Ten Different Teams Worked on Kinect Star Wars

Ten Different Teams Worked on Kinect Star Wars

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As the famous saying goes: "Too many chefs spoil the ill-conceived cash-in."

In case you can't tell from the general wailing and gnashing of teeth, another Star Wars-branded title has slithered from Lucas Art's gaming birth canal. Kinect Star Wars was released today, and has thus far garnered a decidedly mixed critical reception. Unfortunately, no one is quite sure who is to blame for the Han and Lando dance number, as apparently a whopping ten development teams worked on the title.

According to the LinkedIn profile of Adam N Joseph, the game's senior producer, he was tasked with managing "1 PC and 9 external teams (200+ heads)" during the game's production.

Lucas Arts and Ghostbusters: The Video Game developer, Terminal Reality both worked on the game. The other teams involved include Kinectimals developer, Frontier Developments, Rhythm and Hues and Skywalker Sound. It's rumored that stodgy shooter developer, Spark Unlimited, of Turning Point: Fall of Liberty and Legendary fame, was involved as well.

There's been some speculation that Harmonix had some part in the game's creation, given the similarities between Dance Central and Kinect Star Wars' dancing mini-game. Speculation that Harmonix marketer, John Drake, was quick to quell via Twitter:

"Pre-emptive tweet, since I'm seeing q's again: @Harmonix and @Dance_Central have nothing to do w/the dancing mini-game in Kinect Star Wars."

Source: Eurogamer

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It's kinda funny to see the user reviews on meta critic for this. By which I mean it's funny that people expected the game to actually be good. I guess now all we have to do is wait for that Kinect Fable game to come out and the cycle of fail will be complete.

I'd be lying though If I didn't admit that I eagerly await the day when motion controls are good enough for me to use the mop handle to mow down storm troopers while cleaning the den.

As soon as I heard the word "Kinect" in the title of the game, I figured it was going to be bad. The fact that so many teams worked on it couldn't have been a good sign either. Remember how many times Duke Nukem Forever changed teams? It wasn't 10 times, and it kinda sucked. Well that and a 14 year development time.

I've said this before, and I will say it again: Kinect, good for everything but games.

Lol at the headline. Pure genius

I knew it was going to be bad, maybe a bit decent in it's own right... but after watching a few videos, especially the dancing ones...
I'm speechless.

I don't own a Kinect. The dancing minigame isnt cannon. I dont care. Just another Star Wars game I will ignore

Come on Lucasarts.

Just release Republic Commando 2, Battlefront 3 or a new Jedi Academy.

You'd make millions. MILLIONS I TELL YOU!

Darth_Dude:
Come on Lucasarts.

Just release Republic Commando 2, Battlefront 3 or a new Jedi Academy.

You'd make millions. MILLIONS I TELL YOU!

dont you know they are allergic to money

This is the sort of game that you bad parents give to their children...

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When I'm a parent, my children won't even know what a Kinect game is.

If they want to play a Star Wars game, they'll play KotOR and they will bloody like it!

Or else...

Quite curious to find out whether you could programme a kinect to recognise objects. A pure lightsaber based Star Wars game for the Kinect...do want.

This? I was gunna avoid it, and that was before seeing the stupid dancing mini-game.

"There's nothing in this game that convinces me that anyone making it thought it was actually a good idea"

I think the Official XBox magazing UK hit the nail on the head.

I usually avoid metacritic like the plague but at the moment there's a pleasant level of schadenfreude.

VonKlaw:
Quite curious to find out whether you could programme a kinect to recognise objects. A pure lightsaber based Star Wars game for the Kinect...do want.

This? I was gunna avoid it, and that was before seeing the stupid dancing mini-game.

I thought the dancing minigame looked hilarious. It's just one of those things in life that's so terrible you just can't stay mad at it.

It's hardly the worst rapage that has happened to the original ip.

Darth_Dude:
Come on Lucasarts.

Just release Republic Commando 2, Battlefront 3 or a new Jedi Academy.

