Diablo III Patch Prevents Players From Gaining XP

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shrekfan246:

WhiteTigerShiro:

shrekfan246:
OT: Well, I'll probably fire up and update the game later this week, see if all the hoopla is affecting my two characters that are level 48. It sounds strange that changing your password would fix it, though.

I guess one theory (at least according to this thread) is that it has to do with a database issue, and resetting your password causes your account info to refresh, which apparently fixes whatever the problem is. Not sure if that's the case, I guess it kinda makes sense.

Huh. Well, I'm typically unusually lucky when it comes to not running into bugs, so I'm not too fussed over it.

Off-topic: Is your profile motto from Tolkien, the bluegrass album that took the name from Tolkien, or Devildriver?

Tolkien. IIRC, it's something that Gandalf says.

That's funny, I was just playing earlier and it just installed that patch too and I didn't run into any of those problems and I have the digital version too.

Buretsu:

Cecilthedarkknight_234:
...blizzard are you even trying anymore??

Heck, the people who jumped on the "Blizzard Hate" bandwagon with both feet aren't even trying anymore.

Listen I love blizzard and a lot of their games that I still play to this day on my PC. However you can not deny they have fumbled around with this game since the launch date with over-loading on the servers making the game un-playble with the millions of players that blizzard didn't expect that actually wanted to play the game.

Then there is the account hacking issues where people where going in and looting everyone's gold, rare item's etc due to a glitch in the system security and now a half a** patch that breaks/makes the game worse. Making a game is very hard-work, however from these three strikes alone it's proven to me that blizzard now doesn't know what the hell they are doing since they have been riding the WOW train for damn long.

I'll wait a year before buying this game so blizzard can sort out their problems so far and hopefully by then it will be stable enough play.

Cecilthedarkknight_234:

Buretsu:

Cecilthedarkknight_234:
...blizzard are you even trying anymore??

Heck, the people who jumped on the "Blizzard Hate" bandwagon with both feet aren't even trying anymore.

SNIP

What I'm hearing is that you don't have the game, and have in fact never even actually played the game, so you only have third-hand information to go on, but are more than willing to lump yourself in with everybody else complaining about the game because hey, why not.

Here I am, playing my Wizard, having zero issues with the patch day (I'm impressed), not hacked, know no-one that got hacked and having lots of... FUN (oh!) playing Inferno with a friend.

A bug that stops you gaining XP but is fixed by changing your password? Oh Blizzard, that is just too funny XD

How do they even do this? Is it intentional? Im glad I am not a fan of Diablo III and while I feel sorry for the fans of the series, I have got to admit that this is a great source of entertainment.

I wish I was a potential Diablo3 customer instead of a current customer!!!!!!!!!!!

Hate Diablo3, wish I never got excited, wish I never drove to the store, wish I never payed for this load of dog...

I have to admit, this is hilarious. Really, this whole Diablo 3 mess is just an absolute joy to watch. And only users with digital copies of the game have this bug? That's like tripping somebody over and kicking them when they're down. First they have to pay $60 for a non-physical version of the game, and then it crashes on them and stops them gaining experience. I mean, this borders on insanity, an insanity I can only laugh at. Blizzard are just trolling us now. You thought the always on DRM was bad? Wait 'til you get a load of our latest patch!

Wonder how this will all work on the console versions... would it be the same slow process?

Surely Xbox/PS3 consoles would mean less hacking, and more security as its pretty hard to hack a program with an Xbox 360 controller, which means less updates to address security concerns, which means less patch screw ups.

I would like to get Diablo 3 but my PC would die of a heart attack, so im waiting on a (hopeful) console port. Think i might hold off a while though if the console has as many hiccups.

Erm? Seriously?

In the light of the Anders Brevik translation article ...
You AGAIN post a rumor that you couldn't even verify?

Yeah, I see you are improving, learning and all ... /facepalm

PingoBlack:
Erm? Seriously?

In the light of the Anders Brevik translation article ...
You AGAIN post a rumor that you couldn't even verify?

