Wii U's Friend Codes Won't be as Awkward

Wii U's Friend Codes Won't be as Awkward

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The Wii U is coming with an improved friend code system and non-mandatory achievements.

Nintendo of America president, Reggie Fils-Aime has confirmed that the Wii U will be using a friend code system, but not the same one used for the company's current consoles. Under the Nintendo Network, which will eventually replace the current system, each user will have a unique account, rather than a friend code for each game they own.

"You will be able to identify people as friends and have a certain level of interaction vs. a different level of interaction for the more general population," he told Kotaku. "The method by which you identify someone as a friend is a lot simpler than what's happening today with Friend Codes."

Nintendo's friend code system was ostensibly introduced to keep impressionable young kiddywinks away from the various shambling, human horror-stories that inhabit the internet. While it worked in that regard, the system also made gaming with acquaintances a massive pain in the rear, as players would have to meet outside of the service and exchange their 12-digit friend codes before they could play together.

Achievements will also be making an appearance on the new platform, though unlike Microsoft and Sony, Nintendo isn't making their inclusion mandatory for all titles. Fils-Aime also confirmed that the console won't feature any anti-used games technology.

Source: Kotaku

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See, I am still seeing the words "Friend Codes" not usernames. So it still sounds iffy to me.

Still only needing one is infinitely better then the old system. I really hope this Nintendo Network actually works out. I would like to actually use my Wii U's online with friends.

Nice to hear Nintendo realizes that Achievements are amusing little trinkets and nothing more.

Grey Carter:

Achievements will also be making an appearance on the new platform

http://www.escapistmagazine.com/news/view/107185-Nintendo-Belittles-Achievements-As-Mythical-Rewards

Oh, Nintendo.

Arkley:

Grey Carter:

Achievements will also be making an appearance on the new platform

http://www.escapistmagazine.com/news/view/107185-Nintendo-Belittles-Achievements-As-Mythical-Rewards

Oh, Nintendo.

They're not making them mandatory. They are just giving developers the option to use them.

Now if their next Zelda or Mario game comes with them . . .

Grey Carter:
Under the Nintendo Network, which will eventually replace the current system, each user will have a unique account, rather than a friend code for each game they own.

And the last horse crosses the finish line. And what is wrong with achievements?

I honestly don't see Nintendo as being fit for Trophies/Achievements. PS3 and 360 have always been more hardcore than the Wii, simply because they have a broader, better, more balanced selection of games. Nothing against the Wii; I like my Wii as much as I like my PS3 or my 360. But it's the truth.
So I can't really imagine finishing the first dungeon of the next Zelda game and a message popping up "CONGRATZ! U WON A TROPHY! LOZ!" or the same for a Mario game. It's just odd. Nintendo kinda just lets you play for leisure, whereas Sony and 360 do it more competitively. So having those makes more sense.

OT: Like someone said, I failed to see the word "Username" or "Gamertag" or anything of that sort in there. Nintendo, just give it up and get into the username system. You're already the last one to get into more open social gaming. Might as well admit your plan didn't go as planned and do it with dignity.

*Sigh* This is why we can't have nice things, Nintendo!

See, I don't see the benefit of a friend code over, say... a friend-request system.

Any kid can give out his friend code to total strangers no problem, just as he can hand out friend requests or accept random friend requests.

What's the goddamn difference?

Please just ease our minds, Nintendo. Usernames. That's all we're asking of you.

this console will print money for nintendo!

Silver Patriot:
See, I am still seeing the words "Friend Codes" not usernames. So it still sounds iffy to me.

I've got to agree with this. Friend codes was terrible. I liked how Nintendo actually allowed gifting through the shop unlike Xbox, but I never bothered to register my friends because it was such a hassle so I never ended up using it at all. I wish they could just go with user accounts like any sensible company.

Innegativeion:
See, I don't see the benefit of a friend code over, say... a friend-request system.

Any kid can give out his friend code to total strangers no problem, just as he can hand out friend requests or accept random friend requests.

What's the goddamn difference?

Please just ease our minds, Nintendo. Usernames. That's all we're asking of you.

There actually IS a benefit. A 12-digit code may be somewhat of a hassle to enter if people don't separate them into easy-to-read groups of 4 digits like they appear on the console, but it's actually significantly easier to enter ####-####-#### on a 10 digit keypad than it is to enter xXNarUt0darkWolffXx on a full on-screen keyboard.

More importantly is what it does for usernames. You can put in whatever you want as your name and you don't have to change it fifteen times and re-validate it over and over each time as you search for one that's not taken. For instance, if I wanted to be known as Bob to all my friends, I can do that and it's not an issue that 15 other people have the same name on their accounts. There is a possibility of running into the other Bobs and causing a bit of confusion, but it's not likely to be much worse than people using capital I in place of lowercase L or VV instead of W to get the same names. The unoriginality and ridiculous lengths people go to to get unique names is a negative that this system actually works around.

