Mirror's Edge: Catalyst is "Not a Sequel", But Honors The Original

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Mirror's Edge: Catalyst is "Not a Sequel", But Honors The Original

mirrors edge 2

DICE promises a big showing of Mirror's Edge: Catalyst at E3 this year.

The original Mirror's Edge was one of the most unique video games of its generation, so when its sequel was announced two years ago, fans were pretty giddy. However, apart from a slow drip of information, we haven't heard too much about the game since then, with many thinking it was starting to slide into vaporware territory. Thankfully, DICE has just issued a press release exclaiming that the game is real, has a title (Mirror's Edge: Catalyst) and will be shown off at this year's upcoming E3.

"The team has spent a lot of time re-evaluating every aspect of the game and making it a new experience," said DICE, stressing "This is not a sequel, this is not Mirror's Edge 2."

For those of you hearing the words "new experience" and "not a sequel" and are terrified of the game morphing from its unique free-running parkour simulation to some sort of samey cover shooter, fret not. "We have landed on a vision that honors the first game - pushing the boundaries of first person movement and diving deeper into the story behind our heroine Faith - but also brings a lot of great new, interesting gameplay and features to the experience for our players," explained DICE.

I guess we will just have to wait until E3 to see what DICE's exciting new vision for Mirror's Edge is.

Source: DICE

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Steven Bogos:
fret not. "We have landed on a vision that honors the first game - pushing the boundaries of first person movement and diving deeper into the story behind our heroine Faith - but also brings a lot of great new, interesting gameplay and features to the experience for our players," explained DICE.

Im not convinced on the "fret not" in that description, to be honest.

First person movement, great... But I dont really want "lots of great new interesting gameplay and features", I just want a refinement of the gameplay of the first game. There was some things that needed sorting from the first one (guns and combat, etc) sure, but they make it sound like theyre adding a whole lot of new things which I worry is only going to detract from the streamlined experience that was a big part of the appeal of the first one IMHO. "Lots of features", even if theyre great features, is not what Mirror's Edge was about to me.

But we'll see at E3. Maybe they mean something different to what Im imagining. ("Maybe its not published by EA", replies the cynical side of my brain)

I'm scaaaaaaaaaaaaaared

This has the potential to be the best of this E3... but it also has the potential to be the absolute worst. Maybe they've figured out that giving guns to players was a terrible idea, because no one ever tried evasion, where the game shined?

"This is not a sequel, this is not Mirror's Edge 2."

Except it is, by the very nature of it existing and all.

Five Nights at Freddy's 2 is very much a sequel to the original game, and yet the big twist there is that

Don't mince words, DICE. It's a sequel to the original game. End of.

Z of the Na'vi:
"This is not a sequel, this is not Mirror's Edge 2."

Except it is, by the very nature of it existing and all.

Five Nights at Freddy's 2 is very much a sequel to the original game, and yet the big twist there is that

Don't mince words, DICE. It's a sequel to the original game. End of.

I mean, sure, if we ignore the definitions of 'sequel,' 'sequential,' and 'prequel.' Definitions are all semantics, anyways, right? /s

OT: Yep, terrified. Last I heard, none or very few of the original staff is involved with this project. So I'm not expecting too much.

Does anyone know if Sarkeesian is still involved in this thing? If so, then fuck this game. Fuck it twice. Fuck it in the ear.

lets hope that the information they give us will be promising and of course the end result is amazing. good to hear we get more infos about the characters and maybe the story it self. this sure lagged in the first game.

Soooo basically, it's Mirrors Edge 1.5. Got it. Awesome.

I don't know why I like the idea of a dev calling a do-over so much, but there's just something simultaneously very amusing and kind of admirable about it. They aren't just doing the 'and another one', they want to go back, do the idea again and try to nail the landing a bit better. I can get behind that, and in spite of some particular faults I still loved the first one. So count me on board.

Captcha: "Yeah right"

What is it with the sarcasm from you lately? It's freaking me out.

LysanderNemoinis:
Does anyone know if Sarkeesian is still involved in this thing? If so, then fuck this game. Fuck it twice. Fuck it in the ear.

That was an unsubstantiated rumor from the beginning. Fear not.

See, I was never under the impression that it was a sequel. It kept being billed as a prequel if I recall right, which I didn't like. I was happy to get more Mirror's Edge, especially if they refined it, but I don't like it when stories go backward when the current story isn't really wrapped up. Mirror's Edge ended on a bit of a cliff hanger. Yeah, the sister is safe, but there are still some serious problems to deal with.

