No Authenticator, No Diablo III Cash Auction House

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No Authenticator, No Diablo III Cash Auction House

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Blizzard wants your account to be secure before you buy or sell.

The real-money Auction House soon to go live in Diablo III is a fascinating, though controversial, design decision. Players will be able to potentially turn profit out of nothing more than playing a computer game - and while there were dozens of black market item-buying sites for Diablo II, this is incorporated into the game itself. It'll be very interesting to see how it develops.

In order to maintain an actual economic ecosystem, though, Blizzard needs to have a secure environment free from item duping and account hacks - it's one thing to lose your fancy new sword, but it's another thing entirely to lose a fancy new sword you just paid $15 for. To that end, a post on the Battle.net forums says that players must attach a Battle.net Authenticator to their account before they can play in the RMT house.

This isn't exactly a harsh requirement, to be fair - the Mobile Authenticator app for most smartphones is downloadable for absolutely free. If you haven't upgraded to a smartphone yet, Blizzard also offers a little keyfob for $6.50.

I'm still of mixed minds about the whole RMAH in general, but this is really one of the most sensible things that Blizzard could have done. Frankly, I'm just waiting for the developer to start offering an authenticator free with every purchase, and simply making it mandatory to log into Battle.net. It'd cut hacks way down.

Source: Battle.net

Permalink

I was very annoyed to discover the dial-in authenticator doesn't work for D3. I don't want the auction house, I just want -security-. I do not have a smart phone, and no, I am NOT paying extra to buy an extra product because YOU CAN'T MAKE YOUR GAME SECURE.

Seriously, how is this acceptable? My account has been hijacked once already. I only played in a pub with a stranger ONE time. Because my -friend- invited them. Boom, lose all my loot and gold. Had to use one of my two rollbacks. That was how I discovered the phone authenticator doesn't work.

Why is it permissible I have to buy an extra product so the first product functions? FIX. IT.

John Funk:
I'm still of mixed minds about the whole RMAH in general, but this is really one of the most sensible things that Blizzard could have done. Frankly, I'm just waiting for the developer to start offering an authenticator free with every purchase, and simply making it mandatory to log into Battle.net. It'd cut hacks way down.

But with no hacks, who would run quality control?

Right, because authenticators prevented hacking entirely.....oh wait...

people are still playing this game?

TsunamiWombat:
I was very annoyed to discover the dial-in authenticator doesn't work for D3. I don't want the auction house, I just want -security-. I do not have a smart phone, and no, I am NOT paying extra to buy an extra product because YOU CAN'T MAKE YOUR GAME SECURE.

No, they are selling an extra security measure because you can't make your PC secure.

The only way to access an account is with the password. Everyone who got hacked had their password stolen

If I didn't think Diablo 3 failed completely on the most crucial aspect of it - the itemization, I'd be raging at this.

But on behalf of everyone else who doesn't have a smartphone or even cheap access to your authenticators, Blizzard, go fuck yourself.

And yet, until they fix the Man-In-The-Middle attacks that people were already using to hack D3 this won't do any good.

It'll help SOME but if they're that desperate then yeah, they'll just use Session Hijacks or MITM for which the authenticators help none.

TsunamiWombat:
I was very annoyed to discover the dial-in authenticator doesn't work for D3. I don't want the auction house, I just want -security-. I do not have a smart phone, and no, I am NOT paying extra to buy an extra product because YOU CAN'T MAKE YOUR GAME SECURE.

Seriously, how is this acceptable? My account has been hijacked once already. I only played in a pub with a stranger ONE time. Because my -friend- invited them. Boom, lose all my loot and gold. Had to use one of my two rollbacks. That was how I discovered the phone authenticator doesn't work.

Why is it permissible I have to buy an extra product so the first product functions? FIX. IT.

YOU are the unsecure one, not Blizzard. They have never been breached, if they had authenticators wouldn't work. Don't blame them for your own (and others') end user security.

Qitz:
And yet, until they fix the Man-In-The-Middle attacks that people were already using to hack D3 this won't do any good.

It'll help SOME but if they're that desperate then yeah, they'll just use Session Hijacks or MITM for which the authenticators help none.

None of those ever happened for Diablo.

OK, can we just go ahead and clear something up?

