New Dead or Alive Xtreme 3 Trailer Titillates

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altnameJag:
So it's literally just a soft core porn game then?

Whelp, looks like I won't have to wait around for reviews about the mini-games to not worry about putting money away.

Same. Softcore porn just frustrates me. I prefer mine hardcore and free.

Eclipse Dragon:
Their faces have all the lack of expression and uncanniness of a blow up doll, but I guess they're marketing to the same audience.
Really though I can't put my finger on what it is, but it's bothering me more than the obvious but not so obvious selling factor of the series.

What's happening with their faces in comparison to their bodies? Is it because the bodies are supposed to be more realistic, while the faces have a more anime-esc style them? What's going on here? I don't understand.

Team Ninja needs to stop putting all their budget into perfecting jiggle physics and hire some better modelers or at least stylistically consistent ones, it might not happen often, but sometimes the camera pans higher than the boobs.

Faces?

:p

Anyone remember this?

Yep, those are some tig ole bitties alright. I mean, tassive mitts. I mean, brumongous heasteses. I mean just look at those glammary mands.

What can I say, sex sells.

At this point people should just learn how to use SourceFilmMaker or MMD, get a bunch of DoA models, make a... parody show or something, and just have a fucking wank. Because Tecmo/Koei and other cheesecake factories are not gonna learn if they can just keep shilling crap like this with little to no effort at all devoted to gameplay or anything else.

This whole - I wouldn't call it gaming pride - fake censorship/localization controversy drama sounds exactly like the of crap publishers will try to exploit to make money off people supporting this bullshit out of... honor or something. I mean, their is some stuff I can give Japanese games, but with this and Fatal Frame; there's a limit with how much I can take.

Even if I could get aroused by this, the anime girl voice cancels it out.

Doozie:
$94 for a shitbox looking game like this? No fuckin' thanks. Anyone buying should be ashamed, the pricing of this game is the whole reason the gaming industry sucks more than it ever has.

I disagree. Clearly, people who buy this have no shame.

<.<

NBut seriously, KT has been trying to outdo DLC Quest for ridiculousness for a while now. I think they've found a winning combo: DLC+outrage culture.

crimsonspear4D:

This whole - I wouldn't call it gaming pride - fake censorship/localization controversy drama sounds exactly like the of crap publishers will try to exploit to make money off people supporting this bullshit out of... honor or something.

In fairness, this is a pretty old marketing technique. More recently, it's been used to sell inoffensive rebellious imagery and music to inoffensively rebellious teenagers. Hell, The Simpsons parodied it FIFTEEN YEARS AGO. I guess it just took gaming a while to properly cash in.

Bart: Hello, Springfield! Now here's a song that your Principal Skinner doesn't want us to play!
Audience: Boo!
Principal Skinner: That's not true! This assembly was my idea. I like your inoffensive brand of pop-rock!
Bart: Screw you, man, we're gonna play it anyway!

L. T. Smash [to Principal Skinner]: Man, they're gonna be big... and you stood in their way!
Principal Skinner: No I didn't. I even came in early and made orange drink!
L. T. Smash: Orange drink? What, do you live with your mama?
Principal Skinner: She lives with me.

Irridium:
I would also like to remind anyone still upset about the lack of this game getting a proper release in the west, whether it's for personal or philosophical reasons or what-have-you, you can still support the developer by buying one of the four $94 USD season passes for the PS4/Xbox One editions Dead or Alive 5 Last Round. If you're on Steam, any one of the many DLC packs that start at $19 USD and combined come out to about $548.86. And if you just want videos of the ladies lounging around, you'll have to get the tropical paradise and movie set which is $65. And that's on top of the game's $40 price tag. The PC version is also a port of the PS3 version so expect lesser skin and bounce effects compared to the PS4/Xbox One versions. Also the lack of the new maps added in the current-gen re-release.

Again, just want folks to stay informed about the many, many ways you can support Team Ninja and Koei-Tecmo games after their brutal run-in with all the censorship.

It seems Bethesda should have put a pair of tits on the front of their horse armor. Is it normal for fighting games to charge such outlandish prices for mere costume sets?

You can buy the english-asian version for about 70 bucks with decent shipping. And it looks like what we expect tit to.

