Shovel Knight Quadruples Kickstarter Goal

Shovel Knight Quadruples Kickstarter Goal

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Yacht Club Game's Kickstarter campaign for Shovel Knight has raised more than $300,000 toward the game's development.

When Shovel Knight began its Kickstarter journey, things were looking good early on. Created by Yacht Club Games, the project raised more than $11,000 in its opening hours and reached its $75,000 goal a few weeks later. With time still left on its Kickstarter clock, the developer announced stretch goals to spur further fundraising. These goals initially seemed far flung and unlikely, but the game's nearly 15,000 backers dug deep and pushed Shovel Knight well beyond expectations. The game eventually raised $311,502, more than four times its initial goal.

"Our minds are blown. Our hearts are full," said Yacht Club Games in an update following the end of the campaign. "Most of you don't even know us personally, but just know that you made it possible for us to realize our dreams." Shovel Knight will be Yacht Club Game's first title, but the developer still has something of an impressive pedigree. Much of its staff were former employees of WayForward Technologies, the studio behind retro flavored games like Contra 4, Shinobi, and Double Dragon Neon. This old school experience will likely come in handy for Shovel Knight, an 8-bit homage to games like Mega Man and Castlevania.

Fundraising for Shovel Knight may have come to an end, but Yacht Club Game's campaign efforts are still ongoing. Though the developer has plans to bring the game to PC, Mac, Linux, 3DS and Wii U, it is also in the process of lobbying for a spot on Steam via the storefront's Greenlight service. Considering that thousands of people were willing to fork over money to help see to Shovel Knight made, we'll go on a limb and say there's a good chance the developer will find the votes it needs to push the game to the top of the Greenlight crop.

Source: Kickstarter

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And people say the 'superstar' kickstarters that have big names attached to them are sucking crowdfunding dry.

I threw some money at them, though, I had never heard of this game before until few days ago on Game Grumps.

Looked neat. Now to wait and see if it gets greenlit...

Well, Shovel Knight has been demo'd by a number of big names in the Youtubery (Game Grumps and Two Best Friends Play, to name a few). And all of them kept going on about how great Shovel Knight is. So this isn't really surprising to me.

Never heard of it before now. It looks adorable, though. Good luck to them.

Ed130:
And people say the 'superstar' kickstarters that have big names attached to them are sucking crowdfunding dry.

Well, those people will probably just start calling Shovel Knight one of these superstar kickstarters, along with all the other continously increasing numbers of them, and continue blaming them for sucking crowdfunding dry from other, EVEN SMALLER projects that could theoretically get funded.

It wouldn't be much more ridiculous than treating $3-4 million games from minor studios as the AAA Menace Against True Indies.

I really can't wait to see this one released. Oddly enough, this one comes up under the "retail" listing of GameFAQS in addition to download...the thought that I can buy this on disc only makes me want it more.

I was too broke to donate,but I am glad to see this one fully funded. I can only hope it gets a 360 release,because I doubt my crap computer can even run the damn thing...either way I am still happy others will get to play it. :)

The Yacht Club devs are a pretty fun bunch. I was watching their 24-hour game marathon on Twitch and a few times the chat just exploded in laughter over the shenanigans :D

I'm getting curious if every Kickstarter goes way over the funding goal. I never hear about the ones that tank. At least not from gaming sites I don't.

It looks like the gaming community came through in spades for this project :P

Adam Jensen:
Never heard of it before now. It looks adorable, though. Good luck to them.

Oh it is.

The game reminds me of Ducktails more than anything.

I checked them out after Game Grumps devoted an episode to this game. I'm really impressed, and so is my wallet.

Like many, I heard about this through Game Grumps. It looked interesting at first and with a little digging I fell in love with it.

Get it?.. aw.

Anyway, It looks like they'll do some good work and the fact that it will be on 3ds as well is a plus in my book.

As far as I know 'Super Best Friends Play' and 'Game Grumps' played it, never underestimate the use of well placed publisity.

I saw the Game Grumps play it. I'm not a Kickstarter guy so I didn't pledge anything, but I'll sure buy it if/when it comes to the Wii U.

PunkRex:
As far as I know 'Super Best Friends Play' and 'Game Grumps' played it, never underestimate the use of well placed publisity.

Damn, these guys know how to reach their target audience. It's looking less surprising they raised so much money when they handed out demos to the most popular let's players. That and they used to be Wayforward.

I'm looking forward to playing it on the 3DS, that system needs more great games and this seems perfect on it.

Found out about this because of Game Grumps. Donated $75 because they let you sit in on their online meetings. Can't wait to listen in on actual game development meetings.

Ed130:
And people say the 'superstar' kickstarters that have big names attached to them are sucking crowdfunding dry.

a bunch of posts later, we find out that it's a superstar kickstarter lol

dear reader: please understand that promoting IS a big part of kickstarter, and expecting people to arrive to fund these projects out of thin air is unrealistic

 

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