Your account didn't get "hacked", it got "compromised"; there's a difference. Here's the best way to explain it... you know after a few failed attempts to log into your email it get's locked and you have to go through a process to get it back? D3 doesn't have that, so a program can be run in the background that cycles through available passwords until it grants access to your account. Then wham bam thank you mam they have everything they want.

The only think someone needs is your account name, and they have unlimited attempts to access it. You also don't need to ever join a public game, it just makes getting your account name a little easier.

The authenticator is a program which ties a code to your account that is cycled every 10-15 seconds or so. Even if they had your password (which they can always reacquire after you change it), they can't cycle through the codes fast enough before they change again (unless they *really* know what they're doing).

Granted, Blizzard *should* have designed the login to be a little more secure. But the $6.50 charge is more to cover production and shipping costs of the physical asset, hence why the mobile one is free; it doesn't cost them anything.

If these was truly the work of real hackers, they wouldn't go after your paltry account. Why would they? Even lolsec has better things to do with their time than steal your precious D3 items. More than likely, they will be attacking the 'Real Money AH' directly, or accessing your emails or other more rewarding accounts, like login information to your bank.

When everything is said and done, you don't have to use the RMAH. And yelling at them for attempting to protect players is just plain dumb. You might not like their methods, but nothing is ever 100% secure, and Blizzard did offer ways to help players, considering they can only protect themselves, not you.

RMAH? So I could spend $15 on a sword I could farm for either in drops or gold runs from the standard AH? At what rate is your time worth? Jesus, if you're intended on blowing cash like that, I've got a bridge I can sell you.

DevilWithaHalo:
When everything is said and done, you don't have to use the RMAH. And yelling at them for attempting to protect players is just plain dumb. You might not like their methods, but nothing is ever 100% secure, and Blizzard did offer ways to help players, considering they can only protect themselves, not you.

They are being yelled at for being stupid enough to put players in a position that they need this sort of protection. Thats the part none of you seem to understand.

Isn't this now "falls advertising"?
They said that if you buy D3, you can use the RMAH.
But now they say you can't use it unless you give them more money.

Ohhh well, it's Blizzard. People will still give them money even if they kill their whole family.

Antari:

DevilWithaHalo:
When everything is said and done, you don't have to use the RMAH. And yelling at them for attempting to protect players is just plain dumb. You might not like their methods, but nothing is ever 100% secure, and Blizzard did offer ways to help players, considering they can only protect themselves, not you.

They are being yelled at for being stupid enough to put players in a position that they need this sort of protection. Thats the part none of you seem to understand.

Okay? What have they been doing to "put players in a position" etc? There is nothing Blizzard does differently from any other big MMO; accounts there could be compromised just as easily via the same methods (keyloggers, brute force, etc). Blizzard's only sin here is being popular enough to warrant it because hacking (and selling to gold sellers, etc) is more profitable than say, doing it in Everquest 2.

I see the fanboys are out in droves defending Blizzard already xD

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Also, some more News from the last few days, Koreans apparently already found not only one, but two Duping bugs:



http://www.reddit.com/r/Diablo/comments/uu2rr/crafting_items_freely_using_backserver_bug/c4yjdc0

They hotfixed the servers with a new Patch on NA and EU realms, but apparently ASIA has been down entirely yesterday and it's not clear when it'll come up again, cause they've been at it for almost a week now: http://www.cinemablend.com/games/Diablo-3-Item-Duping-Cues-Indefinite-Shutdown-Asia-Server-43448.html

They also synched their auction house system to your system clock, so setting it back apparently allows cancelling auctions:

And more amazing consumer-friendlyness by Blizzard, locking Russian/Spanish/Portuguese and other versions of the game to the local language only: http://diablo.incgamers.com/blog/comments/blizzard-suddenly-decides-to-lock-down-russian-language-version
They changed their opinion on this and edited one of their Announcements from:

Yes this should be possible, you should be able to choose your language normally once the Russian version is released.

into:

Update: 08/06

The Limited Russian version is separate to the other versions, if you have a Limited Russian key on your account, you will need to play using the RU language pack

Sorry for any confusion over this issue.

