Xbox One Wants To Welcome Indies With Its New Program

Xbox One Wants To Welcome Indies With Its New Program

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You have to apply to get in, but once you're in, you're golden.

Microsoft loves independent development so much that it's created a new program, the details of which were announced at Gamescom today, to help indies get on to Xbox One. You'll need to apply for the program - there's no fee, but priority will be given to those who have a "proven track record of shipping games on a console, PC, mobile or tablet," according to Microsoft - and once you're in, you get two free dev kits, access to cloud services, and tools to help development for Kinect and Smart Glass that much easier. There'll even be tools to help you make achievements.

Of course, there is that pesky application process. Developers which want to put something out on iOS or Android don't have to worry about that. A proven track record is also going to be a challenging hurdle, particularly for first-time developers. But Microsoft's Chris Charia, shepherd to this new indie flock, has said that Microsoft wants the process to be "as inclusive as possible," and one of the more interesting ways this will be achieved is to make every Xbox One - eventually, not right out of the gate - its own dev kit. Microsoft hasn't said when this will happen, but when it does a developer could just tinker with the system as it pleases, possibly without even the application and approval process.

Xbox Live Indie Games is gone, so the independents will be rubbing shoulders with everyone else. That could mean that established publishers and the AAA crowd may smother the small, quirky titles. But we still don't know all that there is to know about this process, and Microsoft intends to hold three developer events - London, Seattle and San Francisco - later this fall, to explain further.

Source: Ars Technica

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sounds good to me, seems like MS are really trying lately (for the most part) probably still won't get one myself (having said that I always end up with all 3 of them eventually) at least not till a while after launch, but it's definitely starting to look better, not that that's difficult given how it looked before but still...

That sounds mostly good? I'm not a game dev, so while an 'all-inclusive' attitude like mobile devices and possibly PS4 is in general more attractive (all that extra $$) I can see how this will cut down on all the crappy fail games. Giving free reign of the castle to all the reliable devs supposed to mean good games don't get hidden behind a wall of shit.

We'll have to see if the indies actually like this or if it is too high a hurdle to get past for the newbies. Everyone said that PS4 won E3 buy standing still, but now that Microsoft has started running the competition will be more interesting.

This is generally cool of them but I'm skeptical given their treatment of indie devs in the past.

Sounds good. Like the extra stuff for Kinect. If anyone is going to make that thing worthwhile for gaming, it'll be the indies I would think.

It is good to see microsoft trying to redeem their image again. I know I likely won't ever go with them myself but at least they are getting their asses in gear.

It's a trap!!!

WIth every Xbox One being a dev kit, I really wonder what we will be able to do with this newfound power.

RatherDull:
This is generally cool of them but I'm skeptical given their treatment of indie devs in the past.

Besides Phil Fish, I've really heard no bad treatment from Microsoft. They gave us free Win 8 phone dev kits and waived the first year development fee when we transfered from iOS to Win Phone development.

Baldr:

RatherDull:
This is generally cool of them but I'm skeptical given their treatment of indie devs in the past.

Besides Phil Fish, I've really heard no bad treatment from Microsoft. They gave us free Win 8 phone dev kits and waived the first year development fee when we transfered from iOS to Win Phone development.

Jonathan Blow and Team Meat were also treated pretty badly.

Baldr:

RatherDull:
This is generally cool of them but I'm skeptical given their treatment of indie devs in the past.

Besides Phil Fish, I've really heard no bad treatment from Microsoft. They gave us free Win 8 phone dev kits and waived the first year development fee when we transfered from iOS to Win Phone development.

There are plenty of horror stories about MS, both with the Xbox and with their crappy app store in Windows 8.

http://www.destructoid.com/retro-city-rampage-dev-s-microsoft-horror-story-251105.phtml

http://penny-arcade.com/report/article/xbox-one-vs.-indies-microsoft-bullies-developers-into-signing-with-publishe

http://www.rockpapershotgun.com/2013/06/20/the-sorry-saga-of-skulls-of-the-shogun-windows-8/

Another aspect of the console they're going 180 degrees with. Jeez.

I do wonder how much of the damage control is helping, and how much it isn't.

Eh, who am I kidding? Xbone will sell about as much as the 360 did because HALO.

 

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