales, so I'm not sure how much money they really make off of me. I don't think I've ever bought a game on Steam for over $10.

Jaeger_CDN:
From the amount of uplayed titles in my Steam Account, I likely won't be buying anything for the better part of 2012.

Don't kid yourself, you know as well as I that that won't be true xD

Dexter111:

Jaeger_CDN:
From the amount of uplayed titles in my Steam Account, I likely won't be buying anything for the better part of 2012.

Don't kid yourself, you know as well as I that that won't be true xD

Aww c'mon I can wish.

I got games I bought at last years Christmas sale that I haven't even played yet either let alone finished. Between Deux Ex, Arkham City, Dead Island and LA Noire (not to mention Skyrim which I had before Christmas and am playing through), I'm sure I'll have square eyes, bed sores on my arse and no wife left at the end of it (atleast until next Decembers sale).

Jaeger_CDN:
Makes me wonder why EA decided to go on their own with Origin

sales in 2011 more than doubled the mark set in 2010, making it the seventh straight year of 100 percent growth.

Wiki on EA:
Revenue decrease US$3.654 billion (FY 2010)[1]
Operating income decrease US$706 million (FY 2010)[1]
Net income decrease US$677 million (FY 2010)[1]
Total assets decrease US$4.646 billion (FY 2010)[1]

I just wonder.

Andy Chalk:
Steam now has over 1800 games on offer, including 18 free-to-play releases.

And I already own more than 100 of them.:/

And I don't even like them as developers as I'm not a first person shooter fan and that's all they make.

Even as a console gamer, I not shocked about this happening in the slightest. I welcome it and want to see more titles I like hit the PC and Steam. Steam is the easiest platform to use and access games on in the planet. I can use it on a laptop, a desktop, any computer that I can download and use Steam on safely and successfully. PlayStation Network is nice, heck, I like its library much better than Steam's, but guess what? Steam does have relevant titles I like. And I can use them on a laptop on the go, I can use them on, again, any PC of mine on any ISP. Easy, convenient, reliable.

I wish Microsoft would take a page from this and realize that people actually want good sales. Instead of offering incredibly bad 12 days of Christmas "deals" that are mostly just discounted DLC that no one cares about anymore.

I can't figure out whether to be happy because I like steam, or to be worried that when Valve eventually becomes a public company everything will go to hell.

I just wish that they would upgrade their servers a bit more. I used to be able to download at 10-11Mbyte/s but now I'm lucky if I get up to 1Mbyte/s ... :/

See, look how profitable it is when you legitimize piracy. Now before you go breaking your mouse to hit the quote button to write an aneurysm inducing Wall of text post to "prove me wrong" understand that I already know those points. I accept those points, I look past them in order to see a bigger picture and make an assessment not based in seeing and supporting a more narrow view. Feel free to save yourself the energy because steam is actually worse than piracy as it is infinitely closer to theft than what we consider to be piracy ever will be. Only difference is that Steams form of legitimized piracy places the bulk of the "theft" more on the shoulders of the consumer than the developer. (though the consumers have a choice to buy the same thing cheaper elsewhere in many cases, but for developers especially indie developers they are essentially strong armed into accepting steams virtually monopolistic program as a delivery system or accepting that they will sell a microscopic fraction of what they would otherwise.

In short, this is really a very saddening news article.

viranimus:

Also remember, you own NOTHING in steam.

I just want to point out regardless of what you think, believe, feel or what should be otherwise when you buy a game you own NOTHING. All you get is a licence to use 1 copy of the game and that is it and if publishers could and are to a degree exercising its control on physical product I you may as be buying from Digital Distribution given the EULA which we should have all read but have agreed to for years.

I highly doubt any of us have ever actually owned a game in our lives.

Glademaster:

viranimus:

Also remember, you own NOTHING in steam.

