Bungie Explains the Decision to Remove Dinklage from Destiny

Bungie Explains the Decision to Remove Dinklage from Destiny

Destiny The Taken King

The decision to replace the Game of Thrones star in Destiny came down to a simple matter of availability.

Earlier this month it was revealed that Bungie had replaced Peter Dinklage as the voice of Ghost in the upcoming Destiny expansion The Taken King, also having replacement Nolan North re-record all of Dinklage's existing dialogue.

"We wanted Nolan North's version of the Ghost to wake you up at the start of the journey at level one and follow you all the way to level forty," said creative director Luke Smith.

In an interview with Game Informer, Destiny executive producer Mark Noseworthy stated that the decision to remove Dinklage from the role came down to a matter of "Hollywood nonsense".

"Dinklage was awesome to work with... but we needed to work with someone who is more available. Nolan is a pro, this is his thing," he explained. "We can just call him up and say 'hey, next week we're doing this internal play test and it would be great to get some Ghost dialogue in there'.... And he's available."

Creative director Luke Smith indicated that dialogue will be a priority moving forward, and it appears Ghost is going to be a crucial part of that.

The Taken King will release on September 15.

[Source: Game Informer]

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Now they just need to find a writer.

People are still playing this? I guess so if they have to justify decisions through PR. Unless they are very keen on seeing themselves in media reports, those narcissists! I played the beta and it felt like I had seen all they had to offer there. Between that and halo, halo is still a better experience. What happened, Bungie? Where did all your ideas go?

It makes sense that someone who does a lot of voice acting will have a schedule that works better for voice acting. But the way they phrase it, it sounds like they're switching to Nolan North because he's not doing anything else. :)

Dinklage was a pleasure to work with? So the Destiny people wanted his lines to sound so phoned in? I guess I gave them too much credit then.

So it is as suspected: Dinklage simply has a full schedule and is too much of a hassle to organize the voice recordings with him.

So Dinklage just had better things to do. Guess that was a big blow to their egos if he didn't feel like making any more time for their sub-par product.

Aiddon:
So Dinklage just had better things to do. Guess that was a big blow to their egos if he didn't feel like making any more time for their sub-par product.

Damn right, he was too busy making that eternal classic 'Pixels'.

Davroth:
Dinklage was a pleasure to work with? So the Destiny people wanted his lines to sound so phoned in? I guess I gave them too much credit then.

What are you implying? That Bungie should call Dinklage a fucking asshole, or something? They're being courteous, and maybe really he was a pleasure to work with regardless of how his lines ended up sounding. What are you even trying to say here?

OT: Pretty much what was widely suspected. And again, I have to wonder why Bungie went with Dinklage to begin with. Even at production stage of the game, Dinklage was a busy man. At least they're trying to do something about the story, but still... They just shouldn't have brought Dinklage on board. Oh well.

Tohuvabohu:

Davroth:
Dinklage was a pleasure to work with? So the Destiny people wanted his lines to sound so phoned in? I guess I gave them too much credit then.

What are you implying? That Bungie should call Dinklage a fucking asshole, or something? They're being courteous, and maybe really he was a pleasure to work with regardless of how his lines ended up sounding. What are you even trying to say here?

OT: Pretty much what was widely suspected. And again, I have to wonder why Bungie went with Dinklage to begin with. Even at production stage of the game, Dinklage was a busy man. At least they're trying to do something about the story, but still... They just shouldn't have brought Dinklage on board. Oh well.

For one, yes, I'm disgusted by marketing speak. I think the world would be a better place if marketing people wouldn't be lying through their teeth.

Other then that I'm mostly making fun of the way this makes Bungie look. This is easily the most lifeless and uninspired performance I have ever seen from Dinklage. So either that's because he didn't give a fuck (which is what they denied right there) or they gave him bad direction. That I find hilarious.

Davroth:

Tohuvabohu:

Davroth:
Dinklage was a pleasure to work with? So the Destiny people wanted his lines to sound so phoned in? I guess I gave them too much credit then.

What are you implying? That Bungie should call Dinklage a fucking asshole, or something? They're being courteous, and maybe really he was a pleasure to work with regardless of how his lines ended up sounding. What are you even trying to say here?

OT: Pretty much what was widely suspected. And again, I have to wonder why Bungie went with Dinklage to begin with. Even at production stage of the game, Dinklage was a busy man. At least they're trying to do something about the story, but still... They just shouldn't have brought Dinklage on board. Oh well.