But still, I will happily pick this game up. :-)

Sniper Team 4:
See, I was never under the impression that it was a sequel. It kept being billed as a prequel if I recall right, which I didn't like. I was happy to get more Mirror's Edge, especially if they refined it, but I don't like it when stories go backward when the current story isn't really wrapped up. Mirror's Edge ended on a bit of a cliff hanger. Yeah, the sister is safe, but there are still some serious problems to deal with.

But still, I will happily pick this game up. :-)

the same thing can be said about serious sam too. "to be continued" after the credits (the most hilarious one i might ad) of part 2 and part 3 was before the very first encounter(BFE). ok, serious sam isnt really a story driven game but still head scratching as to why part 3 went in to this direction instead continuing were part 2 left off.

but maybe, and its a big maybe, they will surprise us with some characters we didnt really see in the first game (like these big fish) and/or will fill in some gabs that were unclear in the first title.
lets hope during the E3 they will reveal enough information what we can expect in the game.

LysanderNemoinis:
Does anyone know if Sarkeesian is still involved in this thing? If so, then fuck this game. Fuck it twice. Fuck it in the ear.

Nah, take it from someone who pretty much disagrees with all her videos, she's not on the project and that was just a rumour thrown around for ages.

Also... DICE, if you ruin the minimalist platformer that I sunk weeks of my life into (Damn time trials...) AND ruin Battlefront Three... Well I know I, and likely a lot of the rest of the internet, will be purchasing stock of torches and pitchforks.

If it's not a sequel or prequel, it does not "honor" the original by default. It is a reboot. And reboot of a franchise with one game in it is both ridiculous and stupid. In any case, they also said it will be open world, so I lost my final bits of interest towards this project.

Is this still an Origin exclusive or will it come to Steam?

I'm guessing what they mean is that is is going to be so different from the original, that they can't justify calling a sequel. But then again, this is DICE, and their perception on what a sequel means... well from their history, what constitutes a sequel is quite restrictive.

It is a sequel, just not a DICE (style) sequel.

tbh I don't trust DICE at all so I'm not even looking forward to this despite the original Mirrors Edge being one of my favourite games.

"Great new, interesting gameplay" reads to me like it'll be losing (or at least changing/dumbing down) the thing that made the original stand out - parkour. Somehow, Faith's model got much uglier, too, which is extra disappointing because they have better hardware now...

I was really looking for a sequel that would fix the glaring flaws of an otherwise amazing game, but it doesn't look like we'll be getting that. It seems the Mirror's Edge vision died at some time after the first game.

Metalrocks:

Sniper Team 4:
See, I was never under the impression that it was a sequel. It kept being billed as a prequel if I recall right, which I didn't like. I was happy to get more Mirror's Edge, especially if they refined it, but I don't like it when stories go backward when the current story isn't really wrapped up. Mirror's Edge ended on a bit of a cliff hanger. Yeah, the sister is safe, but there are still some serious problems to deal with.

But still, I will happily pick this game up. :-)

the same thing can be said about serious sam too. "to be continued" after the credits (the most hilarious one i might ad) of part 2 and part 3 was before the very first encounter(BFE). ok, serious sam isnt really a story driven game but still head scratching as to why part 3 went in to this direction instead continuing were part 2 left off.

Because both Second Encounter and Serious Sam 2 (two unrelated games) had both a conclusion. Even First Encounter had somewhat of an ending - at least enough to not call it a cliffhanger.

Rituro:
Is this still an Origin exclusive or will it come to Steam?

No official word on it as far as I know, but considering every game EA has published since Mass Effect 3 was an Origin exclusive, I guess this one will also be exclusive.

OT: So it's a reboot? They can just say "It's a reboot". It's like they don't want to use this term because they think it puts people off.

So we're just supposed to ignore that the last thing we saw on this was all about the combat and didn't seem to involve any freerunning whatsoever?

Yeah, I'm pretty terrified about this. Each and every sentence you quoted makes me more scared. Especially when they've also thrown around comments like "the original ME was too difficult".

All I hope for is that the mechanics are finally properly developed. It's been nearly seven years, and we finally have a AAA game (Dying Light) that did what Mirror's Edge did but competantly. They can't get away with releasing a broken game surviving on aesthetic and promise again.

Story-wise, I don't care: Mirror's Edge has more of a tissue paper thin story than XCOM: Enemy Unknown, so it won't matter if it was a sequel, prequel, midquel (somehow) or a reboot.