But. Yeah, yeah.

Same brigades whinging on either 'side.' Same shit, different thre-

BX3:

Funny ya mention that... Senran Kagura Shinovi Versus is coming out on PC this summer.

image

God damn right it is!

Own the vita version already, but maaaaan. PC is a day one buy. And Estival Versus is coooomiiiing!

Something Amyss:

crimsonspear4D:

This whole - I wouldn't call it gaming pride - fake censorship/localization controversy drama sounds exactly like the of crap publishers will try to exploit to make money off people supporting this bullshit out of... honor or something.

In fairness, this is a pretty old marketing technique. More recently, it's been used to sell inoffensive rebellious imagery and music to inoffensively rebellious teenagers. Hell, The Simpsons parodied it FIFTEEN YEARS AGO. I guess it just took gaming a while to properly cash in.

Bart: Hello, Springfield! Now here's a song that your Principal Skinner doesn't want us to play!
Audience: Boo!
Principal Skinner: That's not true! This assembly was my idea. I like your inoffensive brand of pop-rock!
Bart: Screw you, man, we're gonna play it anyway!

L. T. Smash [to Principal Skinner]: Man, they're gonna be big... and you stood in their way!
Principal Skinner: No I didn't. I even came in early and made orange drink!
L. T. Smash: Orange drink? What, do you live with your mama?
Principal Skinner: She lives with me.

That was fifteen years ago? I love that scene. I had no idea it was so old - I must've missed out on a lot of Simpsons.

I also like that the two camps here are "fake controversy" and "SJW censorship." Personally, I think the former is the more likely than the latter, but I also like the third option, which is that Koei thought, "Hmm, Western audiences don't seem to be as into the voyeur stuff as Japanese audiences, so it's probably not even worth the effort to start finding distributors."

'cause obviously what we all want in our management sims is the opportunity to spy on our employees getting changed. I demand the same rights for Men of War: Assault Squad 2.

Thyunda:

That was fifteen years ago? I love that scene. I had no idea it was so old - I must've missed out on a lot of Simpsons.

"New Kids on the Blecch" originally aired in 2001. Yeah, I feel really old right now.

I also like that the two camps here are "fake controversy" and "SJW censorship." Personally, I think the former is the more likely than the latter, but I also like the third option, which is that Koei thought, "Hmm, Western audiences don't seem to be as into the voyeur stuff as Japanese audiences, so it's probably not even worth the effort to start finding distributors."

When this controversy first hit, I actually went out of my way to make this point. The last title sold about half that of what Sammurai Warriors 4 did. Samurai Warriors is a franchise so niche that they frequently cancel specific ports of it (3 only got a Wii release in the US, because it was the only one that "made sense").

The thing is, whether it was intended to be a fake controversy by Koei, it is one. There's tons of fake outrage that a game that wasn't going to be localised isn't being localised, because someone only has to hear "SJW" or even think they hear it for the dogwhistle to kick in.

'cause obviously what we all want in our management sims is the opportunity to spy on our employees getting changed. I demand the same rights for Men of War: Assault Squad 2.

I hope they include hundreds of dollars of DLC!

That voice was annoying as hell, at least you can mute the fucking thing if there are subtitles.
Whatever happened to the Volleyball bit anyway? The first game did actually have a pretty good volleyball game with it. I doubt they would sell many with just Arse wrestling and QTE pool hopping.

Something Amyss:

crimsonspear4D:

This whole - I wouldn't call it gaming pride - fake censorship/localization controversy drama sounds exactly like the of crap publishers will try to exploit to make money off people supporting this bullshit out of... honor or something.

In fairness, this is a pretty old marketing technique. More recently, it's been used to sell inoffensive rebellious imagery and music to inoffensively rebellious teenagers. Hell, The Simpsons parodied it FIFTEEN YEARS AGO. I guess it just took gaming a while to properly cash in.

Bart: Hello, Springfield! Now here's a song that your Principal Skinner doesn't want us to play!
Audience: Boo!
Principal Skinner: That's not true! This assembly was my idea. I like your inoffensive brand of pop-rock!
Bart: Screw you, man, we're gonna play it anyway!

