Borderlands 3 Abandons Last-Gen Consoles

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Borderlands 3 Abandons Last-Gen Consoles

Claptrap

The next Borderlands game will be "the big one" according to Gearbox boss Randy Pitchford.

Isn't it interesting how developers change their tone given the situation? At PAX South less than a week ago, Gearbox CEO Randy Pitchford told us that work on the next Borderlands has not yet begun. Now, Take-Two president Karl Slatoff has at the company's annual earnings call stated that the game is in development, and it won't be coming to the "last-gen" consoles of PS3 and Xbox 360.

According to GameSpot, Slatoff quoted Pitchford at the earnings call, claiming he said the next title will be "the big one," and is being developed "specifically for next-gen consoles." This will be the first Borderlands title to skip the PS3 and Xbox 360, and given Pitchford's wording, we can probably assume it to be a full sequel a-la Borderlands 2, rather than a "half-sequel" like Borderlands: The Pre-Sequel.

Literally no other information on the title was given, so we can assume that Pitchford's PAX South statement is at least partially correct, and that work on the new game is at a very, very early stage. I wouldn't really expect anything out of it for the next couple years.

Source: GameSpot

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My only concern is that they add something interesting to it. I loved BL1. I liked BL2, but it was so similar to the first game it lost a lot of it's luster, though the humor was better than ever. I honestly just avoided the pre-sequel because I didn't see any proof they did anything different besides the space jump, which didn't seem very interesting to me. I won't play the third one just because it's next gen only. I played them all on the PC, which is a superior experience every step of the way in my opinion.

Baresark:
My only concern is that they add something interesting to it. I loved BL1. I liked BL2, but it was so similar to the first game it lost a lot of it's luster, though the humor was better than ever. I honestly just avoided the pre-sequel because I didn't see any proof they did anything different besides the space jump, which didn't seem very interesting to me. I won't play the third one just because it's next gen only. I played them all on the PC, which is a superior experience every step of the way in my opinion.

I just hope there is no Handsome Jack to be found. I'm a well known Jack-Hater, but I honestly felt like you. Borderlands 1 was love. But I really didn't connect with any of the characters in the second as well as I did in the first. It was much like Left4Dead 1 and 2 for me. Bigger, shinier world... and... these guys, I guess.

Now, I get why they made the villain so pivotal to the story. In the first game, the Vault was lauded to be like Suped-up Candy that could pleasure you sexually... and then we got let down. so this time, we need a driving force. Someone to hate. And they spent a lot of time trying to make you feel something for Jack. And the majority of us did. But that leads to my last comment in the previous paragraph: They spent so much time Hyping up Jack and building this character, but put in the bare minimum of time to give your character of choice pithy little comments to remind you that there IS a character there but with no real driving force ("I'm a vault hunter! and don't you feel closer to me with 4 audio tracks of how I was over the entire expanse of the game?!").

The fact that Gearbox hitched their wagon (Multiple Entendre!) to Handsome Jack in THREE games, 2, Pre-Sequel, and Tales in moderate fashion, just makes it less about the player character and more about how cool they can make their avatar of all they consider hip.

It made me feel like I was playing to see the writers gratify themselves with their ultimate picture of who they wanted to be and everyone praising them for it.

I just hope it isn't so... grindy. I liked the characters and various story bits in BL2, but for the most part it was a bit of a loot/level grinding snorefest.

I hope it's in space. I want my Torgue space fighter.

I'd like to be excited, but I think the series isn't for me. I played a bit of both but just couldn't go on after what I would guess is the mid-point. Not sure why. Had fun with others though, so I guess that's the point.

Either way, hope it's big and/or good. I'll probably end up playing with friends at some point!

ObsidianJones:

Baresark:
My only concern is that they add something interesting to it. I loved BL1. I liked BL2, but it was so similar to the first game it lost a lot of it's luster, though the humor was better than ever. I honestly just avoided the pre-sequel because I didn't see any proof they did anything different besides the space jump, which didn't seem very interesting to me. I won't play the third one just because it's next gen only. I played them all on the PC, which is a superior experience every step of the way in my opinion.

I just hope there is no Handsome Jack to be found. I'm a well known Jack-Hater, but I honestly felt like you. Borderlands 1 was love. But I really didn't connect with any of the characters in the second as well as I did in the first. It was much like Left4Dead 1 and 2 for me. Bigger, shinier world... and... these guys, I guess.

