Report: Sega Interested in Buying Atlus

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Report: Sega Interested in Buying Atlus

Persona 4 Arena -- Teddie

Twenty companies have expressed interest in bidding on Atlus following the bankruptcy of the developer's parent company.

With the newly-bankrupt Index Holdings selling off its assets, Japanese developer Atlus is for sale. According to one report, Sega is among the companies looking to scoop up the JRPG maker. The house that Sonic built isn't alone in its quest, though: the report states that 20 companies are interested in or bidding on Atlus, with the highest bid reaching $203 million.

Atlus seemed uncertain when Index Holdings announced that it was filing for bankruptcy (possibly because of fraud) last month. However, a statement from the studio, perhaps best known for the Shin Megami Tensei series and its various offshoots, seemed confident that work would carry on: "The development and sales of the Atlus brand as well as the consumer business will continue."

With so many potential bidders and such a high reported price, there's probably no need to worry about the future of Atlus. Unless this situation somehow interferes with the making of the next Persona game, in which case there will be hell to pay.

Source: Bloomberg Japan via CVG

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There are enough sad tales coming from the industry. Can't we have this one reprieve?

Let us pray it all works out in the end.

Sega was one of the companies that the community was rooting for in this acquisition, right? To keep Atlas working cross-platform. Just so's I know who to root for. Also would be nice to see people's jobs remaining secure, natch.

I'd be OK with SEGA. I don't think they'll interfere with the games too much or give them a huge budget that their games won't be able to make back.

I've heard about this, and I'll reserve judgement for how well Sega would do with Atlus when, and if, they're the ones who end up winning the auction. But honestly, I'm curious what the other 19 companies interested in buying Atlus are, since NO ARTICLES have mentioned that at all.

I'm not worried about the future of Atlus in Japan. I'm worried about the future of Atlus in North America. Etrian Odyssey and SMT enjoy cult success here, but Catherine, one of their most successful games, only sold about 78,000 copies in North America on their first week. When Sega brings over less than half of their RPG franchises, it's scary to think what the future will be like for English gamers who are treated so well by the current Atlus localization team under Index Holdings.

My fingers are crossed that any buyer keeps the status quo and allows Atlus to work as they currently do.

I eghghgmmm ghhgmhhgl. Yeah... okay. I'd be okay with this.

Dunno how this'll pan out for outside Japan released given Sega's oddly xenophobic relationship with outsiders regarding anything that isn't Sonic the Hedgehog... But we'll see.

Works for me. SEGA, for the most part anyway, have been doing some good stuff recently, and Atlus would just add to that quality, and I don't think SEGA would interfere much either.

Plus it may mean that Atlus games don't take an absolute age to reach Europe either, which I know I'd be very thankful for.

I kind of wish XSEED and NIS would merge, buy Atlus, and then make some amazing cross overs.

I just hope Atlus is sold INTACT, and its' IPs aren't broken up.

I also hope Nintendo doesn't buy them because...well...
Nintendo and 'mature' games don't seem to 'fit'.

it still does matter, especially considering who buys them. Personally Im hoping Sony does, cause sony seems the one to leave them the most alone. I'd hate to see sega pull a sonic with SMT or persona or see Square Enix make them into the next FF.

xyrafhoan:
I'm not worried about the future of Atlus in Japan. I'm worried about the future of Atlus in North America. Etrian Odyssey and SMT enjoy cult success here, but Catherine, one of their most successful games, only sold about 78,000 copies in North America on their first week. When Sega brings over less than half of their RPG franchises, it's scary to think what the future will be like for English gamers who are treated so well by the current Atlus localization team under Index Holdings.

My fingers are crossed that any buyer keeps the status quo and allows Atlus to work as they currently do.

And this is the only reason I'm concerned about Atlus if it falls to Sega. I will take Sega getting them over Nintendo, so they can remain cross platform, but Sega's well known for mostly caring about Japan. Now their acquisition of Relic sort of flies in the face of that, since 40k is an almost purely western fanbase. So right now I'm not sure if Sega is looking to expand interests in the West, or if these are just acquisitions of convenience.

Regardless, if Sega treats Atlus like Relic or The Creative Asssembly, merely publishing their games and not really managing what they actually do, then I'd be quite alright with this arrangement. As it stands, I'm not really comfortable with Sega having the power to steer Atlus in whatever direction they want. They have been pretty bad at catering to anyone other than Japan for a very long time.