L. T. Smash [to Principal Skinner]: Man, they're gonna be big... and you stood in their way!
Principal Skinner: No I didn't. I even came in early and made orange drink!
L. T. Smash: Orange drink? What, do you live with your mama?
Principal Skinner: She lives with me.

There's nothing rebellious about soft core pornography. That you think there is really says a lot about where we find ourselves, doesn't it?

No, rebellious was buying Mortal Kombat when the old moral majority were on a crusade against it. So not that new to gaming, no.

"When this controversy first hit, I actually went out of my way to make this point. The last title sold about half that of what Sammurai Warriors 4 did. Samurai Warriors is a franchise so niche that they frequently cancel specific ports of it (3 only got a Wii release in the US, because it was the only one that "made sense").

The thing is, whether it was intended to be a fake controversy by Koei, it is one. There's tons of fake outrage that a game that wasn't going to be localised isn't being localised, because someone only has to hear "SJW" or even think they hear it for the dogwhistle to kick in."

Good comparison. SW 4, a game which sells better in the east than in the west, with a higher production value, didn't even get translated into English for the longest time because it wasn't viable in the west.

Which is in stark contrast to DoA, which has lower production values, sells better in the west, and was translated into English - just because, right?

But even so - your point is still somewhat moot. All of the main SW games have indeed been released in the west. The tertiary games in that series are the problem.

So I think your own comparison in fact sways me, again, on the balance of probabilities, more to Shuhei Yoshida and the Koei employee's explanation. That Japan thinks of the west as if it were the Middle East.

I don't get why people keep trying to pretend like the moralising feminist agitators are having no impact on the games industry. Aren't you happy with the results of their demagoguery, charlatanism and moral zealotry?

Chriss_m:

Paradoxrifts:

Tanis:
gg marketing department.

Salt mining. The technique is called salt mining. It was also used to great effect by a company called Protein World during their 'Are you beach body ready?' advertising campaign. Not to mention every single last social justice warrior and anti social justice warrior electronic beggar currently polluting the internet with their ideologically-driven oratorical masturbation.

This 'both sides are as bad as the other' and these conspiracy theories that companies are devising these ingenious plans, are beyond tedious.

What happens is that a company does something that the new moral majority, third wave feminists (formerly the religious right) don't like. The company is inundated with abuse, threats and outright calls for the company to boycotted and ruined.

This is typically the part where the company will be terrified and beaten into acquiescing, providing an unqualified and full apology, whilst begging not to be destroyed.

Lately however, some companies have had the balls to say 'Actually, no. Fuck you and your morality policing - we won't be bullied by sanctimonious zealots, we've done nothing wrong'. And they've found people willing to stand up for those principles.

Then come the armchair analysts, such as yourself, who have a sort of vague interest in the matter whilst tutting and rolling your eyes. But fortunately for us, you guys have enough interest to tell us 'They're all as bad as each other! It's all a mess!'

Such insight! Such a meticulous break down of the situation! Or not. You're entitled to your opinion, but you should try and make it informed.

They weren't going to originally release it in the West because they didn't expect it to turn enough of a profit there to justify it. That probably seems like a much more concrete reason to not release a game than some bullshit "all powerful feminists will complain about our game, so we can't release it" claim on a facebook page.

The thing is, due to game criticism being a hot button issue plenty of people will legitimately believe the latter reason, and in an effort to right this alleged wrong of "liberal censorship", will be willing to pay out for a shitty game that they would have unlikely bought in the first place. Such was the case with Hatred, a game whose primary selling point was "buying this game lets you feel smug about spiting people who don't like it!" Some clever distributors simply tapped into the same vein by heroically proclaiming they will get it distributed to the West - at a premium, of course.

maninahat:

Chriss_m:

Paradoxrifts:

Salt mining. The technique is called salt mining. It was also used to great effect by a company called Protein World during their 'Are you beach body ready?' advertising campaign. Not to mention every single last social justice warrior and anti social justice warrior electronic beggar currently polluting the internet with their ideologically-driven oratorical masturbation.

This 'both sides are as bad as the other' and these conspiracy theories that companies are devising these ingenious plans, are beyond tedious.

