Iranian Steam Shooter Sets Sights on Pirates

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RandV80:

FelixG:

Gearhead mk2:
Speaking as an englishman, I am relieved and excited to see a first person game that isn't just another "USA r teh greetest" gunwank piece. I may buy it just for that.

considering that in CoD america spent the better part of three games getting their ass kicked and that it was an international team, with the principle badasses being englishmen, that pulled everyones asses out of the fire I think you are talking out your ass.

Blackops was pretty "yay america!" but Blackops 2 is about 'merica getting their ass kicked again because of their own hubris and using so much automated war gear.

America is still the primary focus though where the usual other guys play the role of the villain. Considering the fiction you need to come up with to create these fictional wars to base the games around, America is as likely to be a 'bad guy' as the Russians or Chinese are. I'd be fascinated to see what the reception would be to a FPS game that set the Americans as the bad guy invaders who you are fighting for your freedom.

You know, I would think it would be awesome to set a near future series of games around America going imperialistic and starting a conquest of the world.

I say a series of games because I would love to play on both sides of the conflict. How many games let you play completely on the bad guys side? Normally they have crappy redemption storylines where the main character sees the error of his ways and joins the rebellion or whatever.

Another idea would be to release one game then release DLC campaigns like old expansion packs as the war progresses through the timeline.

Sure, the game play may not be revolutionary, but this is important for some other reasons.

1. For the most part, game design has been a pretty western and Japanese thing. It's always nice to see some other countries start to get into the business.
2. As some have already mentioned, it's nice that the game will take players into the military realm of a new country. Say what you will about the FPS genre, but few other games are well-equipped to portray the military psychology of a country quite like the FPS.

FelixG:

RandV80:

FelixG:

considering that in CoD america spent the better part of three games getting their ass kicked and that it was an international team, with the principle badasses being englishmen, that pulled everyones asses out of the fire I think you are talking out your ass.

Blackops was pretty "yay america!" but Blackops 2 is about 'merica getting their ass kicked again because of their own hubris and using so much automated war gear.

America is still the primary focus though where the usual other guys play the role of the villain. Considering the fiction you need to come up with to create these fictional wars to base the games around, America is as likely to be a 'bad guy' as the Russians or Chinese are. I'd be fascinated to see what the reception would be to a FPS game that set the Americans as the bad guy invaders who you are fighting for your freedom.

You know, I would think it would be awesome to set a near future series of games around America going imperialistic and starting a conquest of the world.

I say a series of games because I would love to play on both sides of the conflict. How many games let you play completely on the bad guys side? Normally they have crappy redemption storylines where the main character sees the error of his ways and joins the rebellion or whatever.

Another idea would be to release one game then release DLC campaigns like old expansion packs as the war progresses through the timeline.

That was actually a book. The story (if I remember correctly) is the war on terror isn't working so the US basically turns it's troops into what can be described as Helghast and proceed to conquer the world. I don't remember the name of the book but it was interesting.

OT: This looks pretty good. Not a pretty game but at least functional one.

I am pretty over military shooters and haven't played one since Black Ops but as a half Iranian I am actually pretty interested in it. Hopefully it will get some coverage here in the US game publications.

I will definitely try it out.

Mumorpuger:
The misleading title had me expecting/hoping there was some sort of new steam gun that was about to meet some pirates.

I actually thought it was going to say something about "pirates" as in "media thieves".

I like this idea, it is unuque!

MortisLegio:

FelixG:

RandV80:

America is still the primary focus though where the usual other guys play the role of the villain. Considering the fiction you need to come up with to create these fictional wars to base the games around, America is as likely to be a 'bad guy' as the Russians or Chinese are. I'd be fascinated to see what the reception would be to a FPS game that set the Americans as the bad guy invaders who you are fighting for your freedom.

You know, I would think it would be awesome to set a near future series of games around America going imperialistic and starting a conquest of the world.

I say a series of games because I would love to play on both sides of the conflict. How many games let you play completely on the bad guys side? Normally they have crappy redemption storylines where the main character sees the error of his ways and joins the rebellion or whatever.

Another idea would be to release one game then release DLC campaigns like old expansion packs as the war progresses through the timeline.

That was actually a book. The story (if I remember correctly) is the war on terror isn't working so the US basically turns it's troops into what can be described as Helghast and proceed to conquer the world. I don't remember the name of the book but it was interesting.

