HuniePop Dev Offers $1 Million for Right to Publish Dead or Alive Xtreme 3 in US

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HuniePop Dev Offers $1 Million for Right to Publish Dead or Alive Xtreme 3 in US

doax3

"I saw the story that Koei wasn't going to bring the game to the west and thought it an absolute crime."

In August of this year, Team Ninja's Dead or Alive Xtreme 3 was announced for PlayStation 4 and Vita, although it was revealed at that time that it would be made "exclusively for Japan and Asian market."

Producer Yosuke Hayashi stated that Dead or Alive Xtreme 3 would be considered for release in North America if there was a large enough demand for it. However, it was recently revealed that the game would not be brought to Western audiences. According to a post on the game's official Facebook page, the decision not to publish the game in the West was made in order to avoid the ongoing debate surrounding depictions of women in video games.

"Do you know many issues happening in video game industry with regard to how to treat female in video game industry? We do not want to talk those things here," the post reads. "But certainly we have gone through in last year or two to come to our decision. Thank you."

Publisher Koei Tecmo Europe responded to several fan questions on Twitter, writing "Kudos to the TN's CM for being honest. But if you really want it, you can import EN ver," further clarifying in a second tweet that they don't approve of placing the blame for the decision on anyone.

On November 25, the developer of PC dating sim/puzzle game HuniePop jumped into the discussion, offering $1 million to Koei Tecmo in exchange for the rights to publish DOAX3 in the United States.

"Basically I saw the story that Koei wasn't going to bring the game to the west and thought it an absolute crime," Ryan Koons, owner of HuniePot Inc., told The Escapist. "Like many others I love the DOAX series and want to see it come stateside."

"I'm still uncertain as to just how pathetic an offer of $1M really is," Koons continued. "On one hand these guys surely make millions and millions of dollars with each release and on the other if you look at, say, the Steam sales for DOA5, maybe $1M isn't too shabby."

Koons stressed that this offer should not be viewed as a political statement or any sort of grandstand: It is, in fact, a legitimate offer.

"No statement is worth a million dollars to me. People pretty much know where I stand on these issues already. It's a legitimate offer. I don't expect Koei to even acknowledge the offer though I'm prepared to get to work if they did."

"But I'll add this," Koons continuted. "If my little wave adds to the storm that eventually gets Koei to just publish the thing themselves; mission accomplished."

We have reached out to Koei Tecmo for comment, and will update this story with any new developments.

Dead or Alive Xtreme 3 is scheduled to release on February 25th, 2016. Import retailer Play-Asia will be offering an English version of the game through its website.

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Well, that was certainly not a news story I was expecting to read.

I guess HuniePop sold a whole lot better than I originally expected.

Hope they don't expect that thing to sell like hot cakes, The best selling of that series barely broke Half a Million Units and it's sequel got like Half of that.

Hell, I think they would make more money from The HuniePop Devs buying publishing rights then from the game itself.

I don't think that's really why they didn't want to release it here; I think that's just trying to cover for bad sales projections.

That said, the idea is worth discussing. I don't really feel like a Progressive ideology nor the public good is very well served when the outcome is identical to a Puritanical one. I think it's very possible to serve shallow titillation and further the inclusivity of the medium writ large; you accomplish this by injecting more variety, not less.

So cancelling it really just sort of fuels the problem.

Diablo1099:
Hope they don't expect that thing to sell like hot cakes, The best selling of that series barely broke Half a Million Units and it's sequel got like Half of that.

Hell, I think they would make more money from The HuniePop Devs buying publishing rights then from the game itself.

Second game was a suckbox exclusive. Saying it got half of the first game's multiplatform sales is disingenuous in context. DOAX3 is a PS4 exclusive which has a MASSIVE install base.

The thing is, isn't HuniePop was a success given to it gameplay (everyone are into gaming puzzle these days) and the whole dating thing wasn't so sterotypical while DOA:X3 is just the DoA girls in bikini and volleyball to be played?

HomuraDidNothinWrong:

Diablo1099:
Hope they don't expect that thing to sell like hot cakes, The best selling of that series barely broke Half a Million Units and it's sequel got like Half of that.

Hell, I think they would make more money from The HuniePop Devs buying publishing rights then from the game itself.

Second game was a suckbox exclusive. Saying it got half of the first game's multiplatform sales is disingenuous in context. DOAX3 is a PS4 exclusive which has a MASSIVE install base.