What happens is that a company does something that the new moral majority, third wave feminists (formerly the religious right) don't like. The company is inundated with abuse, threats and outright calls for the company to boycotted and ruined.

This is typically the part where the company will be terrified and beaten into acquiescing, providing an unqualified and full apology, whilst begging not to be destroyed.

Lately however, some companies have had the balls to say 'Actually, no. Fuck you and your morality policing - we won't be bullied by sanctimonious zealots, we've done nothing wrong'. And they've found people willing to stand up for those principles.

Then come the armchair analysts, such as yourself, who have a sort of vague interest in the matter whilst tutting and rolling your eyes. But fortunately for us, you guys have enough interest to tell us 'They're all as bad as each other! It's all a mess!'

Such insight! Such a meticulous break down of the situation! Or not. You're entitled to your opinion, but you should try and make it informed.

They weren't going to originally release it in the West because they didn't expect it to turn enough of a profit there to justify it. That probably seems like a much more concrete reason to not release a game than some bullshit "all powerful feminists will complain about our game, so we can't release it" claim on a facebook page.

The thing is, due to game criticism being a hot button issue plenty of people will legitimately believe the latter reason, and in an effort to right this alleged wrong of "liberal censorship", will be willing to pay out for a shitty game that they would have unlikely bought in the first place. Such was the case with Hatred, a game whose primary selling point was "buying this game lets you feel smug about spiting people who don't like it!" Some clever distributors simply tapped into the same vein by heroically proclaiming they will get it distributed to the West - at a premium, of course.

One of those naive saps, of course, being the President of Sony. Or is he in on the conspiracy, too? I forget how the theory goes. And were Street Fighter, Xenoblade, Bravely Default, etc, also censored just to give Koei a nice little backdrop for this grand theatre? Also, no one said it's liberal censorship. No one with any sense of politics believes Anita Sarkeesian, et al, are liberals. In fact, she's openly disparaged liberal feminism.

Maybe it's time to just accept that Sarkeesian won. She, with the unending support of the gaming press, have managed to regress our culture into a moral panic about sex.

Can you link to the interview in which it is said they're not going to localise it due to sales, so we can establish a chronology?

Chriss_m:

There's nothing rebellious about soft core pornography.

Didn't say there was.

That you think there is really says a lot about where we find ourselves, doesn't it?

That this is what you took from my statement may say something about where you find yourself....

No, rebellious was buying Mortal Kombat when the old moral majority were on a crusade against it. So not that new to gaming, no.

Except I'm not talking about rebellion. I'm talking about "rebellion." I not only make this point, but I put up two quotes to illustrate the hollow anti-authoritarian stance of safe, corporate teenage rebellion I'm paralleling. My post wasn't that long, surely you took time to read the whole thing first.

Good comparison. SW 4, a game which sells better in the east than in the west, with a higher production value, didn't even get translated into English for the longest time because it wasn't viable in the west.

As opposed to a game that sold better in the West because it was on a console nobody in Japan owned. Also, the release in the West wasn't significantly different than most f their other games, so that's just falt-out false.

But even so - your point is still somewhat moot. All of the main SW games have indeed been released in the west. The tertiary games in that series are the problem.

And since you're not actually addressing what I said, I guess responding is pointless?

I don't really care if my comparison doesn't sway you, if you're not actually going to address it or make up "facts" in order to try and make a counter to said strawman. If you're not proseltysing, and actually want answers, you'd best rethink your strategy.

Chriss_m:

TheLaughingMagician:

Chriss_m:
begin suggesting that the Koei staff is a liar

Which is worse than suggesting that Koei's official statement on the situation and the producer (who said long before that community manager said anything that the game wasn't being localised due to demand) is also a liar.

So we've got a situation where the official statements of the company and the lead producer contradict one employee, who isn't even on the dev team, and they are the lies? So you believe everyone at Koei is lying and then call others conspiracy theorists?

and that the real, super secret reason that the game isn't being released in the west is because of sales figures.

Super secret? Did you miss the interview from months before the community manager opened his mouth? You know, the one where the lead producer said the game wasn't being localised due to projected sales not justifying it?

But yet! Shockingly! It is available in English!