It's not really possible for Jack to not play a role in 3. 2 establishes that he manipulated the events of 1 completely, so even if he didn't physically appear within the game, he is the primary antagonist for the Borderlands series in the same way that Wily is for Megaman or Bowser is for Mario. Plus, Tales From the Borderlands has thus far shown that just because Jack is dead, it doesn't mean that he doesn't still have plans in motion.

Shinkicker444:
I just hope it isn't so... grindy. I liked the characters and various story bits in BL2, but for the most part it was a bit of a loot/level grinding snorefest.

You know I've seen a number of people unhappy with the level of grinding in the Borderlands franchise, but I've never really understood what the problem is. Maybe my view is skewed by all the Dragon Quest I've played but I found that there was no mandatory grinding in Borderlands 2. Sure, you can grind if you want to and I follow people on Twitch and Youtube that'll quite happily do a single boss 100 times in a day, but I found that the first playthrough is easy enough you can quite easily get through the whole story and a bunch of the side quests without grinding or even back-tracking. Once you do the True and Ultimate Vault Hunter Modes grinding becomes a necessity because your build needs to be pitch-perfect, requiring some rare gear, but apart from that I always thought it was quite nicely set up to give you the choice but never the need.

This generation transition feels far more weird than the previous one, and I can't quite put my finger on why. It shouldn't be a surprise that the new game, which will end up coming out, what, two or three years following the release of the Xbone/PS4, will be next-gen exclusive, but something about it just feels strange.

Iunno.

PS: Thanks for the disclosure, because financial ties are quite a bit more important than personal ones, in my opinion.

So there is a third game afterall? I thought the announcement from PAX was Homeworld remastered or this is something said on the fly?

Either way, it sound like I need to upgrade my pc in order to played the third game.

Well, as long as the "big one" doesn't mean "MMO", then I'll be happy. I have no other concerns about the next Bordelands game whatsoever.

And nobody was surprised that day.

As for how I feel about it, eh, Blands was never really my thing, maybe the third game'll surprise but for some reason I doubt it.
Oddly enough, I'd say my biggest hope is that it'll be more accessible for single players this time 'round, as I was never much into coop style gaming. Although seeing as how I am very much alone in that respect, and that does tend to be one of the stronger draws for the series, I'm not holding my breath.

Wasn't this always the plan? I thought the Presequel was made so the wait for the next-gen one wasn't so long?

Anyway, since I'm still in the middle of 2, and have yet to feel the sting of disappointment that seems to come with the Presequel, I'm fine with this, and eagerly looking forward to seeing it develop. Borderlands 2 is better than one in every single way. If they can keep that up the humor, character, and maybe add a few new enemy types I'll get everything I want from it.

Frankly I'm surprised they even made the Pre-Sequel apt for last-gen consoles to begin with, but good for them I guess. And good for me: once I'm done with Borderlands 2 the Pre-Sequel will be waiting, and I think I can wait it out a little more before I jump gens.

Not really surprising. This game is coming out in a few years, not in a few weeks. By then, I imagine that the next-gen consoles would have seen a very widespread adoption, so I cannot see there being much point in porting a game to the last gen consoles by then.

Good, good. Time to move on and put the inferior technology out to pasture. Earth belongs to the young.

Nothing about the new gen has made me feel I need to upgrade from PS3 just yet.

I reckon I have enough unplayed games for a few years still so the news is good since I'll have something to look forward to.

If anyone had the right to abandon the 7th console generation, it's Gearbox. The amount of content available for B2, let alone TPS is a
helluva lot more than most developers can shove into a series within each generation.

Hell, I'm still on Borderlands 2 and haven't touched the Pre-Sequel yet.

I just hope they don't abandon the graphical style; too much time and money spent on graphics means less time and money on
game-play.

and in other news. rain is wet.

And the no duh award of the week goes to!

chadachada123:
This generation transition feels far more weird than the previous one, and I can't quite put my finger on why.

I think it has to do with how little has changed between the last gen and this one. In the past the consoles made major changes with each iteration but this gen has only refined what last gen had. They add nothing new beyond new graphics.

Steven Bogos:

The next Borderlands game will be "the big one" according to Gearbox boss Randy Pitchford.

Isn't it interesting how developers change their tone given the situation? At PAX South less than a week ago, Gearbox CEO Randy Pitchford told us that work on the next Borderlands has not yet begun. Now, Take-Two president Karl Slatoff has at the company's annual earnings call stated that the game is in development, and it won't be coming to the "last-gen" consoles of PS3 and Xbox 360.

