DmC: Devil May Cry Definitive Edition Coming to PS4, Xbox One

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DmC: Devil May Cry Definitive Edition Coming to PS4, Xbox One

...and Devil May Cry 4 is coming along for the ride.

Dante is getting the new-gen console treatment, as Capcom is bringing DmC: Devil May Cry: Definitive Edition to the PlayStation 4, and Xbox One. If you missed out on DmC the first time around in 2013, this could be your best chance to play catch-up.

Available on March 17th for $40, the DmC revisit will be a bit of a makeover, as Capcom is promising "Uprezzed" graphics, 60 fps gameplay, and full HD 1080p resolution.

The rest of the feature list reads like a Game of the Year Edition rundown; DmC: Devil May Cry: Definitive Edition will ship with all released DLC, the Vergil's Downfall campaign, three alternative Dante skins, three weapon skins, and a handful of new and returning game modes. Hardcore mode makes leveling up more challenging, while Turbo mode speeds up certain fight scenes for added challenge. Gods Must Die mode is what "Hardcore" would be in most games (the hardest setting), while Must Style mode dictates that "players must be at an S rank or higher to deal any damage to enemies."

Finally, Ninja Theory will be adding community-sourced balancing and tweaking to DmC, after taking considerable feedback from dedicated players over the last near-two years.

Following the release of DmC in March, Devil May Cry 4 will get the HD treatment as well. There's no price or specific release date just, but it's coming in Summer 2015.

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And five bucks that the latest attempt to sell NT's middling, pretentious grind of a game will bomb and the Special Edition of DMC4 will be a success, if just because apparently Virgil is going to be put in alongside Dante and Nero. Seriously, nobody asked for more stuff from NT

Golly are they actually going to try and make it challenging? That'd be a nice change.

So the REAL news is that DMC4 is finally getting a Special Edition akin to 3, Vergil might be playable (all the MOTIVATION I need), the game might be built back up to give Dante a decent campaign/ cut Nero's end game padding, and the sales will be so good for 4HD and not DmC HD, that Ninja Theory will die trying to make their gritty child artificially challenging, to where DMC5 featuring Dante from the Devil May Cry series Directed by not Tameem MIGHT be a future possibility...

Yes, yes, and yes please.

Aiddon:
Apparently Virgil is going to be put in alongside Dante and Nero

JagermanXcell:
Vergil might be playable .

How come I only hear of this on a news post about DmC?!

If it will be confirmed I WILL THROW ALL MY MONEY AT IT! ALL OF IT!

OT: ...............Oh right this was something about DmC...

Ummm... Great for those that liked it I guess.

EDIT: Fixed some grammer...

I just don't get why they decided not to announce it for PC. There's zero reason for it not to get a PC release.

"I need more power..."

...I un-ironically orgasmed when I heard that.

Man, I REALLY hope they bring in the Ledendary Dark Knight mode from the PC version of 4 to consoles.
TY Comment: "It's like Dynasty Warriors on crack"
((That was the midpoint of the 2nd level of the game BTW))

I was never attached to the series but I didn't like DMC, the original series was more "fun". and I wasn't a fan of the new mechanics either but it seems there are much needed improvements. DMC4 looks interesting though, I haven't played that series yet.

I wonder if this particular package will be offered on the PC or (preferably) as an upgrade. I really loved that game. It was fun. Devil May Cry 4 was much harder though, but I already played and beat the crap out of it on the PC.

Evilsanta:

How come I only hear of this on a post about news post about DmC?!

If it will be confirmed I WILL THROW ALL MY MONEY AT IT! ALL OF IT!

OT: ...............Oh right this was something about DmC...

Ummm... Great for those that liked it I guess.

Just goes to show how irrelevant NT is as a developer. Everyone just wants to forget about their failed experiment and give money for a game that will be over seven years old by the time its port releases.

Evilsanta:

Aiddon:
Apparently Virgil is going to be put in alongside Dante and Nero

JagermanXcell:
Vergil might be playable .

How come I only hear of this on a post about news post about DmC?!

If it will be confirmed I WILL THROW ALL MY MONEY AT IT! ALL OF IT!

OT: ...............Oh right this was something about DmC...

Ummm... Great for those that liked it I guess.

