Cyberpunk 2077 to be "Far, Far Bigger" Than The Witcher 3

 Pages PREV 1 2 3 NEXT
 

Thunderous Cacophony:
But I meant aesthetics in a more general sense. We're not going to have to use a phone number to hook the decks up to the Net, and you're not going to get the cheap anarchist thrill of avoiding long-distance charges. Similarly, there's never going to be a moment when you gather around the screamsheet box waiting for the morning edition to find out how the media corps are going to play the night's adventures.

I agree that it did look like that lady(?) had BigRipps, or some variation thereof, but it was all very smooth and sleek. It's not the case where it's big chunks of metal bolted to your flesh by some back-alley doc, where the most prominent 'ware you'll see in a night is some Solo with an ex-Soviet military arm and a tangle of wires going from his skull to his smartgun, or a pack of Kennedys
beating the shit out of some leathers-and-lurid-mohawk-toting boostergang using nothing but their Wolvers. The future of 2077 is designed by Apple, and while it does look cool it also looks very... modern I guess is the best word. CPR didn't double down on the vision of Gibson and Sterling, they stepped into a very different looking future envisioned by today's artists.

Ah, you uncultured yankees, wiz your "street style". "Made in ze USA" Non? Per'aps you should viseet zee civilised lands and maybe you could afford some warez zat do not spark like ze broken toaster eh? Honhehonhehon.

Really depends how you played it, as it went on 2020 got smoother and sleeker anyway, the later chromebooks, 4th corp war stuff, eurosource2 etc. Even the 2.2 ed MRB had some fairly obvious sleeker anime influenced illustrations. That was the great thing about 2020, you could play it whatever way you wanted, it was a big ol world with enough room to play as gutter punks in the projects, high end corporate mercs, organised criminals, soldiers, cops, middle class college kids...sneering French solo elite. Whatever you wanted you could do

Zykon TheLich:
Ah, you uncultured yankees, wiz your "street style". "Made in ze USA" Non? Per'aps you should viseet zee civilised lands and maybe you could afford some warez zat do not spark like ze broken toaster eh? Honhehonhehon.

Really depends how you played it, as it went on 2020 got smoother and sleeker anyway, the later chromebooks, 4th corp war stuff, eurosource2 etc. That was the great thing about 2020, you could play it whatever way you wanted, it was a big ol world with enough room to play as gutter punks in the projects, high end corporate mercs, organised criminals, soldiers, cops, middle class college kids...sneering French solo elite. Whatever you wanted you could do

Careful now: You keep a Canadian a yankee and you're going to get a fierce apology.

While some of the books did give you some smoother-looking pieces, especially in the euro supplements and work around the 4th Corporate War, they usually kept to the Cyberpunk 2020 style of big blocky weapons with too many knobs, studded leather jackets, and collars so popped you could take an eye out. I wouldn't count on a lot of flexibility, either; I'm willing to bet you start a bit above the gutter and spend most of your time working through what is approximately middle class runner status. I'd be surprised (but thrilled) if they let you rub elbows with the upper classes outside of a couple of specific missions, or if you could play stuff as varied as s true Corporate, Rockerboy, or Media, let alone a Cop. I'm willing to bet that the main character's options are going to be mostly Solo and Netrunner-themed, with maybe a bit of Techie.

There comes a point when a game's map is too big. Don't know whether it'll happen here, but I hope it won't.

Thunderous Cacophony:

Careful now: You keep a Canadian a yankee and you're going to get a fierce apology.

While some of the books did give you some smoother-looking pieces, especially in the euro supplements and work around the 4th Corporate War, they usually kept to the Cyberpunk 2020 style of big blocky weapons with too many knobs, studded leather jackets, and collars so popped you could take an eye out. I wouldn't count on a lot of flexibility, either; I'm willing to bet you start a bit above the gutter and spend most of your time working through what is approximately middle class runner status. I'd be surprised (but thrilled) if they let you rub elbows with the upper classes outside of a couple of specific missions, or if you could play stuff as varied as s true Corporate, Rockerboy, or Media, let alone a Cop. I'm willing to bet that the main character's options are going to be mostly Solo and Netrunner-themed, with maybe a bit of Techie.