I don't see it, personally. Atlus have been valued around $200 million to acquire. That's a huge amount of cash to be throwing around, and Sega is not flush with cash right now. I believe they're still in the midst of restructuring themselves after cancelling a load of games due to not having as much money as they'd like, and I can't see a company in that position spending $200 million to acquire a publisher of niche JRPGS.

I mean, I could see them poking their heads in just to enquire how much Atlus us going for, but I can't see them discovering how much Atlus would cost to buy and then going through with it. Too much infrastructure to take on, too much cash to let go of, and not much in the way of real blockbuster sales potential to make up for that investment.

My predicion: it'll either be an Eastern media conglomerate or large-scale entertainment company looking to expand its portfolio (a la Gung-Ho), or it'll be one of the truly big game companies (my money's on either Sony or Nintendo). I don't think anyone else has got enough money that, when push comes to shove, they could follow through on buying out Atlus. In today's industry, $200 million is a phenomenal amount of money. That's the sort of money you invest into an MMO expecting big profit returns from day 1 (TOR) or into a game which you know will sell absolute gangbusters (GTA, Halo, etc).

Teoes:
Sega was one of the companies that the community was rooting for in this acquisition, right? To keep Atlas working cross-platform. Just so's I know who to root for. Also would be nice to see people's jobs remaining secure, natch.

Not particularly. Sega's not got a great history of bringing games to the West. They tend to leave the more niche stuff as Japan-only. Given that Atlus is pretty much nothing but niche (in a good way, of course), that would leave a lot of their games potentially being released only in Japan.

Also, it's worth remembering that Sega canned Bayonetta 2 even though the first one did over a million in sales, that would be a bit worrying looking at some of Atlus' games, many of which can never hope to get anything like 1 million in sales. Not that it's in any way a bad thing, but Atlus are what they are: developer and publisher of very niche games.

Sarah LeBoeuf:
snip

Alright, you do realize it's SEGA Sammy who wants to buy Atlus, not SEGA themselves right? SEGA Sammy is a holdings company for SEGA, just like how Index was the holding company for Atlus. If SEGA Sammy were to buy Atlus then nothing would change, and unless SEGA Sammy were to force a merger between SEGA and Atlus then SEGA would not control anything at all with Atlus. I've been seeing it a lot that people just see the SEGA part of SEGA Sammy and instantly think doom and gloom. SEGA Sammy does nothing but hold copyrights and investments because it is a holdings company, while SEGA is the business part.

Here's the translated Bloomberg Japan report from Gematsu: http://gematsu.com/2013/08/report-about-20-companies-sega-interest-atlus-bid-20-billion-yen

Hmm. Not sure I'm completely okay with this.

Sega seems to be doing fairly well, and they publish some niche titles from time to time, so it could be an okay fit. But it just doesn't sit right with me. NIS, Nintendo, or Sony should be picking them up.

Oh man, I'm starting to get nervous.

But hey, maybe Sega could make them develop another Valkyria Chronicles game for PS3/PS4. That would be somethin'.

j-e-f-f-e-r-s:
snip

Actually it's SEGA's holding company SEGA Sammy that's looking to buy it, and they don't seem like they are in too much financial trouble right now..
Plus, they could use Atlus USA to perhaps help localize more SEGA stuff if they so choose to.

I'm hoping Sony will snatch them up and if not, Namco Bandai; anyone else would be sub-par. While they're not a mainstay of Sony, they hold the rights to Demon's Souls and did give us two White Knight Chronicles and Namco Bandai is still doing their Tales series; so both companies can at least be assumed to let Atlus do its RPG thing. Sadly companies like From, Vanillaware, and Nippon Ichi are just too damn small and can't front the capital; otherwise I'd put them at the top of the list. Outside of those companies, I can't say I trust any others well enough to let Atlus be Atlus. Most are profit driven and Atlus is small time when compared to the bigger companies. They make one hell of a product and keep their head above water, but if they were snatched by someone who wants to see numbers... ... ... yeah, we all know what would happen. At the end of the day though, I can't stop them from being bought by whoever; I just hope the company stays in tact, their workers can keep their jobs, and the IP's don't get sold to the highest bidder.

Tanis:
I kind of wish XSEED and NIS would merge, buy Atlus, and then make some amazing cross overs.

I just hope Atlus is sold INTACT, and its' IPs aren't broken up.