I just want to point out regardless of what you think, believe, feel or what should be otherwise when you buy a game you own NOTHING. All you get is a licence to use 1 copy of the game and that is it and if publishers could and are to a degree exercising its control on physical product I you may as be buying from Digital Distribution given the EULA which we should have all read but have agreed to for years.

I highly doubt any of us have ever actually owned a game in our lives.

Well I have written several games myself and do hold legal trademark on them. However the games are not very good, technically incomplete and I would never set any of them up for distribution. But as for your point, I do get what your trying to drive at. Much like my case the person who made it "owns" the product and is allowed to freely sell it, modify it, or do with it as they see fit, but you are missing the point in that extends only until it is sold.

Your assessment is not only woefully incorrect but dangerously misleading, because that is not what was being discussed. If your statement were true it would be completely illegal to sell physical copies of games and I know no one thinks that is true. However by that logic no one has ever owned a copy a book, print, album or any sort of media

Remember that with physical copies you are not creating an agreement between you and the developer/publisher/distributor via a ToS contract or EULA.

Once someone creates something for the purposes of distribution and copies of it are made, it is 100% without question completely possible to OWN one of the distribution copies. Using my earlier analogy of a painter, If a painter creates an image and does so that "prints" are also created from that image and they sell one of the prints, the person who purchased it still holds the right to do with it as they see fit. The painter still "owns" the original, but ownership of the print was transferred as a part of the sale if the print. The person who purchased is free to manipulate it how ever they wish, They might not be able to modify it and resell it as their own, (even though they CAN resell it, they just cannot claim it as their own work) but there is still a level of ownership there that IS (at least was at one time) protected under the law.

Anyone who games in essence has owned a copy of a game and there are definitive levels of protections established for that level of ownership, granting the freedom to buy, sell, trade, use the source files,(again as long as doing so does not infringe on other rights) use it as kindling, or destroy it in any way one sees fit. If you own a PS3, you can buy discs for it and they will run regardless if those discs are new, used or stolen from your neighbor. Your PS3 will not shut down if you contact Sony and call them every name in the book and pray their families die of malaria. It will continue to run and even if by some chance Sony DID take exception, and somehow managed to illegally disable your system, you could still take those discs, purchase a different PS3 and they will still run perfectly fine.

With steam there is no such protection because what you buy on steam are licenses, a completely different entity than a physical game even if the content and code is indistinguishable from each other and they are in no way the same thing as a physical copy. With steam licenses if you use them in any other way than what is intended it puts you in violation of the EULA and as such gives valve the justification to revoke your license, not just for the offending license, but for ALL of your licenses and do so with or without reason or recompense.

THAT is where the problem lies. People do not understand the laws that exist, lack the ability to comprehend the language they are written in and refuse to take responsibility for such. Honestly I think a major reason why something like this is occurring is because our generations are infinitely too far removed from the depression era generation when corporations were pulling the same sort of stunts as they are today and legislation had to be enacted to protect the willfully ignorant from screwing over not only themselves but everyone around them from their decisions that lead to monopolistic corporations in the first place. This is why I find this to be a very sad state of affairs.

Seven straight years of DOUBLED growth? Good God, that's practically unheard of in just about any market.

Also...780 Petabytes of transferred data from a single platform? That's quite impressive considering how small Valve actually is.

believer258:
So why the hell haven't you guys created Half-Life 3 yet?

Anyway, I did contribute to some of that. I now have KOTOR and Terraria, and the latter is too damn addictive. I could never get into Minecraft but Terraria appears to be a different story.

Ah. And here I thought I was alone. I could never get into Minecraft. Partly due, me thinks, to the fact that I'm burned out on sandbox games. Mostly notably Garry's Mod. (what I still consider the epitome of the genre)

But Terraria...I don't know. It's just different. I was gifted it during the Christmas sale, and even then only tried it out of obliged curiosity. Since then, though, I've sunk hours into it. Alone and with friends. I guess it just clicked with me.

HavoK 09:
so the big picture UI isnt dead after all, thats good to hear i though they just had burried that and pretended that it never existed

I've only heard vague rumblings about it. What is it exactly? Care to enlighten me?