Now, granted, they could have started development between now and when Randy made that statement. On the other hand... it's Gearbox. I just don't trust those guys any more. I'm sorry, I got burned by Duke Nukem, I got burned by Aliens, I'm not willing to trust these guys when they lied to me about the product they were making, twice.

I do like Borderlands, but the series is starting to get a wee bit stale. 3 needs something to juice it up. Hope they can deliver

Baresark:
My only concern is that they add something interesting to it. I loved BL1. I liked BL2, but it was so similar to the first game it lost a lot of it's luster, though the humor was better than ever. I honestly just avoided the pre-sequel because I didn't see any proof they did anything different besides the space jump, which didn't seem very interesting to me. I won't play the third one just because it's next gen only. I played them all on the PC, which is a superior experience every step of the way in my opinion.

I never played BL 1 so I can't comment on that, but I really enjoyed BL 2 and the DLC, especially Assault on Dragon Keep. The pre-sequel....it's....well it's more Borderlands, that's about all I can say about it. You're right in that there isn't anything fundamentally different between it and BL 2. I find it enjoyable, but it hasn't grabbed me like BL 2 did. And it honestly feels like it's going on too long. I keep thinking I'm at the final chapter, and I'm not. The game is kind of wearing out it's welcome at this point. It's a fun game, and I enjoy playing as Fragtrap, but it's still kind of "eh."

As for BL 3 not going to old gen consoles, meh, I play it on PC, so I don't have any issue with this at all.

My only real problems with Borderlands are with the gunplay. There were a lot less slow-firing high-damage guns in 2, which was something I sorely missed because of the second problem, that recoil is way too hard to manage on consoles. Also, I dislike how RPGs always throw thousands of weapons at you like it's a good thing, when you're probably only going to use variations on about a dozen of them.
That said, I like the art style, I like Anthony Burch's humor, I like over-the-top, I like fighting enemies with specific weaknesses that incentivize you to change your playstyle, and I like the kinds of games designed to rope people in for thousands of hours, because I know I can get at least an hour per dollar out of them before I get bored.

So yeah, I'm interested in seeing what they do with next-gen abilities. They really don't need to update the graphics, so hopefully they can beef up the AI and the explosions.

unlike just about everyone else I actually like Borderlands 1, 3, and Pre-Sequel. But I honestly can't think of what else the game can do. The game would greatly benefit by adding some Far Cry elements to it and that's the only thing I can think of :/
I just hope they don't kill anymore of the characters from the old cast, Maya and Lilith are too cool to die :(

Well, at least it wasn't an MMO announcement. That would have been the kiss of death.
Still, as much as I've enjoyed some of the new additions to Borderlands: Midquel, it's been very underwhelming compared to BL2 (and that's excluding some of the more excellent DLC campaigns from BL2) so I'm...kinda hesitant.

BL3 is...I dunno. I have a feeling that it's going to be pretty damn underwhelming.
Or worse, one big DLC-cash grab with half the game gated off right from the start.

Assuming that doesn't happen...

-A FEW SUGGESTIONS FOR GEARBOX-
1) Fix shotguns PLEASE. Make it so that it's actually possible to do real damage with some of them past point-blank range again. I like boomsticks and sawed-off melee supplements just fine, but not an entire fucking category of them.
They don't need to be sniping weapons, but FFS, I should be able to maim someone more than 10 feet away from me.

2) Make revolvers feel like revolvers again.
2a) Seriously, why are the only true semi-auto handguns in the game the -revolvers- instead of regular pistols?
Make the repeaters semi-auto, and revolvers the awesome hand cannons they were in BL1.

3) PLEASE, un-nerf the damage on assault rifles. I never use them because Sniper Rifles get the job done more cleanly at range and SMGs do more damage at mid to close range with much better ammo-efficiency.

4) Provide the Dahl guns with a Select Fire option. Burst fire sniper rifles are fucking worthless with the current recoil physics, and that includes Dahl's superior recoil control. (I had to throw away a perfectly good Dahl railgun in Midquel because zoom-firing resulted in hilariously overpowered kick rendering the weapon incapable of hitting even a mid-range target more than once...and wasting about 20 ammo in the process.)

5) Torgue guns. The Gyro-Jet thing was amusing for a while, but I find myself selling every single Torgue gun I pick up because, ironically, the enemies move around too much for these weapons to be reliable. I like challenging skill-based weapons, but even then, the risk-reward of Gyro-Jet weaponry simply isn't worth the effort, 'EXPLOSIONS?!' or not.

