Xbox One DRM Crashes Killer Instinct Tournament

 Pages PREV 1 2
 

Grabehn:
I just don't get why they keep doing this shit, I mean, If I were to play a pirate version of a game on the Xbone, there would be a way to hack it in order to avoid any of this dumbass prompts. There will always be someone out there that will outsmart ANY "anti-pirating" crap and make that the most playable version of them all.
.

I think this is less anti-pirating, and more to stop you from lending your games to others, since apparently it happened because they played the game on a different console it was registered on.

sneakypenguin:

l3o2828:

sneakypenguin:
Uhh guys you realize this is the same on 360.... secondary consoles need the license check. To play castle crashers at my bros I gotta log onto my live account.

Much ado about absolutely nothing.

That doesn't make it a good thing.

Infact it just makes it worse.

Isnt' it kind of needed though otherwise any game i have suddenly everyone I know can have for free no limits?

My big problem with it is that the game just closed. It didn't give a dialog warning, it didn't say "you have only 30 minutes before you need to check in!" It just up and closed the game.

Not to mention a 24 hour clock is a stupidly short time. I mean, Steam gives you like a full month and that hasn't stopped them from being the most successful digital distribution service ever.

Lieju:

Grabehn:
I just don't get why they keep doing this shit, I mean, If I were to play a pirate version of a game on the Xbone, there would be a way to hack it in order to avoid any of this dumbass prompts. There will always be someone out there that will outsmart ANY "anti-pirating" crap and make that the most playable version of them all.
.

I think this is less anti-pirating, and more to stop you from lending your games to others, since apparently it happened because they played the game on a different console it was registered on.

That is what you have to understand here. The 24 hour check in is designed specifically so the person who owns the game will have to be there to play it, costumer convenience be damned. And I have no qualms with them wanting us to pay for their games. It is the costumer convenience be damned part I have a problem with.

Oh, and people should know, it appears this is not just for secondary Xbox's. I cannot confirm this yet because I didn't buy an Xbox One, but several users have reported that you need to log in every 24 hours even if you are playing your game on your Xbox. Can any Xbone users confirm this for us?

sneakypenguin:

l3o2828:

sneakypenguin:
Isnt' it kind of needed though otherwise any game i have suddenly everyone I know can have for free no limits?

I'm not saying there should be no limit, but this system is just restrictive and just downright annoying.

I'd just have to disagree, online check in seems to be the relatively painless way to do things, especially if its 24 hours(internet is rarely down that long) and internet access is needed to transfer the profile/license anyway i'm pretty sure.

If I was designing a system i'm really not sure what else I would change, I mean allowing someone to put their digital game on any secondary xbox in the world is nice, requiring a 24 hour check seems to be the easiest way to protect the devs while allowing someone to do what they want with their game

The Xbox One in question here, was not the one originally used to download the game. If it were, the game would have been tied to that console's ID (and the originating profile), and would never need to check for licences, functioning just fine without an internet connection. It's actually more lax DRM than on the 360, which requires that the original purchaser be actively signed in for the game to be playable.

Why not do what Sony did with the PS3 then? You only needed to be online to download the game, then every profile on the system has full access to the game in question. Instead of having a check every 24 hours, each PSN account recognizes a set number of devices. I have a few friends who cut down on their game purchases because they have their accounts recognized on each others' consoles, so they'll essentially rotate who's turn it is to buy a game. It's also why I have about 10 games downloaded on my PS3 despite only personally buying 2 of them. Including 3 games for a PSN account that doesn't even exist anymore, but because my system was designated as "okay to use the license for these games" I can still play anyway. Or just do what Steam does and have a month for check-in time.

OT: I've been seeing people talk about this happening on different forums, and so far it seems that almost all the reports of this happening are for Killer Instinct, with the last little bit of reports being for digital downloads of AAA games. At this point I'm not sure if it's an issue with the Xbone or if it's something with downloadable titles or even just Killer Instinct alone. Either way, if this continues to be "normal" then you can kiss pretty much any chance that Killer Instinct will become a regular tournament game goodbye.

I'd be lying if I said I didn't get a little giddy when I see stuff like this happen. But then, I still have enough faith in humanity to believe that someone somewhere, if not Microsoft themselves, would take it as a sign that they should avoid creating scenarios where this stuff can happen.

MinionJoe:

Chaosritter:
You know what the irony is? This wouldn't have happened with a pirated copy. :D

Yes, and this isn't it.

Irony would be Microsoft's DRM giving everyone free games.

Eh, they're both pretty ironic. No need to be competitive about it.

AH! AH!

Let's hope this happens a lot more to a lot of people.

This generation is only going to get worse isn't it? Oh well, so glad I don't own one.

If the game was designed with the DRM policies in mind back when they were supposed to happen, then it's not a terrible surprise that there's some conflict with it. This may not be the console messing up and may just be the software. Time will tell but I'd bet several early titles could have a problem with this at the moment.

Behold: The second console that is actively worse than its predecessor in practice and not just in theory, and the first of this generation. Now it's a trend.