Yeah, I see you are improving, learning and all ... /facepalm

http://us.battle.net/d3/en/forum/topic/5883928337

Thread contains a blue post acknowledging the issue exists and suggesting a password reset to fix it. At this stage it's not even a rumour. What exactly is your beef here?

deleted

Shamanic Rhythm:
Thread contains a blue post acknowledging the issue exists and suggesting a password reset to fix it. At this stage it's not even a rumour. What exactly is your beef here?

No beef. I gave up on it all some time ago.

Against my better wisdom, I purchased and started playing Diablo 3 about a week after release. Comparing my experience before patch 1.0.3 to my experience after the patch, I can tell anyone on the fence ABSOLUTELY DO NOT BUY THIS GAME!. The game had its troubles before the patch, but it was possible to overcome those difficulties. However, after the patch, the game has become unplayable.

First, a number of people have had their dps cut nearly in half thanks to the nerfing of increased attack speed. Areas that people could once get through, even with some difficulty, are now impassable due to the inability to do enough damage to kill the monsters.

The next problem is that the ability to farm gold and items has been severely reduced while repair costs have been increased by a factor of 4 (I'm not kidding. That's in the patch notes). The result is that any farming you do is significantly reduced, negated, or even generates a net loss thanks to the obscene repair costs. The only help for this is to simply not die and never get hit (however, you will still have a repair cost because simply using your weapon incurs a repair cost).

However, the most glaring problem is the auction house. Even the crappiest items are being sold for millions of gold. Before the patch, farming a million gold was a lot of work, but it was still doable in a matter of 3-4 days. After the patch, farming a million gold may take a couple weeks of hardcore effort. Now, a million gold may sound like a lot, but compare to crap items being sold for 100-500 million gold. If you figure to forget farming for gold, just use the RMAH, get ready for a shock. Items are priced there from $50-$250 for garbage.

You may think to just farm for drops instead of paying the insane prices, but Blizzard covered that possibility, too. Drops have been reduced to near non-existence compared to the effort. Elites used to drop 2-3 rare items and 3-4 magic items. Now you might get 1 rare item and about 2-3 magic items. Looting from chests and other game objects has been almost completely eliminated, and using magic-find now only works against killed monsters, whereas it used to work against everything in the game. It's no longer possible to use the strategy of killing the dungeon, put on your magic find, and then go looting.

I used to fill up my pack 2-3 times farming items through a dungeon. Now, my pack barely fills up once when farming. Couple this with the insane AH prices and the obscene repair costs for dying (and you WILL die, a lot), and it becomes impossible to make any progress in the game for any humanly reasonable amount of effort, because you can't find gear and you can't get enough income to purchase AH items. You are practically forced to the RMAH to obtain any kind of gear to make any progress, and that is just wrong, in my opinion.

The game is just not worth it. I cannot recommend It to anyone. In it's current state, I rate the game at 2/10 as a best possible score. The entire design of the game is too strongly tied to the RMAH, and there is too much vested interest to force players to use the RMAH. Thank goodness, I, at least, did not buy anyitems from that, because there are a lot of people crying about their real-money purchased weapon now being worthless due to the increase attack speed nerf, and the bug with increased attack speed for legendary weapons (increased attack speed was not being applied) is still not fixed, even though this patch was supposed to fix that (Blizzard has now officially declared the next patch as being the one to fix that).

It's just a scam, and I'm very regretful that I even purchased this game. Just have to take it all as a $60 lesson. Do not let my $60 be in vain, children. Learn from my mistake. Do not buy this game.

WhiteTigerShiro:

AzrealMaximillion:
Obviously a hyperbolic point for emphasis, thanks for coming out. I honestly hate how people get vilified for criticizing Blizzard on this. This is a below standard release and handling of a game overall and will be remembered as such at the end of this year I'm sure. Yes there are a few bugs that come after patches but very rarely has one game gotten hit with as much of a lack of quality control and testing as this game, at least this year. This is pretty bad overall.

