SimCity: Cities of Tomorrow Expansion Out Now

SimCity: Cities of Tomorrow Expansion Out Now

The Cities of Tomorrow expansion will set you back $29.99.

Remember SimCity, that simulation game that was horrendously broken on launch and made everyone think twice about always-online DRM? Well, if you're a "forgive and forget" kind of guy, Maxis has just released a rather substantial expansion pack for the game: Cities of Tomorrow. It costs $30, and includes new buildings, disasters, and features. You can pick it up via the official Origin store.

In Cities of Tomorrow, players can unlock two new city specializations, create towering multi-zone MegaTowers, and develop new research technologies options based on real-world technology such as Mag Levs that rise above the city streets and small buildings, futurized vehicles, and service drones.

If you already own the base SimCity game, purchasing the expansion will grant you the "Skyclops Coaster Crown" roller coaster attachment for your MegaTowers. There's also a bundle for new players, that includes the SimCity and the Cities of Tomorrow expansion for $70.

Is this enough to get you back into SimCity? Do you think the $30 price tag is justified?

Source: Origin

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Maybe the 3 or 4 people who still play it will think so.

does it have bigger maps? does it have city ordinances?

is it playable offline ?

No, I will not buy this.

$30 is too much for both together. I am not going to pay EA to violate my computer.

And they still haven't fixed that it's broken on the most basic levels?

You know if this was like $10 - $15 I might consider it.
It does seem to add in quite a few new elements.

But $30 is too much for me to spend on this.
Origin has been doing some decent sales every known and again, this might come down to a better price later.

You hear that EA? that is all that lost revenue because you decided Simcity needed to be online only for some reason.

If I have $30, I'd rather buy Sim city 4 and save $10.

If I had only two options in the world: give 30$ to EA or use them to light my pipe I would choose the latter.

Once again EA plans backfire by making another overpriced DLC, and I refuse to call it an expansion because it doesn't expand the game in any way.

If it was $10 it might be worth a look but when $30 can get you Xcom: Enemy Within, that actually expands the core game with lots of good content, it makes this look even more pathetic than it already does. Way to fail again EA *golf claps*

Nurb:
And they still haven't fixed that it's broken on the most basic levels?

Decided to give it a try again and to be fair they seem to have fixed the traffic problems and wonder construction does sync properly with every city now. Of course that shit should have worked from day one so better late then never I suppose.

With this new dlc I wonder how many new bugs are gonna pop up because of it, and just how many months it will take to get the game working properly again :/

Oh my... the ideas here are so good. Building up into the air. Having secondary transit roads up in the sky? Drones that can perform basic tasks to aid your emergency services? All good ideas...

To bad the game in the trailer doesn't exist... the city shown is already larger than any city you can make. Once they stop with the online bullshit. Stop pulling our legs about the size limit being there so that PC's from 2003 can still run it and that PC's built in 2013 would melt if they ever gave us SimCity 4 sized cities. Then maybe I'll come back to the game.

Right now? I'm not interested in purchasing more possible bugs when I don't even enjoy the fucking base game. Disable the regions EA/Maxis and then the money starts flowing again. Oh who am I kidding, hordes of idiots will go out to purchase this day one destroying any and all consumer leverage.

Is the pathing in the game still dumb as shit? Have any of the basic underlying problems of the game been fixed?

If they bundle the game and all dlc together and they offer it for 50€ or your local equivalent, then maybe I might consider it. I think I'll still have to wait some time for that to happen. Right now I don't have a good enough rig to run it at an acceptable quality anyway.

Still no legit offline mode = still no sale

Fuck.No.

Why would anyone buy extra stuff for a game that is still shit?

It's still a broken sack of crap that you can't play off-line.

Steven Bogos:
Do you think the $30 price tag is justified?

Um .... No. That is not justifiable. Considering it doesn't have ANY of the things the fans have asked for; off-line mode, subways, city ordinances, larger city plots, ability to have multiple entrances into your city to prevent traffic jams, one-way streets, allowing user made content, ability to create your own region, ability to edit the terrain, smarter / wiser AI, I could go on.