Please note: the full EU version is available on the Blizzard Store which allows all languages and full region support via the Global Play feature (including Russian language support)

http://www.kotaku.com.au/2012/06/error-82-blizzard-now-forcing-users-to-play-the-game-in-their-native-language/
http://www.reddit.com/r/Games/comments/usgz0/blizzard_restricting_client_language_for_diablo_3/

As you can imagine, there are now a lot of English speaking players locked into the Russian language with no way of changing unless they purchase a new EU version, or Russian players who actually want to to play the game in English but from today can't.

There are plenty of customers calling for refunds or for Blizzard to let anyone who purchased the cheaper Russian version up until today have access to all languages. This all looks like a communication breakdown at Blizzard and perhaps we'll see some compromise be reached in the coming days.

If you are experiencing an error 81, 82, 83 or 84 when trying to log in to the game, it's possible that you are attempting to log in using a language that you are not authorized to use. The Russian, Spanish, and Portuguese versions of Diablo III are among some of the versions that can be language-limited.

Your game language and interface will remain the same when you change regions. If you purchased the full-language version of Diablo III, you will be able to play in all available languages in all regions. To play in a different language, you will first need to download the Diablo III game client for that language from Battle.net.

Oh and that hacking a lot of people and journalists were worried about for weeks and everyone told everyone else to get an "authenticator" over?

It mysteriously stopped after Patch 1.0.2b: http://www.cinemablend.com/games/Diablo-3-Hacked-Account-Claims-Instantly-Stop-What-Happened-43412.html

JerrytheBullfrog:

Antari:

DevilWithaHalo:
When everything is said and done, you don't have to use the RMAH. And yelling at them for attempting to protect players is just plain dumb. You might not like their methods, but nothing is ever 100% secure, and Blizzard did offer ways to help players, considering they can only protect themselves, not you.

They are being yelled at for being stupid enough to put players in a position that they need this sort of protection. Thats the part none of you seem to understand.

Okay? What have they been doing to "put players in a position" etc? There is nothing Blizzard does differently from any other big MMO; accounts there could be compromised just as easily via the same methods (keyloggers, brute force, etc). Blizzard's only sin here is being popular enough to warrant it because hacking (and selling to gold sellers, etc) is more profitable than say, doing it in Everquest 2.

By making the item and therefore time in game worth real world money. They have made themselves and the user a target. Its a god damned game, none of this should be an issue. But greed has made it one. Games used to be about fun, not money, or security.

Antari:

DevilWithaHalo:
When everything is said and done, you don't have to use the RMAH. And yelling at them for attempting to protect players is just plain dumb. You might not like their methods, but nothing is ever 100% secure, and Blizzard did offer ways to help players, considering they can only protect themselves, not you.

They are being yelled at for being stupid enough to put players in a position that they need this sort of protection. Thats the part none of you seem to understand.

The only reason this is a problem is because D3 exists. That's. It'. End of story.

Blizzard didn't phone up a bunch of people and tell them to start sifting through accounts for passwords. They didn't hold a big sign in the middle of time square with "hack our players" written all over it. Their TOS doesn't secretly say; "All Chinese farmers, you can access the backdoor of our system by using the password 1...2...3...4...".

Let's blame Blizzard because a few people are stealing the goods of other players. Let's blame Sony for a few hackers accessing your account information. Let's blame EU, because League of Legends was hacked. In fact, let's blame every game company for making games that hackers get get into our accounts because the companies failed to secure their systems well enough to prevent any and all breaches.

While we're at it, let's blame Guiness for drunk drivers, Ford motors for road rage, JC Penny for kids looking like whores, Planned Parenthood for teenage pregnancy and all the failings in your life on your parents. Just so long as we don't yell at those actually responsible, we'll be fine!

DevilWithaHalo:

Antari:

DevilWithaHalo:
When everything is said and done, you don't have to use the RMAH. And yelling at them for attempting to protect players is just plain dumb. You might not like their methods, but nothing is ever 100% secure, and Blizzard did offer ways to help players, considering they can only protect themselves, not you.

They are being yelled at for being stupid enough to put players in a position that they need this sort of protection. Thats the part none of you seem to understand.

The only reason this is a problem is because D3 exists. That's. It'. End of story.

Blizzard didn't phone up a bunch of people and tell them to start sifting through accounts for passwords. They didn't hold a big sign in the middle of time square with "hack our players" written all over it. Their TOS doesn't secretly say; "All Chinese farmers, you can access the backdoor of our system by using the password 1...2...3...4...".

