Dungeons & Dragons: Sword Coast Legends Coming to Consoles

Dungeons & Dragons: Sword Coast Legends Coming to Consoles

n-Space will be bringing its cooperative RPG Dungeons & Dragons: Sword Coast Legends to PS4 and Xbox One in late 2015.

Back in February, n-Space announced that it was working on a new video game entry in the Dungeons & Dragons franchise: Dungeons & Dragons: Sword Coast Legends. Promising a deep RPG experience, including a "Dungeon Master Mode" aimed at delivering the most authentic D&D experience of any video game to date, it left many gamers eager to give its take on cooperative role-playing a try. The only problem was that it was going to be exclusive to computers, automatically gating off a large portion of the gaming community. Luckily for console gamers, that's no longer the case. According to a recent announcement from director Dan Tudge, the studio will now also be bringing the game to the PS4 and Xbox One.

Speaking about the decision, Tudge affirmed that it was based on fan feedback. While n-Space received a number of positive responses from PC, Mac and Linux gamers excited about Sword Coast Legends, the studio apparently also received a deluge of messages from console gamers upset that they wouldn't be getting a version. Not wanting to ignore such a sizable audience, the studio opted to re-examine the title and see if there was any way to make it work smoothly outside of the realm of mice and keyboards. "We circled back and figured out how to do it without compromising our vision for PC gamers," said Tudge. "This addition to our existing PC, Mac, and Linux versions ensures gamers will be able to have that classic D&D experience whenever, wherever, and however they want."

That console gamers would want their own version isn't surprising. In addition to its unique Dungeon Master Mode, there are already plans to bring future adventures from the D&D tabletop RPG to Sword Coast Legends. An expansion based on the upcoming adventure Rage of Demons, for instance, was recently confirmed to be coming to the video game. In other words, RPG fans who have trouble finding the time to roll dice with their friends could potentially use Sword Coast Legends as a digital substitute. What remains to be seen, of course, is how well the game will translate to consoles and what the addition of PS4 and Xbox One editions might cost the PC version. While Tudge has said that n-Space has found a way to develop the ports without "comprising" anything from the PC, Mac and Linux versions, it goes without saying that such promises aren't something developers are always able to deliver on.

Dungeons & Dragons: Sword Coast Legends will release for PC, Mac and Linux on September 8th. The console versions will follow later this year.

Source: Gamespot


I've got to say this game looks interesting. Thank you for bringing it to my attention! It also reminds me of some other upcoming title that lets you be a dungeon master of sorts, but I can't for the love of me remember the name. It was purely multiplayer focused and in standard fantasy setting with asymmetric gameplay and I don't mean that (abandoned?) Shadowsomething with live action trailers. Anyone knows? I'd like to keep tabs on both of those games, though strong single-player with the option of coop adventure definitely sounds like a better option to mp-only.

Looks interesting! The game made me feel like I was back watching the gameplay reveal of Neverwinter Nights back then. A return of isometric view is nice, along with the 3D environment. Pillars of Eternity doesn't capture my attention much due to the 2D background - not to say that the game is bad, it's just not really to my taste.

Now if only I can get my friends to join in the co-op mode...

Very limited experience compared to past D&D games. Honestly I've been itching for a new D&D game and this is just not really doing it for me.

-They mentioned plans to sell tilesets for the "DM campaign creation tool" which gives the impression it'll be a heavily hashed in-game toolset that does not allow for custom content/importing our own assets. Any sense of modding in this game, besides creating scenarios to whatever limited capacity the game allows you to, sounds like it won't be present.

-Only 6 classes in a D&D game is really underwhelming. Sorry but it is. I get that 5th ed did away with prestige classes, but unless those class customization features they are talking about are really in depth (like offering Arcane Trickster for Rogue, which 5e does do), then I'm a little disappointed. No druids? No bards? No Warlocks? Barbarian? Weak.

-The Sword Coast setting has been done to death, resurrected by a 15th level Cleric, killed, and brought back again. There are SO many AMAZING settings in the Forgotten Realms that everyone utterly ignores because "DRIZZT, WATERDERP, BALDURS GATE!!1!ONE!". The Vilhon Reach, Chult, Halruaa, The Moonsea, Thay, the Dalelands, even that unexplored region of Maztica would make a neat frontier setting... nah, another fucking Sword Coast game.

Maybe I'm being overly critical. Maybe I was just hoping for a true successor to the Neverwinter Nights games. Maybe this will be a legitimately great game in its own right. I guess this is better than nothing, but I just can't get that excited about it. And one thing is for certain; it's not going to leave anything close to the legacy that NWN1/2 left.

Yeah six classes does some weak expecially since the system they based it from has twelve classes.

It also reminds me of some other upcoming title that lets you be a dungeon master of sorts, but I can't for the love of me remember the name. It was purely multiplayer focused and in standard fantasy setting with asymmetric gameplay and I don't mean that (abandoned?) Shadowsomething with live action trailers. Anyone knows?

You mean Fable Legends? The last I heard it was supposed to be along those lines.

Edit: This kind of stuff:

"Discover what it takes to be a real Villain. Take your time to create elaborate labyrinth's full of nasty surprises and painful traps. When those pitiful Heroes enter your domain, take control of ferocious minions and use quick-thinking and cunning strategy to crush them. Now is your chance, seize it with both gnarled hands and reign supreme over Albion."



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