Oops, my sincerest apologies.

Did you ever pick up the latter 2 chromebooks? Felt far less Gibson and far more Matrix/GITS to me. Same with PacRim, UK, even NC sourcebook to an extent. I dunno, maybe it's because I've never actually read the cyberpunk classics but I never really noticed much of the "big blocky weapons and studded leather jackets". Yeah, maybe in a few of the older Atlas games supplements but otherwise not much. Maybe it's because I was into Shirow's manga at the time, but whenever I look through the MRB, for every 80's big haired leather jacket there's something that I recognise from Appleseed or similar. Also, was far more into rap than rock at the time, I felt the Menace to Society vibe rather than Escape from LA. Eh, I dunno, give ten different people the same book and you'll get ten different interpretations.

Oh yeah, I'm not expecting that in the game, it's a CRPG, you'll never get that PnP flexibility.

I am very excited for when this comes out in 2077. I hope my old hands can still play it.

havent played witcher 3 yet since i want to wait for the enhanced edition but this sounds promising. at least they dont come with a release date, then we are having a half botched port that requires patches like MKX.

Their work on the Witcher 3 leaves me very confident in their ability to satisfactorily populate an open world. I am very much looking forward to this game :), I am not familiar with the Cyberpunk 2077 world (except that apparently people with too much cyber go crazy or w/e), but I am definitely excited to find out.

I greatly desire this game. Deus Ex has left me with a thirst and if their work on the Witcher is any indication, this should be fucking solid gold.

Gonna throw my $.02 here, The Witcher 3 is a fantastic piece of art in every sense of gaming I can imagine (graphics, story, gameplay), but hell man I'm about 80 hours in with the end nowhere in sight. And I put 96 hours in my first Skyrim playthrough. The game is getting a bit too big and I'm actually starting to hesitate to play it now and just playing other bite-sized games instead, very scared I'll drop the ball on this one. And for the 1st time in our 6 years, my wife is actually starting to get concerned for my well-being.

CDPR, I *love* your shit to bits, played TW1 & TW2 multiple times, but come one, man. I think I'll be so Witchered out by the time the expansions come out, I won't even touch 'em. I know it sounds a bit crazy to be complaining about the size of a game when it's MORE content for your dollar, and it's also just as easy to say "too much game? Then quit doing sidequests and just finish it!?" but I'd like to not burn myself out either.

Well enough griping, hell even if 2077 is twice as big as TW3 I'll be getting it for sure, can't wait to see another take on the cyberpunk, there's been so much Victorian/midevil/post-apocalypse stuff going on that this will be very, very welcome. And just knowing that CDPR's behind it makes me more excited than a proton in a fusion reactor.

Quick edit: Yeah, I'll leave the comments above, but this post was written out of a bit of frustration. I realize it's probably one of the dumbest posts I've ever post. Out of all the things one could complain about in the video games industry, games being "too big" (if even possible) is probably like....lower than rock-fucking-bottom.

I have been eagerly anticipating this titled since they announced it a couple of years back.

OK, after the current ****storm we're still going through with Star Citizen and 343 accidentally hamstringing themselves with the always-60 FPS crap, I'm starting to get really cynical with these sorts of promises and predictions. Just cut it out already. Show what you have and let the game be done when it's done.

I wonder if they'll remember that non-white people exist.

TT Kairen:

Doom972:
I hope they don't overdo it. Witcher 3 is great, but it has been 46 hours and I'm still in Velen.

Get used to that, the only other main gameplay area is Skellige. It's just they're both massive.

Yes, I found out that Velen and Novigrad are in the same region right after making that post. I was relieved when I discovered that.

Objectable:
I wonder if they'll remember that non-white people exist.

*eyes bait suspiciously*

Anyone else seeing this?

I thought we discussed this.

No racial fishing in CD Projekt discussions.

Abomination:

Objectable:
I wonder if they'll remember that non-white people exist.

*eyes bait suspiciously*

Anyone else seeing this?

I thought we discussed this.

No racial fishing in CD Projekt discussions.

Heh...I was going to reply to that but thought better of it.