I imagine this is going to be an increasingly common occurrence in the future, and chances are good that despite all the naysaying we make here, the greater market will learn to tolerate it, and the next round of restrictions can be applied.
All the way to Always Online Subscriptions.

What are you going to do about it, you consumer peasant? Complain? Pah!

MinionJoe:

Chaosritter:
You know what the irony is?

Yes, and this isn't it.

Irony would be Microsoft's DRM giving everyone free games.

The way Chaosritter words his example, it's just as ironic as yours. DRM is supposed to combat piracy and he's pointing out that, often enough, it encourages piracy instead, since many DRM implementations make purchased copies inferior to the cracked version.

I'm sorry but ironic examples don't follow some heavily restricted definition, that can only be interpreted in one certain way.

What is it with people around here arguing about irony, anyways? You're not the first person I've noticed do this on this forum.

I'm not a PS4 fanboy by any means (still rockin' PS2, thankyewverymuch), but didn't Microsoft back off some of their retarded business decisions because of this right here:

Honestly, with as much internal sniping as there is at microsoft, I almost have to wonder if this is actually intentional sabotage of the console division...

DrOswald:
I mean, Steam gives you like a full month and that hasn't stopped them from
being the most successful digital distribution service ever.

Actually, it's indefinite.

If you set the Steam client to offline mode, or end up having to boot it into offline mode for some reason, it will function in offline mode for as long as you like. Provided nothing happens to the locally stored account credentials, of course. Though, you can create a backup of the requisite files in case of such a dilemma.

The common misconception that Steam has a bi-weekly/monthly check-in stemmed from a bug in the offline-mode. However, that bug was fixed months ago.

Silly Xboners, property rights are for human beings, not corporate tools. You enabled poison like this by supporting it with your $. Grats.

This video made my day. Thank you!

So all the Xbone backers and Microsoft employees that made accounts to try to win over the escapists for their "previous" iteration of the Xbone, do me a favor.

Hold up your dominant arm up in front of you. Now bend your arm at your elbow so it makes a 90 degree angle. Next move your arm as is to your left or right depending on which arm it is. Now slap yourself across the face as hard as you can.

Because that right there. That.....shit that happened right there in the video....that was what you were defending this entire time.

That's all for today folks!

Lieju:

Grabehn:
snip

I think this is less anti-pirating, and more to stop you from lending your games to others, since apparently it happened because they played the game on a different console it was registered on.

MS considers lending games a bad thing? The one thing that made me buy several games back in the day and still does help a bit?... That's funny, and I was starting to think of buying an Xbone.

Atmos Duality:
What are you going to do about it, you consumer peasant? Complain? Pah!

Well I'm going to not buy the bloody thing.

JarinArenos:
I'm not a PS4 fanboy by any means (still rockin' PS2, thankyewverymuch), but didn't Microsoft back off some of their retarded business decisions because of this right here:

Honestly, with as much internal sniping as there is at microsoft, I almost have to wonder if this is actually intentional sabotage of the console division...

Doesn't that apply only to physical copies, though (I have no idea how Sony handles digital copies, having bought no games from the PSN)?

CAPTCHA: Science class. No, this really isn't.

Chaosritter:
You know what the irony is? This wouldn't have happened with a pirated copy. :D

I just wanted you to know, as a nervous tic I move my cursor across my screen erratically when I'm reading, and for a second I seriously thought your avatar was following it. Eek.

So yeah, Microsoft's being a bunch of dicks, that's nothing new. That's why I'm sticking with my Wii U and PC.

Surely Microsoft can recoup any money they apparently lose through the piracy their DRM prevents by...oh, I don't know, maybe they should charge their users for playing online? That would ensure that people would buy their own copies of games AND pay money to play them with their friends. I mean, what a clever marketing idea that is, think of all the money they would make! Everyone has to have their own copy, or they can't play online!

Oh. Oh wait.

Cunts.

The streamer of the event in question posted his own YouTube video explaining what happened:

Hopefully people give this a listen to before they grab pitchforks, the flamethrowers and fan the flames of console wars and DRM topics aga-PFFFFFFFFFFFFTT HAHAHAHAHAHAHAHAHAHA! Oh man, I tried to type that with a straight face! I'm sorry, I just couldn't...

So, first they create the bloody thing to look like Hal 9000, and now we have active takes of "I'm sorry, Dave. I can't do that." Will the next console (X-Bone-Kinect'd-to-the-WHY-Bone) actively try to kill us before keeling over in a BSOD 404 Error?

Shaidz:
This Gen is dead to me... PC, oh baby, take me back, I'M SORRY!! I know now, you are better, PLEASE! I WAS WONG, GIVE ME ANOTHER CHANCE!

Since no-one else pointed it out... "I was wong"

hehehehe

wong...

anyway: OT:

Hey, look! Microsoft screwed up again!
They didn't actually fix what they said they would when the public made it openly clear that no-one wanted a console that held itself ransom if you didn't tip the bus boy or eat the house special!

I would say that PC gaming is better... But I'm not sure anymore!
I'll just stick to my 3DS and pokemon... THEY NEVER TURN ME AWAY!

 Pages PREV 1 2

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here