Dead Island and Rage would like to have a word with you*. It's amazing how people are so quick to forget about games that launch in a (literally) unplayable state, then see a game that has very few bugs like D3 and come-up with phrases like "Yes there are a few bugs that come after patches but very rarely has one game gotten hit with as much of a lack of quality control and testing as this game". You seriously sound a complete buffoon who's JUST getting into the gaming industry, but trying to sound as-if he's been around since the beginning.

*And just keep in mind, that's just two examples from the past year, let alone games I could pull-up from the past 10 years if I really wanted to.

1.Rage and Dead Island came out last year.
2.Neither were majorly massive releases, let's be honest.
3.Neither of those games had issues with hackers, or badly thought out DRM. Yes they had bugs but over time were fixed. Neither had something as ill-thought out as the RMAH and the online single player, which will affect D3 for the rest of its cycle rather than patched out.
4.Neither of those 2 games had the expectations to being particularly good before release, unlike D3.

Thanks for coming out.

And oh, I'm sure you could name a list of games that came out in a bad state. So could the average gamer. Difference is its still rare that it happens. For every game you name that came out like crap in any given year, there were literally dozens of other that came out just fine. Don't be thick. We don't live in a world where the majority of games come out non-functional. Realize that before you call anyone a buffoon (nice by the way, not enough people use the word).

Also I'm not trying to sound like a person who's getting into the industry. I'm a person who plays a decent amount of games and a consumer. As such I think I have the right to criticize who I damn well please for screwing up colossally without someone trying to tell me I can't do so.

No one here is saying that no other game company puts out a functionally bad release. YOU'RE assuming that. We know that Rage and Dead Island came out in a crappy condition, we talked about it LAST YEAR.

Then we moved on.

That party's over.

And to be honest the punch that was served was a little sour.

Look my point is that we're criticizing Blizzard now because the release of D3, one of the flagship franchises, has been handled so badly it looks like John McCain's presidential campaign in game form. And as consumer, we're going to give shit to Blizzard so that hopefully they don't fuck up this massively again. I don't see a problem with that, but apparently you do.

Oh, and one more thing:

It's amazing how people are so quick to forget about games that launch in a (literally) unplayable state, then see a game that has very few bugs like D3...

I don't know how what distinctions you draw between "unplayable" and "a few bugs" but Error 37 kinda made D3 unplayable. Lag in single player makes the game not enjoyable and when you get booted out of your single player game because of lag, you're currently NOT playing it, making it temporarily unplayable. Getting your character hack makes that character unplayable. These aren't "a few bugs". These are major fucking problems.

Thank god I was able to get a refund for this POS game. I'm never giving one more dollar to Activision/Blizzard, ever. And I have been playing Blizzard games since Warcraft 1, in 96?

This is what happens when you turn an MMO into a "Single player experience" at the last minute.

Huh, that's interesting. I wonder just how many people are really having this issue. After reading this I got a little worried, and checked my account. I had no issues what so ever, and neither did my friend. Neither have really run into any glitches when it comes to Diablo 3 yet.

I think I stopped "overhead ARPG" ever since the discovery of Marrowind, and other shooter + RPG/RPGElements... or Action game with lots of RPG elements.. they simply have better contents and you actually get to fight a good fight, rather than mashing clicking sprites on screen (yes, I do realize that this game is full3d... but I still like it when I can feel view the world with a small POV, instead the opposite... overhead fights are like playing polygon wars, Alien Swarms, or games like such... it's detached... I like to have a face to face fight where the enemy will actually individually insult you while fighting "What's the matter? Getting tired?"

Wishlist:
I am waiting for Oni2 with RPG style skill tree-ish system, and multiple kunfu styles to learn as players can pick/choose styles and "equip/mix them" to battle... + gun play/vehicle/meleeweaponkunfu/free-running/openworld?/super power?/boss fight (hope:Donte VS Virgil style; jedi vs jedi; no me vs titan QTE bullshit)... think DFO, but open world, and future, and 3rd person...

WhiteTigerShiro:
The sad thing is, I knew exactly what this thread was gonna turn into. -_-

Cecilthedarkknight_234:
...blizzard are you even trying anymore??

