Thanks for the feedback, I always appreciate it.
I was unaware that the game was still available to backers via a closed beta. Thank you for clearing that up.
I'm sorry if you thought my initial article was biased, because it assuredly was not. I am eagerly awaiting Broken Age's release date so I can pick it up.
Can you please let me know exactly what you found biased about it, apart from the mistake i made in not knowing that a closed backer-only beta was available?
I'm sorry for accusing you of being biased, it's just something about the way it was written and how you had a lot of factual details wrong that rubbed me the wrong way. That and the fact that every journalist and their dog seems to be getting in on this "let's hate on Broken Age" fad where one journalist who is a backer makes an article based on information that only backers were supposed to know. They rob the article of all context and make it seem worse than it really is and throw a misleading title on it and then it spreads through the internet where other online journalists see it and make their own articles citing that article. And so the misinformation spreads.
I'm just really sick of it at this point because I dont think that Double Fine has deserved any of the hate that they've been given by most online news sites except maybe Kotaku. I guess I've just seen too many of these articles that were clearly biased against Broken Age, that when I saw yours on a news site and community that I actually care about I had a kneejerk reaction and had to say something about it. I'm glad that you updated your article and I'm sorry for accusing you of being biased, this is just something I care about and I've seen too much unwarranted negative press for it.
One more niggle about your article though, is that the game was never planned to be released to the public on January 14. Jan 14 was always going to be the backer only release with a 2 week advance beta for them. Jan 28 has been the targeted release date for Broken Age for at least two months or so if not more. I know that the escapist published an article a week or so ago saying that it was going on early access on the 14th but that was also wrong and what they should have said was that it was going into the backer beta.
Pedro The Hutt:
I'll wait for reviews to start coming in from people who aren't complete Double Fine sycophants. A lot of the fans/backers seem to become completely hostile at even the slightest criticism of the game or company. So do pardon me if I'll take their opinions of the game with a pinch/barrel of salt.
I was a backer for the game and I played it yesterday as soon as I could. I know you probably won't listen to my word on it but let me just say this.
I really enjoyed the game and I feel like my pledge ($110) has been completely worth it. But I thought my pledge had been worth it before the game even came out since the documentary and the extra goodies I got have been really high quality and I like them a lot.
The game itself is a very good game that clearly has a lot of love and effort put into it. The art style, animations, voice acting,music and humour are all phenomenally well done. The puzzles are mostly situational logic puzzles with very few "actual puzzles" (If you've played Machinarium, that's what I mean by actual puzzles)and most are not very hard. The story for most of Act 1 is good but nothing earthshattering and it's slightly childish. That's not to say that adults won't enjoy it, but I think younger kids could easily play and enjoy this game too. Without spoiling anything, the ending blew my mind and made me realize just how well crafted the story actually was, and I am absolutely psyched for Act 2 right now.
Is it worth $25 on Steam? I'm not sure. It took me roughly 4 hours to beat act 1 so that means you should expect 8-10 hours of total game for your money. There are some alternate dialog choices you can make but they don't affect the plot at all, so replay value is fairly low unless you want to see the story and glorious artwork again. The game looks and feels really high quality but the puzzles and story aren't anything earthshattering so far. As it stands this is a very loving and well-made callback to old adventure games, but it doesn't re-invent the wheel, and I don't think that this game will bring back the golden age of adventure games. But it was still a lot of fun to play while it lasted.
So take that for what you will.