Let's blame Blizzard because a few people are stealing the goods of other players. Let's blame Sony for a few hackers accessing your account information. Let's blame EU, because League of Legends was hacked. In fact, let's blame every game company for making games that hackers get get into our accounts because the companies failed to secure their systems well enough to prevent any and all breaches.

While we're at it, let's blame Guiness for drunk drivers, Ford motors for road rage, JC Penny for kids looking like whores, Planned Parenthood for teenage pregnancy and all the failings in your life on your parents. Just so long as we don't yell at those actually responsible, we'll be fine!

Actually the second they decided to make items in the game worth real world money, they were painting a big red and white target on themselves and the user. And if they didn't know it, they are incompetent. If the items were worthless, there would be a lot less people interested in stealing them.

Dexter111:
Snip

Oh and that hacking a lot of people and journalists were worried about for weeks?

It mysteriously stopped after Patch 1.0.2b: http://www.cinemablend.com/games/Diablo-3-Hacked-Account-Claims-Instantly-Stop-What-Happened-43412.html

NEWLY LAUNCHED ONLINE GAME HAS TECHNICAL ISSUES AND EXPLOITS THAT ARE STILL BEING DISCOVERED

FILM AT 11

TsunamiWombat:
I was very annoyed to discover the dial-in authenticator doesn't work for D3. I don't want the auction house, I just want -security-. I do not have a smart phone, and no, I am NOT paying extra to buy an extra product because YOU CAN'T MAKE YOUR GAME SECURE.

The game is secure.
It's people's computers that aren't.
Dumbasses give away their account name and passwords through phishing sites and keyloggers.
Neither of which are even remotely Blizzard's realm of responsibility.

DevilWithaHalo:

Antari:

DevilWithaHalo:
When everything is said and done, you don't have to use the RMAH. And yelling at them for attempting to protect players is just plain dumb. You might not like their methods, but nothing is ever 100% secure, and Blizzard did offer ways to help players, considering they can only protect themselves, not you.

They are being yelled at for being stupid enough to put players in a position that they need this sort of protection. Thats the part none of you seem to understand.

The only reason this is a problem is because D3 exists. That's. It'. End of story.

Blizzard didn't phone up a bunch of people and tell them to start sifting through accounts for passwords. They didn't hold a big sign in the middle of time square with "hack our players" written all over it. Their TOS doesn't secretly say; "All Chinese farmers, you can access the backdoor of our system by using the password 1...2...3...4...".

Let's blame Blizzard because a few people are stealing the goods of other players. Let's blame Sony for a few hackers accessing your account information. Let's blame EU, because League of Legends was hacked. In fact, let's blame every game company for making games that hackers get get into our accounts because the companies failed to secure their systems well enough to prevent any and all breaches.

While we're at it, let's blame Guiness for drunk drivers, Ford motors for road rage, JC Penny for kids looking like whores, Planned Parenthood for teenage pregnancy and all the failings in your life on your parents. Just so long as we don't yell at those actually responsible, we'll be fine!

If I bought a car that someone could walk up to and try 100 keys untill one worked and drove off in it, you can bet your ass I'd blame the car company. Having a login system that allows for brute force password programs to function is basically the same thing. Further, people have reported having their accounts messed with despite using an authenticator. I agree that people should take responsability for their actions, and that includes blizzard.

Lots of people here seem rather eager to push all blame away from Blizzard. They are not infallible people. Yes, the users need to be more secure, but what about those that are being "compromised" despite taking precautions?

Man, I had no idea playing a video game could be so complicated.

JerrytheBullfrog:

Dexter111:
Snip

Oh and that hacking a lot of people and journalists were worried about for weeks?

It mysteriously stopped after Patch 1.0.2b: http://www.cinemablend.com/games/Diablo-3-Hacked-Account-Claims-Instantly-Stop-What-Happened-43412.html

NEWLY LAUNCHED ONLINE GAME HAS TECHNICAL ISSUES AND EXPLOITS THAT ARE STILL BEING DISCOVERED

FILM AT 11

Miss the point harder, please. Dexter was illustrating that it may be that Blizzard was lying through their teeth about the whole thing.

Antari:
Actually the second they decided to make items in the game worth real world money, they were painting a big red and white target on themselves and the user. And if they didn't know it, they are incompetent. If the items were worthless, there would be alot less people interested in stealing them.

