YouTuber Will Pay 1000 Dollars If You Can Recreate Mario 64 Glitch

YouTuber Will Pay 1000 Dollars If You Can Recreate Mario 64 Glitch

YouTuber puts a hefty bounty on a Mario 64 glitch.

Mario 64 glitch hunter pannenkoek2012 has discovered a new Mario 64 glitch - sort of. The glitch presented in a Twitch video by someone else, and pannenkoek2012 has been unable to replicate it in order to study the code. He is now offering a $1000 bounty on the glitch, with payment going to the first person who can replicate, and obviously record, the glitch.

Streamer DOTA_TeaBag accidentally discovered the glitch during a playthrough of the Japanese version of the title during the Tick Tock Clock stage. In the original video, he was collecting the red coins, goes to leap to the next platform, and upwarps to the top of the coin area. Upwarps in Mario 64 are rare, and as pannenkoek2012 points out, typically only occur when a player jumps between a lower ceiling and a higher hangable ceiling.

The time on the clock's face when you enter the level does contribute to changes in the board, either slowing, speeding, or completely freezing the moving parts of the stage. Considering the gears are not moving, it's safe to say DOTA_TeaBag entered the clock at 12:00, which cuts out one small mystery of recreating the glitch.

"Recently, a video by twitch user DOTA_TeaBag was brought to my attention, in which he did an upwarp in Tick Tock Clock," pannenkoek2012 wrote in the video description. "I believe this is a new, unexplored glitch, but unfortunately I have been unsuccessful at recreating it myself. Thus, I'm putting a bounty of $1000 on the glitch. In other words, the first person to recreate the glitch and send it to me will earn $1000 from me."

"The submission should be a .m64 and .st file, which when played perform the glitch. To submit, you can zip up these files, upload to TinyUpload.com, and then send me the link in a comment or private message," he continues. "The bounty will hold until the first person successfully submits a recreation of the glitch, at which point I will add the word [CLAIMED] to the end of this video's title, and then no one else will be eligible for the prize."

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*rips N64 out of basement* well if you pardon me, I've got some research to do.

Speedrunners are pissing their pants in excitement.

This is awesome. There are few games more thoroughly explored than M64, major glitches like this are almost never found any more, so this is super exciting for the speed run community.

If it wasnt for AGDQ, i would be confused by this video. It's pretty fun to watch GDQ every year and see new tactics the runners have found since the following year they ran.

So, why pay that much, guy with the Dutch name? Too much money on your hands? :O

Kenjitsuka:
So, why pay that much, guy with the Dutch name? Too much money on your hands? :O

Given that hackers have probably looked at the code many times already, and the glitch has only come to light now, it is entirely possible that $1000 will be severe underpayment given the time it will take to find it and the money a programmer can make in the same time working professionally.

I wouldn't be surprised if the glitch had to do with the time in the level.

aba1:
I wouldn't be surprised if the glitch had to do with the time in the level.

My money is on the bomb-omb. In the glitch vid it looks like he triggers a bomb-omb and it follows him down to the next level, then explodes when he's directly above it jumping on that seam. I feel like that's too obvious, and something most TAS'ers would check first, but it's all I could really notice from watching.

Actually looking at the Video (And a detail my brother pointed out) It may be a glitch in a similar vein to the climbing surface teleporting.Now yes their wasn't a climbing service for him to glitch up to but i imagine that holding/moving on a ledge may use similar code, as such the guy managed to land just it the right place the game thought he was holding on the the edge and warped him up their, now since he was then moving and above it the game then disengaged the edge code pretty much as quickly as he warped.

Granted though this hypothesis only really works if the grabbing climbable surfaces and grabbing ledges is the same style of code, if someone could verify whether that true that would either debunk or reinforce my theory.

Kenjitsuka:
So, why pay that much, guy with the Dutch name? Too much money on your hands? :O

There is a lot of money in streaming and speed running, which is where this will be most applicable. If he is the first one with an authoritative and easily accessed explanation of the glitch and how it works then it will drive a ton of traffic to him, it is well worth $1000.

...sure why not. I don't have anything to do tonight.

Oh goody, my controller fresh out of the box doesn't work right. And since I bought it a year ago I doubt that fourteen day guarantee is still good.

Also I have no idea how to work this thing.

 

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