6) Keep the laser weapons from Midquel. Those were actually pretty awesome.

7) STOP PUSHING HANDSOME JACK.
Killing him was satisfying because he was such an asshole. That was earned over the course of BL2.
But if you keep pushing Jack, you will wear out his welcome faster than you think.

Alexander Kirby:

Shinkicker444:
I just hope it isn't so... grindy. I liked the characters and various story bits in BL2, but for the most part it was a bit of a loot/level grinding snorefest.

You know I've seen a number of people unhappy with the level of grinding in the Borderlands franchise, but I've never really understood what the problem is. Maybe my view is skewed by all the Dragon Quest I've played but I found that there was no mandatory grinding in Borderlands 2. Sure, you can grind if you want to and I follow people on Twitch and Youtube that'll quite happily do a single boss 100 times in a day, but I found that the first playthrough is easy enough you can quite easily get through the whole story and a bunch of the side quests without grinding or even back-tracking. Once you do the True and Ultimate Vault Hunter Modes grinding becomes a necessity because your build needs to be pitch-perfect, requiring some rare gear, but apart from that I always thought it was quite nicely set up to give you the choice but never the need.

The grind in any Borderlands game doesn't really begin until around late True-Vault-Hunter Mode.

After that, the difficulty of the game becomes entirely about the numbers, with very little having to do with player skill.
That's mainly because at that point, you have so many passive benefits from your skill trees that the game would be utterly trivial without it.

Really, the first playthrough is pretty well paced (especially BL2).
The main problem with "grind" only occurs if you're looking for Legendary gear, which sadly, is rather appealing because the most interesting stuff/effects in the game are attached almost exclusively to Legendaries and Uniques.

To be fair, that's the best way to do a sequel, transitioning to a new console.

I hope this time they make the combat and overall shooting actually worth it
for an FPS that puts so much of its mechanics around the guns themselves, the combat felt more like a chore than actual combat, and every time I got into fights I just wanted to get them over with

Scarim Coral:
So there is a third game afterall? I thought the announcement from PAX was Homeworld remastered or this is something said on the fly?

Either way, it sound like I need to upgrade my pc in order to played the third game.

You're probably thinking of The Handsome Collection, which is Borderlands 2, The Pre-Sequel, and all their DLCs packaged together for the XBone and PS4 (and PCs too maybe, I dunno).

But yeah, nothing about this really strikes me as news. Of course there would have been some work being done for a Borderlands 3, the series makes far too much money for Gearbox, hell work for it probably started when the second came out. And naturally they'd abandon the 360/PS3, we're about a year or so into the latest cycle. By the time BL3 would likely come out, the cycle would be two or three years in, and by that point no one would be making anything for the 360/PS3.

Is anyone actually surprised by this? Do we need that kind of announcement for every game now?

It's time to move on and stop supporting last gen consoles for next gen and PC games. They are what hold back development with the need to constrain to those systems' limitations.

Coming soon to PS4/XBone Borderlands: Destiny edition.

::imagines Peter Dinklage doing a deadpan Claptrap:: They could do worse.

Its not "Next gen"

Its "current gen".

Theyve been out for over a year.

Call last gen "the old gen" or maybe "last gen"

Bad. Stop. No.
Nooooooooooooooooooooooo
STAHP

I wonder who they suckered out of money this time.

For where there's a Borderlands release there is a shit tacular game right behind it.

I hope they make melee less shitty for melee based chars (maybe add specific melee weapons instead of awkwardly let some guns add bonus damage?) so that games version of zero won't drift into irrelevancy the further the game progresses and make the active skills more gun related so like instead of just plopping down a standard turret/drone that is always the same, that turret uses the gun you got equipped so you can have pistol/shotgun/rocketlauncher turrets.

Also less goddamn time limited kill skills that activate something that would have greatly helped me kill something right after I managed to kill it and only stay up against stuff I don't need it against.
The only useful one is increased reload speed after killing something!
It's the only one that makes sense since you emptied a clip into an enemy to kill it.
More diverse procs like "when hitting an enemy" instead of "after killing an enemy" please.
Especially for the multiplayer with its bullet spongy enemies and kill stealing teammates!

Oh also please no more bullshit damage reduction because that enemy is 2 levels above you on top of a high weapon damage raise per level and how dare you attempt to shorten the grind anyway???
I want a high risk high reward quick way to level up instead of having the game sit me down and make me do 2 more sidequests.
The only way to speedrun borderlands 2 is through heavy glitch abuse and fuck that.

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