Well, the last ten seconds of that trailer shows Virgil with the words: Devil May Cry 4, so, I'd say it's happening.

Devil May Cry fans sure are whiney...

Looks like they're just bringing it up to the pc version specs, so no need for me to buy it again. Hopefully this means we'll see a sequel in the near future.

I don't care that DmC HD is not for PC. I want DMC HD Collection for PC, and I want DMC4 Special Edition. But I couldn't give a shit about Ninja Theory's shitty game.

The new DMC actually isn't that bad. If only DMC fanboys will actually give it a chance.

If it comes out at a reasonable price here, I'll probably double-dip. Enjoyed DmC for what it was, and never got round to trying the DLC.

Kenbo Slice:
The new DMC actually isn't that bad. If only DMC fanboys will actually give it a chance.

Chance given. The writing is worse than writing in porn. Not that Devil May Cry ever had brilliant dialogue, but what Ninja Theory did is mind numbingly abysmal. And that's just the writing. I'm not even going to get into gameplay and how dumbed down it is compared to DMC 1, 3 and 4.

Are they going to do anything about the shallow combat system? Because the game was okay, but it falls so far short of more polished character action games in terms of skill ceiling and meaningful options that it's hard to consider it worth a second purchase. But of course everyone's probably going to write off all criticism as old DMC fans pissed about the hair color again.

Adam Jensen:

Kenbo Slice:
The new DMC actually isn't that bad. If only DMC fanboys will actually give it a chance.

Chance given. The writing is worse than writing in porn. Not that Devil May Cry ever had brilliant dialogue, but what Ninja Theory did is mind numbingly abysmal.

The writing was always fairly abysmal in the series. The gameplay and visuals however are extremely solid and fun.

Kenbo Slice:

Adam Jensen:

Kenbo Slice:
The new DMC actually isn't that bad. If only DMC fanboys will actually give it a chance.

Chance given. The writing is worse than writing in porn. Not that Devil May Cry ever had brilliant dialogue, but what Ninja Theory did is mind numbingly abysmal.

The writing was always fairly abysmal in the series. The gameplay and visuals however are extremely solid and fun.

Writing in DMC3 was pretty solid. Stupid in certain situations, but it's serviceable and there are some cool dialogues there.

Kenbo Slice:
The new DMC actually isn't that bad. If only DMC fanboys will actually give it a chance.

I did give it a chance. I wanted to like it. I actually defended the game before it came out, even after I played the demo.

And in the end, I personally thought it actually was that bad. And that's not just the literary genocide that is the writing I wouldn't call DMC writing "great" to begin with. With the exception of DMC3, the series has had pretty shoddy writing. DMC3 is a definite exception to that though.

I'm talking about the gameplay. The main reason why I'm in with any DMC game. The gameplay in DmC, got really boring really fast. And that's strictly on the game's own merits.

Anyway, I'm not trying to argue with you here. If you liked the game, then that's great. I'm glad you enjoyed it. But it's pretty annoying to see this kind of talk that someone like me could only possibly dislike DmC because "fanboys."

OT: So, it seems that the PC version of the game coming to next-gen consoles allowing the game to be played the way it should have been in the first place for consoles.

Vergil's bloody palace is cool. An actual goddamned lock on is great. All these other modes might make the bland gameplay and variety of enemies more interesting.

What's REALLY interesting though, is the re-release for DMC4. Playable Vergil? Tell me more!

Gratz on getting the PC version 2 years later.

Not much else to be said, everything seen in the trailer can be done on PC already with or without modding.

I actually liked the new DMC. I wish that they would've just made a sequel instead of an "HD" remaster. If someone wants to play it at 60 fps - the PC version is available on Steam and it's cheaper (and will probably be on a sale soon).

Tohuvabohu:

I did give it a chance. I wanted to like it. I actually defended the game before it came out, even after I played the demo.

And in the end, I personally thought it actually was that bad. And that's not just the literary genocide that is the writing I wouldn't call DMC writing "great" to begin with. With the exception of DMC3, the series has had pretty shoddy writing. DMC3 is a definite exception to that though.

I'm talking about the gameplay. The main reason why I'm in with any DMC game. The gameplay in DmC, got really boring really fast. And that's strictly on the game's own merits.