Yeah, because no patch ever in the history of gaming has EVER introduced a random unforeseen bug.

RvLeshrac:

Amnestic:
Online game gets patch, patch affects something else but is easily fixed.

Truly the greatest outrage of our time. *eyeroll*

Just to get some perspective: Have you guys ever seen an online game which didn't have new bugs come in with a patch? Ever? Can you name even one? How about single player only? Any?

It isn't "easily fixed." I don't just casually wander around changing my 30+ character passwords on a whim. It shouldn't have been broken to begin with, and the fact that you're defending the most idiotic of bugs based on "Well, there are bugs in other games" is just stupid. That's like defending a doctor who leaves a tool in a patient by saying "Well, other doctors have done it."

So a bug - one which only takes about a minute to fix permanently - is comparable to having surgical equipment sewn-up inside your body. Yeah...

There's no excuse for sloppy QA.

Have you ever made a game? Ever? Do you even know the basics to it? Lemme break it down for you: There are probably about a million places where a game can break; and about a dozen ways that fixing one thing can break something completely unrelated to it. This isn't even just Blizzard, that's just coding in general. When you have a game that's able to do a dozen things at once, it's very easy for code to get tangled-up in ways that even a team of a thousand play testers might not catch. Heck, there have been bugs that remained in a game years before someone discovered it. So... yeah. If a minor bug with an easy fix is really TOO much for you to handle that you need to drop a phrase like that... you should probably find a new hobby.

QA issues that are difficult to locate:

-Clipping
-AI Pathing
-Game Balance
-Hardware Configuration
-RNG Consistency

QA issues that are NOT difficult to locate:

-Inability to gain XP

Thatguyky:
Huh, that's interesting. I wonder just how many people are really having this issue. After reading this I got a little worried, and checked my account. I had no issues what so ever, and neither did my friend. Neither have really run into any glitches when it comes to Diablo 3 yet.

Shocking that you wouldn't have any issues after the hotfix to correct the issues.

It's a really easy to notice bug... and Blizzard know exactly what hardware most of the game is running on. How does this happen?

RvLeshrac:

Thatguyky:
Huh, that's interesting. I wonder just how many people are really having this issue. After reading this I got a little worried, and checked my account. I had no issues what so ever, and neither did my friend. Neither have really run into any glitches when it comes to Diablo 3 yet.

Shocking that you wouldn't have any issues after the hotfix to correct the issues.

Oh, haha, that would make a lot of sense... when was the hotfix launched?

AzrealMaximillion:

WhiteTigerShiro:

AzrealMaximillion:
Obviously a hyperbolic point for emphasis, thanks for coming out. I honestly hate how people get vilified for criticizing Blizzard on this. This is a below standard release and handling of a game overall and will be remembered as such at the end of this year I'm sure. Yes there are a few bugs that come after patches but very rarely has one game gotten hit with as much of a lack of quality control and testing as this game, at least this year. This is pretty bad overall.

Dead Island and Rage would like to have a word with you*. It's amazing how people are so quick to forget about games that launch in a (literally) unplayable state, then see a game that has very few bugs like D3 and come-up with phrases like "Yes there are a few bugs that come after patches but very rarely has one game gotten hit with as much of a lack of quality control and testing as this game". You seriously sound a complete buffoon who's JUST getting into the gaming industry, but trying to sound as-if he's been around since the beginning.

*And just keep in mind, that's just two examples from the past year, let alone games I could pull-up from the past 10 years if I really wanted to.

1.Rage and Dead Island came out last year.
2.Neither were majorly massive releases, let's be honest.
3.Neither of those games had issues with hackers, or badly thought out DRM. Yes they had bugs but over time were fixed. Neither had something as ill-thought out as the RMAH and the online single player, which will affect D3 for the rest of its cycle rather than patched out.
4.Neither of those 2 games had the expectations to being particularly good before release, unlike D3.

Thanks for coming out.

