No One Really Cares About 1080p, Says Far Cry 4 Dev

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No One Really Cares About 1080p, Says Far Cry 4 Dev

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Far Cry 4 creative director Alex Hutchinson thinks its weird that people can enjoy a retro pixel game, yet complain about resolution in AAA titles.

All of those 1080p vs 720p debates we keep seeing this generation are just people screaming into an echo chamber, claims Far Cry 4 creative director Alex Hutchinson. Hutchinson completely dismissed the entire resolution debate in an interview with Official Xbox Magazine, claiming that the reality is that people just don't really care if a game is 1080p or not.

"Five per cent of the audience is online commenting [about resolution], and 95 per cent are just buying them or not buying them," he said. "We create these weird echo chambers for those issues, and sometimes I wonder, I don't think this is real." When asked when he thought players would stop obsessing over graphical fidelity, Hutchinson added "I think they already have secretly."

He went on to say that "It feels weird to me that people are cool about playing a sort of retro pixel game, and yet the resolution [in AAA titles] somehow matters. It's like: is it fun, is it interesting, is it new, is it fresh, are there interesting questions?"

"With the 4K TVs and things - somebody was telling me that with a 4K TV, to even see it, your living room has to be big enough to sit like 12 feet from the screen. I don't know the exact numbers, but it starts to get a little crazy. I'm just in it for the experience, I'll play a SNES game if it's cool."

Hutchinson might have a valid point that the people complaining about resolution make up a minority of the gaming population, but he doesn't seem to quite understand how resolution works. For example, those retro indie games that he's talking about, while having quite low quality graphics, still indeed run at 1080p on most systems. Similarly, I'm no scientist, but I don't think that's how 4K TVs work...

Do you agree with Hutchinson? Are 1080p complainers just yelling into an echo chamber? Or is it a legitimate complaint they can have?

Source: Official Xbox Magazine

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Does he not realize the concept of aesthetic? Retro games like minecraft look great with big pixels because the aesthetic is constructed around them with that in mind, realistic games like what you are making look better with less visible pixels.

Also as steven said, most of them run at 1080p anyway.

Can Ubisoft just...stop talking? About stuff?

This entire year, they've just been digging themselves deeper with every single public statement they've made.

What is this? Is there some sort of gas leak at their offices that causes them to spout crap like this?

(reaction: as I read)

Hey Ubi! I care about games being 1080p because it's not 2007 anymore! Does that mean that I'm not a true scotsman not a real gamer?

Also those statistics. "5%" my ass.

It's also not an obsession you jackass, just admit it that you're making excuses to forgive the fact that you can't pump out the power you promised from next gen consoles.

Also, both Fez and Gunpoint have 1080p support. As does Super Meat Boy. And most indie games that have the 'retro 2D aesthetic'. Yet you don't. You done fucked up(also apples and oranges, many apples and oranges).

And whilst yes, the game itself matters, you are one of the people that put so much focus on graphical fidelity! It's downright psychotic when you see how much Ubisoft out of all people, are pushing the graphical power of next-gen. You made that 'promise', you set those expectations: you can't just weasel out of it or dodge responsibility when you realise you can't deliver on them.

I don't think he understands the concept of resolution in general. Resolution != Size of the screen.

"With the 4K TVs and things - somebody was telling me that with a 4K TV, to even see it, your living room has to be big enough to sit like 12 feet from the screen."

Has nothing to do with the actual resolution. This guy is clearly talking out of his ass, and is projecting a bad image on his company for doing so. Good job, Ubisoft. Another one for the books.

"With the 4K TVs and things - somebody was telling me that with a 4K TV, to even see it, your living room has to be big enough to sit like 12 feet from the screen.

Yeah, this is the point where we can put this down to the fact that a) he's an idiot, and b) he's talking to the official xbox magazine about a game coming out for the xbone and is therefore contractually obliged to make xbox owners feel like "first-class gamers".

FarCry 4 dev:
No one cares about 1080p

I care about 1080p.

Here we go again. Are Ubisoft employees contractually obligated to make themselves look like completely ignorant f*ckwits or something? We just heard one of them say that 30fps is the best frame rate and that you can't really tell the difference from 60fps, and now this guy spouts some bullsh*t about most people not caring about resolution.