Glademaster:

viranimus:

Also remember, you own NOTHING in steam.

I just want to point out regardless of what you think, believe, feel or what should be otherwise when you buy a game you own NOTHING. All you get is a licence to use 1 copy of the game and that is it and if publishers could and are to a degree exercising its control on physical product I you may as be buying from Digital Distribution given the EULA which we should have all read but have agreed to for years.

I highly doubt any of us have ever actually owned a game in our lives.

Bullseye, thanks for beating me to the punch here.

Steam itself is quite different from other DRM Systems disguising itself as "digital distribution platforms". You can play offline. You can install it on any machine you want. You can mod and prod your games to your hearts content. No hassle in 90% of all cases. 10% or so might get some problems with freaked out installs constantly updating itself or games downloading themselfs instead of installing from DVD etc.

Unless you speak about the golden age of Games that did not force you to be online for installation, verification, identification and rectal cavity search before you get access, then it makes no bloddy difference weither you bought your game from steam, Ubispy ,EA or Hacktivision. Once the Verification server goes down, you have a 40$ coaster with a fancy image on one side.

edit:
What you describe in your second post is sadly not accurate. While you can own a physical copy of a game, access to said game is only possible if you accept the licensing agreement, which clarifies that you DO NOT OWN THE GAME.PERIOD. You can not resell it (you only have one key and transferring said key is against the EULA). You might not be permitted to alter the game (modification of code / modding ) etc.

OT: The christmas sales this year went totally off the rocker. I would have bought quite a lot of games if I could afford it, but I still got some good deals on DLCs, Chthulu saves the world, Bastion and Recattear ~ around 30€ or so and Bastion alone netted in a good 10h of gametime so far.

viranimus:

Glademaster:

viranimus:

Also remember, you own NOTHING in steam.

I just want to point out regardless of what you think, believe, feel or what should be otherwise when you buy a game you own NOTHING. All you get is a licence to use 1 copy of the game and that is it and if publishers could and are to a degree exercising its control on physical product I you may as be buying from Digital Distribution given the EULA which we should have all read but have agreed to for years.

I highly doubt any of us have ever actually owned a game in our lives.

Well I have written several games myself and do hold legal trademark on them. However the games are not very good, technically incomplete and I would never set any of them up for distribution. But as for your point, I do get what your trying to drive at. Much like my case the person who made it "owns" the product and is allowed to freely sell it, modify it, or do with it as they see fit, but you are missing the point in that extends only until it is sold.

Your assessment is not only woefully incorrect but dangerously misleading, because that is not what was being discussed. If your statement were true it would be completely illegal to sell physical copies of games and I know no one thinks that is true. However by that logic no one has ever owned a copy a book, print, album or any sort of media

Remember that with physical copies you are not creating an agreement between you and the developer/publisher/distributor via a ToS contract or EULA.

Once someone creates something for the purposes of distribution and copies of it are made, it is 100% without question completely possible to OWN one of the distribution copies. Using my earlier analogy of a painter, If a painter creates an image and does so that "prints" are also created from that image and they sell one of the prints, the person who purchased it still holds the right to do with it as they see fit. The painter still "owns" the original, but ownership of the print was transferred as a part of the sale if the print. The person who purchased is free to manipulate it how ever they wish, They might not be able to modify it and resell it as their own, (even though they CAN resell it, they just cannot claim it as their own work) but there is still a level of ownership there that IS (at least was at one time) protected under the law.

Anyone who games in essence has owned a copy of a game and there are definitive levels of protections established for that level of ownership, granting the freedom to buy, sell, trade, use the source files,(again as long as doing so does not infringe on other rights) use it as kindling, or destroy it in any way one sees fit. If you own a PS3, you can buy discs for it and they will run regardless if those discs are new, used or stolen from your neighbor. Your PS3 will not shut down if you contact Sony and call them every name in the book and pray their families die of malaria. It will continue to run and even if by some chance Sony DID take exception, and somehow managed to illegally disable your system, you could still take those discs, purchase a different PS3 and they will still run perfectly fine.