For one, yes, I'm disgusted by marketing speak. I think the world would be a better place if marketing people wouldn't be lying through their teeth.

Other then that I'm mostly making fun of the way this makes Bungie look. This is easily the most lifeless and uninspired performance I have ever seen from Dinklage. So either that's because he didn't give a fuck (which is what they denied right there) or they gave him bad direction. That I find hilarious.

There is the third option and that is he just had nothing to work with. Maybe it is just me but I don't believe for a second that even if Dinklage had given the best performance of his life it would have mattered with the dialogue he had. And unless Nolan has the time to explain all the things that Dinklage didn't have time to explain this is not going to make it any better

This is kind of what I thought was the case. Dinklage either didn't want to, or wasn't available to come back to the game to do more voice work. This would mean any new content would have a different voice actor, which would be kind of jarring. You might evne be in a situation where you'd go to one planet, hear Dinklage, go to do some specific content on that planet, and suddenly you'd have a different voice actor.

Replacing all the lines with the new actor (Nolan North) would solve the issue.

Tohuvabohu:

Davroth:
Dinklage was a pleasure to work with? So the Destiny people wanted his lines to sound so phoned in? I guess I gave them too much credit then.

What are you implying? That Bungie should call Dinklage a fucking asshole, or something? They're being courteous, and maybe really he was a pleasure to work with regardless of how his lines ended up sounding. What are you even trying to say here?

OT: Pretty much what was widely suspected. And again, I have to wonder why Bungie went with Dinklage to begin with. Even at production stage of the game, Dinklage was a busy man. At least they're trying to do something about the story, but still... They just shouldn't have brought Dinklage on board. Oh well.

Well they're certainly making it sound like a snub against Dinklage

In an interview with Game Informer, Destiny executive producer Mark Noseworthy stated that the decision to remove Dinklage from the role came down to a matter of "Hollywood nonsense".

"Dinklage was awesome to work with... but we needed to work with someone who is more available. ]Nolan is a pro, this is his thing," he explained. "We can just call him up and say 'hey, next week we're doing this internal play test and it would be great to get some Ghost dialogue in there'.... And he's available."

Sounds to me like someone at Bungie feels snubbed because they hired a full time Hollywood actor without realizing they couldn't just call him up at anytime and get some new lines recorded.

Celebrity voice overs can work just fine: Patrick Stewart in Oblivion, Leonard Nimoy in Civilization IV, etc. But those are set scripts that can be recorded on a specific schedule. Wasn't very smart to hire a Hollywood pro with a busy schedule if the role is going to be continuously ongoing.

I hear if you say " Nolan North" three times in a mirror, he appears and voice acts for you.

Haven't played the game myself and I don't plan on ever picking it up, but it would be a nice service to keep Dinklage's voice in there as a separate option or something.

RandV80:

Well they're certainly making it sound like a snub against Dinklage

Sounds to me like someone at Bungie feels snubbed because they hired a full time Hollywood actor without realizing they couldn't just call him up at anytime and get some new lines recorded.

By "they", I assume you actually mean Luke Smith. And I guess that you don't know who Luke Smith is?

This is Luke Smith we're talking about, a man who simply doesn't grasp the concepts of tact and Public Relations.

In other words, the same guy who said this:

Eurogamer: Can you see that some fans are confused that you're asking them to buy stuff they already own?0

Luke Smith: Yeah, I can totally empathise with those people. But the Collector's Edition is a pretty cool package for people who want to pursue that stuff. Otherwise, surely what you're saying is that you would want to buy them separately, right?

Eurogamer: Well, yeah. I would rather do that - pay a few pounds or dollars or whatever - than spend money on things I already own.

Luke Smith: [Laughs] Well, we have nothing more to talk about regarding your opportunity to spend extra money in Destiny, other than The Taken King and the three versions we've announced.

http://www.eurogamer.net/articles/2015-06-22-destiny-the-taken-king-director-defends-40-expansion-price-tag

Personally I think nobody should even consider asking Luke Smith what time it is since he'd find a way to answer like an abrasive asshole. And it mystifies me why Bungie continues to parade this guy in front of the press given the PR disaster he caused with the Eurogamer interview. But all that aside, if you look at what he said about Dinklage in the context of literally everything else he ever says, it's nothing out of the ordinary.

Metadigital:
Now they just need to find a writer.

and a plot, and gameplay, and fun....

I got Destiny because I honestly thought it was going to be a much better Mass Effect style game. Many planets, a team of three, choices in the galaxy.