Anyway, I'm not trying to argue with you here. If you liked the game, then that's great. I'm glad you enjoyed it. But it's pretty annoying to see this kind of talk that someone like me could only possibly dislike DmC because "fanboys."

OT: So, it seems that the PC version of the game coming to next-gen consoles allowing the game to be played the way it should have been in the first place for consoles.

Vergil's bloody palace is cool. An actual goddamned lock on is great. All these other modes might make the bland gameplay and variety of enemies more interesting.

What's REALLY interesting though, is the re-release for DMC4. Playable Vergil? Tell me more!

The reason fans were never annoyed by DMC3 and 4's writing was because it never took itself TOO seriously. They knew they were ridiculous so they embraced it and made their characters larger than life so they could have fun with it. Dante is just COOL; pure, unadulterated awesome with mad style, a wicked sense of humor, and loves his pizza. Sure, he's cocky, but he never comes off as arrogant because he embraces his eccentricities; he's the kind of guy that if he showed up at a bar would liven the place up in an instant. Which is what an adult does. Donte tries to act like a juvenile's idea of an adult and just comes off as insufferable, mean-spirited, or childish when he not just plain boring.

And that's before we get into how DmC's entire story is just a shitty rehash of DMC3's. The arc is the same, but it is NOT believable in the slightest and due to the fact that none of the characters are likable or interesting any attempt at emotion utterly fails. Whereas with DMC3 I can actually see a clear, logical arc and a running theme about family, responsibility, and brotherhood. Dante is clearly bitter in the beginning; he seems more interested in dealing with his brother than saving the city, he disowns any memory of his father, and struggles with living up to the legacy he was left with. By the end, he actually cares about fighting for what is right, wants to live up to his father's name, and becomes a hero by the end of it. Though of course he also tragically loses his brother, the only family he had left due to Virgil refusing to go home. Dante shedding a tear at the end of DMC3 carries more emotional weight than NT's entire catalog had. And that's the ultimate death knell for NT: despite all their swagger, they couldn't come close to matching DMC3 and DMC4 critically, commercially, or technically. A silly series that embraced its outlandish as more mature, interesting, and thematically focused than a game sincerely trying to be taken seriously but ultimately ended up looking like crap.

Aiddon:

Tohuvabohu:

I did give it a chance. I wanted to like it. I actually defended the game before it came out, even after I played the demo.

And in the end, I personally thought it actually was that bad. And that's not just the literary genocide that is the writing I wouldn't call DMC writing "great" to begin with. With the exception of DMC3, the series has had pretty shoddy writing. DMC3 is a definite exception to that though.

I'm talking about the gameplay. The main reason why I'm in with any DMC game. The gameplay in DmC, got really boring really fast. And that's strictly on the game's own merits.

Anyway, I'm not trying to argue with you here. If you liked the game, then that's great. I'm glad you enjoyed it. But it's pretty annoying to see this kind of talk that someone like me could only possibly dislike DmC because "fanboys."

OT: So, it seems that the PC version of the game coming to next-gen consoles allowing the game to be played the way it should have been in the first place for consoles.

Vergil's bloody palace is cool. An actual goddamned lock on is great. All these other modes might make the bland gameplay and variety of enemies more interesting.

What's REALLY interesting though, is the re-release for DMC4. Playable Vergil? Tell me more!

The reason fans were never annoyed by DMC3 and 4's writing was because it never took itself TOO seriously. They knew they were ridiculous so they embraced it and made their characters larger than life so they could have fun with it. Dante is just COOL; pure, unadulterated awesome with mad style, a wicked sense of humor, and loves his pizza. Sure, he's cocky, but he never comes off as arrogant because he embraces his eccentricities; he's the kind of guy that if he showed up at a bar would liven the place up in an instant. Which is what an adult does. Donte tries to act like a juvenile's idea of an adult and just comes off as insufferable, mean-spirited, or childish when he not just plain boring.