With steam there is no such protection because what you buy on steam are licenses, a completely different entity than a physical game even if the content and code is indistinguishable from each other and they are in no way the same thing as a physical copy. With steam licenses if you use them in any other way than what is intended it puts you in violation of the EULA and as such gives valve the justification to revoke your license, not just for the offending license, but for ALL of your licenses and do so with or without reason or recompense.

THAT is where the problem lies. People do not understand the laws that exist, lack the ability to comprehend the language they are written in and refuse to take responsibility for such. Honestly I think a major reason why something like this is occurring is because our generations are infinitely too far removed from the depression era generation when corporations were pulling the same sort of stunts as they are today and legislation had to be enacted to protect the willfully ignorant from screwing over not only themselves but everyone around them from their decisions that lead to monopolistic corporations in the first place. This is why I find this to be a very sad state of affairs.

I never said any of this was right but by buying and using a game you are "agreeing" to the ToS and EULA even though you never signed anything and as I said whether you like it or not or believe otherwise this is the actual unfortunate case. No it is different for books and etc as they do not have these agreements. Did you ever have a PS1? Well if you did you remember the now iconic load up screens when you start your console in them it states you are not within your rights to lend or borrow games without permission. Did people do it? Of course they did there is no use being niave but it was breaking an agreement with them that was never truly made.

Now that no one has called them up on these bullshit agreements over the years they actually exist with people actually agreeing to them through updates on consoles. Sad but true. If you have ever gamed on PC everytime you install a game you do and if pubs could get this in your face on consoles you can bet your keyboard they would.

I never once said this was legal or even protected under the law in anyway now did I? Stop making assumptions that I genuinely believe this is right and am a Defender of these agreements. You are under the impression that companies see these copies as otherwise which is wrong. Unfortunately wrong due to ToS and EULA and hopefully they never are binding in an actual court of law.

No the problem is not what you perceive it to be the problem is people like you do not actually know what they are buying. Gaming is the only thing where you must buy the product and than agree to all the terms and conditions and has been as such for years but no one has said anything about it. That is a sad truth. Although with the way consoles are going it will come a time when they can enforce this stuff more easily they can already brick your PS 3 or Xbox 360 if they wanted to if you go online. Stuff like online passes is the begining of this.

You know what the bricking of consoles would not be illegal because you have already agreed to it in the ToS with updates what not. As such it is now illegal to put 3rd Party OS on a PS 3 if you have the latest firmware updates as it has since been made illegal so if you put something on it and get it bricked you can't do anything about it. Seriously whip out one of your games and read the manual. I am not joking do it. Either that or find the companies ToS and EULA online and actually read it and see what it says and believe me when I say some of the stuff in it genuinely scares me and I can't believe they have existed in this state for so long. Once again thankfully it would not last in a court of law like an ice cube in a desert(the hot kind of course). Just because you have had this illusion of ownership that is thankfully currently backed by the working legal system doesn't mean it was there in the first place.

That is quite an unfortunate truth but it is true you are actually under the EULA not allowed to lend a game to your friend physical copy or not. Now as I know and everyone knows real laws say otherwise at the moment but all games you buy are only licences.

No the problem is it has always been like this and we have let it stay like this and you know what now they actually have the power to enact it because we have enabled them by laughing at the ToS and EULA and not bothering to get off are fucking lazy ass holes and doing something about such a rigid and unfair thing from existing.

Steam needs competition. This sort of monopoly can't be good for the industry.

Maybe if the Steam storefront were separate from Steamworks? At any rate, this is simultaneously amazing and disturbing news, though hardly surprising.

Glademaster:
Angry wall of text

viranimus:
Angry wall of text

Guys, if you want people to listen to what you say; can I offer three suggestions:

1) Stop insinuating everyone is a moron except you.
2) Run a damn spell-checker, put some punctuation in and make it easy to read.
3) Cut down the walls to some relevant points.