1. You're right, they DID come out last year. That's why I said "from the past year", as oppose to "from this year".
2. Go ahead an wallow in your denial, like this makes any kind of difference.
3. Both of which are things that they announced well before hand, so they can hardly be attributed to being part of the "botched release". I guess you can insist on fighting for the "little guy", the guy who doesn't keep-up with the news in the gaming world and does no research before making a $60 purchase, but at this point it makes you wonder what kind of moron commits $60 to something he knows nothing about.
4. That's kinda like your point #2, except that it's a flat-out lie rather than just boring ole denial.

And oh, I'm sure you could name a list of games that came out in a bad state. So could the average gamer. Difference is its still rare that it happens. For every game you name that came out like crap in any given year, there were literally dozens of other that came out just fine. Don't be thick. We don't live in a world where the majority of games come out non-functional. Realize that before you call anyone a buffoon (nice by the way, not enough people use the word).

I called you a buffoon because you said that you've never seen a game release get botched so badly (paraphrasing, since I don't feel like checking the exact quote). Yes, I'm aware of games coming out in the state that Dead Island or Rage did are a rarity, but the point is that they exist. To have never seen a game botched as badly as D3 was is to either live under a rock, or to be completely new to the gaming world.

No one here is saying that no other game company puts out a functionally bad release. YOU'RE assuming that. We know that Rage and Dead Island came out in a crappy condition, we talked about it LAST YEAR.

And yet, your statement heavily implied that you believed this to be the case. I mean really, if a game with only one or two bugs is the worst release you've ever seen, then clearly everyone else is releasing pure gold. Also, I like how you emphasize "last year", as though everything that happens in the gaming industry is wiped clean the instant our clocks tick over to the new year; like we log everything on an etch-a-sketch, and every year we need to shake it clean to make more room. The point is, it happened. What's next? You're gonna scoff at someone writing-up a Holocaust documentary because "Psh, dude that happened over 50 years ago, who the hell cares anymore?"

So yes, I apologize for bringing up the archaic past of 9 months ago in response you claiming that no game release has ever been so bad as D3.

Look my point is that we're criticizing Blizzard now because the release of D3, one of the flagship franchises, has been handled so badly it looks like John McCain's presidential campaign in game form. And as consumer, we're going to give shit to Blizzard so that hopefully they don't fuck up this massively again. I don't see a problem with that, but apparently you do.

No, you're criticizing Blizzard because D3 isn't just a graphical remake of D2. There's absolutely noth very little wrong with D3 if you take-off those rose-colored glasses that you use for looking at D2. In fact, it's amazing how often people will deride D3 for being a sub-par sequel, listing reasons that were also true of D2.

I don't know how what distinctions you draw between "unplayable" and "a few bugs" but Error 37 kinda made D3 unplayable. Lag in single player makes the game not enjoyable and when you get booted out of your single player game because of lag, you're currently NOT playing it, making it temporarily unplayable. Getting your character hack makes that character unplayable. These aren't "a few bugs". These are major fucking problems.

I'll give ya credit for bringing that up, and it is admittedly a tough one. On the one hand, server issues did render the game "unplayable" in a fair-enough definition, but on the other hand it would have been foolish for Blizzard to buy the assload of servers they would have needed for the first couple of days, which would then quickly go unused as the post-release hype died down. It's kind of a tricky angle, and they have at least tried different things to try and mitigate the server lag that comes on release day (staggering releases, and such). However, no matter what they do, day one is always a lag-fest.

I suppose this is the part where you beat that "always online DRM" horse (the poor thing), but the Diablo series (contrary to your personal preferences) has always been very multiplayer focused; so it lacks the same tone that you could have for something like Assassin's Creed. Sure, some people choose to specifically stay offline, and I'm not saying it wouldn't have been nice if that option was there, but to deny that the servers wouldn't have been lagged to heck on those first couple days if it was there would be foolish. So even if there was an offline mode, we'd still be right back to square one of figuring out how to reasonably deal with release day server lag.