World of Warcraft accounts get compromised every day, people have their items stolen, characters deleted etc yet nothing in WoW has any real world money value aside from the gold and the account itself. Which selling of both gold and accounts is against the TOS and EULA. Blizzard put no real world value on WoW but they get compromised anyway. Hate Blizzard all you want, but don't sit here ignorantly blaming them for something that inevitably happens and is partly the responsibility of the user.

They're apparently doing a huge Rollback on the ASIA realm to remove all the dupes, it's apparently still down xD

http://diablo.incgamers.com/blog/comments/asian-diablo-3-realm-massive-rollback-to-remove-dupes

First of all, we are deeply grateful to you for your patience waiting for the development team during this maintenance time in order to restore the service as a whole.

On June 10, our development team has found some error on the stored items in the database, these errors represent a very small part of the items can not be normal trading or selling. This error caused all less than 0.01% of the items have been copied, the majority of players and is not affected by this problem, but the database before removing these duplicated items, is unable to maintain stable. Therefore, we carried out the maintenance of the server, and perform the necessary operations to fix this problem. The development team is currently working to make the server able to resume service as soon as possible.

All original items and their reproductions will be removed from the database, follow-up, we will tell the exact time of maintenance completed, but currently estimated Server recovery services some time in the afternoon of June 11, 6 pm (Taiwan time).

We have also noted that part of the players during a short period of the game after the break and suffered back problems. This issue follow-up will be further instructions.

Also LOL-worthy:

Sadly, long server downtimes aren't anything new on the Asian realm. I was talking to a friend in China today, after he sent me the link to the blue post, and he joked, "Asia server has got the Achievement, "maintenance every day"I" The other common joke on the Asian server goes, "Is this Diablo III?" which refers back to the D2 days of Asia 1-4, at least two of which seemed to be offline constantly. Word from him is that the Asia Diablo 3 servers max out at 640,000 concurrent users, at which point it's the Asian version of Error 37 for everyone else. Of that 640k, around 430k are usually Korean players.

I built this machine at home that lets me print money and people keep trying to break into my house! I mean, why aren't they breaking into other peoples houses? I tried changing the locks and they went in the window, WTF?!

Hey bliz, you basically issued a challenge to pirates around the world by making this RMAH, who could have thought that they might take you up on it?

Antari:
Actually the second they decided to make items in the game worth real world money, they were painting a big red and white target on themselves and the user. And if they didn't know it, they are incompetent. If the items were worthless, there would be alot less people interested in stealing them.

So what did Blizzard do about it? They protected their RMAH with authenticators. So "hackers" (and I'm still using the term loosely) can't profit from their efforts.

I'm not arguing against you directly, it's just the argument itself I take issue with. Banks still don't have armed guards checking bags at the door to insure one never get's robbed. And we get along just fine without them. So either we can try to protect ourselves and be about our business, or we can turn it into the fiasco that is the American Airline Industry.

Real Money exchanges in games is nothing new, but is that one you take issue with?

Kordie:
If I bought a car that someone could walk up to and try 100 keys untill one worked and drove off in it, you can bet your ass I'd blame the car company. Having a login system that allows for brute force password programs to function is basically the same thing. Further, people have reported having their accounts messed with despite using an authenticator. I agree that people should take responsability for their actions, and that includes blizzard.

And Blizzard is doing something about it, so why keep bitching about it? Are you suggesting they redesign the core system to accommodate this security feature? I can imagine the additional outrage of players demanding refunds from their authenticators or screaming that they have to go through steps to recover their passwords because they didn't log in correctly. Poor Blizzard, they just can't win, I'll just give them some more money to help.

Funny story though, there was a car manufacturer that at one time had a 3-key ignition system, so you had a 1 in 3 shot of your key working if you had the same vehicle.

Zhukov:
Man, I had no idea playing a video game could be so complicated.

When people have their singleplayer campaigns hacked/compromised, you know something is wrong.

Waaghpowa:

Antari:
Actually the second they decided to make items in the game worth real world money, they were painting a big red and white target on themselves and the user. And if they didn't know it, they are incompetent. If the items were worthless, there would be alot less people interested in stealing them.