But hey! Maybe you're right about the press release, which are notoriously sanitised, in spite of the series' sale figures and in spite of the complete translation. So link the interview you're talking about so we can build a chronology and really explore your version of events.

http://gematsu.com/2015/08/dead-alive-xtreme-3-might-come-west-demand-high-enough From the 18th of August. There was even a petition made

https://www.change.org/p/team-ninja-yosuke-hayashi-koei-tecmo-release-dead-or-alive-xtreme-3-worldwide-not-just-in-japan-and-asia-markets

It got less than 5000 signatures, which is probably a sign of low demand.

Here's another with the first comment from 6 months ago

https://www.change.org/p/team-ninja-please-bring-dead-or-alive-xtreme-3-to-western-markets

The whole SJW thing kicked off in November.All because one guy said a thing.

5122 signatures. A free and easy thing fans can do to signal their support, and the biggest one has 5122 signatures.

I dunno. Maybe if fans spread the word about one of these and managed to get a decent chunk of people to support it, then you might get somewhere. Hell, I'd have signed it except for the "stick it to the SJWs" clause.

I mean, "get a game critic removed from developing a game she isn't actually working on" got more than 10 times the support this one's got. The DOAX fandom is either really small or really lazy.

Titillating: tits are elating.
But man, what a turn off it was as soon as I heard that shrieky loli voice.

Chriss_m:
One of those naive saps, of course, being the President of Sony. Or is he in on the conspiracy, too? I forget how the theory goes. And were Street Fighter, Xenoblade, Bravely Default, etc, also censored just to give Koei a nice little backdrop for this grand theatre? Also, no one said it's liberal censorship. No one with any sense of politics believes Anita Sarkeesian, et al, are liberals. In fact, she's openly disparaged liberal feminism.

Maybe it's time to just accept that Sarkeesian won. She, with the unending support of the gaming press, have managed to regress our culture into a moral panic about sex.

Can you link to the interview in which it is said they're not going to localise it due to sales, so we can establish a chronology?

This incessant, focused defending of some wank material's simple marketing technique comes off as rather odd. Is there some underlying issue we should be aware of to fully understand such motivations? I am merely trying to understand.

altnameJag:
So it's literally just a soft core porn game then?

Whelp, looks like I won't have to wait around for reviews about the mini-games to not worry about putting money away.

If it was I would expect topless nudity, bare nudity like how God of War does it so people can gaze at their nipples without modding.

Xsjadoblayde:

Chriss_m:
One of those naive saps, of course, being the President of Sony. Or is he in on the conspiracy, too? I forget how the theory goes. And were Street Fighter, Xenoblade, Bravely Default, etc, also censored just to give Koei a nice little backdrop for this grand theatre? Also, no one said it's liberal censorship. No one with any sense of politics believes Anita Sarkeesian, et al, are liberals. In fact, she's openly disparaged liberal feminism.

Maybe it's time to just accept that Sarkeesian won. She, with the unending support of the gaming press, have managed to regress our culture into a moral panic about sex.

Can you link to the interview in which it is said they're not going to localise it due to sales, so we can establish a chronology?

This incessant, focused defending of some wank material's simple marketing technique comes off as rather odd. Is there some underlying issue we should be aware of to fully understand such motivations? I am merely trying to understand.

We are looking at a lull in localization because gaming press wouldn't stop complaining about Japanese cheesecake games.

gyrobot:

altnameJag:
So it's literally just a soft core porn game then?

Whelp, looks like I won't have to wait around for reviews about the mini-games to not worry about putting money away.

If it was I would expect topless nudity, bare nudity like how God of War does it so people can gaze at their nipples without modding.

If it wasn't, I'd expect there to be more about the actual game besides "Vouyer Manager 2016". Maybe Koei thought a beach simulator with wardrobe malfunctions as its unique selling point might be pushing it as it is? I mean, if they wanted a console release anywhere.

Xsjadoblayde:

Chriss_m:
One of those naive saps, of course, being the President of Sony. Or is he in on the conspiracy, too? I forget how the theory goes. And were Street Fighter, Xenoblade, Bravely Default, etc, also censored just to give Koei a nice little backdrop for this grand theatre? Also, no one said it's liberal censorship. No one with any sense of politics believes Anita Sarkeesian, et al, are liberals. In fact, she's openly disparaged liberal feminism.