You both have 40 word sentences with no pauses. Any good points you make will be lost.

Valve have created a depository where you can loan games through their servers. They have promised that if the servers go down, they will remove the DRM. That's the best they can do. In the mean time, they have invigorated a failing marked, protected some of our software and brought a number of indie developers into the world of the big hitters. It's probably fair to say that without the work of Valve, GoG and others that Minecraft wouldn't have become so loved - not because it was downloaded from them, but they legitimized the idea of internet buying.

The retail of games has changed - it's not going back to cassettes on shelves, because the bricks/mortar stores will no longer allow that. They can make far better profits pushing midnight releases on the consoles than deal with the PC.

There is a problem with media ownership these days, but it's far more widespread than Gabe's platform. He's just pushing into a new paradigm that's emerging. What needs to happen is restriction on how much middle men are taking between the consumer-creator transaction. Steam is only gaining so much ground because it treats both a lot fairer than all of the other competitors.

Any of the arguments on copyright, DRM or piracy all boil down to money/rights/resources being lost between creator and consumer. That's action that needs to be taken by those willing to police it fairly. Valve seem to be the only ones willing to do that at the moment.

There are competition but steam is just so big that the others arent as visible. Nor are they anywhere near it in size. Its a good way for indie developers to get their games out though so not all is bad with steam having some 60%ish hold of that market branch they where after all the first successfull attempt at this

viranimus:
snip for great justice.

Dear God! Has anybody ever told you that you don't half waffle.

That entire... thesis, could have been condensed to "I troll'd the steam forums insinuating Gaben was a fat loser and his father was a chicken. So they banned my steam account and now I've got serious fury for steam."

Because this, this little story right here.

So, because you decide to be an ass, stir up trouble on the valve forums and claim that Gabe Newell looks like the fat illegitimate love child of Ellen Degeneres, Joe Walsh and a chicken and provide his personal email address for public view, they can should they so desire ban your account and nullify everything you spent all because you did something they did not like.

Sounds way to specific, and you sound way to hung up on it, for it not to have been a real life experience.

Lets all just be rational little people here for a second. And lets ask ourselves one itty-bitty question without the pretence of sarcasm or FURIOUS VENGENCE for the evily-corrupt Valve.

Why do people buy from steam... especially during the steam sales that you're so vehemently against?

The price. Steam (especially in their sales) give the customer the best price. I just spent about £50 in that last sale, and in doing so bought myself enough games to last me till probably the next winter sale.

In that tidy little bundle of games, I also bought atleast 4 games from indie developers that I'd either never considered buying before, or simply hadn't heard of. Yes, steam pretty much decimates the profit a developer would normally receive from a single copy of said game. But you're not looking at the larger fiscal picture.

It's called 'The theory of demand', more specifically. 'Effective demand and willingness to pay'. Now with steam, we're talking about digital distribution. so there is effectively no physical commodity, ergo no risk in selling low. Now, if we were talking about a physical copy of the game, selling it at a severely reduced price can cut into profits quite deeply because the copy needed to be printed, packaged and shipped. All of which costs a lot of money. A set monetary value. So it often becomes infeasible to cut prices in upwards of 50% because of how much both the retailer and publisher, developer etc will lose. There's a reason retail sales are only to clear stock.

What steam manages to do is sell vaster quantities of a game at a severely reduced price. Without incurring shipping charges etc. so all of a sudden, that massive loss on a single product doesn't seem that large. Because there is no actual loss, especially when you consider Steam take a percentage, not a set price like retailers do.

Steam can therefore offer the games to the public at a price that is going to convince them to buy it, even if they're unsure whether they want the game or not. I bought a lot of games from steam that I wouldn't have done from anywhere else. And I've usually enjoyed them. In the end the developer makes more money from lots of little sales than they do from fewer larger sales.