In an RPG set mainly in the urban US west coast, in a setting/genre that features heavy asian influence, written by a black man that has been working with them on the project, I imagine they'll "remember".

JohnnyDelRay:
Gonna throw my $.02 here, The Witcher 3 is a fantastic piece of art in every sense of gaming I can imagine (graphics, story, gameplay), but hell man I'm about 80 hours in with the end nowhere in sight. And I put 96 hours in my first Skyrim playthrough. The game is getting a bit too big and I'm actually starting to hesitate to play it now and just playing other bite-sized games instead, very scared I'll drop the ball on this one. And for the 1st time in our 6 years, my wife is actually starting to get concerned for my well-being.

CDPR, I *love* your shit to bits, played TW1 & TW2 multiple times, but come one, man. I think I'll be so Witchered out by the time the expansions come out, I won't even touch 'em. I know it sounds a bit crazy to be complaining about the size of a game when it's MORE content for your dollar, and it's also just as easy to say "too much game? Then quit doing sidequests and just finish it!?" but I'd like to not burn myself out either.

Well enough griping, hell even if 2077 is twice as big as TW3 I'll be getting it for sure, can't wait to see another take on the cyberpunk, there's been so much Victorian/midevil/post-apocalypse stuff going on that this will be very, very welcome. And just knowing that CDPR's behind it makes me more excited than a proton in a fusion reactor.

Quick edit: Yeah, I'll leave the comments above, but this post was written out of a bit of frustration. I realize it's probably one of the dumbest posts I've ever post. Out of all the things one could complain about in the video games industry, games being "too big" (if even possible) is probably like....lower than rock-fucking-bottom.

Hey, just don't stress yourself out with the game. There's no reason to beat these kinds of games all in one go and burn yourself out while trying it. I am a bit similar to you, after about 75 hours I lost my interest in the game a bit. So i just stopped playing for a while and played some MGS 5 and New Vegas instead. Now i have picked the game up again and it's just great fun all over again. And now i have played 95 hours and can't wait for Heart of Stone to release.
I am a completionist with these kinds of games and you just have to accept that you can't finish giant games like this in one go. You'll just get bored from doing similar stuff over and over again and ruin your fun. You just got to play something else instead and come back to the game when you feel like it.

Zykon TheLich:

Heh...I was going to reply to that but thought better of it.

In an RPG set mainly in the urban US west coast, in a setting/genre that features heavy asian influence, written by a black man that has been working with them on the project, I imagine they'll "remember".

Hehe, maybe they could make a joke out of it. Have the main character act all surprised when the first non-white person shows up.

Amaror:
Hey, just don't stress yourself out with the game. There's no reason to beat these kinds of games all in one go and burn yourself out while trying it. I am a bit similar to you, after about 75 hours I lost my interest in the game a bit. So i just stopped playing for a while and played some MGS 5 and New Vegas instead. Now i have picked the game up again and it's just great fun all over again. And now i have played 95 hours and can't wait for Heart of Stone to release.
I am a completionist with these kinds of games and you just have to accept that you can't finish giant games like this in one go. You'll just get bored from doing similar stuff over and over again and ruin your fun. You just got to play something else instead and come back to the game when you feel like it.

Finally, someone with some common sense. I'm sick of hearing "games are too long". If it's getting too long then go do something else for fucks sake. You don't need to "COMPLETE EVERYTHING WITHIN ZE WEEK!" (this complaint was regarding Call of Duty though, it wouldn't be so bad if when I head it it was regarding the Witcher games instead).

The problem is when someone takes the Bethesda route, world design that doesn't make all that much sense (Fallout 3 immediately comes to mind, with it's not-apocalypse), copy and paste level design (Fallout 3 and Skyrim), fetch quests (Fallout 3 and Skyrim for 99% of the side quests and 95% of the main quests), shitty writing (everything Bethesda has made post-Morrowind) and finally, to complete the repetition, shitty, boring AI and dull, level scaled enemies (so you'll be stuck fighting the same moronic level scaled bandits/raiders for the ENTIRE FUCKING GAME, rather than say, putting specific enemies in specific areas, not just the high level (which to Bethesda means "level 10", as opposed to say "level 20" or "level 30", which are the actual highest levels you'll be at when you complete the game) ones so you have actual fucking enemy variation).