I also hope Nintendo doesn't buy them because...well...
Nintendo and 'mature' games don't seem to 'fit'.

Are you sure about that last statement?

Heck, with Xenoblade, The Last Story, X, Fire Emblem Awakening, Pandora's Tower among others, Nintendo have shown they're more willing than most to support niche-market, mature JRPGs. Post Operation Rainfall, they even seem to be making a renewed effort to bring those sorts of games westwards. They've promoted the shit out of Shin Megami Tensei IV (even giving gamers free money with it). They're the ones publishing Bravely Default in Europe and America next year, not Square Enix. They still have development studios squarely focused on making good RPGs for their systems (Monolith and Intelligent Systems), and therefore no exactly how to budget and manage those sort of titles.

Neronium:

j-e-f-f-e-r-s:
snip

Actually it's SEGA's holding company SEGA Sammy that's looking to buy it, and they don't seem like they are in too much financial trouble right now..

Thirteen billion Yen in profit is certainly a large amount of money, but let's remember the exchange rates here. While 'billion' sounds very impressive, when converted to dollars that number becomes around $130 million. Again, a large amount, don't get me wrong, but purchasing Atlus would amount to several years worth of profit in terms of value. And that's good years of profit at that.

Maybe Sammy genuinely do want to purchase Atlus. I don't want to make an ass out of myself and definitively rule it out. I just don't see them drumming up the capital to make such a purchase. That's the sort of money the big boys like EA or Ubisoft throw around when they feel like buying up a beloved developer and rubbing their dicks in everyone's faces over it. Sega Sammy may have had a good year last year, but they're still not at that sort of level.

Again, if Sammy do make the purchase, then feel free to call me out on my lack of economics ability. I just don't see it. Index are driving a high price for Atlus, and I don't see Sammy doing well enough that $200 million would be an easy purchase for them. Again, I think it'll either be a media conglomerate, or come down to Sony and Nintendo.

Plus, they could use Atlus USA to perhaps help localize more SEGA stuff if they so choose to.

Or lay them off as an unnecessary expense :(

i hope a multiplaform let atlus do its own thing group buys them

I love how the actual story is that 20 companies are bidding for Atlus, and yet every time I see it on a gaming news site, they write it as "SEGA WANTS TO BUY ATLUS! also some other companies want to as well."

I would begrudgingly accept this. Truth to be told, there are worst cases than Sega (Activision, EA, Ubisoft), but I still can't forget them for losing Bayonetta to Nintendo, Aliens: Colonial Marines, the lack of Yakuza 5 plans for NA, turning Valkyria Chronicles into a portable game and the whole "we only focus on our 5 core franchises".

j-e-f-f-e-r-s:

Teoes:
Sega was one of the companies that the community was rooting for in this acquisition, right? To keep Atlas working cross-platform. Just so's I know who to root for. Also would be nice to see people's jobs remaining secure, natch.

Not particularly. Sega's not got a great history of bringing games to the West. They tend to leave the more niche stuff as Japan-only. Given that Atlus is pretty much nothing but niche (in a good way, of course), that would leave a lot of their games potentially being released only in Japan.

Also, it's worth remembering that Sega canned Bayonetta 2 even though the first one did over a million in sales, that would be a bit worrying looking at some of Atlus' games, many of which can never hope to get anything like 1 million in sales. Not that it's in any way a bad thing, but Atlus are what they are: developer and publisher of very niche games.

I'd say that Sega's been better about releasing games to the West since the tail end of the PS2XboxGC era. Yakuza came to the West as a random filler title. Sega was afraid to release the sequel but the game proved more popular than they thought. Every sequel Sega has been kind of afraid to release to the West, and every time there's a petition to release the Yakuza games that pushes Sega against their fears. Hell, even a Yakuza spin off had been released here. And for a franchise that's essentially a spiritual sequel to Shenmue (one of their most niche cult classics ever) I'd say kudos to them. They also do still give us the last real hurrah of Japanese games that aren't tailor made to the Western Market.

I also think its a bit unfair to say that Sega canned Bayonetta 2 and not explain the whole situation. Platinum Games had a four game publishing deal with Sega. They made Bayonetta, Infinite Space, Vanquish and MadWorld. When MadWorld flopped on the Wii Sega tried to bring the property in an upgraded format onto the PS3/360 as Anarchy Reigns with. That flopped too. Infinite Space didn't sell too well on the DS and Vanquish flopped as well. All great games but the only game that garnered any reputable sales was Bayonetta, and the PS3 version was handled by someone else due the fact that Platinum Games at the time had no idea how to code on the PS3. That means more money out of Sega's pocket.