And that's before we get into how DmC's entire story is just a shitty rehash of DMC3's. The arc is the same, but it is NOT believable in the slightest and due to the fact that none of the characters are likable or interesting any attempt at emotion utterly fails. Whereas with DMC3 I can actually see a clear, logical arc and a running theme about family, responsibility, and brotherhood. Dante is clearly bitter in the beginning; he seems more interested in dealing with his brother than saving the city, he disowns any memory of his father, and struggles with living up to the legacy he was left with. By the end, he actually cares about fighting for what is right, wants to live up to his father's name, and becomes a hero by the end of it. Though of course he also tragically loses his brother, the only family he had left due to Virgil refusing to go home. Dante shedding a tear at the end of DMC3 carries more emotional weight than NT's entire catalog had. And that's the ultimate death knell for NT: despite all their swagger, they couldn't come close to matching DMC3 and DMC4 critically, commercially, or technically. A silly series that embraced its outlandish as more mature, interesting, and thematically focused than a game sincerely trying to be taken seriously but ultimately ended up looking like crap.

What really annoyed me about DmC's "TAKE ME SERIOUSLY" writing is that we already had an example of DMC being serious, DMC2. No one likes the writing of DMC2. It's the main reason why DMC3 and DMC4 is so camp. The campness works in favor of the over the top action nature of the Devil May Cry series.

OT: So why isn't Ninja Theory making DmC 2? I might not like DmC but wouldn't making a sequel that addresses the problems of DmC 1 (like the writing) be more effective that trying to patch up the same game? I can't really see you fixing the gameplay and story problems I had with DmC unless you completely tear the game from the inside up. But more importantly, this is why I don't like the no backwards compatability thing of the PS4 and Xbox One. Did either of these game's need re-releases? Both are already on PC. Why was it necessary? OK, I like Virgil, but still.

xaszatm:

OT: So why isn't Ninja Theory making DmC 2? I might not like DmC but wouldn't making a sequel that addresses the problems of DmC 1 (like the writing) be more effective that trying to patch up the same game? I can't really see you fixing the gameplay and story problems I had with DmC unless you completely tear the game from the inside up. But more importantly, this is why I don't like the no backwards compatability thing of the PS4 and Xbox One. Did either of these game's need re-releases? Both are already on PC. Why was it necessary? OK, I like Virgil, but still.

Because I get the feeling nobody actually wants to work with NT anymore, mostly because they're a financial curse and Tamtam's reputation as a complete dickbag is not something you want around. What's funny is, the entire trajectory of the studio can best be equated to a hack who keeps trying to blame the world around him instead of taking the obvious hints and thus never improves. Heavenly Sword bombs: they blame it being an exclusive. Enslaved bombs: they blame holiday sales and it being a new IP. DmC bombs: they got nothing so they make their next title a download title and try to pass it off as "independent AAA." Tamtam, NT, your games suck, start fixing them. Until they get over themselves, any attempts for their games to be better is nil.

Nice, really liked DMC. Hopefully this will improve the chances of a sequel.

welp. That's a double post.

Aiddon:

xaszatm:

OT: So why isn't Ninja Theory making DmC 2? I might not like DmC but wouldn't making a sequel that addresses the problems of DmC 1 (like the writing) be more effective that trying to patch up the same game? I can't really see you fixing the gameplay and story problems I had with DmC unless you completely tear the game from the inside up. But more importantly, this is why I don't like the no backwards compatability thing of the PS4 and Xbox One. Did either of these game's need re-releases? Both are already on PC. Why was it necessary? OK, I like Virgil, but still.

Because I get the feeling nobody actually wants to work with NT anymore, mostly because they're a financial curse and Tamtam's reputation as a complete dickbag is not something you want around. What's funny is, the entire trajectory of the studio can best be equated to a hack who keeps trying to blame the world around him instead of taking the obvious hints and thus never improves. Heavenly Sword bombs: they blame it being an exclusive. Enslaved bombs: they blame holiday sales and it being a new IP. DmC bombs: they got nothing so they make their next title a download title and try to pass it off as "independent AAA." Tamtam, NT, your games suck, start fixing them. Until they get over themselves, any attempts for their games to be better is nil.

Enslaved was actually good though, It also received little advertising before being unceremoniously booted out the door.