Great to see that these idiots think they can tell us what we do and don't like. Must be fantastic to think that they can stick their fingers in their ears and not listen to what their customers actually say and want.

Me thinks me smell a 'parity' downgrade for the PC edition.

I'm sure Far Cry 4 would look just as good at 480p than 1080p or 720p. Just like Youtube Videos.

Oh wait.

Cool, so the guy literally knows nothing about anything.

"pixel, retro games" still run at 1080p, 1080p is about sharpness, crispness, and let me tell you, as an owner of a UHD/4K TV, the difference between 720p and 1080p is much more noticeable.

Bogos, you are right too, that isn't how 4k TVs work, what he has described is exactly the opposite of when you can notice the difference...

4K TVs are better when you are sitting CLOSER to the TV.. not further away, and that is the main complaint about the technology, that a 55" viewed from average distance won't give you any feeling of difference. For me, however, who has a 55" UHD TV in his bedroom, I notice the difference immediately, I sit closer to my TV than an average person would in their lounge room.

1080p is better, in every way, people do care... a game running at the native resolution of the screen (pretty much everybody owns a 1080p/HD TV) is the absolute best option, it gives you the sharpest picture. Running at lower resolutions than native makes things blurry, if resolution didn't matter we could all happily switch to Wii mode on the Wii U (480p) and not want to turn it off immediately for fear of our eyes bleeding.

I dont mind much the difference from 1080p to 720p but when only after a year we are already capping at 720p/30fps it does get me bothered.

And so the running gag of Ubisoft just not shutting it's stupid mouth continues.

I don't care about 1080p because my monitor's resolution is 1920x1200. I care about 1200p, and when I next upgrade I'll likely care about anywhere from 1600 to 2160p.

It's about aesthetics. If it needs to be at a high res to look good and looks worse at a lower res, your argument is invalid.

What an idiot, i tell you what Alex if resolution does not matter lets pay farcry on an 80 x 80 dot matrix display i am sure it will play just as well and look just as good. If it does not matter about resolution then why go for 720p why not 480p ?

Face it you have pushed peoples exceptions higher than the outdated hardware can handle so you have to lower the resolution to pump out better textures and lighting. How about do don't and just lower the quality of the assets? i would rather have a game with worse lighting that runs at [email protected] than a game that has loads of post processing and super duper assets but it can barely run at 720p30FPS. But its ok, all the games i play including the ones with retro/simple graphics run just fine at 2560x1440 Thomas was alone love lovely at that resolution and thats a simple 2D game !

I wish people didnt care that much about resolution. Its becoming a real chore listening to people whine about a feature which has little impact on the game.

I care about resolution, I care because as of late I literally have a hard time playing console games without getting serious headaches which I think is because of my vision problems. Even with glasses my eyes have a hard time focusing on games with a muddy picture and I think they work ten times harder trying to focus leading me to huge headaches that can become quite painful.

Other then that Its Ubisoft, the amount of ignorance and misinformation that comes from them is pretty much expected from them these days.

Sigmund Av Volsung:

It's also not an obsession you jackass, just admit it that you're making excuses to forgive the fact that you can't pump out the power you promised from next gen consoles.

And also that ^

My god, I've never known a publisher have such a terminal case of Foot-In-Mouth Disease before Ubisoft. What the hell has happened to their PR department as of late?

1080p has been a standard resolution for years now, so yes it does matter that games in 2014 still aren't hitting it. Let's just take it to extremes and say people don't care beyond 320x240 as well shall we?

STENDEC1:
Great to see that these idiots think they can tell us what we do and don't like. Must be fantastic to think that they can stick their fingers in their ears and not listen to what their customers actually say and want.

Exactly. Apparently Ubisoft know more about our own eyesight than we do ¬_¬

How does a company worried about being reduced to insignificance make itself seem to be relevant? Why, have it release deliberately inflammatory statements about its customers, of course.

Lump this one with all the others who say "Innovation? Why do we need that? The way we've always done things is just fine. Now buy the latest tech so you can view our most recent offering." I'd yawn if it wasn't so sad.