You'd make millions. MILLIONS I TELL YOU!

Why make millions when you can make... thousands!

Watching that video was physically painful, as though the dev's were pissing on Star Wars. This is actually more painful than all the changes to the Original trilogy. *cries in a corner*

*deleted*

I hate how things are just expected to do reasonably well just because it's Star Wars. Where is the quality assurance? Where are the people who play this and say, "well, this actually sucks, we need to work on this more"?

There was a time when they at least tried to make a game good. Now they just put some infantile saber twirling in it and push it out the door, then they wonder why no one wants their terrible game. Then we get, "oh, the gamers are the problem, not us" mentality out of them.

That is my rant. It's all just very annoying. I can't wait till whatever company published this finally goes under from being just plain stupid.

10 different teams were subjected to the cruelest torture known to man kinds? SOMEONE CALL GENEVA, WE HAVE A WAR CRIME!

Although, watching the guys at Game Informer play this was entertaining as hell. Specially when they started playing as Rancors and eating people.

They made a Star Wars Christmas Special game for kinect?

tangoprime:
They made a Star Wars Christmas Special game for kinect?

Probably the most apt comparison I've seen. It's like a variety hour special, except this time we don't even have a semi decent Boba Fett cartoon to go with it.

Qitz:
Specially when they started playing as Rancors and eating people.

8| You can DO that!?!?

Pyrian:
8| You can DO that!?!?


and it can be hilarious when you make a Rancor Crotch-Chop around a city by the way.

Who in their right mind thought this was a good Idea? I mean, don't they keep George Lucas out of the game development?

I take it back what I had said about Star Wars Kinect (when I first saw the dance from the first traile shown on here weeks ago)! Now I want to puch my past self for ever saying the dance game looking fun!

Anyway, I didn't know there were that many teama on the project which probably why there were so many minigames althought that way of working seen slobby since they just mush them together.

It's kind of surprising that with 10 different dev teams and over 200+ people working on this game no one ever looked at what they were doing and said "hey guys, is it just me, or is this all kind of shit?"

The only parts I'm keen about is the pod racing, space battles, and speeder bike portions. It's the fact that you can actually control where it's going.

Captcha: you good?
That depends.

Nimzabaat:

Darth_Dude:
Come on Lucasarts.

Just release Republic Commando 2, Battlefront 3 or a new Jedi Academy.

You'd make millions. MILLIONS I TELL YOU!

Why make millions when you can make... thousands!

LOGIC!
Unfortunately, Lucasarts doesn't possess it.

Well, that explains a lot.

Schizophrenia. Star Wars Kinect possesses it.

I watched that dance number and I honestly don't know whether it's bad or so-bad-it's-good.

I was entertained and laughing but I really can't tell if it was genuine happy laughter or laughing at the sheer cheesiness of it.

What were they thinking? At least most cash ins have lines they don't cross.

The sad thing is...I can honestly see "The Solo" happening in the dance clubs in a couple of weeks as a line dance.

redisforever:
Watching that video was physically painful, as though the dev's were pissing on Star Wars. This is actually more painful than all the changes to the Original trilogy. *cries in a corner*

Don't you see, this was always Lucas' original plan for Star Wars games, It was always his intention to put a Lando/Han Solo dance off as core gameplay elements in all his games, but unfortunately he was always just limited by the technology, so he had to leave them out and put in some filler, like character development, well written plot and enticing gameplay mechanics. They were never the original intention, and aren't Lucas' true vision for Star Wars.

As such all unsold copies of Knights of The Old Republic 1&2, Battlefront 1&2, and Jedi Acadamy Series, X-Wing Vs. Tie Fighter etc. will be taken away and destroyed, and new versions of each will be distributed with Kinect functionality, more "NOOOOOOOOOO's!" inserted everywhere to link the games and movies together, and all violence will be turned into kid-friendly dance-offs.

And don't complain or you'll hurt George's feelings.

 

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