Analyst: EA's Spent $500 Million On The Old Republic

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Hoplon:

Hammeroj:
Nothing about TOR looks like a 500 million dollar game. On WoW, over ten years of development, Blizzard hasn't yet spent 200 million. What did they spend it on, voice actors?

Blizzard only passed 100 mill last year in costs for wow.

Another "analyst" pulling numbers from his ass, most expensive game for EA is a non information statement since no one knows how much they have spent on games, £50 million is probably pushing in to the very very high numbers for a game.

Not last year, the summer of 2010. :P

But yeah, the numbers are pulled out of someone's ass is what I meant. Have been all along. Unless someone can point to me where a budget over 3 times larger (which was used up over 3 times faster) was spent?

Omnific One:
Hey, maybe if this fails and EA gets annoyed, they might try to sell Bioware. And you know a company with a ton of investment capital? Bethesda. That would be a dream come true.

you kidding me?
I'm keeping my fingers crossed for Valve.

I hope that EA BURNS!

KILL IT WITH FIRE I SAY!

:3

I'd like to know how he got to those numbers.

DVS BSTrD:
Well it's all in Angry Joe's hands now, because we all know how expediently Yahtzee gets around to reviewing MMOs.

Yeah, the fanboy praise he will give this title will likely help subsidise EA for a while.

BrotherRool:
500 million/2 million subscribers =$250 = what? £140... hmmm I guess if they can keep their subscriber base stable that'd begin edging into profit territory surprisingly quickly

Maybe. You forgot one thing, the supposed $500 million is a starting cost. What's the actual running cost SWTOR?

Game certainly doesn't look or play like it cost that.

Glad it wasn't my money that got wasted.

Sylveria:

viranimus:
then the eventual "episodes" or DLC/microtransactions that bioware is likely going to try to sell between expansions and

I won't comment on the quality of the game, but right there is one of the core reasons I'm waiting a while before I buy it. If I'm dropping $15 a month on the game, I shouldn't be paying extra for new content. That $15 a month is my pre-payment for new content, otherwise what am I paying for? To keep accessing a game I already paid full price to purchase?

When it boils down to it, BioWare is EA's bitch now and I can easily see them charging you extra for content on top of your subscription fee. Hopefully I'm wrong, cause microtransactions for actual content in a game that already has a monthly subscription fee is not going to go over well even for a game as big as SWTOR, and it could easily send people back to WoW.

Because WoW has never charged for extra content on top of the sub fee, right?

Except for those mounts that costed almost 100% more than the sub fee. Pets that cost $10. And the race changes, server changes and faction changes.

EA you need to fire your publicist and kill ya accounts because if a game is ran up a 500 MILLION dollar bill wouldn't that red flag months before release. SWTOR is a great game don't get me wrong it makes the movies look bad once again and I hope it really kicks blizzard in the nuts. Yet 500 mil stop lying because we aren't gonna buy the rest of your games now that this is out.

I'm sure the $500 million figure is exaggerated, but I'm positive the total running tally is north of $300 million. For what ended up being a complete WoW clone (only buggier) with the (by now) tired old Bioware dialogue/narrative bolted to the side, that seems like way, way, way too much money.

By the way, it's fucking funny as hell that they spent ridiculous amounts of time and resources on voice acting for hundreds of NPCs... and then clearly scraped the bottom of the barrel for writers. Yes, everyone is fully voiced. Shame they're all saying such stupid shit.

Weird... and EA lost $500 Million dollars while Steam made $1 Billion last year. It's all starting to make sense now....

FieryTrainwreck:
I'm sure the $500 million figure is exaggerated, but I'm positive the total running tally is north of $300 million. For what ended up being a complete WoW clone (only buggier) with the (by now) tired old Bioware dialogue/narrative bolted to the side, that seems like way, way, way too much money.

By the way, it's fucking funny as hell that they spent ridiculous amounts of time and resources on voice acting for hundreds of NPCs... and then clearly scraped the bottom of the barrel for writers. Yes, everyone is fully voiced. Shame they're all saying such stupid shit.

The fully voiced thing was what annoyed me for a while, till I figured out you could turn on subtitles. As it turns out, I read way faster than people speak, who would have guessed it. The menus of any MMO tend to be a mess. I too find it funny they spent so much for a clone. But it should be mentioned that they were not trying to make an innovative game, but to make a game as accessible as WoW, but with Star Wars IP.

Zachary Amaranth:
I'd like to know how he got to those numbers.

Same way they all do, he made them up. He looked at production time and manpower, then used a random multiplier and said what his opinion is as stated fact. They all do it, it's sickening because people listen to guys like this.