...But the first game was also a Xbox Exclusive?...

Dead or Alive Xtreme Beach Volleyball is a beach volleyball game by Tecmo released in 2003 exclusively for the Xbox.

The Sequel was an Xbox 360 exclusive and did even worse, I don't think this series ever had a multi platform release.
Hell, 3 would be the first time it wouldn't be on an Xbox.

An indie game developer I have never heard of until today has $1M to throw around?

Never underestimate the horny male demographic.

Scarim Coral:
The thing is, isn't HuniePop was a success given to it gameplay (everyone are into gaming puzzle these days) and the whole dating thing wasn't so sterotypical while DOA:X3 is just the DoA girls in bikini and volleyball to be played?

I did hear something like that, Hell, a female friend of mine got a copy of the game as a joke and she like has 15 hours clocked.
Meanwhile, when has Volleyball ever been a really engaging experience in video games?

Diablo1099:

HomuraDidNothinWrong:

Diablo1099:
Hope they don't expect that thing to sell like hot cakes, The best selling of that series barely broke Half a Million Units and it's sequel got like Half of that.

Hell, I think they would make more money from The HuniePop Devs buying publishing rights then from the game itself.

Second game was a suckbox exclusive. Saying it got half of the first game's multiplatform sales is disingenuous in context. DOAX3 is a PS4 exclusive which has a MASSIVE install base.

...But the first game was also a Xbox Exclusive?...

Dead or Alive Xtreme Beach Volleyball is a beach volleyball game by Tecmo released in 2003 exclusively for the Xbox.

The Sequel was an Xbox 360 exclusive and did even worse, I don't think this series ever had a multi platform release.
Hell, 3 would be the first time it wouldn't be on an Xbox.

hm you're right. Coulda swore I saw it on the ps2 at some point. My bad.

Diablo1099:

Scarim Coral:
The thing is, isn't HuniePop was a success given to it gameplay (everyone are into gaming puzzle these days) and the whole dating thing wasn't so sterotypical while DOA:X3 is just the DoA girls in bikini and volleyball to be played?

I did hear something like that, Hell, a female friend of mine got a copy of the game as a joke and she like has 15 hours clocked.
Meanwhile, when has Volleyball ever been a really engaging experience in video games?


Ok yes Volleyball isn't as grand compared to Football or racing games etc but Beach Spikers was a great game! I felt so proud getting my team to the top of the league and I wasn't caring about their chest sizes.

Uh.. can't anyone who actually wants it just import it? Koei are probably getting all the sales they want/need via that route, so don't actually need to bring it over.

mysecondlife:
An indie game developer I have never heard of until today has $1M to throw around?

Never underestimate the horny male demographic.

He's also kind of a crappy person, depending on your views on women. :P

Edit: Not as bad as James Deen, but I'll let you research THAT one on your own.

HomuraDidNothinWrong:
hm you're right. Coulda swore I saw it on the ps2 at some point. My bad.

Yeah, might have had something to do with the sales, considering how "Well" Xbox goes in Japan.

Scarim Coral:


Ok yes Volleyball isn't as grand compared to Football or raving games etc but Beach Spikers was a great game! I felt so proud getting my team to the top of the league and I wasn't caring about their chest sizes.

Well, At least we can see where the effort was put into on the two games.
I just don't think Sports games really do too well with the "Core" gamers, unless it has Mario in the title or has something major to set it apart from the annual sports stuff.

Windknight:
Uh.. can't anyone who actually wants it just import it? Koei are probably getting all the sales they want/need via that route, so don't actually need to bring it over.

That and with the sales figures, it makes a lot more sense then shipping out possibly millions of disks and only selling like 300k of them.

Diablo1099:

Scarim Coral:
The thing is, isn't HuniePop was a success given to it gameplay (everyone are into gaming puzzle these days) and the whole dating thing wasn't so sterotypical while DOA:X3 is just the DoA girls in bikini and volleyball to be played?

I did hear something like that, Hell, a female friend of mine got a copy of the game as a joke and she like has 15 hours clocked.
Meanwhile, when has Volleyball ever been a really engaging experience in video games?

Come on, you've seen Jon's stream. The REAL draw is Tina's water slide :P

crimson5pheonix:

Diablo1099:

Scarim Coral:
The thing is, isn't HuniePop was a success given to it gameplay (everyone are into gaming puzzle these days) and the whole dating thing wasn't so sterotypical while DOA:X3 is just the DoA girls in bikini and volleyball to be played?