When are they going to admit that the only reason they want their games at 900/30P is because then they can up the graphics so it's noticeably better than the old consoles when someone watches a heavily compressed 360p YouTube video of Pewdiepie on their phone. It's simple economics; that's how the average Joe or Jane is going to judge how far exactly the new consoles have advanced and whether or not it's worth the £400 asking price.

"No one cares about 1080p." Alex, do you hear that frightening metallic sound off in the distance? That's the sound of PC and big screen TV gamers sharpening their knives.

Not only can people care about looks but also the justification for buying a 1080p TV/monitor. They bought a TV with a big number on the box because that's what they wanted. It's a psychological thing to want to have a use for that investment.

1080p is also the standard resolution for TVs larger than 40", and 4k will probably be the standard resolution of 60" or larger TVs in a couple of years and will move to smaller sets with time. When shopping to replace my dad's old, dying DLP, I couldn't even find a larger TV without that "smart" junk added into it, because smart features are the norm for them now. Get with the times and stop pulling excuses and false statistics out of your ass.

I'm somewhat divided about the statement.

Personally, I don't care if I get a 720p or 1080p resolution as long as I find that game entertaining and worth my money.

On the other hand... Well, we have a new console generation now that should demonstrate how powerful it is. I think developers can't afford to downplay mayor selling points (so early). They should see this as a challenge and do their effing jobs.

Shoes on the other foot... iirc wasn't half the games' industry claiming that the lack of progress in "fun, ... interesting, ... new, ... fresh," games because of GRAPHICS? Moment that people seem to actually appreciate and understand what a halfway decent graphical experience is, and they can't live up to it, there crying foul. Best part is that this stems from 1080 res, which isn't even that nice (PC's have been rendering that for years).

While I personally don't care about 1080p, what made you think this was a good idea to say, Ubi?

Those that don't care like myself won't care about you saying that people don't care, and those that do care are just going to be pissed off at you saying it.

Ubi's terrible PR continues, it seems.

Zeriu:
I don't think he understands the concept of resolution in general. Resolution != Size of the screen.

"With the 4K TVs and things - somebody was telling me that with a 4K TV, to even see it, your living room has to be big enough to sit like 12 feet from the screen."

Has nothing to do with the actual resolution. This guy is clearly talking out of his ass, and is projecting a bad image on his company for doing so. Good job, Ubisoft. Another one for the books.

Well said, Zeriu.

He should try any decent PC game (say Tombraider 2013) on my 27 inch 1440p monitor in 720p, 1080p and then 1440p. Mayyyyyyybe he'd see a little difference... [/sarcasm]

Ubisoft is -once again!!!- quite smart too; letting a "creative director" talk about something technical -which is a hot button topic- that he clearly has no clue about.

I don't even know what 1080p on a console looks like.

I own an xbox 360 with games that aren't displayed as TRUE 1080p, they're all just upscaled from 720p, so setting the Xbox 360 options to display 1080p doesn't change anything visually for me.

That being said, I also think it depends on the monitor or tv used.

I've seen some native 1080p monitors which look blurry and murky when their resolution is lowered.
And I've seen some native 1080p big plasmas that look great no matter what resolution is set.

It's not that its running at 720p which is the annoying bit, it's the fact that were in 2014 with brand spanking new consoles that can't even achieve 1080p at 30fps from what we've seen so far.

1080p should really be the min spec by now, I don't know of a tv/monitor that you can buy that doesn't do 1080p (excluding the small mini screens for things like car dvr's).

Oh well either way it doesn't really affect me as I play on pc but it's still disappointing to know we're not at that standard for the console gamers.

Going to be honest I would of expected the throw everything at it and hope it copes phase would be over by now with the new consoles (it is a year old after all), and as a developer I get the idea of oh it's got way more RAM now so we can just be a bit less careful but come on inefficient code is inefficient and you would be surprised by how much of a difference doing something a little different can effect the performance of a program.

I've reduced 20 minute runtime SQL queries on stupidly complex structures down to 20 seconds just by adding a single line of code, needless to say our customer was happy. Point is if you write code efficiently or have someone check it over you would probably find all these 720p 30fps news stories would be next to none existent. You'd be surprised how well this tag team coding style works.