Combustion Kevin:

Omnific One:
Hey, maybe if this fails and EA gets annoyed, they might try to sell Bioware. And you know a company with a ton of investment capital? Bethesda. That would be a dream come true.

you kidding me?
I'm keeping my fingers crossed for Valve.

I just want to see a collab, like open world ME.

Treblaine:

Omnific One:
Hey, maybe if this fails and EA gets annoyed, they might try to sell Bioware. And you know a company with a ton of investment capital? Bethesda. That would be a dream come true.

The only way you will get Bioware (with its current value) from EA is from their cold dead hands, i.e if the company descends into bankruptcy an is forcibly liquidated and to sell off all their assets before they are shut down.

That, or all the STAFF of Bioware quit in a mass exodus and effectively set up a clone company like Respawn Software from Infinity Ward. O of course Boware suddenly forget how to make good games, stop making profit but then it is more likely the studio will be liquidated than sold.

Well, obviously, but I'm just looking at more unlikely scenarios here.

Most of that money must of been on the voice actors, executive payrises and the launch party... because the engine is cheap, the graphics is cheap , the mechanics in the game are cheap... and I bet Lucasarts gave them the audio package for a decent price.

If it wasnt for the voice acting and Star Wars trimmings, it would of been even lower than a generic F2P Asian MMO in terms of technical and quality asthetics.

fi6eka:
I wonder how many Bothans died to bring us this information.

NONE!
Because its not actual information - just some "analyst" pulling a number out of his ass, to make the shit he was saying sound impressive.

008Zulu:

I can't even find it for sale here in Australia; EB, JB and Game all came up empty. If they threw up a few region servers then they might, might, break even in a few years. Otherwise it will be at least 10 years minimum and by then they new MMOs will be in full swing and ToR will have been long forgotten.

Is it even out down under yet? I thought they weren't kick starting it until later on in the year for Aus. I havent seen it around either.

Sylveria:

viranimus:
then the eventual "episodes" or DLC/microtransactions that bioware is likely going to try to sell between expansions and

I won't comment on the quality of the game, but right there is one of the core reasons I'm waiting a while before I buy it. If I'm dropping $15 a month on the game, I shouldn't be paying extra for new content. That $15 a month is my pre-payment for new content, otherwise what am I paying for? To keep accessing a game I already paid full price to purchase?

Well SWTOR is getting new content at no extra charge today (technically I haven't paid a sub fee yet) only a month after release, if that puts your mind at ease. Eventually some kind of shop will open though for sales. Blizzard's biggest cash cow is selling mounts, character transfers, etc not subscription fees.

Durgiun:
Please let it fail, please let it fail, please let it fail.

what ye want swtor to flop. you do know what would happen if it did right?

Orks da best:

Durgiun:
Please let it fail, please let it fail, please let it fail.

what ye want swtor to flop. you do know what would happen if it did right?

I'm guessing a lot of people at EA and BioWare would be fired? I dunno, I'm not a businessman.

This is why I hate gaming journalism, this is not news, this isn't even factual, yet it's being reported on like it is.

Shame on you Escapist, for reporting garbage like this, with a misleading title to get fucking page views.

Durgiun:

Orks da best:

Durgiun:
Please let it fail, please let it fail, please let it fail.

what ye want swtor to flop. you do know what would happen if it did right?

I'm guessing a lot of people at EA and BioWare would be fired? I dunno, I'm not a businessman.

It would also lead to further stagnation in the mmo industy, and likly in other parts too. and do we want further stagnation?

Some retarded analyst pulls numbers out of his ass and people start taking it as gospel.

Jesus Christ. >.<

Is it bad that I actually feel joy knowing that SWTOR is going to fail within a few months because it's a carbon copy of WoW with no/the worst end game I've ever seen?

Well fuck it, I don't feel bad. MMO developers need to get their head out and gain some fucking innovation and creativity.

Also EA suck.

Orks da best:

Durgiun:

Orks da best:

what ye want swtor to flop. you do know what would happen if it did right?

I'm guessing a lot of people at EA and BioWare would be fired? I dunno, I'm not a businessman.

It would also lead to further stagnation in the mmo industy, and likly in other parts too. and do we want further stagnation?

What? It would do exactly the opposite of that. If a game like SWTOR, which is a bad WoW clone with a story attached, fails, it's going to send a clear message that players are sick of devs trying to recreate WoW. SWTOR is the very incarnation of stagnation in the MMO industry, just because it has voice chat 1-50 does not make it a good MMO.

MMOs live or die on end game, SWTOR will die.

edit: Hahaha, wtf? Did The Escapist just cite their own review as proof that the game is a success? Success out the gate does not mean anything for an MMO.

Treblaine:

Omnific One:
Hey, maybe if this fails and EA gets annoyed, they might try to sell Bioware. And you know a company with a ton of investment capital? Bethesda. That would be a dream come true.

