Official Mega Man Board Game Coming to Kickstarter "Soon"

Official Mega Man Board Game Coming to Kickstarter "Soon"

And you thought Mighty No. 9 would be the closest thing to Mega Man you could fund on Kickstarter.

A crowdsourcing campaign to fund an officially licensed Mega Man board game will be coming to Kickstarter soon, according to the game's Facebook page. Produced by card game-maker Jasco Games, Mega Man: The Board Game pits 2-5 players in a race to be the first to beat Dr. Wily. The set includes miniature figurines and a customizable card deck in lieu of dice.

Capcom has demonstrated a surprising willingness to endorse all kind of third-party Mega Man projects recently. Last year, the publisher distributed Street Fighter X Mega Man, a fan-made PC mashup of the Capcom's two beloved franchises. Meanwhile, the Blue Bomber will return to fighting games as a character in Nintendo's upcoming Super Smash Bros. games for 3DS and Wii U.

According to Facebook, the game is already in production, and Jasco expects to finish the game regardless of how they fare on Kickstarter. Jasco says the campaign exists as "a chance for fans to show their support and help us make the game better."

Jasco plans to create expansion sets based on specific Mega Man entries after the game's release. Planned expansions will add gameplay for up to eight players, while adding new characters, weapons and levels.

There is currently no official release date for Mega Man: The Board Game or start-date for its Kickstarter.

Source: Mega Man: The Board Game via Polygon

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Before I started reading this, my immediate thoughts were as such: "Wow, capcoms got some serious balls to ask money to make a motherfucking BOARD game! I'm going to have a great laugh when it doesn't get a single fucking dime! Oh wait, they'll turn it around and release a public message saying that this is how much support mega man really gets and that they were justified in not using the IP anymore!"

Then after reading the "news" I just wondered how in the hell would one go about playing a mega man board game? Also if the creator plans on going ahead with this idea regardless of how well they do on kickstarter, then why do one anyways? Oh right, alleviate some of the cost. Oh well.

Hey new Mega Man game am I right?!

Uhm? Really? What next, The Doom Card Came?

This is a classic case of hopping leeching attention. Might No. 9 was getting a little attention so bam. Seriously though how do you translate a skill based platformer into a board game. That'd be like a turn-based racing-sim game.

As for Capcom not doing anything with megaman... what the heck can they do that they haven't done already. It's a common trap. the fan base clamours for more but has no idea that more would just dilute the content that was already there. The only thing CApcom could do is basically just release an official level-editor/ construction-kit.

BigTuk:
It's a common trap. the fan base clamours for more but has no idea that more would just dilute the content that was already there. The only thing CApcom could do is basically just release an official level-editor/ construction-kit.

So...the cancelled Megaman Universe game that was gonna have you make your own stages then? I mean I get that they don't know what to do with him since Inafune left, same sorta thing happened after Yuuji Naka left Sonic Team and Sega, but the constant canceling of Megaman games, even when other studios have come out and said they would be willing to make one, doesn't help them.
That's why I say give Megaman to Nintendo Capcom, they seem to know how to use the same IPs and make then enjoyable.

OT: I share the question of how one would play this game really.

BigTuk:
Uhm? Really? What next, The Doom Card Came?

This is a classic case of hopping leeching attention. Might No. 9 was getting a little attention so bam. Seriously though how do you translate a skill based platformer into a board game. That'd be like a turn-based racing-sim game.

As for Capcom not doing anything with megaman... what the heck can they do that they haven't done already. It's a common trap. the fan base clamours for more but has no idea that more would just dilute the content that was already there. The only thing CApcom could do is basically just release an official level-editor/ construction-kit.

There is a Doom board game.

BigTuk:
Seriously though how do you translate a skill based platformer into a board game.

http://boardgamegeek.com/boardgame/9533/super-mario-bros

Bam :3 I have no idea how 'good' it is, though.

BigTuk:
Uhm? Really? What next, The Doom Card Came?

This is a classic case of hopping leeching attention. Might No. 9 was getting a little attention so bam. Seriously though how do you translate a skill based platformer into a board game. That'd be like a turn-based racing-sim game.

As for Capcom not doing anything with megaman... what the heck can they do that they haven't done already. It's a common trap. the fan base clamours for more but has no idea that more would just dilute the content that was already there. The only thing CApcom could do is basically just release an official level-editor/ construction-kit.

Yeah it's not like Capcom doesn't keep on making games with the same characters despite everything that they can do being done already. cough*STREET FIGHTER*cough cough.

Neronium:

BigTuk:
It's a common trap. the fan base clamours for more but has no idea that more would just dilute the content that was already there. The only thing CApcom could do is basically just release an official level-editor/ construction-kit.

So...the cancelled Megaman Universe game that was gonna have you make your own stages then? I mean I get that they don't know what to do with him since Inafune left, same sorta thing happened after Yuuji Naka left Sonic Team and Sega, but the constant canceling of Megaman games, even when other studios have come out and said they would be willing to make one, doesn't help them.
That's why I say give Megaman to Nintendo Capcom, they seem to know how to use the same IPs and make then enjoyable.

OT: I share the question of how one would play this game really.

People always assume there's only one creative guy behind a game series. Surprise surprise it's usually the designated 'face' guy. Look, I think many people complaining about the lack of Megaman games needs to actually take a few hours to play through the series. Start with the classic and go through X and legends. You'll realize that unlike Nintendo which has just been making the same Zelda game since Ocarina of time. Capcom has actually been trying new things with the Megaman franchise. The only things left would require them to change the game to the point that it becomes a megaman skinned metroid-vania game or to turn it into a cover-based bro-op shooter.

Capcom is only backing so many 3rd party things because it's even better than getting a 3rd party studio to develop a new game in the series. Why pay them to develop it, when you got an eager bunch if idiots to develop and foot everything for you, with the only cost to Capcom being the time it takes to give a thumbs up!

 

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