RvLeshrac:
QA issues that are difficult to locate:

-Clipping
-AI Pathing
-Game Balance
-Hardware Configuration
-RNG Consistency

QA issues that are NOT difficult to locate:

-Inability to gain XP

You forgot to list "issues that only happen to certain people" to the list of issues that are difficul- Oh, right, but then you'd be proving yourself wrong, never mind me.

My brother ragequitted yesterday after the attack-speed nerf. Imagine, spending hours and millions of gold acquiring attack-speed oriented witch-doctor gear, just to see it all nerfed in a day by 50%. He now does 22k less damage (out of original 75k).

He's pissed as hell. Hmm..well, I assume he'll be back and at it in about a week or so..maybe?...

At the moment things look pretty grim though -__-

Buretsu:

Cecilthedarkknight_234:

Buretsu:

Heck, the people who jumped on the "Blizzard Hate" bandwagon with both feet aren't even trying anymore.

SNIP

What I'm hearing is that you don't have the game, and have in fact never even actually played the game, so you only have third-hand information to go on, but are more than willing to lump yourself in with everybody else complaining about the game because hey, why not.

I don't have home internet right now so I can't play the game if i wanted to, all I have is public wifi/t-mobile 4g. Yes i am going by what others have said because these are legit issues that need to be addressed for the game.

WhiteTigerShiro:
snip

Jesus Christ that was quite the novella you wrote there.

On to my points and how you're wrong anyways.

1. There's no use using Rage and Dead Island as examples due to the fact that their issues didn't continually persist to hamper their features.

I'm sorry but there's no excuse for anyone's single player experience to lag because they don't have the choice to not play online. None.

2.Not really denial. Sorry but as soon as people saw what actual gameplay of both Rage and Dead Island looked like, interest dipped significantly. Rage looked like a weird mulch of Borderlands and Fallout 3, while Dead Island was Left 4 Dead with RPG elements and Duke Nukem's mighty foot. Sales also reflect this.

3.Yes the RMAH and the DRM were announced before release. People weren't fans of either. It was widely discussed. People thought they could just ignore those features and have fun with the game. What you neglected to point out about this particular point was that hackers had already screwed people before D3 was on the market for a month. The DRM that you say people should have researched didn't work clearly, and still isn't due to the fact that botters are still exploiting the game. People usually hear DRM and think, "well at least I won't get hacked". Researching the feature would not have mattered if the feature don't work.

4. Like I said, overall enthusiasm dropped like the bass in a Skrillex song when both Dead Island and Rage were shown at E3. Neither game had stellar sales as well. Rage fared better on console due to the PC port being crap, and Dead Island was bland even after they fixed the launch issues.

And when I say I've never seen a game as botched as D3, I mean it. I'm taking into the account the fact that this is a flagship title by a critically acclaimed company. Not that many companies fuck up their mainstay series to this degree. No one expected Blizzard, a company with a near perfect track record for delivering great games, to screw up DIABLO 3. This is an embarrassment for them. When other games come out like crap, they're either patched until they work, or they're just horrible games.

D3 is a good game hampered by the decisions you'd expect EA or Activision to make. This is like if Valve finally put out HL3 only to have 4 packs of Day 1 DLC and being 3 and a half hours long.

I'm aware that other games in the past have fucked up their releases, but we gave those games and the parties responsible their hazings and jeers and moved on. This is a different kind of messing up. This one could have been prevented by common sense completely. This mess up made a great game very much less enjoyable due to Blizzard's want to jam the RMAH ingame. That's pretty much a "please hack me" if we've ever seen one.

And their counter measure to it was even worse. Even if they had different servers for "RMAH player" and "non-RMAH players" and kept the online DRM it would have been a better solution then, "don't wanna get hacked? spend more money to buy an authenticator". The fact is that players who don't want to use the RMAH still have a chance of getting hacked. Along with server lag, the fact that Error 37 still pops up, and glitches like the one mentioned in this article come along, you can see why people are a bit pissed.