The Warlock was like a discount Tali. There was no team, as suggested in previews. Only 4 planets. Fuck DLC. Then came all the updates. After working 2 months to fully upgrade my auto shotgun, they nerfed it. Made all the material gathering obsolete, took away my loot cave, hunters are grossly under powered aside from the super. There is ZERO plot. Its all a bunch of stuff.

I threw in Mass Effect and regretted all my decisons that led up to Destiny. As great as the areas are I don't much care for visuals. Some designers can appreciate the steam coming from a mug like in The Order however as a gamer I don't care about textures or the graphics. Designers have an important role but they need to learn good graphics don't make a good game and it seems to be Bungie thought lack of gameplay with amazing rocks would be okay.

I want to see limbs flying, I want to fly in a space game, all this tech and no jet pack? I want my bullets to look like they actually harm an enemy. Every head shot sounds like shooting an air tank with this weird air noise. Shooting a shot gun looked as though i shot an air cannon. Don't have me point at a boulder "that's a nice boulder" *Shrek reference* I am not asking for fallout shit but screw your moon graphics and add a dam bullet hole to gun fire. This is next gen, YOU HAVE THE POWER!

If your an idiot like me and got the game because you thought it would be like Mass Effect you had a bad time. To anyone else. Play Mass Effect, word is it will be backwards compatible... Better be all 3 with DLC... So no excuses.

I really hate that large middle aged lady in the bungie destiny ego stroking video discussing the game before it came out. where she was all "Players are going to love the loot system" No, no we are not. We hated getting 200 green things from 200 blue things and we hated traveling to do so. Waste of our time. I really, really hate her and the pride she felt about those dam items. This is why the Loot Cave became a thing your actual game was boring and tedious, the cave sped up the system to enjoy more actual gameplay.

martyrdrebel27:

Metadigital:
Now they just need to find a writer.

and a plot, and gameplay, and fun....

That's a little unfair. I played it for about 2 months when it first came out and had a blast.

That being said, its writing, characters, setting, and story were pretty much nonexistent outside of some weird lore cards you could unlock.

EndlessSporadic:
Haven't played the game myself and I don't plan on ever picking it up, but it would be a nice service to keep Dinklage's voice in there as a separate option or something.

You should really watch a few let's plays and revisit that statement. I never played the game, never really plan to, but the sections where Dinklage speaks... well, the DGAF is unmistakeable. This is one of the few situations where the product would lose nothing from completely redone voice acting. North can at least pretend to care.

To the surprise of absolutely nobody, except apparently Bungie, a high profile actor whose stock has risen immeasurably high over the past four years, thanks to a certain series in which he plays the "god of tits and wine", is not able to just drop everything and swing by whenever you want him to record more lines for your game. How about that, eh? Given that Bungie KNEW they were going to be putting out a bunch of expansions and therefore KNEW that they'd need the actor playing Ghost to be available into the future rather than for just one "go"...the simple question is why they didn't spot this little problem before signing him up to the role?

Metadigital:

martyrdrebel27:

Metadigital:
Now they just need to find a writer.

and a plot, and gameplay, and fun....

That's a little unfair. I played it for about 2 months when it first came out and had a blast.

That being said, its writing, characters, setting, and story were pretty much nonexistent outside of some weird lore cards you could unlock.

it was a bit unfair, i agree. i had a great time playing destiny for awhile. i actually have a 32 titan, a 27 hunter and 28 warlock. but as the grind continued, as each new update came out where they broke the creative work-arounds players found for certain parts without addressing the actual problems with the game, as i re-read the descriptions of the version of destiny promised to us, as i had the absolute WORST online experience of any game (don't make a game online-only and then suck at building reliable servers...), as Bungie screwed up time and time again (unceremoniously firing their music guy, "you'll throw your money at the screen for our dances!", their approach the taken king.), all of that on top of a story that doesn't exist outside of their website... hell, they didn't even add an in-game codex like Mass Effect..

all of that added up to me sitting down one day and just saying "i'm bored of this game, and i'm done with this company."

it had none of the easter eggs and personality that they put so much effort into in the Halo games, it had nothing. seriously, go back and read what destiny was supposed to be like. customizable ships that you park in the hangar! change their paint jobs and weapons and fly back out there! so much they promised us, and instead we got shit.

destiny was a day one purchase for me, i bought the digital deluxe version. i won't make that mistake again. bungie has lost my respect, my trust, and my purchase.

that's not to say that i'll never buy from bungie again, but it won't be based on blind trust of the company anymore, they lost that. they'll have to really wow me and convince me that they've gotten their shit together.