That's also Sega having to pay two companies to make a game one company should have been able to make.

Needless to say, Sega lost money working with Platinum Games overall. If most publishers were in the position of Sega they would have pulled away from working with Platinum Games as well. They make great games but they seem to always either come up short with the know how or not be able to generate a buzz outside of the niche tendencies the games they make have. They were lucky to sell 1.35 million copies of Bayonetta at all.
OP:
I hope that Sega gets ATLUS because of how good Sega's been to the PC community lately. A lot of the Dreamcast's most known hits are on Steam and I think PC gaming could benefit from having more Eastern titles available.

FF7 sold well on Steam as predicted. The Last Remnant's best version is surprisingly its PC port. It'd go right along with them publishing the always award winning Total War franchise. My point is I think Sega could make a mint off of porting the games ATLUS has made to the PC. If the sales and cult following behind Recettear and To The Moon are any indication, it'd be Sega hitting a nearly untapped market of PC costumers in the West.

Tanis:
I kind of wish XSEED and NIS would merge, buy Atlus, and then make some amazing cross overs.

I just hope Atlus is sold INTACT, and its' IPs aren't broken up.

I also hope Nintendo doesn't buy them because...well...
Nintendo and 'mature' games don't seem to 'fit'.

XSEED is too small and poor, also an American company so they're not allowed to buy it because Japanese trade laws. It would be their parent company, Marvelous AQL, that'd be buying them, and if that happened they'd probably shut down XSEED since Atlus USA is such a better localization firm that it's not even funny.

NIS on the other hand is probably in a better position to buy it but I'd be against it since they're far too pandering to weeaboo/otaku culture.

And on that last statement, when it comes to subsidiaries and third party studios, Nintendo has a history of being very hands off and letting them do what they want. They picked up Bayonetta 2 when SEGA wouldn't, they picked up Resident Evil 4 when Sony wouldn't. This is also the company that had the least censored version of Conker's Bad Fur Day under their belt.

And on top of all of that, SMT4/Strange Journey have more cursing, violence, and themes of the absolute end of all than their sony system counterparts of recent years. Hell Persona's the one taking off on Playstations and that's the lighthearted spinoff series at this point.

In the end though, I still say a holding company will pick them up and just let them keep going as is as long as it's profitable, which kinda sucks for Europe since there's no ATLUS EU but pretty good for everyone else.

Whoops, accidental double post, the one on the bottom is better.

AzrealMaximillion:

j-e-f-f-e-r-s:

Teoes:
Sega was one of the companies that the community was rooting for in this acquisition, right? To keep Atlas working cross-platform. Just so's I know who to root for. Also would be nice to see people's jobs remaining secure, natch.

Not particularly. Sega's not got a great history of bringing games to the West. They tend to leave the more niche stuff as Japan-only. Given that Atlus is pretty much nothing but niche (in a good way, of course), that would leave a lot of their games potentially being released only in Japan.

Also, it's worth remembering that Sega canned Bayonetta 2 even though the first one did over a million in sales, that would be a bit worrying looking at some of Atlus' games, many of which can never hope to get anything like 1 million in sales. Not that it's in any way a bad thing, but Atlus are what they are: developer and publisher of very niche games.

I'd say that Sega's been better about releasing games to the West since the tail end of the PS2XboxGC era. Yakuza came to the West as a random filler title. Sega was afraid to release the sequel but the game proved more popular than they thought. Every sequel Sega has been kind of afraid to release to the West, and every time there's a petition to release the Yakuza games that pushes Sega against their fears. Hell, even a Yakuza spin off had been released here. And for a franchise that's essentially a spiritual sequel to Shenmue (one of their most niche cult classics ever) I'd say kudos to them. They also do still give us the last real hurrah of Japanese games that aren't tailor made to the Western Market.

