DayZ Alpha Sells More Than One Million Units in Four Weeks | |
DayZ Alpha Sells More Than One Million Units in Four Weeks ![]() Bohemia Interactive CEO Marek Španěl thanks fans for buying over a million copies of DayZ Alpha in just four weeks. Following sales of 400,000 units in its first week, and selling over 800,000 in less than a month, Bohemia Interactive CEO Marek Španěl has taken to Twitter to announce that over a million copies of the DayZ alpha has been sold to consumers in just four weeks. While this feat is impressive by itself, it's even made more spectacular by the fact that the DayZ alpha has a big disclaimer on its Steam page where it tells people to not purchase it -- in all caps.
DayZ, which was originally an Arma II mod, was released on Steam Early Access and Bohemia Interactive's online store in December 16 last year. For those waiting on the final version, it might be a long wait, as the developers have already revealed that DayZ won't even reach beta status no sooner until the end of 2014. So, for those wondering why it seems harder to stay alive in Chernarus, don't forget that there's now over one million players just waiting to kill you for that can opener. | |
Ha yeah. Funny thing is that no-one cares and buys it regardless. There are endless threads taking about how the game is not balanced, incomplete, badly optimised ect ect. Typical developmental process that are in the works. And the warning isn't in caps for me on the Steam store. | |
Hey, can openers are serious business. I've only ever found the one, and it is mine, alllll mine. | |
Found four once, two at the same table even. | |
Yeah, I was swimming in ammo at one point too. Mostly because I was playing nice with others and just using an axe on zombies. I ended up with 200+ rounds for my M4, 80+ for my .45 and a handful for my magnum. Started bushwacking people just to burn ammo and gave the magnum to a fresh spawn. | |