Steam sales may seem bad for the developers at first glance, but I'd be extremely surprised is companies didn't make a fuckload more profit within those small windows of ridiculous pricing, on a specific product than they do for the rest of the year on it. (from steam, not every available outlet.)

As for your 'you don't own it' bit. Well I'm not sure if you've been keeping up with recent events. But Sony made is abundantly clear that in their eyes, you don't even own their consoles, letalone the games you buy.

Keep off the Steam forums if you get the sudden trollin urge and I don't really think you're in danger of losing your account.

And Valve have already said that if they were ever to go out of business, they'd give their members the option to copy the games from their client onto CD's or something. With all the appropriate Keys etc.

Oooo look at that. Your Wafflin is contagious.

I hope pc gaming isn't dead because otherwise I am a like a necrophiliac or something :<

Andy of Comix Inc:
Steam needs competition. This sort of monopoly can't be good for the industry.

Maybe if the Steam storefront were separate from Steamworks? At any rate, this is simultaneously amazing and disturbing news, though hardly surprising.

Origin sent me a 25% off coupon for my birthday.

If I didn't already have 170 games on Steam, I might consider Origin. Steam didn't give me anything for my birthday.

(If anyone is going to quote this message to go 'BUT ORIGIN EATS CHILDREN AND WILL STEAL YOUR LIFE', don't bother. Pleaaaaaase don't bother.)

Kopikatsu:

Steam didn't give me anything for my birthday.

And how many pieces of coal and 33% off tokens did you get around that time? :P

The_root_of_all_evil:

Kopikatsu:

Steam didn't give me anything for my birthday.

And how many pieces of coal and 33% off tokens did you get around that time? :P

Zero. My birthday was on the 4th, not during the winter event.

Also, the event coupons were for specific things. Origin's coupon is for anything.

Kopikatsu:

Andy of Comix Inc:
Steam needs competition. This sort of monopoly can't be good for the industry.

Maybe if the Steam storefront were separate from Steamworks? At any rate, this is simultaneously amazing and disturbing news, though hardly surprising.

Origin sent me a 25% off coupon for my birthday.

If I didn't already have 170 games on Steam, I might consider Origin. Steam didn't give me anything for my birthday.

(If anyone is going to quote this message to go 'BUT ORIGIN EATS CHILDREN AND WILL STEAL YOUR LIFE', don't bother. Pleaaaaaase don't bother.)

B.. bu.. BUT ORIGIN EATS CHILDREN AND WILL STEAL YOUR LIFE!

True story.

Why don't you e-mail gabe with the idea of Birthday discounts, I'm sure he'd jump on it. Anything to get a sale ay Gaben?

Kopikatsu:
My birthday was on the 4th, not during the winter event.

So you got an unbirthday present then. How many unbirthday presents did Origin get you?

Also, the event coupons were for specific things. Origin's coupon is for anything.

Anything EA...which you used to be able to get on Steam for cheaper...

I've still got some tokens if you want a late birthday present from Steam...I'm sure I've got a Huntsman I never use...(Apart from to wind @Caliostro: up with )

Abandon4093:

Kopikatsu:

Andy of Comix Inc:
Steam needs competition. This sort of monopoly can't be good for the industry.

Maybe if the Steam storefront were separate from Steamworks? At any rate, this is simultaneously amazing and disturbing news, though hardly surprising.

Origin sent me a 25% off coupon for my birthday.

If I didn't already have 170 games on Steam, I might consider Origin. Steam didn't give me anything for my birthday.

(If anyone is going to quote this message to go 'BUT ORIGIN EATS CHILDREN AND WILL STEAL YOUR LIFE', don't bother. Pleaaaaaase don't bother.)

B.. bu.. BUT ORIGIN EATS CHILDREN AND WILL STEAL YOUR LIFE!

True story.

Why don't you e-mail gabe with the idea of Birthday discounts, I'm sure he'd jump on it. Anything to get a sale ay Gaben?

I'd rather not have Steam get anything like that.