Maybe it's time to just accept that Sarkeesian won. She, with the unending support of the gaming press, have managed to regress our culture into a moral panic about sex.

Can you link to the interview in which it is said they're not going to localise it due to sales, so we can establish a chronology?

This incessant, focused defending of some wank material's simple marketing technique comes off as rather odd. Is there some underlying issue we should be aware of to fully understand such motivations? I am merely trying to understand.

You haven't established the basis of your query - that the discussion is even in relation to marketing technique. Start there before questioning my motivations for an action I'm not doing. It'll really help you understand.

Something Amyss:

Chriss_m:

There's nothing rebellious about soft core pornography.

Didn't say there was.

That you think there is really says a lot about where we find ourselves, doesn't it?

That this is what you took from my statement may say something about where you find yourself....

No, rebellious was buying Mortal Kombat when the old moral majority were on a crusade against it. So not that new to gaming, no.

Except I'm not talking about rebellion. I'm talking about "rebellion." I not only make this point, but I put up two quotes to illustrate the hollow anti-authoritarian stance of safe, corporate teenage rebellion I'm paralleling. My post wasn't that long, surely you took time to read the whole thing first.

Good comparison. SW 4, a game which sells better in the east than in the west, with a higher production value, didn't even get translated into English for the longest time because it wasn't viable in the west.

As opposed to a game that sold better in the West because it was on a console nobody in Japan owned. Also, the release in the West wasn't significantly different than most f their other games, so that's just falt-out false.

But even so - your point is still somewhat moot. All of the main SW games have indeed been released in the west. The tertiary games in that series are the problem.

And since you're not actually addressing what I said, I guess responding is pointless?

I don't really care if my comparison doesn't sway you, if you're not actually going to address it or make up "facts" in order to try and make a counter to said strawman. If you're not proseltysing, and actually want answers, you'd best rethink your strategy.

Re: rebelliousness. The issue there was that I gave you more credit than believing you'd use an entire post to attack a strawman. Who are these teenagers, who are these faux rebels? What are you talking about?

"Also, the release in the West wasn't significantly different than most f their other games, so that's just falt-out false. "

This seems like a complete non-sequitur. Truth be told, I found most of your response difficult to understand on grounds of relevancy.

Here's what I did find relevant. You actually argue that DoA being released on what is effectively a western console is somehow not supporting evidence that the game is very much made with a western audience in mind. The game sold decently for a niche title (you'll find most developers dream of selling hundreds of thousands of copies in one region), which is probably why it was translated into English, before they decided against the final phase of simply voicing (optional, like SW 4), and shipping it. The game reaching the end stage of localisation clearly indicates intent for a western release. And the Team Ninja employee, who has absolutely no reason to lie, makes sense in his explanation.

Most compellingly: this is merely a more extreme version of the content we saw cut recently from other games because of your fave's incessant need to push her own sexual neuroses on to the industry.

TheLaughingMagician:

Chriss_m:

TheLaughingMagician:
Which is worse than suggesting that Koei's official statement on the situation and the producer (who said long before that community manager said anything that the game wasn't being localised due to demand) is also a liar.

So we've got a situation where the official statements of the company and the lead producer contradict one employee, who isn't even on the dev team, and they are the lies? So you believe everyone at Koei is lying and then call others conspiracy theorists?

Super secret? Did you miss the interview from months before the community manager opened his mouth? You know, the one where the lead producer said the game wasn't being localised due to projected sales not justifying it?

But yet! Shockingly! It is available in English!

But hey! Maybe you're right about the press release, which are notoriously sanitised, in spite of the series' sale figures and in spite of the complete translation. So link the interview you're talking about so we can build a chronology and really explore your version of events.

http://gematsu.com/2015/08/dead-alive-xtreme-3-might-come-west-demand-high-enough From the 18th of August. There was even a petition made

https://www.change.org/p/team-ninja-yosuke-hayashi-koei-tecmo-release-dead-or-alive-xtreme-3-worldwide-not-just-in-japan-and-asia-markets

It got less than 5000 signatures, which is probably a sign of low demand.