OT: I think the biggest problem with Nintendo's system is NOT friend codes and it never has been. You guys are seeing the wrong part of the problem. It's a hassle to enter 16 numbers on your Wii, sure, but what's worse is that BOTH players have to register each other and there's no communication if someone's registered you or you entered the wrong number. Imagine if XBL or PSN did the same thing. That would SUCK just as much! What if you couldn't register people you meet in games as friends, or check out their profiles, or send people messages at will, provided they don't have online content blocking levels that turn off that functionality for them? Then you would have Nintendo's system with the Wii.

The 3DS was a big improvement on the Wii, but there's still quite a ways to go before they're at the level of PSN/XBL. No way to message friends, and the only "messaging" you can do outside of Swapnote (which can't be accessed without exiting other programs) is sent to all friends like a 16-character Facebook status update. Seriously, 16 characters? That makes Twitter's minimalist message length seem like a godsend! Also, it seems it's up to individual games to give you the ability to friend people you meet randomly online. Which means it doesn't happen often.

Bitcoon:

Innegativeion:
See, I don't see the benefit of a friend code over, say... a friend-request system.

Any kid can give out his friend code to total strangers no problem, just as he can hand out friend requests or accept random friend requests.

What's the goddamn difference?

Please just ease our minds, Nintendo. Usernames. That's all we're asking of you.

There actually IS a benefit. A 12-digit code may be somewhat of a hassle to enter if people don't separate them into easy-to-read groups of 4 digits like they appear on the console, but it's actually significantly easier to enter ####-####-#### on a 10 digit keypad than it is to enter xXNarUt0darkWolffXx on a full on-screen keyboard.

So it's easier to enter a 12 digit number than to simply go to a friend's friend list and add them?
Because I think that's what they should be integrating, not some friend code shit

Bah. Friend codes are stupid. Just let people make user accounts... idiots. There is something wrong with you if you think that making it so people who already know each other can play together and no one else. Imagine if Valve did that? They wouldn't be the monsters they are today.

Sorry, Nintendo is still entirely irrelevant to my gaming hobby. Maybe if they get back to actually making a semi-constant stream of video games and stop pumping out mini-game collections for their gimmick ridden hardware systems, I'd be more interested.

It's because they're thinking about the children!

WHY WON'T ANYBODY THINK ABOUT THE CHILDREN!!!

DVS BSTrD:

Grey Carter:
Under the Nintendo Network, which will eventually replace the current system, each user will have a unique account, rather than a friend code for each game they own.

And the last horse crosses the finish line. And what is wrong with achievements?

Can you tell me anything that's good about achievements other than the boner you get every time you hear that plink noise? They are worthless junk added to a game to keep you doing the same repetitive behavior over and over again. Not for fun just for that little bit of a kick when you see 10 worthless points pop up on the screen, Big whoop if you are hooked on them I really feel sorry for you that such a meaningless thing can cause you addiction/joy.(It took me months of laughing hard and ripping my mates to get them to see how boring and sad the things they did were for achievements).

Beautiful End:
I honestly don't see Nintendo as being fit for Trophies/Achievements. PS3 and 360 have always been more hardcore than the Wii, simply because they have a broader, better, more balanced selection of games. Nothing against the Wii; I like my Wii as much as I like my PS3 or my 360. But it's the truth.

Even though we all know that the hardcore gamer is a fallacy wtf makes achievements hardcore?
I have to ask because to think the thing that replaced unlockable game content you know the stuff you could actually use adds to the game and with no extra charges used to have to do something like finish the game without using any meds and you got a reward the omg gun of obliteration, now it's just plink 10 point big fkn woop!!!!!!! But how are achievements even slightly hardcore when there all so easy they are just a massive waste of time.

On topic yay for Nintendo sorting that one out lets hope it's as easy as it is on any other console to add friends.

JustanotherGamer:
Can you tell me anything that's good about achievements other than the boner you get every time you hear that plink noise?

Well, if the developers have a good sense of humor...

Portal 2:
Lunacy
That just happened

I think they should just stop trying to put barriers up for all people. For children, sure, have a parental setting, Xbox has one, and I'm sure PS3 does. But don't have a universal system that limits interactions with strangers, just let people choose what they want to do. Give people freedom. Let people choose if they want to interact with just their friends, or strangers as well. I get that with Nintendo's current market it makes sense to be cautious with how children interact with others online, but there are other ways around it than restricting everyone the same way. Make it an opt-out option or opt-in, it doesn't matter.
I may just be overreacting to a non-issue, but the statement

"You will be able to identify people as friends and have a certain level of interaction vs. a different level of interaction for the more general population,"

has me worried that Nintendo may once again put up barriers against the general population for everyone.