Gennadios:

EndlessSporadic:
Haven't played the game myself and I don't plan on ever picking it up, but it would be a nice service to keep Dinklage's voice in there as a separate option or something.

You should really watch a few let's plays and revisit that statement. I never played the game, never really plan to, but the sections where Dinklage speaks... well, the DGAF is unmistakeable. This is one of the few situations where the product would lose nothing from completely redone voice acting. North can at least pretend to care.

as is always brought up though, NO actor would be able to make "wizards from the moon" sound good.

Lightspeaker:
To the surprise of absolutely nobody, except apparently Bungie, a high profile actor whose stock has risen immeasurably high over the past four years, thanks to a certain series in which he plays the "god of tits and wine", is not able to just drop everything and swing by whenever you want him to record more lines for your game. How about that, eh? Given that Bungie KNEW they were going to be putting out a bunch of expansions and therefore KNEW that they'd need the actor playing Ghost to be available into the future rather than for just one "go"...the simple question is why they didn't spot this little problem before signing him up to the role?

i hadn't thought of that, but you're absolutely right. they've stated multiple times that Destiny was a "10 year plan" so they knew whatever they got would have to be pretty available during those 10 years. so they pick an actor that is exponentially more busy every damn day? smart movie bungie...

this, along with all the other reasons i stated in the post above make me think that bungie wasn't really as good a company as we thought, it was more of a symbiotic relationship with Microsoft, and as soon as they attached themselves to another host (activision) their ineptitude was made prevalent.

martyrdrebel27:

Gennadios:

EndlessSporadic:
Haven't played the game myself and I don't plan on ever picking it up, but it would be a nice service to keep Dinklage's voice in there as a separate option or something.

You should really watch a few let's plays and revisit that statement. I never played the game, never really plan to, but the sections where Dinklage speaks... well, the DGAF is unmistakeable. This is one of the few situations where the product would lose nothing from completely redone voice acting. North can at least pretend to care.

as is always brought up though, NO actor would be able to make "wizards from the moon" sound good.

The actress who voiced Kyubey in Madoka Magica would beg to differ.

Regardless, "wizards from the moon" would only be difficult if played straight, although given how seriously the Bungie took itself, not surprising that they went that route.

And of course it's Nolan bloody North. Did some sort of rapture happen and take away all the other video game voice actors in the world, or is North himself some sort of voice acting Alex Mercer, absorbing his competition and taking on their characteristics? Between this and him replacing a third of the TF2 cast, it really seems like the man is going from "the guy who's in every video game" to "the guy who's every single video game character".

While I never jumped on the incredibly trendy Dinklage hate train for his work as Ghost, I can't imagine the game losing anything by bringing in someone else to do it. I guess Bungie must be counting on a selling a lot of copies of the bundled DLC version if they're willing to go to the trouble of re-recording all the original dialogue.

At the end of the day, poor voice acting is the least of this game's concerns. I enjoyed the gameplay for quite awhile but came away feeling as though the first DLC wasn't good value at all. Haven't played it in a long time now, and I'm definitely not willing to shell out the absurd sum of $40 for an expansion. You got greedy Bungie.

Lizzy Finnegan:
Creative director Luke Smith indicated that dialogue will be a priority moving forward, and it appears Ghost is going to be a crucial part of that.

Give it a rest, Luke. How you manage to remain employed is the most mysterious storyline Destiny has to offer.

martyrdrebel27:
destiny was a day one purchase for me, i bought the digital deluxe version. i won't make that mistake again. bungie has lost my respect, my trust, and my purchase.

I got lucky in a large number of ways. First, a friend of mine bought 2 copies of the game and gave one to me. So, it wasn't much of an investment. Secondly, he bought the PS4 as well... As a result, my opinion is higher than a lot of others.

That being said, Destiny 2 still seems like it could be really good, but I would advise anyone to wait and see for themselves before actually getting it.

Why was the king taken, where was he taken and by whom?

If they are making Ghost a pretty big thing, does this mean there will be some semblance of a story?

Peter Dinklage is too busy starring in crappy Adam Sandler movies <_<

KingsGambit:
Why was the king taken, where was he taken and by whom?

I could tell you...

KingsGambit:
Why was the king taken, where was he taken and by whom?

Maybe it was The Dominator and his Lady...

 

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