I did hear something like that, Hell, a female friend of mine got a copy of the game as a joke and she like has 15 hours clocked.
Meanwhile, when has Volleyball ever been a really engaging experience in video games?

Come on, you've seen Jon's stream. The REAL draw is Tina's water slide :P

Yeah, That was pretty funny :P

Still, not sure if I'd fork out just to play that but, least not while the clip is on YouTube for free

Diablo1099:

crimson5pheonix:

Diablo1099:

I did hear something like that, Hell, a female friend of mine got a copy of the game as a joke and she like has 15 hours clocked.
Meanwhile, when has Volleyball ever been a really engaging experience in video games?

Come on, you've seen Jon's stream. The REAL draw is Tina's water slide :P

Yeah, That was pretty funny :P

Still, not sure if I'd fork out just to play that but, least not while the clip is on YouTube for free

I don't know, I've seen worse yuri dating sims.

Norithics:
I don't think that's really why they didn't want to release it here; I think that's just trying to cover for bad sales projections.

I don't know, niche games like this tend to come from developers who are open about that type of thing. I've honestly lost count of the number of times a Japanese studio has stated sales projections are the reason they aren't taking a game to the West. If they're saying it's because they don't want to deal with the games journalism industry here that is dominated by bloggers who got grandfathered into where they are, I'm inclined to believe them.

Zontar:
...because they don't want to deal with the games journalism industry here that is dominated by bloggers who got grandfathered into where they are...

I don't think a handful of blogs with maybe 1,000 average views apiece are going to match a site like IGN or GiantBomb. From what I can tell, Play-Asia was trying to start a non-troversy to see how many easily-manipulated people (mostly men) were going to bite the bait.

Dosbilliam:

Zontar:
...because they don't want to deal with the games journalism industry here that is dominated by bloggers who got grandfathered into where they are...

I don't think a handful of blogs with maybe 1,000 average views apiece are going to match a site like IGN or GiantBomb. From what I can tell, Play-Asia was trying to start a non-troversy to see how many easily-manipulated people (mostly men) were going to bite the bait.

I don't think you understand, IGN and GiantBomb are exactly the people I'm talking about. The major gaming sites in the US are dominated by people who are just bloggers who where at the right place at the right time when the industry went through its massive shift in the late 90s/early 2000s from being a niche hobby into a mainstream form of entertainment.

Wow...I certainly never expected nearly as much hub-bub regarding this game. I mean hell, the thread in the gaming section already has over 200 comments.

What I find really funny about this whole situation is that - I'd imagine - the majority of people bickering over this game couldn't give two shits about it, they're just using it as more ammo to fuel the GG vs Anti-GG rage debate.

Seriously...does either side even know what they're arguing about anymore?

To be clear: that was a hypothetical, I really couldn't care less.

RJ 17:
Wow...I certainly never expected nearly as much hub-bub regarding this game. I mean hell, the thread in the gaming section already has over 200 comments.

What I find really funny about this whole situation is that - I'd imagine - the majority of people bickering over this game couldn't give two shits about it, they're just using it as more ammo to fuel the GG vs Anti-GG rage debate.

Seriously...does either side even know what they're arguing about anymore?

To be clear: that was a hypothetical, I really couldn't care less.

The funny thing is that it's been pretty much proven that the backlash is either not the sole reason or has nothing to do with the game not being released here, yet people are still bitch about it. at least it looks like people who want to play the game (because they find it fun or out of spite) can play the game now.

tf2godz:
The funny thing is that it's been pretty much proven that the backlash is either not the sole reason or has nothing to do with the game not being released here, yet people are still bitch about it. at least it looks like people who want to play the game (because they find it fun or out of spite) can play the game now.

I thought I read somewhere that both of the previous games - while not being wild sellers to begin with - actually sold better in western markets than they did in Asia and Japan. If so, then from a business standpoint there's really no reason to withhold the game from western markets. I could be wrong about that "they sold better in western markets" bit, but even so I really don't care all that much. :P

One thing's for certain, though: I actually did like the volleyball in the previous games...and I won't lie, the eyecandy was nice as well. I'll be getting this game either by import or if Koei accepts HoneyPop's offer and allows them to publish it in the west...or if it gets a western release in some other fashion.