Here's another with the first comment from 6 months ago

https://www.change.org/p/team-ninja-please-bring-dead-or-alive-xtreme-3-to-western-markets

The whole SJW thing kicked off in November.All because one guy said a thing.

Sorry, petitions are not indicative of a lack of support, but can be indicative of support. Showing petitions that have a low turn out indicates that that petition wasn't supported, not that the game has no support. There's a few logical missteps in there.

The translation relied on by that article seems very hit or miss, and even in it there's talk of 'adjustments' for the western market. I don't find it to be very reliable to base an understanding of this on.

Also, I think it's quite telling that Koei have never actually denied the Team Ninja staff member's statement.

erttheking:

Irridium:
Snip

...What. The. FUCK!? Well that developer just made it to my "douchebag" list. Move over EA, you got competition.

You'd have to put an awful lot of Eastern developers on your list then. It's pretty damned common over there.

I'm sick of people criticizing games like this by essentially saying "Just watch porn!" By that logic, should sports games not be made because people can "just play sports"?

altnameJag:

gyrobot:

altnameJag:
So it's literally just a soft core porn game then?

Whelp, looks like I won't have to wait around for reviews about the mini-games to not worry about putting money away.

If it was I would expect topless nudity, bare nudity like how God of War does it so people can gaze at their nipples without modding.

If it wasn't, I'd expect there to be more about the actual game besides "Vouyer Manager 2016". Maybe Koei thought a beach simulator with wardrobe malfunctions as its unique selling point might be pushing it as it is? I mean, if they wanted a console release anywhere.

Many people prefer porn without nudity.

Also, it seems they pulled back on the boob jiggle a lot. Good for them.

gyrobot:

If it was I would expect topless nudity, bare nudity like how God of War does it so people can gaze at their nipples without modding.

You mention cheesecake in a moment, which is a grouping that includes non-nude softcore porn. Surely, you must be aware of such material.

We are looking at a lull in localization because gaming press wouldn't stop complaining about Japanese cheesecake games.

Really? Is this a demonstrable market trend? How specific is it. Like, is there a marked decline in the localisation of Eastern games in general, or just cheesecake volleyball games? Because I find the latter to be totlaly believable, but not so much the former.

ThatOtherGirl:

Also, it seems they pulled back on the boob jiggle a lot. Good for them.

That's definitely true. It no longer looks like the breasts is trying to escape their host by splitting up and bolting.

Something Amyss:

gyrobot:

If it was I would expect topless nudity, bare nudity like how God of War does it so people can gaze at their nipples without modding.

You mention cheesecake in a moment, which is a grouping that includes non-nude softcore porn. Surely, you must be aware of such material.

We are looking at a lull in localization because gaming press wouldn't stop complaining about Japanese cheesecake games.

Really? Is this a demonstrable market trend? How specific is it. Like, is there a marked decline in the localisation of Eastern games in general, or just cheesecake volleyball games? Because I find the latter to be totlaly believable, but not so much the former.

Yep. If anything, we're actually seeing more games localised than ever. Sekai Project is releasing 2-4 VNs a month (putting All Ages-versions on Steam, and selling 18+ versions elsewhere), Koei is still bringing over various niche RPGs in a fairly timely manner, Square Enix regrew some brain cells, NISA and Aksys are still doing their thing, some companies are trying their hand at localising otome games, and Gajinworks just released a PSP game. Yes, really. You know now play Summon Night 5, the fifth installment of a a longrunning JRPGs series that had never seen a main series title localised before, can now be bought in English. On PSP and Vita, two systems that are kinda sorta pretty dead outside of Japan. (It's getting some pretty good reviews, by the way.)

altnameJag:
That's definitely true. It no longer looks like the breasts is trying to escape their host by splitting up and bolting.

That was the best part! The hilarity that they spent so much money on a physics engine that acted like nothing known to humankind.