There are people with hundreds of alt accounts. (One guy, Nooch, has over 12,000 of them.) With Steam Trading...it couldn't turn out well.

If anyone is wondering how they get so many accounts, they pay $0.01 on Humble Bumbles and use the activate code on Steam. Voila, premium account.

Kopikatsu:

Abandon4093:

Kopikatsu:

Origin sent me a 25% off coupon for my birthday.

If I didn't already have 170 games on Steam, I might consider Origin. Steam didn't give me anything for my birthday.

(If anyone is going to quote this message to go 'BUT ORIGIN EATS CHILDREN AND WILL STEAL YOUR LIFE', don't bother. Pleaaaaaase don't bother.)

B.. bu.. BUT ORIGIN EATS CHILDREN AND WILL STEAL YOUR LIFE!

True story.

Why don't you e-mail gabe with the idea of Birthday discounts, I'm sure he'd jump on it. Anything to get a sale ay Gaben?

I'd rather not have Steam get anything like that.

There are people with hundreds of alt accounts. (One guy, Nooch, has over 12,000 of them.) With Steam Trading...it couldn't turn out well.

If anyone is wondering how they get so many accounts, they pay $0.01 on Humble Bumbles and use the activate code on Steam. Voila, premium account.

Why would you want more than one account, let alone 12,000 of the buggers?

I'd rather have all my games on one account.

Abandon4093:

Why would you want more than one account, let alone 12,000 of the buggers?

I'd rather have all my games on one account.

One piece of coal x 12,000 accounts...

Equally, Vac ban this account? Oh dear, here's one I prepared earlier.

The_root_of_all_evil:

Glademaster:
Angry wall of text

viranimus:
Angry wall of text

Guys, if you want people to listen to what you say; can I offer three suggestions:

1) Stop insinuating everyone is a moron except you.
2) Run a damn spell-checker, put some punctuation in and make it easy to read.
3) Cut down the walls to some relevant points.

You both have 40 word sentences with no pauses. Any good points you make will be lost.

Valve have created a depository where you can loan games through their servers. They have promised that if the servers go down, they will remove the DRM. That's the best they can do. In the mean time, they have invigorated a failing marked, protected some of our software and brought a number of indie developers into the world of the big hitters. It's probably fair to say that without the work of Valve, GoG and others that Minecraft wouldn't have become so loved - not because it was downloaded from them, but they legitimized the idea of internet buying.

The retail of games has changed - it's not going back to cassettes on shelves, because the bricks/mortar stores will no longer allow that. They can make far better profits pushing midnight releases on the consoles than deal with the PC.

There is a problem with media ownership these days, but it's far more widespread than Gabe's platform. He's just pushing into a new paradigm that's emerging. What needs to happen is restriction on how much middle men are taking between the consumer-creator transaction. Steam is only gaining so much ground because it treats both a lot fairer than all of the other competitors.

Any of the arguments on copyright, DRM or piracy all boil down to money/rights/resources being lost between creator and consumer. That's action that needs to be taken by those willing to police it fairly. Valve seem to be the only ones willing to do that at the moment.

Steam doesn't have a spell checker so I can't help that when I am in a game. I never Steam as a platform or as DRM was bad the thing I am pointing out that is bad is the EULA and what they actually have written in them which is that basically every game you have probably bought as only ever been a licence whether it be from Steam or Retail. If that holds up in court is a different matter but that is what the EULA entitles people to.

The_root_of_all_evil:

Abandon4093:

Why would you want more than one account, let alone 12,000 of the buggers?

I'd rather have all my games on one account.

One piece of coal x 12,000 accounts...

Equally, Vac ban this account? Oh dear, here's one I prepared earlier.

So he literally made 12,000 accounts for one sale?

Because as far as I know, this was the first time they did that. Also, trading all of them onto one account must'v been a bitch.

And if Vac banned one account, his other account wouldn't have all the games his banned account would... Or am I missing something here. Do these accounts duplicate games too?

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