OT: This looks pretty good. Not a pretty game but at least functional one.

I would love to play as an actual underdog instead of oh noes everyone is against us but its ok we have better skillz and guns >.>

you start out in an elite infantry unit guarding a fort or base when you get attacked by helicopters from miles away picking off people, air strikes demolish your tanks, what few tanks left fire at enemy tanks but they cant hit accurately with them moving full speed and get picked off easily while what few rounds that do hit bounce off. an explosion near by knocks you unconscious and when you come to your country is taken over and you have to create a resistance while learning ways to counter their superior technology and find their weaknesses.

I have to admit that when I saw 'pirates', I imagined an Iranian solider bursting into my room and shooting me for pirating music or something.

Mygaffer:
I am pretty over military shooters and haven't played one since Black Ops but as a half Iranian I am actually pretty interested in it. Hopefully it will get some coverage here in the US game publications.

I will definitely try it out.

I'm with you on this, 'cept I'm going wait for the reviews.

Evil Smurf:
I like this idea, it is unuque!

Not really, haven't heard of anything unque, the mechanics are taken from CoD, the only difference is the story, and "better than CoD" isn't really a qualifier for "a good game", the story isn't batshit insane and sounds like it will actually be coherent at least.

MortisLegio:

That was actually a book. The story (if I remember correctly) is the war on terror isn't working so the US basically turns it's troops into what can be described as Helghast and proceed to conquer the world. I don't remember the name of the book but it was interesting.

I am American, and i think it sounds like an awesome game. I imagine the US annexing Canada, nuking China, and stomping around in power armor with 50's music blasting in the ba-

image

oh shucks

Lugbzurg:

Mumorpuger:
The misleading title had me expecting/hoping there was some sort of new steam gun that was about to meet some pirates.

I actually thought it was going to say something about "pirates" as in "media thieves".

Sounds like our combined ideas would have made for a much more interesting story!

Subtitles... That's it.

Woodsey:
(Also: this looks shit.)

To be fair, it looks almost EXACTLY like what I've come to expect from CoD. Without checking, I'd say that the character models are close enough to COD4 to not make a difference, but that the environment textures are noticeably more HL2. Not that bad for a studio that doesn't have the ridiculous sums of money their Western counterparts can afford to sling around.

Wicky_42:

Woodsey:
(Also: this looks shit.)

To be fair, it looks almost EXACTLY like what I've come to expect from CoD. Without checking, I'd say that the character models are close enough to COD4 to not make a difference, but that the environment textures are noticeably more HL2. Not that bad for a studio that doesn't have the ridiculous sums of money their Western counterparts can afford to sling around.

Which is precisely why it looks shit.

From the article: 'Still, it's interesting to see the shooter style reinterpreted for a market other than Western.'

It's not reinterpreted, it's copy-cat of something which is already shit. If they have to ape Western developers instead of presenting something which is obviously from a very different culture, at least pick something interesting.

Woodsey:
I don't know what you could possibly mean; North Korea uses only the finest military equipment whilst it's citizens dine on the finest caviar and salmon on the planet, as part of a leisurely brunch.

(Also: this looks shit.)

It does look shit.

And if it's north korean/chinese weaponry why did almost all of the guns have that distinct "sold off by the Russians when they upgraded in the 70's to pro-communist militia" look to them?

Anyway, looks kinda meh.

Also I'd be more interested if you got to be Russian and shoot Americans for a change. Capitalist dogs. (j/k before anyone flips out)

Woodsey:

Wicky_42:

Woodsey:
(Also: this looks shit.)

To be fair, it looks almost EXACTLY like what I've come to expect from CoD. Without checking, I'd say that the character models are close enough to COD4 to not make a difference, but that the environment textures are noticeably more HL2. Not that bad for a studio that doesn't have the ridiculous sums of money their Western counterparts can afford to sling around.

Which is precisely why it looks shit.

From the article: 'Still, it's interesting to see the shooter style reinterpreted for a market other than Western.'

It's not reinterpreted, it's copy-cat of something which is already shit. If they have to ape Western developers instead of presenting something which is obviously from a very different culture, at least pick something interesting.

Oh sure, it's the most bog-standard gameplay and generic graphics - but it apparently sells really well, so if you're looking at getting the widest reach you aim for the lowest common denominator. Can't respect it, but it's worked for CoD so why shouldn't it be adopted by foreign devs looking to quickly make a splash?

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