The only way you will get Bioware (with its current value) from EA is from their cold dead hands, i.e if the company descends into bankruptcy and is forcibly liquidated and to sell off all their assets before they are shut down.

That, or all the STAFF of Bioware quit in a mass exodus and effectively set up a clone company like Respawn Software from Infinity Ward. Of course if Bioware suddenly forget how to make good games and stop making profit EA might sell, but then it is more likely the studio will be liquidated than sold.

You are aware that according to their financial report EA failed to generate profit for several consecutive years (at their lowest point, their loses were 25% bigger than their revenue)? Since the release of TOR and, despite of what all the paid reviews say (I will never forgive escapist Dragon Age 2 blunder and nighter should you), poor reception and tons of bugs, stocks of EA plummeted to the ground. Right now their executives are selling their own stock in EA en masse. Just interesting facts worth knowing.

I have no idea how escapist can say that this game has a positive lunch with statistics showing 30-40% drop in players during the FREE month (http://www.swtorarena.com/statistics/)

mad825:

BrotherRool:
500 million/2 million subscribers =$250 = what? £140... hmmm I guess if they can keep their subscriber base stable that'd begin edging into profit territory surprisingly quickly

Maybe. You forgot one thing, the supposed $500 million is a starting cost. What's the actual running cost SWTOR?

I actually didn't forget that, $500 million is all the wages of every person required to design and build a game from the ground up over multiple years. Lets say it took 4 years (it was first revealed to the public in 2008), then that's 125 million per year to fund everything from the ground up. You're only going to need a fraction of the staff to keep the gaming running than actually, you know build it. (For example, WoW's total upkeep over the 8 years it's been running is only $200 million, that's 25 million a year for a game with 5 times as many subscribers).

Now it costs $60 to buy TOR (ish) so they've already made $120 million of the base cost. So paid off a year of building the game. The monthly fee is $14,, which is $168 a year. $168 a year times two million is $336 million a year, which is already twice that of our way way way overestimated maintaining fee. If running the game costs a tenth of building it, it's 12.5 mill a year to run versus 336 mil profit. So every year they run the game, they pay off two and half years of building it. Ish

I hadn't done all these calculations before, so thanks for challenging me, but they turned out pretty much the way I'd assumed

You guys underestimate how much marketing costs, just to refresh your memories microsoft spent 500 million dollaroos only advertising the kinect, and now EA is pulling the same kind of times square stunts and a commercial every 5 seconds on spike tv.

The actual dev costs might not be even a fraction of that, maybe pachter wasn't so far off when he said dev costs might only be $80m then they spent the rest on marketing

P.S. I think if this game fails it won't be a good thing since up to 300 people could lose their jobs but I don't want it to succeed, maybe if it does badly we won't see more WoW clones and no more franchise cash-ins, I don't want an assassins creed mmo or an elder scrolls mmo or any crap like that

I believe RTW took this calibre of risk with APB.

And that is a game that deserves infinately more than Star Wars: Taken Orally, Rectum.

Double Post, blame someone else for it.

Zing:

MMO developers need to get their head out and gain some fucking innovation and creativity.

Saw this after I posted.

You sir, are the making of a legend.

As a game genre so reliant on the devotion of time from its fanbase, whoever wants to dethrone WoW needs creativity and innovation.

Top marks there.

All that money and they couldn't give us fucking hi def textures...those stingy bastards!

Treblaine:

Omnific One:
Hey, maybe if this fails and EA gets annoyed, they might try to sell Bioware. And you know a company with a ton of investment capital? Bethesda. That would be a dream come true.

The only way you will get Bioware (with its current value) from EA is from their cold dead hands, i.e if the company descends into bankruptcy and is forcibly liquidated and to sell off all their assets before they are shut down.

Everyone refusing to buy and play the $500 million costing SW:TOR would be a step in the right direction.

I think the only thing I am worried about is that the title reads "EA's spend $500 Million on The Old Republic." why I am worried about it? I expected it to say "And it shows" o_o But it seems it doesn't.

15dlls a month by 3,000,000 users a month by 12 months a year = profit in less than a year

Well, I love Bioware and hope the game succeed's. If it comes to consoles, I'll buy it. But such inflated budgets for games attached to movies' franchises bring to my memory the Atari-ET fiasco that caused the entire videogame industry to crash in the early 80's.

Orks da best:

Durgiun:

Orks da best:

what ye want swtor to flop. you do know what would happen if it did right?

I'm guessing a lot of people at EA and BioWare would be fired? I dunno, I'm not a businessman.

It would also lead to further stagnation in the mmo industy, and likly in other parts too. and do we want further stagnation?

Point well taken, but I honestly don't give a rat's about MMOs.

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