...of course there is the possibility that they have every intention of announcing a western release and this entire controversy is just a marketing scheme to drum up hype for a supposedly "controversial" game. :P

So...if I do buy the game from that Play-Asia website, will it work on my PS4? There's not region lock or anything right? Because I do want to buy this game now, just because of all the noise it's getting.

No, it doesn't have anything to do with the fact that Rose is my current theme on my PS4. Why do you ask? Shut up! :-)

So, with them talking about how they're not releasing the game because of debates about women in games or whatever, is anyone else going to point out the DLC for Dead or Alive 5 Last Round?

You know, all those skimpy outfits and whatnot. Plus the fact that if you for some reason want to buy ALL the DLC it'll cost you literally hundreds of dollars? On the Xbone/PS4 there's TWO season passes for new costumes costing $93 each. And those don't include all the old outfits, which I think also have a $93 pass if you want them all. And on Steam if you want it all it's about $402.37. And that's with the current sale price. Without it the cheapest costume pack is $19, and it has no season pass or individual purchase so you have no choice but to buy a bunch of stuff you don't want to get something you do. Again though that's only on Steam. On consoles you generally buy whatever costume you want on your own. Assuming you can navigate the clusterfuck that is the game's dlc store page. Christ.

Also the Steam version still doesn't have the two maps the PS4/Xbone versions have.

Just some things I feel we should all keep in mind during all this.

Also something I see nobody mention is that this game is compatible with Morpheus, when it eventually releases.

If they did get to do it, maybe we'd get a PC release? That'd be cool.

Yes, I bought HuniePop. It's hilarious and very fun to play.

Ok this just sickens me. It's people drumming up a false conspiracy and problem just to get gullible Anti SJWs to support something they otherwise wouldn't care about.

How many of these people would care about this game if they didn't think they were " Sticking it to the SJWs. "

First game sold about 300k
Second sold 140k
Third game sold 50k

There was no reason to even make the game let alone localize it since most people don't even want to play it, but now people are rushing to defend it.

Winnosh:
Ok this just sickens me. It's people drumming up a false conspiracy and problem just to get gullible Anti SJWs to support something they otherwise wouldn't care about.

How many of these people would care about this game if they didn't think they were " Sticking it to the SJWs. "

First game sold about 300k
Second sold 140k
Third game sold 50k

There was no reason to even make the game let alone localize it since most people don't even want to play it, but now people are rushing to defend it.

There's literally tons of japanese games which sell about 50k and they keep being made and keep being localized, they're just really niche is all. Having various niches is fine, great, even. The japanese game niche is a very devoted one in particular.

Dosbilliam:

Zontar:
...because they don't want to deal with the games journalism industry here that is dominated by bloggers who got grandfathered into where they are...

I don't think a handful of blogs with maybe 1,000 average views apiece are going to match a site like IGN or GiantBomb. From what I can tell, Play-Asia was trying to start a non-troversy to see how many easily-manipulated people (mostly men) were going to bite the bait.

I wouldn't call it a non-troversy, nor would I say it was particularly aimed at men who would be interested in the game. From what I've seen from watching the whole thing unfold, it seems it was a situation that arose from simply having an opinionated twitter persona running a company's page. It's kind of like Sonic the Hedgehog's twitter "hype-man" now, they have a lot of personality and aren't afraid to crack a joke or (in the Play-Asia twitter's case) simplify what's stated in a more or less complex statement.

I've never really been a fan of Dead or Alive up until the latest edition of 5, which has some pretty damn solid mechanics, but I can certainly see the appeal outside of fanservice for people who play Xtreme. It's got some dating sim elements alongside other general sim mechanics, and that draws a lot of people with free time. If I remember right, the Xtreme games did better in the U.S. than in Japan, or perhaps that's the series as a whole. Either way, poor sales projections have rarely stopped niche titles from being localized, it often comes down to western publisher branches not wanting to bother localizing it without cutting content, and I think Play-Asia was right to ruffle some feathers at the current trend of hating on sexualized media for merely existing and 'setting unreasonable expectations'.

Dreiko:

Winnosh:
Ok this just sickens me. It's people drumming up a false conspiracy and problem just to get gullible Anti SJWs to support something they otherwise wouldn't care about.

How many of these people would care about this game if they didn't think they were " Sticking it to the SJWs. "

First game sold about 300k
Second sold 140k
Third game sold 50k

There was no reason to even make the game let alone localize it since most people don't even want to play it, but now people are rushing to defend it.