And where in the 9 circles of hell did anyone in this thread say they had a problem with D3 not being just like D2? Quit putting your assumptions in people's mouths. People aren't saying anything of the sort. Are you daft? People are pissed because the can't play single player offline, they can't feel 100% secure about their character not being hacked, they can't play their game without lag due to Ubisoft quality DRM, or sometime can't play their damn game at all. D3 is great when it works. People aren't mad because they want D2 again. That's your assumption. People are mad because the features that were meant to protect the game from problems have caused a massive amount of headache. You honestly can't be mad at people for this valid reason. People are praising the new skill tree and classes. People are praising the game's story and new classes. The only complaint about the game itself that people have is that its a bit short. Otherwise the main complaints are about the phallic DRM and RMAH caused issues.

My rose tinted glasses are off, you may want to put some glasses ON in order to read what the hell people are saying.

And yes, I'm aware that Diablo has been a multiplayer focused game to an extent, but most people who have played Diablo first play alone their first run. Its' that choice that made D1 and D2 great. And you didn't NEED to play with others to beat the game. I wouldn't say Diablo is a completely MP focused game, it was just one of the first to transition single player and multiplayer equally on both sides. That's what Blizzard seems to have forgotten here.

AzrealMaximillion:

And when I say I've never seen a game as botched as D3, I mean it. I'm taking into the account the fact that this is a flagship title by a critically acclaimed company.

Since when was Diablo a flagship title? Being nice, the Diablo series has always just been Blizzards footnote to Warcraft and Starcraft. Being honest, Diablo has always been a mediocre grindfest filled with tedious bullshit whose sole selling point was 'not quite as bad as everything else'
.

D3 is a good game hampered by the decisions you'd expect EA or Activision to make. This is like if Valve finally put out HL3 only to have 4 packs of Day 1 DLC and being 3 and a half hours long.

Kinda sounds like you're trying to push all the blame of this onto Activison, gotta preserve that nostalgia somehow I suppose.
.

And where in the 9 circles of hell did anyone in this thread say they had a problem with D3 not being just like D2? Quit putting your assumptions in people's mouths. People aren't saying anything of the sort.

Perhaps you missed the hordes of Torchlight, Path of Exile and Grim Dawn fans all whining about how Diablo III was dumbed down for mindless casual biodrone sheep? I wouldn't blame you for not noticing them since they only popped up once (a minute...for basically the entire first month the game was out.)
.

People are praising the new skill tree and classes. People are praising the game's story and new classes.

I'd like to know who 'People' is exactly, because as far as I can see everybody hates the new skills and classes (see above.)

canadamus_prime:
That's funny, I was just playing earlier and it just installed that patch too and I didn't run into any of those problems and I have the digital version too.

Have you changed your password at any point?

samaugsch:

canadamus_prime:
That's funny, I was just playing earlier and it just installed that patch too and I didn't run into any of those problems and I have the digital version too.

Have you changed your password at any point?

Not since buying the game, no. Prior to that, yeah a couple of times. Why?

Oh Blizzard, what are you doing?

That said, I did get to play it on my brothers computer the other day (my laptop is woefully incapable of running it) and I did have a pretty fun time.
Shame Blizz keep pooping all over the game they (and us) have put so much into.

Aeshi:
snip

Ugh, are you serious?

Since when was Diablo a flagship title?

Since Diablo 2 at one point held the Guinness World Record for fastest selling computer game of all time at one point... And since the Battle Chest was still one of the top 20 selling PC games in 2008.

What are you smoking and can I have some?

Kinda sounds like you're trying to push all the blame of this onto Activison, gotta preserve that nostalgia somehow I suppose. I mean the Blizzard of old would never let other people make their games right?

Kinda sounds like your trying to put words in my mouth because you can't really argue the point that bad decisions were made. Nowhere did I say or have anything to day about Activision at all. Please stop doing what the person I was originally debating was doing and pulling random points out of thin air. They won't stick. I also said nothing about Blizzard letting other people make their games. You're letting your mouth run way ahead of your brain.