Tell you what, EA, you give us what WANT, what we KNOW can exist in game (I don't always agree with hackers, but I love when they call "bulls**t" on your lies. "We can't give you bigger cities" - "But the game is coded is allow for them" "We can't give you an off-line mode." - "But the game's code is designed to support it.") and THEN we will buy your expansions, the crap content we don't NEED to make the game fun.

Alorxico:

Um .... No. That is not justifiable. Considering it doesn't have ANY of the things the fans have asked for; off-line mode, subways, city ordinances, larger city plots, ability to have multiple entrances into your city to prevent traffic jams, one-way streets, allowing user made content, ability to create your own region, ability to edit the terrain, smarter / wiser AI, I could go on.

Oh come now. EA only made the game THEY wanted to make, and it's time we respected their "artistic integrity" for doing so; instead of pandering to those stupid, whiny, self-entitled "customers". If they don't like hilarious "zen" traffic patterns, 10 dollar DLC buildings, and "streamlined" (removed) features from the previous Sim City games, then they need to learn to love the ART as EA does!

Philistines.

(Seriously, I question the kind of brain damage would be necessary to make spending EVEN MORE MONEY on SimCity '13 look appealing. EA and Maxis flat out lied to the public in an effort to get pre-orders and sales, while the game they delivered wasn't any better than what previous Sim Cities offered even ignoring the Always Online idiocy.)

Atmos Duality:
Seriously, I question the kind of brain damage would be necessary to make spending EVEN MORE MONEY on SimCity '13 look appealing.

Actually ,it's not "brain damage", it's greed. In a recent interview, EA's CEO Andrew Wilson stated that he wants games to fail "for the right reasons." Reported here. http://www.escapistmagazine.com/news/view/129314-EA-CEO-Wants-Its-Games-to-Fail-For-the-Right-Reasons

Now, some time back, EA / Maxis guru Will Wright (who has mysteriously disappeared from the company) promoted a really cool game called SPORE. In it, you played a small organism struggling to survive and as you explored your world you earned "evolution points" you could spend on evolving your organism. The demos Will Wright showed at gaming conventions was beautiful and the evolutionary steps as scientifically correct as possible (from single cell to aquatic to amphibious to land dwelling to flying) and at any point you could gain sentience and start making a civilization. The gaming community LOVED it! They BEGGED EA to fund the game, to give Wright a team, to make the game!

And EA released this --> http://en.wikipedia.org/wiki/Spore_%282008_video_game%29. A watered down, dumbed down, cartoony kids game whose reputation was IMMEDIATELY sullied by the appearance of creatures shaped like male genitalia from the on-line community. EA released two "expansions", one of which only gave you new part and the other changed the very nature of the game from a God-game to an RPG-shooter. The fans were upset and complain.

So EA dropped the project. The reason behind the drop was that, clearly, they had gambled on a game idea that no one wanted.

They are doing the same thing to SimCity. I will not be surprised if Cities of Tomorrow is the ONLY expansion that SimCity gets before the servers are closed, the site is shut-down and EA gets on stage and plays the abused servant trying so hard to please an insatiable master.

Alorxico:

Actually ,it's not "brain damage", it's greed.

Not to steal your thunder...but I meant that from the perspective of the customer, not EA.
Lots of people were burned by SimCity earlier this year (who really should have seen it coming, but I digress) because it was a disaster of a game. I don't know who would want to elect to keep their hand on the proverbial stove, is what I mean.

Alorxico:

Now, some time back, EA / Maxis guru Will Wright (who has mysteriously disappeared from the company) ...

While Spore players were still waiting on a workable patch, Will Wright actually left EAxis to form "Stupid Fun Club". Apparently, "Intelligent Fun Club" was just too difficult while working under the EA yoke.

But then SFC failed, and Will Wright started doing something with animatronics and TV/movie stuff. Which failed.

I heard something about him & a new project about a year ago. Sounded like he trying to partner up with EA again.

 

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