I also think its a bit unfair to say that Sega canned Bayonetta 2 and not explain the whole situation. Platinum Games had a four game publishing deal with Sega. They made Bayonetta, Infinite Space, Vanquish and MadWorld. When MadWorld flopped on the Wii Sega tried to bring the property in an upgraded format onto the PS3/360 as Anarchy Reigns with. That flopped too. Infinite Space didn't sell too well on the DS and Vanquish flopped as well. All great games but the only game that garnered any reputable sales was Bayonetta, and the PS3 version was handled by someone else due the fact that Platinum Games at the time had no idea how to code on the PS3. That means more money out of Sega's pocket.

That's also Sega having to pay two companies to make a game one company should have been able to make.

Needless to say, Sega lost money working with Platinum Games overall. If most publishers were in the position of Sega they would have pulled away from working with Platinum Games as well. They make great games but they seem to always either come up short with the know how or not be able to generate a buzz outside of the niche tendencies the games they make have. They were lucky to sell 1.35 million copies of Bayonetta at all.
OP:
I hope that Sega gets ATLUS because of how good Sega's been to the PC community lately. A lot of the Dreamcast's most known hits are on Steam and I think PC gaming could benefit from having more Eastern titles available.

FF7 sold well on Steam as predicted. The Last Remnant's best version is surprisingly its PC port. It'd go right along with them publishing the always award winning Total War franchise. My point is I think Sega could make a mint off of porting the games ATLUS has made to the PC. If the sales and cult following behind Recettear and To The Moon are any indication, it'd be Sega hitting a nearly untapped market of PC costumers in the West.

However, it seems Sega is particularly bad at advertising games on the west. Both Yakuza and Valkyria Chronicles sold a lot more because of word of mouth than because of any actual work Sega did in marketing. I would even go as far as to say Amazon and its sales did more for those titles that Sega ever did. It seems like his idea of publishing in the West is just localizing (in the case of Yakuza, barely and because of fans demands) and then just drop them over here.

But one thing is clear, if the choice would go between Sega or almost any other publisher (EA, Activision, Capcom, Ubisoft), it does seems like a promising alternative.

j-e-f-f-e-r-s:
snip

Sega Sammy's been having a good last 2 years, because they own way more than just SEGA being their subsidiaries. They also hold a huge major share with the DIMPs corporation in Japan alongside with Bandi Namco and Sony Computer Entertainment, and are affliliated with Red Entertainment Company. They also own TMS Entertainment which has produced a bunch of well known anime and products for it. If SEGA themselves were trying to make Atlus a division of SEGA then I'd be worried, but I'm less worried if a holdings company were the ones to purchase it. Especially since it would keep Atlus multiplatform which would be a good thing since Atlus is known for being multiplatform on things. Really I see a holdings company being the best bet for Atlus since technically nothing would be changed except the name in this case just like how Index was the holding company before hand.

Plus I think it'd be terrible if either Sony or Nintendo were to be the ones buying them because it would just cause divisions between the fans, again assuming that Dopakon Kingdom fans haven't murdered each other yet. XP
That and Atlus USA is localizing the new Disgaea game for the PS3 and they've helped out with localizing every Disgaea game so far. If either Sony or Nintendo get in the way of me not being able to play as Laharl again I will swim to Japan and slap the people who denied me it with whatever fish I happen to grab while I'm swimming to Japan! XD

hermes200:

But one thing is clear, if the choice would go between Sega or almost any other publisher (EA, Activision, Capcom, Ubisoft), it does seems like a promising alternative.

Good thing Ubisoft, EA, and Activision wouldn't be able to buy it because Japan generally doesn't allow foreign companies to purchase domestic companies most of the time. They allow domestic companies to purchase foreign ones however, in this case take the Square Enix purchase of Eidos as an example.

As long as it's not Nintendo, Sony, or any other third party company that has a heavy bias towards one of the other big three I'm good.

Does Sega have the money however?
The ACM scandal where Gearbox ripped their money hit them hard. I honestly believe that Sega isn't going to outbid anyone.

Also is Nintendo one of the bidders? Like not rumors, like they are actually going to bid for them.

EDIT: I say not Nintendo as a Nintendo fan because Sony also has a game in works inside Atlus. The same way it would be unfair if we lost SMT X FE crossover because of a Sony purchase the vice versa would hold true.

I want Nintendo to buy them, SMT X FIRE EMBLEM I want more then anything else.

Dragonbums:
As long as it's not Nintendo, Sony, or any other third party company that has a heavy bias towards one of the other big three I'm good.

Does Sega have the money however?
The ACM scandal where Gearbox ripped their money hit them hard. I honestly believe that Sega isn't going to outbid anyone.