There's literally tons of japanese games which sell about 50k and they keep being made and keep being localized, they're just really niche is all. Having various niches is fine, great, even. The japanese game niche is a very devoted one in particular.

Yes but this was a game almost no one was really screaming about, and what I'm saying is most of the people upset have probably never even played the series. I actually played the first one and second for work. Hated the games, and I actually like dating sims.

And no one was raging against this one because most SJWs steer clear of blatant things like Dating Sims and visual novels.

Zontar:

Dosbilliam:

Zontar:
...because they don't want to deal with the games journalism industry here that is dominated by bloggers who got grandfathered into where they are...

I don't think a handful of blogs with maybe 1,000 average views apiece are going to match a site like IGN or GiantBomb. From what I can tell, Play-Asia was trying to start a non-troversy to see how many easily-manipulated people (mostly men) were going to bite the bait.

I don't think you understand, IGN and GiantBomb are exactly the people I'm talking about. The major gaming sites in the US are dominated by people who are just bloggers who where at the right place at the right time when the industry went through its massive shift in the late 90s/early 2000s from being a niche hobby into a mainstream form of entertainment.

Those are the sites least likely to complain about this game, since before this happened it was going to fly so far under the radar This War of Mine would have been looking down on it. There'd be no reason to since, for IGN at least, they're getting enough views on random Fallout 4 crap to not have needed to cover this before it became news due to Play-Asia doing just what I said.

008Zulu:
If they did get to do it, maybe we'd get a PC release? That'd be cool.

Yes, I bought HuniePop. It's hilarious and very fun to play.

I've got the uncensored version myself. The women are fairly well-written, even if the fairy is a bit too bro-heim for me and the entire premise is a bit stalker-y.

DemomanHusband:
...the current trend of hating on sexualized media for merely existing and 'setting unreasonable expectations'.

That's sort of missing all the nuance. Sexual characters are fine, as long as they're in the Bayonetta sense of being both obviously of inhuman proportions and they own it. Characters like the women in DoAX miss both those marks, even though the chesty bits aren't anywhere close to how they work IRL.

Basically, they need to be more than T&A for it to not be douchy, and these characters are literally just T&A.

Laggyteabag:
I guess HuniePop sold a whole lot better than I originally expected.

They do no crowdfunding on their next game, they have new artists working alongside the old ones(including VA's), and can afford to risk a style change that might alienate some of their existing fans...

And a million $ to spare on top of that.

HuniePop must have really done phenomenally(it's not even on mobile, for obvious reasons).

Dosbilliam:

DemomanHusband:
...the current trend of hating on sexualized media for merely existing and 'setting unreasonable expectations'.

That's sort of missing all the nuance. Sexual characters are fine, as long as they're in the Bayonetta sense of being both obviously of inhuman proportions and they own it. Characters like the women in DoAX miss both those marks, even though the chesty bits aren't anywhere close to how they work IRL.

Basically, they need to be more than T&A for it to not be douchy, and these characters are literally just T&A.

Well, here's the thing. Why does a sexual character have to be the 'wink wink nudge nudge we know it's ridiculous' sort for it to be considered acceptable? What's wrong with just plain sexy, especially if the people against it would rather not play the game in the first place? Also, I'm not really certain how you come to determine that the women of DOA 'don't own' their ridiculous proportions. I mean, Tina certainly seems to, she has an absolute ball being sexy in the ring. (Or at least trying to. Her English VA still gives me nightmares) Even her dad owns his absolute beefcake-ness, it seems that the Armstrong family has a history of absolutely owning their looks. I can kind of understand what you mean if you consider 'acting as if battling in a skimpy one-piece swimsuit is completely normal' to not really count as owning their sexiness, but I'd still say it's reaching.

Dosbilliam:
Basically, they need to be more than T&A for it to not be douchy, and these characters are literally just T&A.

Argh, no!
The whole issue from the start was the quantity, not the quality. There wasn't supposed to be a litmus test that all characters have to pass- it was the criticism of the trend that was supposed to gain traction so creators would be armed with that knowledge and be more likely to make numerically more nuanced characters.

Then for some reason the message got garbled and now it's a mandate on all projects?? No! God no! Staaaahhhp!

Diversity is where you put more in the pool, not swap out things you don't like for things you do.

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