CD Project has my respect after Witchers 2 and 3 (To the point where the new expansion next week is the first time I'm digitally pre-ordering a product), but I really do want some gameplay before I get excited.

Sounds insanely ambitious, but considering that CDPR made the Witcher world bigger one game at a time, they deserve the benefit of the doubt. There are FAR too few good cyberpunk games out anyway. Now I only need to finally buy Witcher 3 and play it..... Any second now...

This again?
They need more than a name and their studio rep to convince me of a game.
I'd like some decent sci-fi writing, but this, still, is literally nothing. I think we have more information on HL3 than on this.

I'm all for big games, and epic experiences. But do we really need something bigger than the Witcher 3? I mean that game was massive and you could dump an easy 100 hours into the game. But while the questing content and the exploring was fantastic, I must admit that by the time I was nearing the endgame, I really was ready for the game to end and I blew off a lot of the side stuff in Skelege as after 85 hours I was just ready to wrap the experience up even as great as it was. I feel like making a game bigger, risks side quest burnout from simply too much.

Is that a thing? Can a game be TOO big? Because I am starting to think that it certainly can.

Please just let me have a super duper intricate character creator and some assets that reflect the classic art style of Cyberpunk 2020. Or even like the woman in the concept art they showed for the 2077 promo. I want that big 80s hair in-game. <3

image

Do we have anything more than the teaser to look at, it's been ages since it was announced. Still, anything by these guys is worth a look at.

In all honesty what they're planning as the scope in size is almost terrifying to me. It took me WEEKS to get through my first playthrough of Witcher 3, not including the expansions( They've not been released yet future readers). I can't imagine how long this one will take me to get through. HOWEVER I am looking forward to the release of the product as Witcher III easily counts among my top of favorite games.

This reminds me of Bubblegum Crisis. Thats not a bad thing. Not a bad thing at all.

Also: Mike Pondsmith is doing video games now? I wonder if he'll get a snazzy Mekton video game out in my lifetime.

Teaser looks like a Luis Royo work in motion. If the final game lives up to this vision, and delivers a world larger than The Witcher 3, I'm all in.

Aiddon:
The only thing I remember from that teaser trailer was that the woman had a strange lack of pants. Then again, CD Project has never been good with women, so I guess it's par for the course.

I concur! Fictional digital women without pants shows a clear bias towards rape culture and is obviously a symptom of the videogametriarchy. When will the U.N. finally take a stand against this and support the human rights of non-existent humans?

This is a tragedy of epic proportions!

huh, I thought this game had been cancelled a long time ago. Or maybe I'm thinking of a different game..Prey 2? Probably.

Well, any news is good news I guess.

Dagra Dai MC. VSO.:

Johnlives:
The problem with getting bigger is that there are more empty spaces or a repeat of content over and over. I hope for bigger in terms of variety of content rather than just terms of size.

That doesn't mean I'm not got some excitement for this.

How many of us would have worried about that with Witcher 3, but CDPR rose to that challenge too. I'd have some faith in them if I were you.

On topic, I'm so excited for this. I always liked Shadowrun better than D&D when I played in high school, and this seems like a real gift from the best devs today.

They both did... and did not. Failed in many areas.

Objectable:
I wonder if they'll remember that non-white people exist.

Only when Western devs remember Slavs exists :)
And that racism is not skin deep (unfortunately) as it is in the US. Only then.

robinkom:
Please just let me have a super duper intricate character creator and some assets that reflect the classic art style of Cyberpunk 2020. Or even like the woman in the concept art they showed for the 2077 promo. I want that big 80s hair in-game. <3

Also hoping to see some of the 80's style in character options.
I want a mullet.
No.
A CYBER mullet.

Dr. McD:

Amaror:
Hey, just don't stress yourself out with the game. There's no reason to beat these kinds of games all in one go and burn yourself out while trying it. I am a bit similar to you, after about 75 hours I lost my interest in the game a bit. So i just stopped playing for a while and played some MGS 5 and New Vegas instead. Now i have picked the game up again and it's just great fun all over again. And now i have played 95 hours and can't wait for Heart of Stone to release.
I am a completionist with these kinds of games and you just have to accept that you can't finish giant games like this in one go. You'll just get bored from doing similar stuff over and over again and ruin your fun. You just got to play something else instead and come back to the game when you feel like it.