World of Warcraft accounts get compromised every day, people have their items stolen, characters deleted etc yet nothing in WoW has any real world money value aside from the gold and the account itself. Which selling of both gold and accounts is against the TOS and EULA. Blizzard put no real world value on WoW but they get compromised anyway. Hate Blizzard all you want, but don't sit here ignorantly blaming them for something that inevitably happens and is partly the responsibility of the user.

Not every user has a very good password, I will admit, and in those cases its not Blizzard's problem. But they didn't have to make the problem they already knew existed from World of Warcraft worse in Diablo 3, by doing this. Its just another example of a company passing all the risk and dangers of the industry to the consumer, who in most cases are less prepared than they are. If Blizzard cared about anything outside of the bottom line, there would be no real world money auction house. And this wouldn't even be an issue. But they will be able to make a few extra bucks out of the tax rate on the auction house, so lets do it, regardless of what it might bring. I can forgive a 13 year old kid for picking an easy password. I can't forgive a professional company for being greedy and incompetent, and then expecting the customer who paid them to fix it.

I ran my WoW account for years without an authenticator. And NEVER ONCE got hacked. How? Because I check e-mails from "Blizzard" for false links, never open anything that says "We know you've been trying to sell your account" or other scams. I also run malware scans, virus scans and rootkit removers constantly. I also don't look at porn sites, even under google incognito which some people think is just as good as a virus protection/malware protection. I also don't play in public networks because I don't trust their security or the people around me. Being on the Internet since I was 13, almost 20 years now, I've learned 3 things:

1. Nothing is secure if its connected to another computer.
2. If you want security unplug your network cable or turn off your wifi/bluetooth.
3. Don't bitch and moan because a company is attempting to protect your account and money.

However I was recently given an authenticator by a friend because he already had 3 of them and didn't need a fourth one and I use it because its one more step to being secure.

Oh and btw, you want good security? Pay for it. Free things always come with a price and free "security" software is usually riddled with holes that are only filled when you pay for the premium service.
Your computer's security (and thus any account you own) is YOUR business first, not Blizzards.

More Diablo 3 in the news?
You know what, I think I'll pass on the usual point-by-point, and just say this:

The only good thing about the authenticator is that it makes the user more conscious of the value of their account, and that people will try to take it. Anyone pretending that the authenticator is some sort of Magic Key that protects their account from compromise is a fool.

Antari:
But they didn't have to make the problem they already knew existed from World of Warcraft worse in Diablo 3, by doing this.

You've never played Diablo 1 or 2 have you? People would dupe and steal items from other peoples accounts and sell them online for real money before all this. The hope was to create a safer more legitimate means of allowing people to do what they were already going to do while making a small profit. No more Black market.

The fact that this is happening is not indicative of Blizzards competence, it's indicative of people doing what they were always going to do. The difference this time is that Blizzard is actively trying to stop it with their own system.

I'm not defending Blizzard, I'm simply making the point that this is nothing new and people like you are making too big a deal out of it. Nothing is totally secure no matter how hard you work on it.

I have no interest in Diablo III. I lost interest about the 5th year of development.

That being said, this appears to be the best way to deal with hacking.

DevilWithaHalo:

Antari:
Actually the second they decided to make items in the game worth real world money, they were painting a big red and white target on themselves and the user. And if they didn't know it, they are incompetent. If the items were worthless, there would be alot less people interested in stealing them.

So what did Blizzard do about it? They protected their RMAH with authenticators. So "hackers" (and I'm still using the term loosely) can't profit from their efforts.

I'm not arguing against you directly, it's just the argument itself I take issue with. Banks still don't have armed guards checking bags at the door to insure one never get's robbed. And we get along just fine without them. So either we can try to protect ourselves and be about our business, or we can turn it into the fiasco that is the American Airline Industry.

Real Money exchanges in games is nothing new, but is that one you take issue with?

I've always taken issue with assigning real world value to a virtual item. Blizzard knows the authenticators are not a garentee, they have proof that it has been cracked. Its an algorithm, you pick the right one, your good to go. Just as easy as guessing a password in some cases. Its the customer's money in the auction house. Blizzard suffers no ill effects from the way its setup now. And while that might be good business sense, it leaves alot of customers in a bad position. Personally I can't support blizzard's position on it. They are not protecting the customer. And considering who owns them, thats really not a shock, or even out of the ordinary.

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