1080 isn't necessary BUT when you're a big AAA studio promising shiny graphics and revolutionary "everything" on a new gen consoles each time you have a new game, you should be able to make a game that can be played in a resolution available since what ? five or six years on an average PC.

You can't compare a SNES game to the next AC game... It's like comparing Super Mario Bros on SNes to Assassin's Creed 3 on whatever support... Their is no challenge for Mario, it's not even funny !

I agree for the 4K TV, it's a little part of the customers. For now. To be honest, you can see a lot of indi dev teams that can put 1080 on any of their games, yes, their graphics are somehow minimalist BUT they don't have the same funding or capacity Ubisoft put in any of their products.

Beside all of this, he speak for the Xone mag, so he had to tell the Xone customers they've the best product. Biased, untrue but it's his job.

1080p has been my standard for several years. Ever since I got a 42" TV as my main display device (in 2010), and I use it mainly for my PC (though I've also got a 360 and NES). It's now 2014 and they're saying that my minimum standards are too high compared to 4 years ago (when 1080p/60 fps had already been standard for years).

Of course I care! It's like saying people don't care about what they earn, as long as they enjoy it, and so would not mind having their salary reduced!

You are lowering my standards, making games blurry and sluggish, and then you're telling me I don't care about it.

Go lick a frozen lamppost!

Oh, but I care about 1080p, I care about it so much that I make sure that even my retro pixel games (Heh) that run at a far lower resolution look great on 1080p.

Like this for example.

http://cloud-4.steampowered.com/ugc/547509848528665918/9E7BF2988A9C1F49A7F0E1550EE04312E876BF9A/

60 fps > 1080p

That being said I'm a PC gamer so there's no reason I can't have both.

I don't care how Ubi treats consoles because that's what you get with fixed point hardware. Either you make the game look worse and run better or look better and run worse.

I think that devs are releasing these sub 1080p 30fps games, see that they sell and think "why bother pushing it to these benchmarks when we can get away without doing so? All we have to do is cope with a little moaning".

Saying that, I don't care about 1080p or 60fps ...

I like how we don't care about decent resolutions, and we also don't care about high framerates. I assume the next big thing we don't really care about will be good mechanics and smart game design.

While it is true that some people don't care about high resolutions, and some don't care about high framerates- stop telling us what we don't like. It's actually our job to tell you that. You don't get to define the market, mister.

While I don't agree entirely with what he says and I think it's pretty stupid that he does so (I mean, he should know the audience he's talking to), I do think he might have a point.

I do think (can't back it up with numbers, I know) that many (if not most) people don't really care about or even know of the difference about 720p and 1080p, other than that 1080p is presumably better.

We here on this forum know. I know. People who talk/complain about it on the internet know. The 'average' consumer might not.

I say again, I can't back it up with numbers, but just dismissing his statement because you don't agree is just as silly as Ubisoft saying it.

Can I just say again how fucking DUMB it is that publishers are complaining about how "people don't really care about 1080p", and they say that simply because they can't make the graphics better?

Meanwhile, we have smartphones... FUCKING SMARTPHONES... that are going to be HIGHER than 1080p. The Galaxy Note 4 is already out, and the Google Nexus 6 will be soon, and BOTH of those phones are 2560x1440 resolution. Hell, even the iPhone 6 Plus can do 1080p.

At this point i wonder if Ubisoft are regretting entering that marketing agreement with MS.

Now granted, we dont know the exact details of that contract but it seems obvious to me that Ubisoft and its representatives are barred from saying anything negative about the XB1.

Anyway, expecting another Unisoft-themed Jimquisiton next Monday.

Also id like to point this out from the OXM article;

We should not be in a business that sells itself on the flavour of like, gadgetry and technology.

On which i agree with him. Ubisoft of all publishers should know how hideousy expensive all the HD pixie dust is.

Everyone notice how suddenly devs are claiming stuff like 60 FPS and 1080 don't matter when the fact was before this current gen they were claiming that such things were important and they needed new hardware for it? Looks like reality is rearing its ugly head and now they're trying to move goal posts. Seriously guys, freaking quit it with the obsession over high res textures already; they don't add as much to the game as you think. But then again, they're also a lot easier to do than hitting 1080P or 60 FPS benchmarks, aren't they?

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