Finally, someone with some common sense. I'm sick of hearing "games are too long". If it's getting too long then go do something else for fucks sake. You don't need to "COMPLETE EVERYTHING WITHIN ZE WEEK!" (this complaint was regarding Call of Duty though, it wouldn't be so bad if when I head it it was regarding the Witcher games instead).

The problem is when someone takes the Bethesda route, world design that doesn't make all that much sense (Fallout 3 immediately comes to mind, with it's not-apocalypse), copy and paste level design (Fallout 3 and Skyrim), fetch quests (Fallout 3 and Skyrim for 99% of the side quests and 95% of the main quests), shitty writing (everything Bethesda has made post-Morrowind) and finally, to complete the repetition, shitty, boring AI and dull, level scaled enemies (so you'll be stuck fighting the same moronic level scaled bandits/raiders for the ENTIRE FUCKING GAME, rather than say, putting specific enemies in specific areas, not just the high level (which to Bethesda means "level 10", as opposed to say "level 20" or "level 30", which are the actual highest levels you'll be at when you complete the game) ones so you have actual fucking enemy variation).

I wonder if this is a side effect of having more and more game developers trying to make video games be "just like the movies". So the story structure lends itself to short runs. And the players are expecting it to be a short thing they could blow through in a night or something.

OT: I'm hesitantly optimistic about this game, as I love me some cyberpunk/shadowrunny stuff. If they can make a massive sandboxy style city sprawl for me to prowl around in, I would be super happy. To be able to just wander around, locate a building/office that looks ripe for hacking, find a nearby junction box to jack into, and deck my way into their mainframe for fun and profit? Hell yes I'm all for that.

I wonder how much diversity we'll have with classes. Will there be Riggers? Deckers? Will everyone be a Street Samurai "because combat"? That's the kind of info I want, not how big the map will be. I mean, yeah, it's cool to think they might have some massive map to explore, but I'd like to know more details about the game and what I can play personally.

this gives off Prototype vibes for some reason. and i loved that one. this looks like another one to look out for. lets hope its going to be good.

Johnlives:
The problem with getting bigger is that there are more empty spaces or a repeat of content over and over. I hope for bigger in terms of variety of content rather than just terms of size.

That doesn't mean I'm not got some excitement for this.

the quotes made me thing its going to be bigger in terms of features, choices, ect not in terms of map size. but of course its too early to tell now.

InfinityCubed:
There comes a point when a game's map is too big. Don't know whether it'll happen here, but I hope it won't.

yes, at the point where it simulates the entire world.

Objectable:
I wonder if they'll remember that non-white people exist.

depending on the setting they might not exist.

Li Mu:
They're going to feel real stupid when 2077 comes around and their vision of the future turns out to be wrong. I bet there wont even be hoverboards in 2077.

I only hope the Fallout guys' prediction of future proves to be wrong come 2077. I mean, it's supposed to be the year the bombs fall.

Since this is the first time I've taken interest, I would have been more impressed if I didn't watch that teaser trailer. Is it supposed to make sense?

Also that bug helmet is ugly and the *weeeee* from activating "goggle vision" was cool... in 2002.

I'll get Witcher III when I can and I'm sure my hopes will improve, but I'm a little surprised at the hype for this. Seems like most people are just banking on the developer and the genre, which sounds fair, because when has a game with so much potential and promise ever failed to live up to impossible levels of hype and excitement of pre-fans?

Zhukov:
Yay?

I know a lot of people are fixated on bigger being better, but there is such a thing as outstaying one's welcome and I for one actually like being able to finish games within six calendar months of starting them.

No kidding. I put 125 hours into Witcher 3, and that's not even obsessive-completionist level. I dunno, maybe I'm just down on it because I don't really like cyberpunk as a genre. I certainly can't imagine myself sinking that many hours into this sort of a game.

 Pages PREV 1 2 3 NEXT

Reply to Thread

Posting on this forum is disabled.