You always hear about Xbox Live, and how it can foster the worst kind of people, but at the same time, I've had a lot of great experiences with people I met in an online game, people who I later befriended. It just seems a little condescending that Nintendo feels the need to tell me who I can and can't fully interact with/play with online.

JediMB:

JustanotherGamer:
Can you tell me anything that's good about achievements other than the boner you get every time you hear that plink noise?

Well, if the developers have a good sense of humor...

Portal 2:
Lunacy
That just happened

The Part Where He Kills You
This is that part

(it's even better in context)

And add in the Achievements you get for willfully falling into the obvious death traps...

JokerboyJordan:

Bitcoon:

Innegativeion:
See, I don't see the benefit of a friend code over, say... a friend-request system.

Any kid can give out his friend code to total strangers no problem, just as he can hand out friend requests or accept random friend requests.

What's the goddamn difference?

Please just ease our minds, Nintendo. Usernames. That's all we're asking of you.

There actually IS a benefit. A 12-digit code may be somewhat of a hassle to enter if people don't separate them into easy-to-read groups of 4 digits like they appear on the console, but it's actually significantly easier to enter ####-####-#### on a 10 digit keypad than it is to enter xXNarUt0darkWolffXx on a full on-screen keyboard.

So it's easier to enter a 12 digit number than to simply go to a friend's friend list and add them?
Because I think that's what they should be integrating, not some friend code shit

*Whoosh*

That's the sound of the point and explanation going straight over your head.

Not a single friend that I've added on XBL has been a 'friend of a friend' and would be impossible to add under your system. Probably 1/4 of my friends required either me or them to enter the other's username manually. Which is a helluva lot harder than typing in 12 numbers.

Your idea would also be useful for a couple of instances, but keeping the numbers makes it far easier for adding friends as long as friend-requests and the other stuff that he talked about are implemented.

Grey Carter:
Fils-Aime also confirmed that the console won't feature any anti-used games technology.

This is news in and of itself.

JokerboyJordan:

Bitcoon:

Innegativeion:
See, I don't see the benefit of a friend code over, say... a friend-request system.

Any kid can give out his friend code to total strangers no problem, just as he can hand out friend requests or accept random friend requests.

What's the goddamn difference?

Please just ease our minds, Nintendo. Usernames. That's all we're asking of you.

There actually IS a benefit. A 12-digit code may be somewhat of a hassle to enter if people don't separate them into easy-to-read groups of 4 digits like they appear on the console, but it's actually significantly easier to enter ####-####-#### on a 10 digit keypad than it is to enter xXNarUt0darkWolffXx on a full on-screen keyboard.

So it's easier to enter a 12 digit number than to simply go to a friend's friend list and add them?
Because I think that's what they should be integrating, not some friend code shit

EXACTLY my point. It doesn't matter if it's Friend Codes or not. Fact is, what makes Nintendo's online system suck is the lack of those things I've previously pointed out, NOT the fact that when you want to manually add a friend, you have to enter in 1234-5678-9012 instead of J35U574K37H3VVH33L.

Friend codes are not the problem. You could argue either usernames or FC are superior, as there are positives and negatives to using FCs (which I outlined already), but they are FAR from the CORE of the problem. I can't message friends, go to their pages when I meet them online, voice chat with them (in-game or out), see their stats and achievements, etc etc. THAT is the problem.

Nintendo's smugness and arrogance has come early this round. I sincerely hope they fall flat on their faces. Back when I didn't have a job and could only ever get one console, I loved them dearly. Now that I can buy almost anything I want, they're like an annoying ex-boyfriend trying their lame schtick out on more unsuspecting girls. (I don't know why I painted myself as a girl in this scenario.) It's going to be overpriced, underpowered, have shitty third party support, shitty online, and fucked up controls. I bet the damn things will still use regular batteries. And no DVD support and proprIetary connectors. You wanted HDMI cables? At launch? Why?

It's been like this since the N64.

chadachada123:

Not a single friend that I've added on XBL has been a 'friend of a friend' and would be impossible to add under your system. Probably 1/4 of my friends required either me or them to enter the other's username manually. Which is a helluva lot harder than typing in 12 numbers.

Your idea would also be useful for a couple of instances, but keeping the numbers makes it far easier for adding friends as long as friend-requests and the other stuff that he talked about are implemented.

So putting in a string of numbers is easier than words?

Suave Charlie vs 5614-8287-1265

I know which one I'd have to keep looking back at to make sure I put it in right..
And the example of someone having a user name of "xXISnIpEr ProIXx MLG" doesn't work for me, cause..why would you want to be friends with someone like that :D

DarkRyter:

Grey Carter:
Fils-Aime also confirmed that the console won't feature any anti-used games technology.

This is news in and of itself.

Proving that when you have enough money to buy God and all of his angels, you suddenly care about the EVIL EVIL GAMESTOP a lot less.

 

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