NPC009:

Yep. If anything, we're actually seeing more games localised than ever. Sekai Project is releasing 2-4 VNs a month (putting All Ages-versions on Steam, and selling 18+ versions elsewhere), Koei is still bringing over various niche RPGs in a fairly timely manner, Square Enix regrew some brain cells, NISA and Aksys are still doing their thing, some companies are trying their hand at localising otome games, and Gajinworks just released a PSP game. Yes, really. You know now play Summon Night 5, the fifth installment of a a longrunning JRPGs series that had never seen a main series title localised before, can now be bought in English. On PSP and Vita, two systems that are kinda sorta pretty dead outside of Japan. (It's getting some pretty good reviews, by the way.)

And see, this is what it looks like to me, but I was curious. Maybe I'm just not noticing all the games not being ported while my friends are able to get their VNs and whatnot without any hassle for what seems to be the first time. Maybe my perception is wrong. Which is why I asked gyrobot.

Almost all of these complaints look like they focus around one or two games not coming out, and now there's never going to be any teen panty shots or women in bikinis ever again. But I could have missed something, since fetish games aren't really my bag.

Something Amyss:

gyrobot:

If it was I would expect topless nudity, bare nudity like how God of War does it so people can gaze at their nipples without modding.

You mention cheesecake in a moment, which is a grouping that includes non-nude softcore porn. Surely, you must be aware of such material.

We are looking at a lull in localization because gaming press wouldn't stop complaining about Japanese cheesecake games.

Really? Is this a demonstrable market trend? How specific is it. Like, is there a marked decline in the localisation of Eastern games in general, or just cheesecake volleyball games? Because I find the latter to be totlaly believable, but not so much the former.

It has put an abrupt end to cheesecake games. Sadly it is also the only thing Japanese consoles can have.

NPC009:

Something Amyss:

gyrobot:

If it was I would expect topless nudity, bare nudity like how God of War does it so people can gaze at their nipples without modding.

You mention cheesecake in a moment, which is a grouping that includes non-nude softcore porn. Surely, you must be aware of such material.

We are looking at a lull in localization because gaming press wouldn't stop complaining about Japanese cheesecake games.

Really? Is this a demonstrable market trend? How specific is it. Like, is there a marked decline in the localisation of Eastern games in general, or just cheesecake volleyball games? Because I find the latter to be totlaly believable, but not so much the former.

Yep. If anything, we're actually seeing more games localised than ever. Sekai Project is releasing 2-4 VNs a month (putting All Ages-versions on Steam, and selling 18+ versions elsewhere), Koei is still bringing over various niche RPGs in a fairly timely manner, Square Enix regrew some brain cells, NISA and Aksys are still doing their thing, some companies are trying their hand at localising otome games, and Gajinworks just released a PSP game. Yes, really. You know now play Summon Night 5, the fifth installment of a a longrunning JRPGs series that had never seen a main series title localised before, can now be bought in English. On PSP and Vita, two systems that are kinda sorta pretty dead outside of Japan. (It's getting some pretty good reviews, by the way.)

To them being deprieved of this type of game with devs and reviewers openly calling us out on itdoesnt make up for the fact games like DOAX and monster monpiece would never be localized again and games that do would be subject to censorship, but that is another issue

gyrobot:

It has put an abrupt end to cheesecake games.

Since when? According to who?

To them being deprieved of this type of game with devs and reviewers openly calling us out on itdoesnt make up for the fact games like DOAX and monster monpiece would never be localized again and games that do would be subject to censorship, but that is another issue

Games like, or those specific games? Because I seem to have no problem finding cheesecake on my PS4, my PS3, and on Steam. I have friends actually into the shit, too, and none of them seem to be noticing this drought. Admittedly, I like my smut in text or audio format more than anything, so these games aren't for me. But the idea that they're not being localised anymore, or this so-called "calling out," seems like it's more a persecution complex than anything.

In fact, when I asked you to demonstrate this trend, you came up with two games not being localised (and "never would again" based on...). Oh, and you're wrong on one of them. Monster Monpiece is getting a PC port this year with uncensored artwork, there's an Android/iOS game planned, and the sequel/successor is also slated for a 2016 release. Two examples and you're already 50% wrong.

You're not being deprived because one game isn't coming out here. And that certainly doesn't mark a trend.

Yeah, at this point, it look like a dating game since I'm not familiar with the new characters other than Helen in that trailer (I played up til DoA3).

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