Also is Nintendo one of the bidders? Like not rumors, like they are actually going to bid for them.

EDIT: I say not Nintendo as a Nintendo fan because Sony also has a game in works inside Atlus. The same way it would be unfair if we lost SMT X FE crossover because of a Sony purchase the vice versa would hold true.

SEGA as a company might not have as much, but SEGA's holding company SEGA Sammy does have the money as I posted above. SEGA Sammy is just a holdings company like how Index was and they have good investments. Their stocks just rose up like crazy, and SEGA wouldn't meddle with Atlus unless SEGA Sammy were to merge them, although I don't think they can since all a holdings company is is just the place that holds onto the copyrights, trademarks, and investments really. But also, it'd be possible that Atlus USA, which does a bunch of localizing for the US population, might start localizing some SEGA games as well since SEGA of Japan tends to help domestically localize things for Atlus a lot of the time.
Also, I kinda miss the old avy. D:

Neronium:

hermes200:

But one thing is clear, if the choice would go between Sega or almost any other publisher (EA, Activision, Capcom, Ubisoft), it does seems like a promising alternative.

Good thing Ubisoft, EA, and Activision wouldn't be able to buy it because Japan generally doesn't allow foreign companies to purchase domestic companies most of the time. They allow domestic companies to purchase foreign ones however, in this case take the Square Enix purchase of Eidos as an example.

I wish my country was smart enough to make such laws, then Melbourne House would probably still be around. Ah well, wishful thinking.

RicoADF:

Neronium:

hermes200:

But one thing is clear, if the choice would go between Sega or almost any other publisher (EA, Activision, Capcom, Ubisoft), it does seems like a promising alternative.

Good thing Ubisoft, EA, and Activision wouldn't be able to buy it because Japan generally doesn't allow foreign companies to purchase domestic companies most of the time. They allow domestic companies to purchase foreign ones however, in this case take the Square Enix purchase of Eidos as an example.

I wish my country was smart enough to make such laws, then Melbourne House would probably still be around. Ah well, wishful thinking.

They made that Transformers game that I LPed and loved to death. Wait, they aren't around anymore!? D:
Now I am the sad. T^T

Neronium:

RicoADF:

Neronium:

Good thing Ubisoft, EA, and Activision wouldn't be able to buy it because Japan generally doesn't allow foreign companies to purchase domestic companies most of the time. They allow domestic companies to purchase foreign ones however, in this case take the Square Enix purchase of Eidos as an example.

I wish my country was smart enough to make such laws, then Melbourne House would probably still be around. Ah well, wishful thinking.

They made that Transformers game that I LPed and loved to death. Wait, they aren't around anymore!? D:
Now I am the sad. T^T

Actually they're a subsidiary of Krome Studios, the creators of Ty the Tasmanian Tiger, nowadays.

Neronium:

RicoADF:

Neronium:

Good thing Ubisoft, EA, and Activision wouldn't be able to buy it because Japan generally doesn't allow foreign companies to purchase domestic companies most of the time. They allow domestic companies to purchase foreign ones however, in this case take the Square Enix purchase of Eidos as an example.

I wish my country was smart enough to make such laws, then Melbourne House would probably still be around. Ah well, wishful thinking.

They made that Transformers game that I LPed and loved to death. They aren't around anymore!? D:
Now I am the sad. T^T

They were bought out by Atari at one point, I believe another company then took them over. Either way their not the Australian devs that made KKND anymore :-( (afaik, please correct me if I'm wrong)

EDIT: Just checked and their now owned by Krome Studios an Australian studio in Queensland, seems like after Atari they were bought out by another aussie studio, thank god!

I can't say I'm sure about the future of Atlus, which makes me very, very sad

Atlus is one of my favorite developers out there. They have an uncanny talent for blending genres & put out quirky games with a level of quality that is rarely seen in the current market. Their products aren't for everyone, but they don't need to be. Great games with a dedicated fanbase & a rational budget (also rare nowadays).

I say with no reluctance that Catherine is one of my favorite games of all time. Agree, disagree; I don't care in the slightest

Ok, got my fanboy out... so...

Sega is a toss-up. Doesn't much interfere with the devs it owns, but they're also Nintendo's lapdog. Could go either way

SOE might not be bad. They've earned a bit of my respect as of late.

I don't know what to think here, but I know I'm nervous

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