Perhaps you missed the hordes of Torchlight, Path of Exile and Grim Dawn fans all whining about how Diablo III was dumbed down for mindless casual biodrone sheep? I wouldn't blame you for not noticing them since they only popped up once (a minute...for basically the entire first month the game was out.)

Seriously, get off the reefer...

I was talking specifically about this thread alone with this point, not when the game came out. Learn to read.

I'd like to know who 'People' is exactly, because as far as I can see everybody hates the new skills and classes (see above.)

Freinds of mine who, after struggling with Error 37 for 2 days at launch along with other various set up issues, enjoyed the game. But because you say so, everybody MUST hate the game right?

AzrealMaximillion:

Since Diablo 2 at one point held the Guinness World Record for fastest selling computer game of all time at one point... And since the Battle Chest was still one of the top 20 selling PC games in 2008.

'Popular' does not equal 'Flagship' (or 'Good' for that matter), Warcraft kinda takes that title by virtue of being leagues more successful (again, the Diablo games have always been a footnote at best, albeit a more-successful-than-normal one.)
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Kinda sounds like your trying to put words in my mouth because you can't really argue the point that bad decisions were made. Nowhere did I say or have anything to day about Activision at all. Please stop doing what the person I was originally debating was doing and pulling random points out of thin air. They won't stick. I also said nothing about Blizzard letting other people make their games. You're letting your mouth run way ahead of your brain.

Yet you seemed awfully keen to go on about how all the bad decisions Blizzard made were the sort of thing Activision or EA (more significantly the former since they're part of Blizzard now) would do, as opposed to the sort of thing Blizzard would do (and did do.)
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Freinds of mine who, after struggling with Error 37 for 2 days at launch along with other various set up issues, enjoyed the game. But because you say so, everybody MUST hate the game right?

So that brings the count of people who like Diablo up to what, eight? I never said everybody hates Diablo III (just everybody as far as I could see) but the point still stands that the haters vastly outnumber the non-haters.

Umm... no. Popular does mean flagship. That's like saying Zelda isn't a flagship Nintendo title because it's not as popular as Mario. Companies can also have multiple flagship titles. It's not like Blizzard has just made Diablo, Warcraft, and Starcraft. Those 3 are the flagship franchises that put them on the map. A lot of people aren't aware, or could care less about the side scrolling beat em ups based on DC comics that Blizzard made for the SNES. Or the racing game they made back when they were called Silicon & Synapse. Hell, there are even references to characters from their Lost Viking series form the SNES in WOW.

So yes Diablo IS a flagship series, not just a footnote. People don't wait 12 years for sequels to footnotes.

Yet you seemed awfully keen to go on about how all the bad decisions Blizzard made were the sort of thing Activision or EA (more significantly the former since they're part of Blizzard now) would do, as opposed to the sort of thing Blizzard would do (and did do.)

Maybe because this is the first time Blizzard has made such decisions. Ever think of that? EA jammed ME3 with DRM on the PC. EA also made Origin and we all know how that went. Those were typical boneheaded EA decisions though. As I said before, quit trying to jam Activition into this debate. Not only didn't I not freaking mention Activision, but Activision hasn't made stupid DRM mistakes like EA, Ubisoft, or (now including) Blizzard. In fact they have a bunch of games on GOG.com, a site that kind of says that DRM sucks pretty hard...
So please, stop bringing Activision into this.

So that brings the count of people who like Diablo up to what, eight? I never said everybody hates Diablo III (just everybody as far as I could see) but the point still stands that the haters vastly outnumber the non-haters.

Again with the lack of reading what people say. Most of the complaints of D3 are directly about the stupidly implemented DRM, and the RMAH. Hell, now more complaints are going to come in about the fact that buying the game digitally only gets you the starter edition for 72 hours. We'd see a lot more articles about D3 sucking than we would about D3's garbage functionality issues if the majority of the complaints were about how bad the game itself was.

Look, I don't even know what your arguing anymore, or why. You seems to be pushing your half knowledge opinions up without realizing what you are saying. What's the point of debating me? It seems you want to argue for the sake of arguing at this point.

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