Isn't this the game that Anita Sarkeesian is working on?

LysanderNemoinis:
Does anyone know if Sarkeesian is still involved in this thing? If so, then fuck this game. Fuck it twice. Fuck it in the ear.

I found that hard to believe. Why would a developer discredit their own writing ability by bringing on a "social critic" to help? That really strikes me as somewhat like a scientist bringing in a soothsayer to help with predictions on an experiment.
It's not like it'd make people buy it more. That's ultimately all they care about.

odolwa:
Isn't this the game that Anita Sarkeesian is working on?

No, believe me, I've seen the threads calling for boycott and how many people told them it wasn't actually true.
Some troll some place is laughing his ass off as people are calling for to be fired from a job she never had :/

OT: Watch them put in more weapons and turn it into a FPS shooter with some gimmicky movement options.
Then EA will be all like "Huh, turns out people don't like this game. Guess we might as well kill the series now."
Urg, wonder what the original team thinks about EA shitting over their life's work?

I still don't know if I should be hyped or worried.

It's very easy to change the controls and make the game shit because of that.

odolwa:
Isn't this the game that Anita Sarkeesian is working on?

Anita Sarkeesian. Working. Working as in "doing any actual work on it"... Bwahahaha!

OT: Mirror's Edge was riding an unexpected breakthrough of creativity, which allowed it to become a rather decent game. But worry not - DICE already located the source of all originality and doing it's best to liquidate it. You can all rest assured that the new Mirror's Edge will be the same unimaginative mass-produced foul-smelling goop that we grown to expect! And remember: Faith is a girl, so no matter how bad the game itself is - it's still a "step in the right direction"!

I thought I heard this was going to be a prequel? That it was going to go over the events that made Faith become a runner in the first place?

As for the game itself. I'm happily optimistic. I loved the first one, and thought it was a well made game. I know a lot of people complain about the mechanics of it, but I never had an issue with that. The game played fine to me. So if the next game is at least as good as the first one, I'll be quite happy.

I also hope the continue to focus on the non-combat aspect of it. I really enjoy the fact that you can fairly easily make it through the game without having to fight anyone.

odolwa:
Isn't this the game that Anita Sarkeesian is working on?

It's kind of frightening how many people were taken in by an anonymous blog post with literally no backing.

I'm fine with them calling do-over, as the original was flawed and could use improvement in gameplay and in plot. I'm just really really REALLY hoping it doesn't get EA'd too much. If it's good, that's great and I will buy it on day one. If it's not, I won't be surprised.

lacktheknack:

odolwa:
Isn't this the game that Anita Sarkeesian is working on?

It's kind of frightening how many people were taken in by an anonymous blog post with literally no backing.

Blind, raging hate can make you do weird things.

OT: Calling it now: this is going to be a mobile-only infinite runner.

Steven Bogos:
"We have landed on a vision that honors the first game - pushing the boundaries of first person movement and diving deeper into the story behind our heroine Faith - but also brings a lot of great new, interesting gameplay and features to the experience for our players," explained DICE.

That reads to me like "We have observed how everyone else fares with the first-person parkour mechanic, and are confident that people want a game that includes open world maps, crafting, climbing up a tall thing to unlock a tiny part of a map, and thousands of icons all over the map that you just collect arbitrarily."

Steven Bogos:
"but also brings a lot of great new, interesting gameplay and features to the experience for our players," explained DICE.

I'm not sure I like this line very much. I feel like the way the game focused on the free-running at the expense of combat and gunplay was a good thing, because it rewarded better free-running than shooting and punching. If the dominant strategy ends up being combat, I feel like something valuable to the game will have been lost.

Alternatively, if this means a slightly more open world to run around in, with refined parkour mechanics, then that could be something quite interesting.

Rituro:
Is this still an Origin exclusive or will it come to Steam?

every EA title is only available through origin since BF3. how many EA titles have you seen on steam since 2011?

and origin is not bad at all. i never had a single issue with it. not even with the beta version. hell, i prefer it even more than steam at times. i have purchased a bunch of titles through origin and it works flawlessly. even got my money back for unity with no questions asked.

So if this game is not a sequel, then what is it? By the game's sub title alone, it sounds like a prequel to me, or maybe a soft reboot.

"But Honors The Original"

Oh boy, what could possibly go wrong? Every single time a company said that, the results were awesome.

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