OT: I'll probably buy this because I've been wanting to check out the new DmC, primarily because it appears to be a departure from the series. I've only ever played DMC4 but reading through these comments has left me baffled; people seem to think that DMC4, that steaming, putrid pile of pig shit, was a good game? Let me count the motherfucking ways (Incoming Rant):

I smell a fan campaign to make 4 outsell DMC:DMC. Totally on board for that, unless... what if this is capcom's plan all along? Operation: New Coke is going as planned, and we're all playing into it!

teaser trailer for DMC4: Special Edition:

https://www.youtube.com/watch?v=b8Evri7vZj4

Yeah, goes to show how good DMC 4 was that just adding Vergil makes people more interested for THAT than they do NT's piece of crap. Seriously, the kind of combo vids people can put together in it are NUTS:

https://www.youtube.com/watch?v=j7410iERPhQ

Adam Locking:
I smell a fan campaign to make 4 outsell DMC:DMC. Totally on board for that, unless... what if this is capcom's plan all along? Operation: New Coke is going as planned, and we're all playing into it!

If I get to see Dante and Nero again, count me the HELL IN. Because those two had personality.

Baron_BJ:

Aiddon:

xaszatm:

OT: So why isn't Ninja Theory making DmC 2? I might not like DmC but wouldn't making a sequel that addresses the problems of DmC 1 (like the writing) be more effective that trying to patch up the same game? I can't really see you fixing the gameplay and story problems I had with DmC unless you completely tear the game from the inside up. But more importantly, this is why I don't like the no backwards compatability thing of the PS4 and Xbox One. Did either of these game's need re-releases? Both are already on PC. Why was it necessary? OK, I like Virgil, but still.

Because I get the feeling nobody actually wants to work with NT anymore, mostly because they're a financial curse and Tamtam's reputation as a complete dickbag is not something you want around. What's funny is, the entire trajectory of the studio can best be equated to a hack who keeps trying to blame the world around him instead of taking the obvious hints and thus never improves. Heavenly Sword bombs: they blame it being an exclusive. Enslaved bombs: they blame holiday sales and it being a new IP. DmC bombs: they got nothing so they make their next title a download title and try to pass it off as "independent AAA." Tamtam, NT, your games suck, start fixing them. Until they get over themselves, any attempts for their games to be better is nil.

Enslaved was actually good though, It also received little advertising before being unceremoniously booted out the door.

OT: I'll probably buy this because I've been wanting to check out the new DmC, primarily because it appears to be a departure from the series. I've only ever played DMC4 but reading through these comments has left me baffled; people seem to think that DMC4, that steaming, putrid pile of pig shit, was a good game? Let me count the motherfucking ways (Incoming Rant):

Nearly all fans agree that one of 4s weaknesses is the redo section with Dante, though he is fun and entertaining. But even 4 at its weakest is leagues better than dmc by ninja theory. Go and play dmc, you'll realize how wrong you were to think that 4 could be worse. The gameplay is worse, the environments are even more repetitive, and the characters and story are complete drivel. Compared to dmc, 4 is Shakespeare. The narrative is incoherent, the characterization is never consistent, the controls are a mess due to the stupid two grappling hook system, and the game is easier and slower.

While bayonetta is obviously better than them, at least 4 has merits. Not to mention, bayonetta was released two years later so of course it's gameplay is better than 4s. That's like saying that street fighter 1 is worse than 4 because of it's gameplay, when of course as the years passed, the gameplay evolved.

Post Tenebrae Morte:
Nearly all fans agree that one of 4s weaknesses is the redo section with Dante, though he is fun and entertaining. But even 4 at its weakest is leagues better than dmc by ninja theory. Go and play dmc, you'll realize how wrong you were to think that 4 could be worse. The gameplay is worse, the environments are even more repetitive, and the characters and story are complete drivel. Compared to dmc, 4 is Shakespeare. The narrative is incoherent, the characterization is never consistent, the controls are a mess due to the stupid two grappling hook system, and the game is easier and slower.

While bayonetta is obviously better than them, at least 4 has merits. Not to mention, bayonetta was released two years later so of course it's gameplay is better than 4s. That's like saying that street fighter 1 is worse than 4 because of it's gameplay, when of course as the years passed, the gameplay evolved.

Not the most apt of comparisons, Bayonetta and DMC4 had 2 years difference, yes, but they had the exact same technology (although Bayonetta's development team had more time to become accustomed to the technology), but that more experience doesn't change problems with: Story, poor characterization, Lack of Combat Depth, Poor enemy design and variety, heavy padding, poor world design and layout, heavy asset reuse, poor length.

Lack of experience with the new technology would primarily apply to speed (except that's not too big of an issue with Dante, unlike Nero), graphics (and the graphics were rather good), performance (Performance was fine), and the number of enemies onscreen (and I wouldn't say there was anything wrong with how many enemies there were onscreen as they seemed to be able to get a fair few on there).

It's less akin to "SF1 vs SF4" and more like Dante's Inferno (2010) vs. God of War: Ascension (2013), though that's still not anywhere near as fair a comparison as Bayonetta and DMC4. DMC4 had 3 previous games to iterate off of, Bayonetta was a new IP (though it was made by a studio that's famous for its talent).

I stand by my statement, DMC4 was #Dogshit. Though now I'm a little excited for DmC, I'm expecting a glorious trainwreck.

This is obviously Capcom's way of asking fans which direction they want the series to continue. After DmC flopped commercially (despite pushing ~1.6 million units), they're giving it another chance. Either that or they're just squeezing every last drop of money they can from the game. It would have been better if Capcom had remade DMC3 instead of 4, considering that 4 is quite controversial itself - albeit not as much as DmC.

If I had a current-gen console (if it were coming to PC), I may have picked up the DMC4 Special Edition. Though this does beg the question: Why do are the current console getting all these remakes and enhancements of previous generation games - most from the very end of the generation and barely over a year old?

Baron_BJ:

Aiddon:

xaszatm:

OT: So why isn't Ninja Theory making DmC 2? I might not like DmC but wouldn't making a sequel that addresses the problems of DmC 1 (like the writing) be more effective that trying to patch up the same game? I can't really see you fixing the gameplay and story problems I had with DmC unless you completely tear the game from the inside up. But more importantly, this is why I don't like the no backwards compatability thing of the PS4 and Xbox One. Did either of these game's need re-releases? Both are already on PC. Why was it necessary? OK, I like Virgil, but still.

Because I get the feeling nobody actually wants to work with NT anymore, mostly because they're a financial curse and Tamtam's reputation as a complete dickbag is not something you want around. What's funny is, the entire trajectory of the studio can best be equated to a hack who keeps trying to blame the world around him instead of taking the obvious hints and thus never improves. Heavenly Sword bombs: they blame it being an exclusive. Enslaved bombs: they blame holiday sales and it being a new IP. DmC bombs: they got nothing so they make their next title a download title and try to pass it off as "independent AAA." Tamtam, NT, your games suck, start fixing them. Until they get over themselves, any attempts for their games to be better is nil.

Enslaved was actually good though, It also received little advertising before being unceremoniously booted out the door.

OT: I'll probably buy this because I've been wanting to check out the new DmC, primarily because it appears to be a departure from the series. I've only ever played DMC4 but reading through these comments has left me baffled; people seem to think that DMC4, that steaming, putrid pile of pig shit, was a good game? Let me count the motherfucking ways (Incoming Rant):

I don't think it's because people love DMC4 rather that they really dislike DmC.And yeah, for me it goes DMC3 > DMC4 > DMC1 > DMC2 > DmC. DMC4 wasn't well liked by any means when it came out. From what I can remeber, people thought it was a step down form DMC3 but was still a fun campy game. Gameplaywise, the only improvement was the ease of swtiching styles while playing as Dante. However, Nero was kind of lame and it suffered from "let's do the same thing 3 damn times in a row!!!"

But, for all the problems I had with DMC4, DmC is worse in my opinion. You thought being Stylish was boring in DMC4? It's outright insulting in DmC. You can littearly button mash to gain a high style in that game. The simple and campy but padded plot of DMC4 gives way to a pretentious "mature" writing style that doesn't work because the quality is still from the old series. Having enemies that are color coded switch styles are distracting and there is ONE character that I didn't want to rip the head off by the end of the story. So yeah, it's not so much DMC4 is the greatest game rather than "I CAN PLAY AS VIRGIL" and "it's better the DmC" that's being expressed here.

Bayonetta 1 + 2 still trumps DMC though. In every possible way.

Dear "current" gen consoles

Please stop living in the past with HD remasters and start making new games that work and warrant upgrading from "past" gen.

Yours sincerely
PS3 User

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